[GSL] S3 Ro8 Day 2 - Page 41
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sixfour
England11061 Posts
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mizU
United States12125 Posts
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KahunaNui
Spain257 Posts
Has the stream started yet??" You have to uninstall the GOM Streamer, not the GOM player. Then you click in the SQ Test Live box, it'll ask you to install the streamer, but this time it'll work. I did it five minutes ago and it worked, thanks to dOofuS. | ||
MiniTsunami
United States274 Posts
On December 07 2010 19:39 BeMannerDuPenner wrote: sup! cheese doritos + green tea here ~ Haha woot! Represent! | ||
SikLyric
United States125 Posts
On December 07 2010 19:38 valaki wrote: That void ray 3 gate all in required some micro but 1a bioball didn't, that's why i guess sure,... because MC has great micro after all( hotkeying all fighting units in 1 hotkey) | ||
konaman
Australia283 Posts
On December 07 2010 19:36 Durp wrote: Unsupported Colossi. Watch Day9, he rages about people who rush to colossus without a good supporting gateway army. MC had 2 colossi, but lost his obs and all his anti-air units, so he got steamrolled once he couldn't FF his ramp by a pair of vikings and MMM Also comitting to a warp prism, and stopping that rush early (imo he should've kept pressure on until he had his colossi going- which had he done coicidentally he probably would've won.) He had 5 stalkers up in the main attacking two bunkers. If I saw all those units streaming back to the bunker, I would personally focus fire them and hope there's not 4 marines in each of them. Then again, I am not a near 3K diamond. Day9 reference is pretty useless considering he didn't rush collosus out, and pumped out a large number of gateway units before getting his first collosus, he just made poor decisions and threw his units away. | ||
Shikyo
Finland33997 Posts
On December 07 2010 19:38 Scoop wrote: Report back when you beat a MMM ball with gateway units in midgame. Yep, this is the thing. It's impossible to defeat a somewhat equal MMM army with gateway units, P really needs to get the Colossus out fast. If they delay it too long, the T is going to have a timing before the first one comes out(just like here), where he just kills you. | ||
Everlong
Czech Republic1973 Posts
On December 07 2010 19:35 Tobberoth wrote: Tutorial to winning as terran: Build a lot of marines and marauders. Attack. If repelled, build more marines and marauders. Attack. Hope to god the opponent makes some minor mistakes while you keep repeating the loop. Sorry, but fuck you.. User was warned for this post | ||
Roffles
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Pitcairn19291 Posts
MC at lower left MK at upper right | ||
Talack
Canada2742 Posts
The first match would have gone completly differently if there were a) closer spawning locations (so when he moved out it wouldn't have been such a long way back home) b) hadn't pushed out with aggression. I could attribute this to scouting perhaps. if he had somehow figured out that the protoss would not be FE'ing as well he could have macro'd up faster with bunkers incase of rush and then crushed toss with timing push. Second game I dunno how he came back. Perhaps oGsMC's nerves got the best of him and he didn't think clearly. As I've never competed in an SC tourney I dunno how it plays on your decision making, But his was very poor. He came out ontop and didn't even need to expand or be cute with harassment. He could have just built anything or tech'd up and would have won but he insisted on ineffective tactics. SCV pull by MK was genius. MC pulled probes but his pylons negated their effectiveness. | ||
exarchrum
United States491 Posts
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FuzzyJAM
Scotland9300 Posts
All I know is that I've enjoyed two high level, tight games of SC2 so far where the player who played better won both times. Maybe I just can't appreciate the game enough to not enjoy it. | ||
Silversurfer
United States44 Posts
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Roffles
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Pitcairn19291 Posts
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Daray
6006 Posts
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sleepingdog
Austria6145 Posts
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ArtOfRandom
United States36 Posts
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Frazzlehoon
United States3455 Posts
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clickrush
Switzerland3257 Posts
On December 07 2010 19:35 SikLyric wrote: If terran expands and toss 1 base all ins and toss wins TL cheers if toss expands and terran 1 base all ins and terran wins TL rages no its not about terran/toss. MC won that first game because he outmicroed MK and did a very well exectuted attack. the second game MK won a-moving his army. MC should have held that off more patiently though. MK didnt show anything. It came down to MC do a mistake. | ||
Wayem
France455 Posts
On December 07 2010 19:40 konaman wrote: Day9 reference is pretty useless considering he didn't rush collosus out, and pumped out a large number of gateway units before getting his first collosus, he just made poor decisions and threw his units away. Thanks -.- A least some guys are watching the game and understands it a bit. Number of clueless comments here about "too fast colossi" are completely hilarious. | ||
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