[GSL] Code A Ro32 Day 3 / Code S Ro32 Group D - Page 75
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piskooooo
United States351 Posts
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MidKnight
Lithuania884 Posts
On January 05 2011 22:11 mr_tolkien wrote: ![]() WP | ||
Arceus
Vietnam8333 Posts
On January 05 2011 22:09 iggyfisk wrote: Choya 2:1 Tester 2:1 Choya beat Tester in their match (the scrap station game, remember?) and is therefore the number 1 seed. it's impossible for a human not to understand how this works we human are wondering why someone so bad like this choya can make to the quarterfinals last season and now getting top place imo he got the aura to make his opponents suck worse than he is | ||
ScarletKnight
United States691 Posts
On January 05 2011 22:10 iggyfisk wrote: The format's not the problem though, the problem is people keep losing to choya. Why do they do that. This made me giggle like an idiot. Well played sir. | ||
Juliette
United States6003 Posts
On January 05 2011 22:10 Jackle wrote: I didn't get to watch all the games but if the results are correct, and they like this. Set 1: TSL_Rain <Scrap Station> choyafOu Set 2: ZeNEXKyrix <Metalopolis> TSL_Trickster Set 3: TSL_Rain<Metalopolis> ZeNEXKyrix Set 4: choyafOu< Scrap Station > TSL_Trickster Set 5: TSL_Rain < Lost Temple > TSL_Trickster Set 6: ZeNEXKyrix < Steppes of War > choyafOu TSL_Trickster - 2:1 choyafOu - 2:1 TSL_Rain - 1:2 ZeNEXKyrix - 1:2 Trickster and choyafOu advance, with choya as first seed since he beat Trickster. mmkayy thanks ^^ groggy starcraft viewing is bad apparently haha. GSL over now for TLO see you guys tomorrow | ||
Deleted User 124618
1142 Posts
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sqrt
1210 Posts
And props to the observer. The dude was great in the A series and godly in the S ones. | ||
MisterFred
United States2033 Posts
On January 05 2011 22:10 najreteip wrote: I play protoss, but that just felt wrong... from what I've seen, one base hydra isn't really that viable at higher levels, so what could Kyrix have done... Kyrix could have: 8-pooled drone blocked the pylons spine pushed gone hydra nydused gone 1-hatch muta Now these strategies will all lose to something else, but really roaches is one of the worst ways to deal with a multiple cannon contain. Single cannon contain, which Kyrix assumed would happen (THAT assumption was the mistake) and roaches are fine. | ||
Skytalker
Sweden671 Posts
On January 05 2011 22:10 Scoop wrote: Yeah..... if two players go 2-1 and you go 1-2 and lose to the other player that goes 1-2, you shouldn't be last in your group!!!!!! What a stupid system!!! LOL. /sarcasm. I know why he advanced... and why rain ended up last... i just don't think this is the best system for determining who's the best players in a group. | ||
Goibon
New Zealand8185 Posts
+ Show Spoiler + ![]() | ||
Bellygareth
France512 Posts
On a side note, I really hope the remaining zergs will advance to rO16. I don't want to see only TvT, or TvP ... | ||
Demoralized Monkey
Sweden87 Posts
On January 05 2011 22:11 Amestir wrote: They really should stop with the crappy remixes. First AC / DC now Pink Floyd ![]() Also...Choya -.- They've been playing horrible music for eternity now, I don't think they're ever going to stop. | ||
FliedLice
Germany7494 Posts
On January 05 2011 22:12 Arceus wrote: we human are wondering why someone so bad like this choya can make to the quarterfinals last season and now getting top place imo he got the aura to make his opponents suck worse than he is Maybe they suck... Hmmm... All the stupid hate is so freaking annoying. | ||
raidmaster
474 Posts
On January 05 2011 22:10 Zaurus wrote: Is not hard to understand. Is just that u don't know the role of dt throughout the whole game, u assume they are a unit that can be stop easily once u know is coming. Unless u have map hack, dts can be put to good use throughout the whole game, w or w/o detection. I hope u get it now. Dt's may have their role but in this particular situation, even if you have those DT's I send my army with detector to your base and you die. You may sneak a DT to my base but what will it do? I can lift buildings when things become really not interesting. My army is just killing you and you can't touch it. | ||
Jayson X
Switzerland2431 Posts
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Tachion
Canada8573 Posts
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gnutz
Germany666 Posts
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gillon
Sweden1578 Posts
Anyone who knows what they're called? | ||
dormer
United States1314 Posts
On January 05 2011 22:08 proxY_ wrote: Choya being the one seed after two really simple all-in builds is hilarious, really doesn't speak well for the format. How is that the fault of the format? What, they're supposed to add a rule that if you win on an all-in it doesn't count? He won two games, he's moving on - that's all there is to it. If you don't like the WAY he won, that's a valid opinion, but you can't blame the format. | ||
FataLe
New Zealand4497 Posts
On January 05 2011 22:10 raidmaster wrote: Delaying isn't really a problem if DT's do no damage. You just build units. Protoss can expand, but you will hit a timing when you have units and detection and toss has what? Expansions which has just been saturated (and you spend so much money to make it - even less units). Attack, gg. Think, then post. Listen, fire up some high level PvT games and you will see that even if DT's do NO damage the Terran is forced to surrender full map control whilst sticking to one base for extended periods of time. I know it seems counter intuitive that a tech that supposed to do damage and then it doesn't and your not behind? It works, Trust me. That timing your talking about, doesn't happen to smart Protoss. Anyway, I shouldn't have to defend the current meta-game of PvT at the moment the reasons for why it's good should be obvious to you by now.. hell knows if it isn't. | ||
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