[TSL] Ro32 Day 4 - Page 108
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Balance whining will result in a ban | ||
daxile
Canada829 Posts
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daimyo
77 Posts
On March 28 2011 03:52 Vimsey wrote: No its patch 1.3 the new features dont work on custom maps. I don't think so. 1- this is not a live custom game afaik it's from a replay. (even it is still the production tab should have black background) 2- since it's a replay. 1.3 patch replays do have black background on info menus. this matches don't have that. | ||
imareaver3
United States906 Posts
On March 28 2011 03:53 Koshi wrote: Stop talking crap, There is a difference in map layout. Did you see Ret yesterday? He also tried drops.... Yeah, the map difference is huge. Old Shakuras Plateau seems to be anti-Z; Blizz has tacitly admitted this by changing the map to remove the backdoor expansion. But don't cite Ret-Nani G1 as evidence drops don't work--if Ret had actually killed the zealot by the Xel'Naga tower, he would have won easily. As it was, Nani wouldn't have been in a better position if he was maphacking. | ||
zyglrox
United States1168 Posts
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Dougalishere
United Kingdom34 Posts
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teamsolid
Canada3668 Posts
On March 28 2011 03:52 ketomai wrote: Ret tried this vs Naniwa g1 but naniwa is 10x more solid than cruncher :/. This kind of play won't work all the time because harassing a lot and having it fail is very risky play. This game it was well done by Idra though. Naniwa did a completely different build. I.e. not just making mass col/VR. | ||
Justanx
United States240 Posts
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KillerSOS
United States4207 Posts
It would be good versus that build. | ||
Numerical
Finland37 Posts
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Velocity`
United Kingdom343 Posts
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legaton
France1763 Posts
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Mawi
Sweden4365 Posts
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enigmatik
United States86 Posts
On March 28 2011 03:53 Koshi wrote: Stop talking crap, There is a difference in map layout. Did you see Ret yesterday? He also tried drops.... Did you see Ret yesterday? He let a zealot sit on a watch tower and see where every drop was going. This let Naniwa snipe something like 10 full overlords. And yes there is a difference in map layout, but on Shakuras you can run through the back after the rocks are down. | ||
keV.
United States3214 Posts
On March 28 2011 03:52 Dragar wrote: Quite risky from Idra; if Cruncher hadn't just gone tech crazy his drops would have been eaten up. See Ret vs Naniway. The timing pushes from Protoss are strong enough that it's risky to spend all that cash. I'm not sure Idra scouted what Cruncher was doing. Either way, great read by Idra and sweet play. Yea those 1 gateway, no warpgate timing attacks off of 3 bases. GOTTA WATCH OUT FOR THOSE. | ||
Rizare
Canada592 Posts
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Numy
South Africa35471 Posts
On March 28 2011 03:54 AXygnus wrote: No, actually, it's patch 1.2. Shakuras still had the backdoor rocks. While it is Patch 1.2 it's not because of that. TSL use a custom Shakuras that has just cross spawns. They haven't switched to the new one as it is untested and wasn't decided as part of the map pool for the tournament. They won't change maps half way through just because blizzard did. | ||
RHMVNovus
United States738 Posts
On March 28 2011 03:52 waxypants wrote: Game1: "ogomgomgogm what was Idra supposed to do" See Game2. Excellent question, let's look at Shakuras's architecture. ... Hm. More chokes than Latrell Sprewell. Drops don't work. The 3 bases that Cruncher took are *so* easily defensible. Remember: baiting balance complaints is all cool. | ||
Woony
Germany6657 Posts
On March 28 2011 03:53 VENDIZ wrote: Now.. why didn't IdrA do something in the way of this in G1? ...herp, stop bitching about imbalance, after seeing G2 you should know that G1 was IdrA's own fault. You cant do drops on every map. Also if Protoss knows it's coming it's useless. | ||
Rayansaki
Portugal1266 Posts
as I said, last 2 maps. Not first map. | ||
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IntoTheWow
is awesome32274 Posts
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