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[GSL March] Code A Ro32 Day 2 - Page 45

Forum Index > StarCraft 2 Tournaments
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This thread is for commenting on the games. Not for balance discussions and not for commentator bashing.
nufcrulz
Profile Joined February 2010
Singapore934 Posts
February 23 2011 10:25 GMT
#881
On February 23 2011 19:24 cyclone25 wrote:
Show nested quote +
On February 23 2011 19:23 nufcrulz wrote:
can i ask how this map is zerg favored in the mid/late game?


As IdrA and Artosis said, it's a map that favors Terran drops and we saw it now.


thats exactly what i thought when i was watching the game.. its so difficult for zerg to get a third....
Swatch
Profile Joined August 2010
Germany114 Posts
February 23 2011 10:25 GMT
#882
Come on Haypro, you can do this
sicajung
Profile Joined June 2010
United Kingdom297 Posts
February 23 2011 10:25 GMT
#883
a couple of infestors would alot more cost effective than those banelings.
busbarn
Profile Joined August 2010
Sweden984 Posts
February 23 2011 10:25 GMT
#884
heja haypro!!
seph`
Profile Blog Joined August 2010
Austria329 Posts
February 23 2011 10:25 GMT
#885
haha, like one fan calpping for ganzi.
SpectralFremen
Profile Joined January 2011
Australia386 Posts
February 23 2011 10:25 GMT
#886
I know one person who doesnt hate kelly.

Tasteless.
"And so he spoke, and so he spoke, that lord of Castamere"
Silvanel
Profile Blog Joined March 2003
Poland4751 Posts
February 23 2011 10:25 GMT
#887
On February 23 2011 19:23 Whoopins wrote:
all his bases are mined out maybe he try for a timing push now - kelly


Yeah that was hilarius, but lets not derail the thread into what happend on monday.
Nice game, denying the third for Haypro was key to Ghanzis victory.
Pathetic Greta hater.
bronzeterran
Profile Joined September 2010
United States296 Posts
February 23 2011 10:25 GMT
#888
On February 23 2011 19:23 tomatriedes wrote:
Top terrans are just getting too good at killing banelings.


They really are getting good at it.


Nice play from the terran this game. Haypro tried his best to be proactive but Ganzi's play was very tight.
emc
Profile Joined September 2010
United States3088 Posts
February 23 2011 10:25 GMT
#889
On February 23 2011 19:23 T.O.P. wrote:
Show nested quote +
On February 23 2011 19:23 blade55555 wrote:
ok so 2 better maps coming up for haypro. common haypro you got this 2-1 gogo!

Not really. Scrap station is as good as it gets for a zerg.


looking more and more like if you play scrap properly, it can be quite difficult for zerg, especially if gets to the point where it's 2 base on 2 base, zerg has a hard time securing a 3rd. We're on terminus, I'm pretty sure this is as good as it gets XD
LoCaD
Profile Joined August 2010
Germany1634 Posts
February 23 2011 10:25 GMT
#890
On February 23 2011 19:23 vaTT wrote:
Show nested quote +
On February 23 2011 19:23 Whoopins wrote:
all his bases are mined out maybe he try for a timing push now - kelly


LOL! I wish we could see tasteless's facepalm. That was the dumbest thing Ive ever heard.


well to be fair if all your bases are mined out than Push yes but in a last ditch effort with EVERYTHING what were these 20 drones doing there being idle instead of being tank fodder to save Banes.
I give up, I just don't know what to write here.
onmach
Profile Blog Joined March 2009
United States1241 Posts
February 23 2011 10:25 GMT
#891
I don't understand why people say that is a zerg map. It is no better for mutas than any other map. But it is stellar for drop ship harassment. And keeping a third is almost impossible for zerg, meanwhile terran can take that closed up base and unless you thought to take out the rocks early, there's not much you can do about it.
RockStarCrft
Profile Joined February 2011
Turkey470 Posts
February 23 2011 10:25 GMT
#892
Haypro could have harrassed mineral lines better, terran has only two turrets there.

COME ON HAYDER!!

You can win this!!!!
n0ise
Profile Joined April 2010
3452 Posts
February 23 2011 10:25 GMT
#893
Haypro not looking very confident t.t

c'mon yo, pick it up !
Cotonou
Profile Joined June 2010
42 Posts
February 23 2011 10:25 GMT
#894
How are people saying Ganzi is good? The wasted medivacs full of marines several times. He threw away army after army. I don't think he ever saved a medivac. He did a totally standard marine-medivac-tank push that is depressingly common on the ladder and only built another type of unit in the the last 2 minutes of the game.

Oh, I'm sorry. There was that first reaper. My bad.

Game was dull as hell. Zerg couldn't secure a 3rd, gg. That's it.
politik
Profile Joined September 2010
409 Posts
February 23 2011 10:26 GMT
#895
Is the English cast using the same observer as the Korean one?
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
February 23 2011 10:26 GMT
#896
On February 23 2011 19:23 T.O.P. wrote:
Show nested quote +
On February 23 2011 19:23 blade55555 wrote:
ok so 2 better maps coming up for haypro. common haypro you got this 2-1 gogo!

Not really. Scrap station is as good as it gets for a zerg.


not really. its nice early game but midgame its very hard to actually secure a 3rd or 4th and its harder to defend against drop play then it is to defend against mutas.


im very comfortable playing tvz on scrap, zvt i prefer new big maps or even xelnaga anytime.
life of lively to live to life of full life thx to shield battery
Slakter
Profile Joined January 2010
Sweden1947 Posts
February 23 2011 10:26 GMT
#897
On February 23 2011 19:24 Spacekyod wrote:
"Timing attack" after getting your only mining base destroyed and being at a big army disadvantage. Interesting...

When your minerals run out is a timing.

Therefore, when you push it is a timing push.

When you hit 200/200 is a timing.

When an upgrade finishes is a timing and so on so on.


Dont try to make fun of someone when you dont know anything yourself.

User was warned for this post
Protoss, can't live with em', can't kill em'.
vrok
Profile Joined August 2009
Sweden2541 Posts
Last Edited: 2011-02-23 10:27:43
February 23 2011 10:26 GMT
#898
On February 23 2011 19:23 T.O.P. wrote:
Show nested quote +
On February 23 2011 19:23 blade55555 wrote:
ok so 2 better maps coming up for haypro. common haypro you got this 2-1 gogo!

Not really. Scrap station is as good as it gets for a zerg.

LOL. No. Scrap station is really bad. Too narrow and keeping a third is really hard. Cross position Shakuras and the new maps are infinitely better. It was only considered zerg favored before because all the other maps were extremely zerg unfavored. It's neutral at best.
"Starcraft 2 very easy game" - White-Ra
Qiang1446
Profile Blog Joined August 2010
United States92 Posts
February 23 2011 10:26 GMT
#899
lol @ ppl still saying scrap is good for zerg.. that was so 4 months ago.. the map is horrible for zerg.. just because you can hatch first dosen't mean the map is good
nufcrulz
Profile Joined February 2010
Singapore934 Posts
February 23 2011 10:26 GMT
#900
On February 23 2011 19:25 bronzeterran wrote:
Show nested quote +
On February 23 2011 19:23 tomatriedes wrote:
Top terrans are just getting too good at killing banelings.


They really are getting good at it.


Nice play from the terran this game. Haypro tried his best to be proactive but Ganzi's play was very tight.


i think zergs will soon learn to add in infestors.. fungal plus banes are really good at stopping splits and marines running back to siege tank cover..
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