• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:45
CEST 18:45
KST 01:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall12HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7Weekly Cups (June 30 - July 6): Classic Doubles7[BSL20] Non-Korean Championship 4x BSL + 4x China10Flash Announces Hiatus From ASL82
StarCraft 2
General
The GOAT ranking of GOAT rankings RSL Revival patreon money discussion thread Weekly Cups (June 30 - July 6): Classic Doubles Server Blocker RSL Season 1 - Final Week
Tourneys
WardiTV Mondays RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament FEL Cracov 2025 (July 27) - $8000 live event $5,100+ SEL Season 2 Championship (SC: Evo)
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
Flash Announces Hiatus From ASL [ASL19] Finals Recap: Standing Tall BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion A cwal.gg Extension - Easily keep track of anyone
Tourneys
[Megathread] Daily Proleagues 2025 ACS Season 2 Qualifier Small VOD Thread 2.0 Last Minute Live-Report Thread Resource!
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile CCLP - Command & Conquer League Project The PlayStation 5 Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Summer Games Done Quick 2025! Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Accidental Video Game Porn Archive
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 742 users

Up/Down Match Groups GSL S5 - Page 8

Forum Index > StarCraft 2 Tournaments
451 CommentsPost a Reply
Prev 1 6 7 8 9 10 23 Next All
ZasZ.
Profile Joined May 2010
United States2911 Posts
March 11 2011 18:20 GMT
#141
Don't really agree with how GOM does the up/down match picking process. As we can see, some terrible players from LosirA/SuperNoVa's groups are still going to be in Code S when they obviously don't deserve it. Meanwhile due to randomness' random nature, Leenock is completely fucked.

What they should do:

Code A Winner chooses the first member of his group.
Code A Runner-up chooses the first member of his group.
3rd & 4th place Code A players choose the first members of their groups (can randomize the order here, won't make much of a difference)
Then 5th-8th pick the first members of their groups.

Then go back through to get the rest of the groups finalized. It still means that 1st and 2nd in Code A get to pick extremely weak players, and the only need to beat that first player to advance to Code S. There is no reason to let them pick two weak players, it just means that Code S will be a little weaker next season. At the same time it means that there is a tangible benefit to getting to the Ro4 as opposed to the Ro8.

IMO, it doesn't really decrease the value of winning Code A either, do you really think LosirA needs a 2nd chance after facing BanBans? Or that SuperNoVa won't demolish PoltPrime? Meanwhile either TSL_Rain or oGsHyperdub will be in Code S when neither belong there.

The formatting of the up/down matches leaves a lot to be desired.
andrewlt
Profile Joined August 2009
United States7702 Posts
March 11 2011 18:27 GMT
#142
On March 12 2011 03:02 Markwerf wrote:
Show nested quote +
On March 12 2011 01:37 Blueblister wrote:
On March 11 2011 22:07 Markwerf wrote:
This is so retarded. MKP, leenock and nestea in one group while an other group is supernova, polt & the best.

GSL tournament setup atm is just completely retarded. There should definately be some more seeding to avoid random knockouts of good players.
It is already stupid that both finalists of the previous GSL have to play up and down matches, who should play up and down from the code S players should really be determined by results in the previous two GSL's or even three. Ie. If you reach final your safe for the next 2 GSL's.

Even then if that is not used there should at least be a seeded placement for the up and down groups. Nestea and MKP, the 2 players with the best overall GSL results, in the same group? That is just retarded, the chance of one of them getting knocked out is fairly decent now as Leenock is quite a fine player who nearly beat MKP in previous GSLs already.
They should have just paired the best GSL players from code S to the worst in the up down matches, ie MVP with Polt, MKP with Hyperdub or something like that.


Say whaaat??? Do you even follow the GSL and its seedings?

Nestea and MKP preformed badly and have no one but themselves to blame. MvP had a pretty tough group, but because of the seedings. He still lost to a Code A Ro8 player! If any conclusions can be drawn from the current GSL (where 6 of the top 8 is from Up & Down matches), then it is that past achievements is greatly overrated in terms of future performance. This game is too young to have "bonjwas".

Up and coming players are already have a very hard time getting into the top tourneys because of the many invite slots to each event. Please don't encourage more MLG-like structures.

It's hardly possible to have more seeding than GSL already do. Stronger seedings fore Code S players would only be given because of sentimental attachment, not skill. If you are a good enough player, you should be able to qualify for a tournament by your on strength.


I'm just saying GSL has the wrong form of protection for their top players. The real top that have consistently done well in the last few GSLs (Nestea, MKP, MVP etc.) should be protected more while the rest of the code S players should get less protection, ie they shouldn't be safe just because they make it to ro16.
I do agree that getting into Code S is too hard or better said too random. Code A shouldn't be a knockout tournament but a league or a poul system. Getting a bad matchup or bad game in the code A tournament can mean you immediately have to wait at least 1 GSL to get a shot a code A again.
Also the fact that getting 3rd or 4th in your group matters so much is totally stupid. MKP got unlucky to get 4th with a 1-2 result and now he will only have 1 shot to retain his status. It is quite likely that MKP or Nestea will drop to code A as Leenock will have to lose 2 subsequent Bo3's to not make it. I definately give it at least 30% for Leenock to win one of potential 2 BO3s...

Just give more protection to the top and a lot less protection to the middle guys and let code A be a bit more fair.



I'd like it better if they just had one tournament like the OSL and MSL. They can open up half the spots in what is now the Code S tournament to the top players in what is now the Code A tournament. That way good players don't have to wait an extra season to get to the top or make it back up while weaker players get thrown out faster but have a chance to come back.
Pheint
Profile Joined March 2011
United States73 Posts
March 11 2011 18:28 GMT
#143
Given that HuK only has to practice PvP for TSL and GSL, I think he should be quite well prepared; especially if he prepares with MC.

Leenock did get ridiculously unlucky, and whoever comes out of that group pretty much wins Code A next season.

Given that I'm a starcraft nubile all i hear about BoxeR are fantasies of days gone by when he was a gaming demigod, so it'd be cool to see him roflstomp his group.
socommaster123
Profile Joined May 2010
United States578 Posts
March 11 2011 18:28 GMT
#144
Does only 1 player from each group make it to code s?
Idra White Ra Sheth DRG SaSe Thorzain GOGO!
W2
Profile Blog Joined January 2011
United States1177 Posts
March 11 2011 18:29 GMT
#145
Wow Leenock has the worst luck ever. Nestea AND marineking?
Hi
phANT1m
Profile Blog Joined August 2010
South Africa535 Posts
March 11 2011 18:37 GMT
#146
So my predictions are :

Group A:
If Huk gets enough practice in a and with a bit of luck he should be able to take down Inca or Choya getting him into code S but between Inca and Choya I will have to go with Inca. So we might see Choya head to Code A if he doesnt show some good games.

Group B
This is the probably one of the harder groups. Leenock has to play a ZvZ first and Nestea is unbeaten in ZvZ so he might have to go up against MKP, and MKP is no easy opponent. So Leenock might head back to Code A unless the curse returns and MKP/Nestea mess up and head to Code A.

Group C
Virus
Ace

Group D
Killer
Boxer

Group E
Alicia
MvP

Group F
TOP
Hyperdub

Group G
Supernova
Best

Group H
Losira
Rainbow

Just too tired atm to stay why for each one but hey the curse could return and a lot of legends fall into Code A.
JMDj
Profile Joined September 2010
United States454 Posts
March 11 2011 18:38 GMT
#147
wow.... sucks to be Leenock.

Glad to see that HuK got a relatively easy group though.
cHicKeLoR
Profile Joined October 2008
Germany559 Posts
March 11 2011 18:45 GMT
#148
On March 12 2011 03:28 socommaster123 wrote:
Does only 1 player from each group make it to code s?


i think 2.
bottom 16 of code S and top 8 of code a. so 2 will go code S and one will stay or drop to code a.
LetoAtreides82
Profile Joined January 2011
United States1188 Posts
March 11 2011 18:45 GMT
#149
On March 12 2011 03:02 Markwerf wrote:
Show nested quote +
On March 12 2011 01:37 Blueblister wrote:
On March 11 2011 22:07 Markwerf wrote:
This is so retarded. MKP, leenock and nestea in one group while an other group is supernova, polt & the best.

GSL tournament setup atm is just completely retarded. There should definately be some more seeding to avoid random knockouts of good players.
It is already stupid that both finalists of the previous GSL have to play up and down matches, who should play up and down from the code S players should really be determined by results in the previous two GSL's or even three. Ie. If you reach final your safe for the next 2 GSL's.

Even then if that is not used there should at least be a seeded placement for the up and down groups. Nestea and MKP, the 2 players with the best overall GSL results, in the same group? That is just retarded, the chance of one of them getting knocked out is fairly decent now as Leenock is quite a fine player who nearly beat MKP in previous GSLs already.
They should have just paired the best GSL players from code S to the worst in the up down matches, ie MVP with Polt, MKP with Hyperdub or something like that.


Say whaaat??? Do you even follow the GSL and its seedings?

Nestea and MKP preformed badly and have no one but themselves to blame. MvP had a pretty tough group, but because of the seedings. He still lost to a Code A Ro8 player! If any conclusions can be drawn from the current GSL (where 6 of the top 8 is from Up & Down matches), then it is that past achievements is greatly overrated in terms of future performance. This game is too young to have "bonjwas".

Up and coming players are already have a very hard time getting into the top tourneys because of the many invite slots to each event. Please don't encourage more MLG-like structures.

It's hardly possible to have more seeding than GSL already do. Stronger seedings fore Code S players would only be given because of sentimental attachment, not skill. If you are a good enough player, you should be able to qualify for a tournament by your on strength.


I'm just saying GSL has the wrong form of protection for their top players. The real top that have consistently done well in the last few GSLs (Nestea, MKP, MVP etc.) should be protected more while the rest of the code S players should get less protection, ie they shouldn't be safe just because they make it to ro16.
I do agree that getting into Code S is too hard or better said too random. Code A shouldn't be a knockout tournament but a league or a poul system. Getting a bad matchup or bad game in the code A tournament can mean you immediately have to wait at least 1 GSL to get a shot a code A again.
Also the fact that getting 3rd or 4th in your group matters so much is totally stupid. MKP got unlucky to get 4th with a 1-2 result and now he will only have 1 shot to retain his status. It is quite likely that MKP or Nestea will drop to code A as Leenock will have to lose 2 subsequent Bo3's to not make it. I definately give it at least 30% for Leenock to win one of potential 2 BO3s...

Just give more protection to the top and a lot less protection to the middle guys and let code A be a bit more fair.


If they're not performing up to their standards they shouldn't be protected. If they want to earn top money they have to earn it and continue proving that they are worthy.
The spice must flow
mprs
Profile Joined April 2010
Canada2933 Posts
March 11 2011 18:48 GMT
#150
On March 12 2011 03:38 Swagasaurus wrote:
wow.... sucks to be Leenock.

Glad to see that HuK got a relatively easy group though.


Sucks to be MKP you mean :D
We talkin about PRACTICE
Reasonable
Profile Joined September 2010
Ukraine1432 Posts
March 11 2011 18:49 GMT
#151
If Leenock wins I'll be like "suuuck!

I think it's all fair though. I saw the draw process, it was so disciplined, open and organized that it was impossible to fake. They even located caster cameras at an angle which allows spectators to see the draw bin 100% of the time. There was no camera which failed to spot the jar once the process began.

As to people who say that randomness isn't fair, then sports are not for you in general. Moreover, life is not likely to be successful for you guys, sorry.
knyttym
Profile Blog Joined December 2006
United States5797 Posts
March 11 2011 18:50 GMT
#152
God I hope Sangho makes it up.
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
Last Edited: 2011-03-11 18:55:48
March 11 2011 18:54 GMT
#153
I like the current GSL system, and I think there should be no "protection" for veteran players or former GSL champions. Everyone has to fight for it, everyone gets a chance. This may cause upsets, sure (but I'd argue that those aren't neccessarily a bad thing to happen), but it also creates opportunities for newer players (think Losira) or those that managed to improve vastly (think San) to show their worth.

Imagine a protection system were in place and one of the "big names" would hit a massive slump. MKP would suddenly fail at microing, MVP would stop macroing and NesTea would all-in all day long. Would you want to see those games? Should worthier players be denied spots in Code S just because other people achieved things in the past? No.

The current system isn't perfect obviously since it still has some loopholes - some mediocre players manage to stay in Code S every now and then. But that can't be avoided unless everyone's willing to play (and watch) a much larger number of games to truly determine skill.
hitman133
Profile Joined October 2010
United States1425 Posts
March 11 2011 18:58 GMT
#154
What the eff man? Nestea and MKP in the same group? So may be 1 or 2 of them have to play in Code A?
My prediction:
Group A: Inca will take this for sure
B: Nestea or MKP, but i think Nestea has 60% to advance.
C: Ace got this
D: Zenio
E: hard one, Alicia is very good in PvT, but sorry MVP is a beast!
F: TOP
G: SuperNova
H:Losira ofc!
hitman133
Profile Joined October 2010
United States1425 Posts
March 11 2011 19:01 GMT
#155
On March 12 2011 03:48 mprs wrote:
Show nested quote +
On March 12 2011 03:38 Swagasaurus wrote:
wow.... sucks to be Leenock.

Glad to see that HuK got a relatively easy group though.


Sucks to be MKP you mean :D

MKP has the best TvZ up to now, what are you talking about -___-
ccHaZaRd
Profile Joined February 2009
Canada1024 Posts
March 11 2011 19:01 GMT
#156
huk can still do this even is hes against 2p, it could be a lot worse.
ugapa
Profile Joined September 2010
United States153 Posts
Last Edited: 2011-03-11 19:06:10
March 11 2011 19:05 GMT
#157
sucksfOu*


+ Show Spoiler +
(not saying leenock sucks -.-)
http://www.lolking.net/summoner/na/10841
HeroHenry
Profile Joined November 2010
United States1723 Posts
March 11 2011 19:07 GMT
#158
On March 12 2011 03:58 hitman133 wrote:
What the eff man? Nestea and MKP in the same group? So may be 1 or 2 of them have to play in Code A?
My prediction:
Group A: Inca will take this for sure
B: Nestea or MKP, but i think Nestea has 60% to advance.
C: Ace got this
D: Zenio
E: hard one, Alicia is very good in PvT, but sorry MVP is a beast!
F: TOP
G: SuperNova
H:Losira ofc!

It's 2 out of the 3 players not 1.
LetoAtreides82
Profile Joined January 2011
United States1188 Posts
March 11 2011 19:12 GMT
#159
My predictions:
A
Liquid (P)HuK UP
oGs (P)InCa UP
(P)Choya fOu DOWN

B
(Z)Leenock fOu DOWN
IM (Z)NesTea UP
(T)MarineKing Prime UP

C
ST (T)Virus DOWN
TSL (Z)FruitDealer UP
ST (P)Ace UP

D
TSL (Z)KiLLeR UP
oGs (Z)Zenio UP
SlayerS (T)BoxeR DOWN

E
SlayerS (P)Alicia UP
IM (T)MVP UP
(P)Genius DOWN

F
TSL (T)Rain DOWN
oGs (T)TOP UP
oGs (T)Hyperdub UP

G
oGs (T)SuperNoVa UP
(T)Polt Prime UP
(T)TheBest fOu DOWN

H
IM (Z)Losira UP
(P)BanBans Zenith DOWN
ST (T)RainBOw UP
The spice must flow
ChThoniC
Profile Blog Joined April 2010
United States536 Posts
March 11 2011 19:12 GMT
#160
Rain or Hyperdub will be in Code S next season... How disappointing.
i c u
Prev 1 6 7 8 9 10 23 Next All
Please log in or register to reply.
Live Events Refresh
FEL
15:00
Polish Championship - Playoffs
Spirit vs Gerald
Elazer vs MaNa
IndyStarCraft 387
CranKy Ducklings239
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 375
Hui .223
BRAT_OK 116
trigger 37
MindelVK 14
StarCraft: Brood War
EffOrt 1741
Larva 730
firebathero 613
Mini 357
Free 134
Dewaltoss 101
Barracks 68
Shinee 65
GoRush 55
Aegong 49
[ Show more ]
Movie 44
Terrorterran 20
Stormgate
BeoMulf131
Dota 2
Gorgc12066
qojqva2586
League of Legends
Dendi1304
Counter-Strike
fl0m231
flusha109
Heroes of the Storm
Khaldor836
Liquid`Hasu480
Other Games
FrodaN10478
singsing2460
B2W.Neo1647
KnowMe273
RotterdaM156
mouzStarbuck119
Rex16
Organizations
Other Games
EGCTV1862
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• HeavenSC 53
• Adnapsc2 19
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Ler129
League of Legends
• Nemesis5770
Upcoming Events
BSL20 Non-Korean Champi…
1h 15m
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Wardi Open
18h 15m
Replay Cast
1d 17h
WardiTV European League
1d 23h
PiGosaur Monday
2 days
uThermal 2v2 Circuit
2 days
Replay Cast
3 days
The PondCast
3 days
Replay Cast
4 days
Epic.LAN
4 days
[ Show More ]
CranKy Ducklings
5 days
Epic.LAN
5 days
BSL20 Non-Korean Champi…
6 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Sparkling Tuna Cup
6 days
Online Event
6 days
Liquipedia Results

Completed

KCM Race Survival 2025 Season 2
HSC XXVII
NC Random Cup

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
2025 ACS Season 2: Qualifier
BSL20 Non-Korean Championship
Championship of Russia 2025
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
RSL Revival: Season 2
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.