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[GSL March] Code A Ro32 Day 2 - Page 44

Forum Index > StarCraft 2 Tournaments
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This thread is for commenting on the games. Not for balance discussions and not for commentator bashing.
Vitamins
Profile Joined October 2010
United States680 Posts
February 23 2011 10:24 GMT
#861
Lol at the skewed voting just because Haypro loses. That was a sweet game.
Sniffy
Profile Joined September 2010
Australia290 Posts
February 23 2011 10:24 GMT
#862
On February 23 2011 19:23 nufcrulz wrote:
can i ask how this map is zerg favored in the mid/late game?


it isnt, the maps a chokefest. close air (muta harrass) is the only reason anyone ever said it
cyclone25
Profile Blog Joined December 2009
Romania3344 Posts
February 23 2011 10:24 GMT
#863
On February 23 2011 19:23 nufcrulz wrote:
can i ask how this map is zerg favored in the mid/late game?


As IdrA and Artosis said, it's a map that favors Terran drops and we saw it now.
thopol
Profile Blog Joined May 2008
Japan4560 Posts
February 23 2011 10:24 GMT
#864
Haypro played really well. I haven't seen him recently and I'm pretty impressed. Well played.
GrimAngel
Profile Joined September 2008
United States416 Posts
February 23 2011 10:24 GMT
#865
Haypro just had a really hard time getting his third up and Ganzi had decent drops and harassment. Nice try from Haypro tho, hope he takes the next 2 games!
Wan step ahead!
Slakter
Profile Joined January 2010
Sweden1947 Posts
February 23 2011 10:24 GMT
#866
On February 23 2011 19:23 Whoopins wrote:
all his bases are mined out maybe he try for a timing push now - kelly

Please tell me why that quote is funny.

Also, Haypro really needed infestors
Protoss, can't live with em', can't kill em'.
Piski
Profile Blog Joined April 2010
Finland3461 Posts
February 23 2011 10:24 GMT
#867
Must suck to be Haypro. The guy way underrated and now he is losing so he won't get any hype behind him Hope he takes the next games
xmichaels
Profile Joined February 2011
84 Posts
February 23 2011 10:24 GMT
#868
On February 23 2011 19:23 Serpico wrote:
haypro is obviously good enough for code A and probably Code S, but this terran is legit.


code s.. hahaha you wish
Daozzt
Profile Joined July 2010
United States1263 Posts
February 23 2011 10:24 GMT
#869
Did Ganzi just start playing SC2? He's pretty sloppy in his decision making, but you can see how BW macro and multitasking carried over.
Carl_Sagan
Profile Joined March 2010
United States226 Posts
February 23 2011 10:24 GMT
#870
There is just no good third to take on that map for zerg
Beider
Profile Joined May 2010
Germany198 Posts
February 23 2011 10:24 GMT
#871
When haypro was attacking through the middle the first time he should have sent a small group of lings to harass the third, would have forced terran to run some of his marines down there.
Goibon
Profile Joined May 2010
New Zealand8185 Posts
February 23 2011 10:24 GMT
#872
Needed a third a lot lot quicker i feel. Was never in a strong enough economic position despite what i thought was some pretty good play across the map. Was only a matter of time.
Leenock =^_^= Ryung =^_^= Parting =^_^= herO =^_^= Guilty
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
February 23 2011 10:24 GMT
#873
Poll: Recommend Game 1?

Yes (113)
 
62%

No (42)
 
23%

Check it out if you have time (26)
 
14%

181 total votes

Your vote: Recommend Game 1?

(Vote): Yes
(Vote): No
(Vote): Check it out if you have time



incase you didn't see it.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
February 23 2011 10:24 GMT
#874
comonnn haypro
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
Psyclon
Profile Joined July 2010
Bulgaria2443 Posts
February 23 2011 10:24 GMT
#875
Poor Haypro
Now I am become Death, the destroyer of worlds!
Riaelyn
Profile Joined December 2010
United States41 Posts
February 23 2011 10:24 GMT
#876
Bah, sloppy game by both sides. Terran throwing away units before they can even drop too much but Haypro was always fighting from behind and just couldn't seem to find traction.
Life is Beautiful
Kettchup
Profile Joined October 2010
United States1911 Posts
February 23 2011 10:24 GMT
#877
Pretty cost effective play by Haypro there, I was fairly impressed. Even bases (or down 1) for the entire game means he really didn't have a chance though.

I think he'll have a pretty good shot at taking game 2 on Terminus.
Spacekyod
Profile Joined December 2010
United States818 Posts
February 23 2011 10:24 GMT
#878
"Timing attack" after getting your only mining base destroyed and being at a big army disadvantage. Interesting...
Riders of the Plastic Groove. "When all-in fails, all-in again!" Finally... Make way for the real DONG!
Pandain
Profile Blog Joined May 2010
United States12989 Posts
February 23 2011 10:25 GMT
#879
On February 23 2011 19:23 T.O.P. wrote:
Show nested quote +
On February 23 2011 19:23 blade55555 wrote:
ok so 2 better maps coming up for haypro. common haypro you got this 2-1 gogo!

Not really. Scrap station is as good as it gets for a zerg.


Actually thats a pretty common misconception. While very good via a basicly a free 15 hatch, think about how close the two thirds are. It's even closer than jungle basin. It's really hard to play a pure macro game on it without breaking down the rocks on the one base.
isM
Profile Joined September 2010
United States735 Posts
February 23 2011 10:25 GMT
#880
On February 23 2011 19:23 T.O.P. wrote:
Show nested quote +
On February 23 2011 19:23 blade55555 wrote:
ok so 2 better maps coming up for haypro. common haypro you got this 2-1 gogo!

Not really. Scrap station is as good as it gets for a zerg.


It is as good as it gets for a while in the aspect that you cannot really be rushed, but after the 2nd base it gets a little sketchy.
Loose lips sink ships
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