[TSL] Ro32 Day 4 - Page 69
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Balance whining will result in a ban | ||
MrCon
France29748 Posts
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Telcontar
United Kingdom16710 Posts
Tell me about it. It's so fucking sad. | ||
Raiznhell
Canada786 Posts
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Mawi
Sweden4365 Posts
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Pitons
Lithuania45 Posts
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ChaosArcher
Germany956 Posts
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Jinsho
United Kingdom3101 Posts
On March 28 2011 03:39 Lasbike wrote: Wait this game was before 1.3 ? I thought it was live ![]() This game was played at 1.2.2. It's casted live though. Also the new 1.3 observer features do not work on custom maps. | ||
Koshi
Belgium38799 Posts
On March 28 2011 03:38 aneruok wrote: you suppose to over make corruptors to kill the air and colossus and then build roach/ling to kill the ground army. He had around 22 corrupters and he still didn't kill all the void rays. While the zerglings were instant killed by the handful stalkers + 4 collosus. | ||
Redox
Germany24794 Posts
On March 28 2011 03:37 redbrain wrote: I'm sorry but that was retarded the ZvP collosai void ray stalker ball is FAR FAR FAR FAR FAR too strong even with infestors at the moment they only help a bit it takes away from your corruptor count which you still need. Its far too much of an abusive build idra deserved toi win that game 100000000 times more than the other player he is 10x the player in everyway, just unfair how protoss can just do that and you cant say anything about it and i really disagree with day9 broodlords arent going to do anything about that.unless you rush to that soo fast you sacrifice econ to just bum rush their base. Yeah void ray / coossus is dull and Cruncher did not have to do much here. But what did Idra do to derserve the win? He just macroed till 200 supply, spread creep, and a-moved. He can not seriously have expected to win this way against that army composition. I | ||
EliteReplay
Dominican Republic913 Posts
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Clicker
United States1012 Posts
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Woony
Germany6657 Posts
On March 28 2011 03:39 luckybeni2 wrote: He had more than enough time to tech to Hive tech. That protoss ball is very powerfull but you have forever to prepare What should he do with hive tech? Sucks against VRs. | ||
susiederkins
United States87 Posts
On March 28 2011 03:37 Kyuki wrote: Look, if you have like 80 drones and the ability to max out way before Toss (which you always will) you should instead just camp out and scout scout before you make your units. Just stack up on larvae and if you see the toss continue with VR/Colo, just make frigging 30 corrupter and let roach/ling flood the few gateway units there are. With the later tech you can transition easily into BLs. Issue has always been zerg maxing out on shit compositions. T_T 30 corruptors and you have no ground army, and the corruptors are still getting ripped by void ray/stalker. | ||
Arkless
Canada1547 Posts
On March 28 2011 03:39 sgblack wrote: Cruncher wasnt even maxed when he attacked. Idra attacked at 200/200 lost, then remaxed and lost again. Idra a moved basically, then fed his corrupters to the voids, GG. Shouldn't have talked shit. | ||
Jiddra
Sweden2685 Posts
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MoonBear
Straight outta Johto18973 Posts
On March 28 2011 03:39 MoonBear wrote: 4:00 Cruncher with a proxy pylon at the Zerg ramp. 4 Drones pulled to attack it, pylon cancelled just at the end. Chronon being used on probes. Cybercore is 20% done. 5:25 OLs hovering outside the Protoss base. Idra takes a third at the high-gas expo north of his nat. Cruncher going stargate. | ||
twisted03
Sweden137 Posts
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blade55555
United States17423 Posts
On March 28 2011 03:39 MrCon wrote: Idra with perfect macro but no good micro or game-plan, I mean, he had a lot of timing windows to kill cruncher, and his in battle choices were strange. No he didn't. that 130 food army of toss would have beat that 200/200 zerg army because only place idra could place a fight was in a small choke as cruncher wasn't moving out till 200/200. I dont' see why people don't understand that... | ||
Mawi
Sweden4365 Posts
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zeru
8156 Posts
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