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[FXO] FXOpen Invitational Series #1 - $1500 - Page 25

Forum Index > StarCraft 2 Tournaments
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Orome
Profile Blog Joined June 2004
Switzerland11984 Posts
February 19 2011 05:00 GMT
#481
On February 19 2011 13:57 MrCon wrote:
Show nested quote +
On February 19 2011 13:51 Orome wrote:
Idra and Artosis are calling the 2 base colossus void ray imbalanced, but on maps where P can actually get a third and even a fourth doing (Shakuras, meta cross spots, I'd assume the GSL maps) it it just becomes ridiculous. I'd be extremely surprised if ogsJ manages to win this.

I think the good answer to this is what July did in GSTL : open with corruptors. But you have to scout well, before if you go corruptors blindly and the P 6 gates, it's hard xD


I've been trying this a bit recently, going corruptor roach and trying to deny the third. It's really really hard though and corruptors aren't a long-term solution vs 2 stargate chronoed void rays.
On a purely personal note, I'd like to show Yellow the beauty of infinitely repeating Starcraft 2 bunkers. -Boxer
Hunted
Profile Joined August 2010
Australia337 Posts
February 19 2011 05:01 GMT
#482
Strifeco ahead despite botching the ling runby.
StutteR
Profile Blog Joined January 2010
United States1903 Posts
February 19 2011 05:01 GMT
#483
On February 19 2011 14:00 shaunnn wrote:
Show nested quote +
On February 19 2011 13:59 StutteR wrote:
Wasn't Haypro wasn't supposed to be playing in this Tourney? Why is Hero playing on his account and he's not even in the bracket?


It was said a few times he was feeling sick


kk sorry. didn't see that. was looking forward to seeing him play. Its been a while!
`~` | effOrt Movie sKyHigh forever & SEn
Orome
Profile Blog Joined June 2004
Switzerland11984 Posts
February 19 2011 05:02 GMT
#484
On February 19 2011 14:00 Azarkon wrote:
Show nested quote +
On February 19 2011 13:54 Orome wrote:
On February 19 2011 13:54 Inky87 wrote:
On February 19 2011 13:51 Orome wrote:
Idra and Artosis are calling the 2 base colossus void ray imbalanced, but on maps where P can actually get a third and even a fourth doing (Shakuras, meta cross spots, I'd assume the GSL maps) it it just becomes ridiculous. I'd be extremely surprised if ogsJ manages to win this.


With the amount of voidrays he has, he doesnt have that big a ground army. With enough mutalisks, he should be able to take them down.


If you're on 3 or more bases, you max out with stalkers instead of zealots and mutas melt ridiculously fast. Khaldor's just wrong on this.


Zerg needs higher tech units than hydras and roaches against 3/4-base Protoss play. Ultras + mutas + infestors do quite well vs. this composition.


Yeah I know that's a nice composition, but look at the gas cost for each of those units.

I'm guessing stuff like this will become viable on the GSL maps where Zerg can get a ridiculous number of bases, but it's pretty damn hard to get more than 4 bases up on meta.
On a purely personal note, I'd like to show Yellow the beauty of infinitely repeating Starcraft 2 bunkers. -Boxer
ccHaZaRd
Profile Joined February 2009
Canada1024 Posts
February 19 2011 05:02 GMT
#485
On February 19 2011 14:00 Azarkon wrote:
Show nested quote +
On February 19 2011 13:54 Orome wrote:
On February 19 2011 13:54 Inky87 wrote:
On February 19 2011 13:51 Orome wrote:
Idra and Artosis are calling the 2 base colossus void ray imbalanced, but on maps where P can actually get a third and even a fourth doing (Shakuras, meta cross spots, I'd assume the GSL maps) it it just becomes ridiculous. I'd be extremely surprised if ogsJ manages to win this.


With the amount of voidrays he has, he doesnt have that big a ground army. With enough mutalisks, he should be able to take them down.


If you're on 3 or more bases, you max out with stalkers instead of zealots and mutas melt ridiculously fast. Khaldor's just wrong on this.


Zerg needs higher tech units than hydras and roaches against 3/4-base Protoss play. Ultras + mutas + infestors do quite well vs. this composition. Can dump the rest of the minerals going into zerglings.


lol do you know how much gas that is
Shifft
Profile Blog Joined April 2010
Canada1085 Posts
February 19 2011 05:03 GMT
#486
On February 19 2011 14:02 ccHaZaRd wrote:
Show nested quote +
On February 19 2011 14:00 Azarkon wrote:
On February 19 2011 13:54 Orome wrote:
On February 19 2011 13:54 Inky87 wrote:
On February 19 2011 13:51 Orome wrote:
Idra and Artosis are calling the 2 base colossus void ray imbalanced, but on maps where P can actually get a third and even a fourth doing (Shakuras, meta cross spots, I'd assume the GSL maps) it it just becomes ridiculous. I'd be extremely surprised if ogsJ manages to win this.


With the amount of voidrays he has, he doesnt have that big a ground army. With enough mutalisks, he should be able to take them down.


If you're on 3 or more bases, you max out with stalkers instead of zealots and mutas melt ridiculously fast. Khaldor's just wrong on this.


Zerg needs higher tech units than hydras and roaches against 3/4-base Protoss play. Ultras + mutas + infestors do quite well vs. this composition. Can dump the rest of the minerals going into zerglings.


lol do you know how much gas that is


Do you know how much gas VR+colossus is?
=O
Azarkon
Profile Joined January 2010
United States21060 Posts
February 19 2011 05:03 GMT
#487
Yea, but you can support it off of 4 bases.
Orome
Profile Blog Joined June 2004
Switzerland11984 Posts
February 19 2011 05:03 GMT
#488
On February 19 2011 13:59 Dommk wrote:
Show nested quote +
On February 19 2011 13:54 Orome wrote:
On February 19 2011 13:54 Inky87 wrote:
On February 19 2011 13:51 Orome wrote:
Idra and Artosis are calling the 2 base colossus void ray imbalanced, but on maps where P can actually get a third and even a fourth doing (Shakuras, meta cross spots, I'd assume the GSL maps) it it just becomes ridiculous. I'd be extremely surprised if ogsJ manages to win this.


With the amount of voidrays he has, he doesnt have that big a ground army. With enough mutalisks, he should be able to take them down.


If you're on 3 or more bases, you max out with stalkers instead of zealots and mutas melt ridiculously fast. Khaldor's just wrong on this.

No you cant, even vs Muta/ling from the very start it is very tricky getting the exact Stalker numbers, and eventually you HAVE to tech to Storm to deal with muta, let alone trying to get enough stalkers when you have dumped 70% of your gas into Voidrays and Colossus


You already have 2 stargates up for phoenix. Yes, a muta switch can be good if it catches the toss at unawares, but I don't think it's a stable solution.
On a purely personal note, I'd like to show Yellow the beauty of infinitely repeating Starcraft 2 bunkers. -Boxer
StutteR
Profile Blog Joined January 2010
United States1903 Posts
February 19 2011 05:05 GMT
#489
damn nice jukes by Strifecro
`~` | effOrt Movie sKyHigh forever & SEn
Orome
Profile Blog Joined June 2004
Switzerland11984 Posts
February 19 2011 05:07 GMT
#490
Haha and it's Shakuras cross positions next. I'm guessing we'll see exactly the same thing as last game with exactly the same result.

I don't want to derail this thread too much btw, I'm not claiming imbalance just yet, I just think it's really really hard for Z to deal with from my own experience and watching a LOT of pro games. I haven't seen a Z having any good solutions for it yet (except hydra drop before the first colossus is out, but that's not a very stable solution either).
On a purely personal note, I'd like to show Yellow the beauty of infinitely repeating Starcraft 2 bunkers. -Boxer
Inky87
Profile Joined January 2011
United States533 Posts
February 19 2011 05:08 GMT
#491
I think what a lot of zergs fail to do is keep the protoss tech unit numbers down or abuse the immobility.
jalstar
Profile Blog Joined September 2009
United States8198 Posts
February 19 2011 05:10 GMT
#492
Well you can't really use that battle as an example since Strife gave his Brood Lords away for nothing.
StutteR
Profile Blog Joined January 2010
United States1903 Posts
February 19 2011 05:10 GMT
#493
Someone needs to invent a way to display which games being shown on which streams. I'm trying to think of a way to get this to work.
`~` | effOrt Movie sKyHigh forever & SEn
Ftrunkz
Profile Blog Joined April 2007
Australia2474 Posts
February 19 2011 05:11 GMT
#494
WOW strifecro.... how to throw a game away 101 right here :|
@NvPinder on twitter | Member of Gamecom Nv | http://www.clan-ta.com | http://www.youtube.com/user/ftrunkz | http://www.twitchtv.com/xghpinder
imareaver3
Profile Joined June 2010
United States906 Posts
February 19 2011 05:12 GMT
#495
What's StrifeCro doing? Mass ling/infestor without NP against colossi?
Inky87
Profile Joined January 2011
United States533 Posts
February 19 2011 05:12 GMT
#496
Incontrol hwaiting!
StUfF
Profile Joined September 2010
Australia1437 Posts
February 19 2011 05:13 GMT
#497
If he did an ultra switch instead of remaxing with lings?
relyt
Profile Blog Joined November 2010
United States1073 Posts
February 19 2011 05:13 GMT
#498
I whip my hair back and forth!
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
February 19 2011 05:13 GMT
#499
On February 19 2011 14:08 Inky87 wrote:
I think what a lot of zergs fail to do is keep the protoss tech unit numbers down or abuse the immobility.

Morrow is phenomenal @ constantly exchanging units but watch his craftcup games today vs seiplo.

Protoss is WAY more mobile then zerg.
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
DamnCats
Profile Joined August 2010
United States1472 Posts
February 19 2011 05:15 GMT
#500
Not going to lie, the strife v incontrol series was pretty depressing :b
Disciples of a god, that neither lives nor breathes.
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