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On December 07 2010 19:34 raidmaster wrote: I love protoss players that rush for colosi having no army at all. When will they learn that collosus is a support unit?
It's not a support unit
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Really good play from MK? What good decisions did he make in that game? To attack?
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On December 07 2010 19:35 SKtheAnathema wrote: day 9 tearing his hair out watching 2-base colossus with no gateway units
i was thinking the same thing lol
COLOSSUS IS A SUPPORT UNIT!!! RAWRRRRR
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Love how so many people just ignore the huge warning in RED in the OP.
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MC had enough units to take down the rocks pretty fast, it would definitely have been safer
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so much fucken lag on the gom stream ffs.
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On December 07 2010 19:34 Treadmill wrote:Show nested quote +On December 07 2010 19:33 HollowLord wrote:On December 07 2010 19:32 Treadmill wrote: That was REALLY good play from MarineKing. I know that we're supposed to hate on him here on TL, but can we at least recognize that? No, it actually wasn't. He won because MC had 2 colossi and 0 stalkers and didn't FF his ramp. Well, apparently not.
What? We're supposed to hate on him? That's new; I love him - he's awesome. But I don't think he did anything special here. MC was in a decent position but decided to engage the coming timing attack.
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he made sentries cause he has extra gas. i think if he just destroy the rocks behind and expand he will be fine.he waste units warping in and atking the ramp
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MC shouldn't have given terran free units trying to break the ramp and instead taken the back expo. That natural is fucking impossible to defend with so few units.
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MK wasn't that far behind. MC jeopardized his lead by going for warp prisms, many'o-sentry, AND colossi. MK executed a nice timing attack.
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On December 07 2010 19:34 necmon wrote:SCVs didn't participate in the large fight. They were able to kill a couple of zealots (with casualties!) in the main base of MK, though.
I think they did, they buffered against zealots a little bit after the forcefield split. No reason not to pull scvs, Marineking didn't appear to have any intention of expanding and his main was oversaturated (more than 3 workers per patch). It's not like it hurt his income.
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Terran punishing FE. :3 I really agree with what artosis said though, losing that nexus means nothing as you'll have an extra 6-7 workers and terran is going to lose a ton of mining time. Especially on delta where you have a backdoor fe ready to be utilized it's absolutely retarded to attack in order to try and save your nat.
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On December 07 2010 19:35 velvetone wrote:Show nested quote +On December 07 2010 19:34 raidmaster wrote: I love protoss players that rush for colosi having no army at all. When will they learn that collosus is a support unit? you did see MK kill about 80 food worth of immortal and stalker like 2/3 minutes before his collosuss had nothing to support him with right? jesus
Yeah, he had a half of colossus back then. In the final fight there were two collosus. Gateways? Ring any bell?
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Should he have made more gateway/immortals untill his 2nd was more saturated before moving to collossi?
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PLEASE stop posting about day9... it's actually not what happened in the game. If he didn't make that warp prism and had that colossi EARLIER he would have won with that many sentries.
Day9 is talking about something like 2gate expand and straight rush to colossi with 4units like Genius used to.
Here it's COMPLETELY DIFFERENT.
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On December 07 2010 19:36 ShyRamen wrote:Show nested quote +On December 07 2010 19:34 johanngrunt wrote: What did MC do wrong? was his expansion too slow? was the pylon harass too expensive? should he have teched faster? in my opinion, as day9 would have said.. he should have tech more SLOWLY ! not-faster.. he ended up with 3 colossi and NO army to defend them with... i think he had a much much larger gateway units compositions with lots of zealtos and stalkers he could have repelled that attack and keep the lead he had with the expansion,... then go from there. just my 2 cents Yeah, just add on the fact that MC made a ton of gas heavy units while trying to tech as fast as he can for oh-shit-collosi and he pretty much gave MK a free win.
I love oGsMC, I want him to win, but he made some poor decisions.
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On December 07 2010 19:34 oncearunner wrote:Show nested quote +On December 07 2010 19:32 Dreamer.T wrote: Lol MK behind all game, then he makes some MMM and rolls. he should have gone thors, oh wait...immortals
You know thors can get an ability that stuns and 1 shots immortals right? Thors lol all over immortals.
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On December 07 2010 19:36 Loophole wrote: Anyone else having trouble with hissing sound in the GOM player?
Nope, sorry. Mine's fine.
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Artosis is sooooooo right about Nacho's being an awesome SC2 Snack. Especially w/ some green tea to boot. Much love for Artosis!
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