"Team" MC is pretty good.
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Anyone have replays? I can't get site to work right and can't read anything.
Forum Index > StarCraft 2 Tournaments |
tdt
United States3179 Posts
On January 01 2011 00:06 netherDrake wrote: Show nested quote + On January 01 2011 00:05 Telos wrote: My All Starz KOTH Results: Day 1 - Team NesTea vs Team FruitDealer + Show Spoiler + ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Team NesTea 5-1 Team FruitDealer Day 2 - Team MC vs Team FruitDealer + Show Spoiler + ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Team MC 5-4 Team FruitDealer *TSL_Pretty forfeited the match vs MC. Day 3 - Team MC vs Team NesTea + Show Spoiler + ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Team MC 5-4 Team NesTea Those stats are... sick. "Team" MC is pretty good. ![]() Anyone have replays? I can't get site to work right and can't read anything. | ||
FataLe
New Zealand4481 Posts
On January 01 2011 01:30 Tachion wrote: Show nested quote + On January 01 2011 01:21 debasers wrote: On January 01 2011 01:18 Tachion wrote: As someone who doesn't play Protoss I'm a bit baffled behind the reasons for MC's success. I haven't seen any unique builds from him, so is it just his unit control and game sense? Does he just know how to read situations better and choose the right build, then execute it better than anyone else? What's his secret? Most people were baffled by Fruitdealer's success in GSL 1, but came to discover that after any early aggression, his opponents would just let him be through the midgame and he would just drone/tech like crazy to get ahead(things have changed a lot since then and his success with that style has dwindled accordingly). Is MC doing something similar? Does he have some specific timings in his play style that allow him to get ahead but can be exploited? Or is it something else? What are other Protosses learning from him? Really? MC does builds that are VERY different from the normal Protoss guy, he has his own style and executes it almost perfectly. That's awfully vague. Try to be more specific please. He's just abusing Terran's weak spots like no other Protoss before. He'll use 3 Gate Voids against a walled off Terran. 4 Gate against a Teching Terran. DT builds to abuse Terran. Basically for evey Terran "build" there is a Protoss "counter" or something that does good damage to it. That's what he's going for. He's not your usual Protoss who says "Alright, if I hold this 1 base push I'll be ahead" Instead, MC says "If I crush his 1 base before it gets going, he'll be dead" It's his aggressive style I think that's caught most people off guard, kind of like a Kyrix except this style can't be "figured" out so to speak as they're just basic build order counters. Then of course comes in the near perfect execution of said builds which is what a good Protoss should be - Perfect Anything less leaves the Protoss crushed in an often lopsided battle. MC is the Pinnacle of Protoss play at the moment. Tester had same or higher level execution but his builds let him down. | ||
MassHysteria
United States3678 Posts
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mrblue182
United States151 Posts
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MassHysteria
United States3678 Posts
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k20
United States342 Posts
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monk
United States8476 Posts
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Tachion
Canada8573 Posts
On January 01 2011 01:42 FataLe wrote: Show nested quote + On January 01 2011 01:30 Tachion wrote: On January 01 2011 01:21 debasers wrote: On January 01 2011 01:18 Tachion wrote: As someone who doesn't play Protoss I'm a bit baffled behind the reasons for MC's success. I haven't seen any unique builds from him, so is it just his unit control and game sense? Does he just know how to read situations better and choose the right build, then execute it better than anyone else? What's his secret? Most people were baffled by Fruitdealer's success in GSL 1, but came to discover that after any early aggression, his opponents would just let him be through the midgame and he would just drone/tech like crazy to get ahead(things have changed a lot since then and his success with that style has dwindled accordingly). Is MC doing something similar? Does he have some specific timings in his play style that allow him to get ahead but can be exploited? Or is it something else? What are other Protosses learning from him? Really? MC does builds that are VERY different from the normal Protoss guy, he has his own style and executes it almost perfectly. That's awfully vague. Try to be more specific please. He's just abusing Terran's weak spots like no other Protoss before. He'll use 3 Gate Voids against a walled off Terran. 4 Gate against a Teching Terran. DT builds to abuse Terran. Basically for evey Terran "build" there is a Protoss "counter" or something that does good damage to it. That's what he's going for. He's not your usual Protoss who says "Alright, if I hold this 1 base push I'll be ahead" Instead, MC says "If I crush his 1 base before it gets going, he'll be dead" It's his aggressive style I think that's caught most people off guard, kind of like a Kyrix except this style can't be "figured" out so to speak as they're just basic build order counters. Then of course comes in the near perfect execution of said builds which is what a good Protoss should be - Perfect Anything less leaves the Protoss crushed in an often lopsided battle. MC is the Pinnacle of Protoss play at the moment. Tester had same or higher level execution but his builds let him down. That is so damn awesome to hear. As a Zerg player, I always thought that P & T were rigid in their game plans. They had the build they wanted to do, and they would only adjust it slightly based on what they saw out of their opponent. MC is actually basing his entire game plan off of what he sees from his opponent which is a damn hard thing to do(for Zerg at least). Mad props to MC for being that flexible. | ||
BuddhaMonk
781 Posts
Very good micro - Force fields - too many examples to cite, but it was telling when he lost to TOP 0-4 that he mentioned lag in that it was hard to cast FF with high latency. - Stalker target firing. This is most important in PvP, but especially when he has like 5-6 stalkers that can one shot other units, he always target fires very well. - VR micro Decision Making - Always hitting back at the opponent even under intense pressure - on SoW against MKP was it? DT's warped into opponents base while getting marine/tank rushed - there are many examples of this (proxy pylons, warp prism play). If you move out of your base, he'll make it cost you. - Fast BO reactions. MC will look at how his opponent or the situation is unfolding before choosing his next build order investment. Never is there a game where he'll just be "Well, got this stargate, gotta pump VR's". So many stargate games are him building 1 VR, his opponent freaking out, cue robo transition and crushing victory. - Aggressive yet safe play. If he sees an opening he will be very aggressive, but if it's not there, he'll pull back. It's rare to see him lose any units for nothing. The last reason is his willingness to abuse the most powerful builds from Protoss (4 gate - pylon contains, etc.). I think it may have been Tyler who said it but if Protoss executes correctly, it seems almost impossible to stop them, and a well executed MC 4 gate against anyone is tough to manage, especially if you know he can crush you in a macro game if you don't balance economy properly (for zergs). | ||
MassHysteria
United States3678 Posts
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teko
Canada1197 Posts
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Jacobs Ladder
United States1705 Posts
On January 01 2011 00:13 Shikyo wrote: Show nested quote + On January 01 2011 00:07 Shikyo wrote: I missed it, after how many Gateways did he place his Twilight Council? No one saw? By the way, it's really strange that the Blink stalker rush works so well against Zerg since both speedroaches and speedlings destroy the stalkers in cost even with blink. They actually don't with good micro. Blink Stalkers are a go to build for me vZ because you can pressure non-stop until Hyrdas pop in significant numbers. The trick is positioning. You'll notice when the lings came (which should have crushed the push) he just popped back against the wall, slightly in the corner. Instead of having a full surround, the lings got about 50% surface area on SOME, not all, of the stalkers. Its also strongly abuses the structure of scrap station too, which is scary. As for his Twilight Council (for the blink build) I THINK it was after 1 gate, maybe two. Based on the timing though it seemed like Gate->core->Council->gategategate. | ||
Huckleuro
United Kingdom294 Posts
![]() Thankyou. p.s Happy newyear | ||
Eschaton
United States1245 Posts
On January 01 2011 01:21 debasers wrote: Show nested quote + On January 01 2011 01:18 Tachion wrote: As someone who doesn't play Protoss I'm a bit baffled behind the reasons for MC's success. I haven't seen any unique builds from him, so is it just his unit control and game sense? Does he just know how to read situations better and choose the right build, then execute it better than anyone else? What's his secret? Most people were baffled by Fruitdealer's success in GSL 1, but came to discover that after any early aggression, his opponents would just let him be through the midgame and he would just drone/tech like crazy to get ahead(things have changed a lot since then and his success with that style has dwindled accordingly). Is MC doing something similar? Does he have some specific timings in his play style that allow him to get ahead but can be exploited? Or is it something else? What are other Protosses learning from him? Really? MC does builds that are VERY different from the normal Protoss guy, he has his own style and executes it almost perfectly. Today on TL I've read that MC both A) Has "very different" protoss builds, ie his own style and B) MC does standard toss builds but somehow always the perfect counter. which is it TL?? Both? Does he just do standard builds so much better than they seem different? | ||
Waking
United States46 Posts
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bkrow
Australia8532 Posts
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De4ngus
United States6533 Posts
On January 01 2011 10:43 Eschaton wrote: Show nested quote + On January 01 2011 01:21 debasers wrote: On January 01 2011 01:18 Tachion wrote: As someone who doesn't play Protoss I'm a bit baffled behind the reasons for MC's success. I haven't seen any unique builds from him, so is it just his unit control and game sense? Does he just know how to read situations better and choose the right build, then execute it better than anyone else? What's his secret? Most people were baffled by Fruitdealer's success in GSL 1, but came to discover that after any early aggression, his opponents would just let him be through the midgame and he would just drone/tech like crazy to get ahead(things have changed a lot since then and his success with that style has dwindled accordingly). Is MC doing something similar? Does he have some specific timings in his play style that allow him to get ahead but can be exploited? Or is it something else? What are other Protosses learning from him? Really? MC does builds that are VERY different from the normal Protoss guy, he has his own style and executes it almost perfectly. Today on TL I've read that MC both A) Has "very different" protoss builds, ie his own style and B) MC does standard toss builds but somehow always the perfect counter. which is it TL?? Both? Does he just do standard builds so much better than they seem different? Lol just watch the games. His builds aren't really anything special. He just adapts really well and people think his build is weird. | ||
mrblue182
United States151 Posts
On January 01 2011 02:36 MassHysteria wrote: I think I found them mrblue I am checking it out. http://ch.gomtv.com/4555/28119/403048 When I play those, I only get commercials, it never goes on to the games. Ugh, I'm stuck home on New Years and I can't even watch SC2. | ||
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bkrow
Australia8532 Posts
Hero toss!! | ||
Xxavi
United States1248 Posts
On January 01 2011 01:42 FataLe wrote: Show nested quote + On January 01 2011 01:30 Tachion wrote: On January 01 2011 01:21 debasers wrote: On January 01 2011 01:18 Tachion wrote: As someone who doesn't play Protoss I'm a bit baffled behind the reasons for MC's success. I haven't seen any unique builds from him, so is it just his unit control and game sense? Does he just know how to read situations better and choose the right build, then execute it better than anyone else? What's his secret? Most people were baffled by Fruitdealer's success in GSL 1, but came to discover that after any early aggression, his opponents would just let him be through the midgame and he would just drone/tech like crazy to get ahead(things have changed a lot since then and his success with that style has dwindled accordingly). Is MC doing something similar? Does he have some specific timings in his play style that allow him to get ahead but can be exploited? Or is it something else? What are other Protosses learning from him? Really? MC does builds that are VERY different from the normal Protoss guy, he has his own style and executes it almost perfectly. That's awfully vague. Try to be more specific please. He's just abusing Terran's weak spots like no other Protoss before. He'll use 3 Gate Voids against a walled off Terran. 4 Gate against a Teching Terran. DT builds to abuse Terran. Basically for evey Terran "build" there is a Protoss "counter" or something that does good damage to it. That's what he's going for. He's not your usual Protoss who says "Alright, if I hold this 1 base push I'll be ahead" Instead, MC says "If I crush his 1 base before it gets going, he'll be dead" It's his aggressive style I think that's caught most people off guard, kind of like a Kyrix except this style can't be "figured" out so to speak as they're just basic build order counters. Then of course comes in the near perfect execution of said builds which is what a good Protoss should be - Perfect Anything less leaves the Protoss crushed in an often lopsided battle. MC is the Pinnacle of Protoss play at the moment. Tester had same or higher level execution but his builds let him down. I agree with this. MC has the best game sense in this game as yet demonstrated, as far as I am concerned. People might consider this as a hyperbole but let's see: 1. Terrans mostly do what they always do. MVP and MarineKing are just going to be agrressive with their push with tier one. Most of time. No matter what. 2. NesTea and FD would just drone up and macro crazily or if they think it is not possible, they will just cheese (suicide themselves). 3. Other Protosses play a lot of gimmicky stuff. Point is, MC has a game sense and he sees what his opponent is going for and just does right decisions and make correct counters. The only thing I disagree with this post is that he is trying to kill Terrans in one base, and he is super-uber aggressive. He has certain very early aggressive builds, but what we saw today against MVP and MarineKing is that, the latter two attacked him (all-in, cheese etc.) almost every game, not the other way around. In most games, either it's because Terrans don't see any chance vs MC late game or they are used to abusing tier 1 advantage of Terrans, they just attack MC. MC has incredible defense. Ridiculous reactions and micro. He didn't cheese much, it's just he defended MarineKing's and MVP's cheeses. | ||
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