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[GSL] S3 Ro64 Day 2 - Page 90

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 88 89 90 91 92 177 Next
smileyyy
Profile Joined March 2010
Germany1816 Posts
Last Edited: 2010-11-23 06:50:58
November 23 2010 06:50 GMT
#1781
On November 23 2010 15:49 Ocedic wrote:
Artosis needs to stop whining; his bias for the player was clearly showing when he sighed heavily while saying "there's no way he can stop this." Most unprofessional shit I've ever seen.

watch the korean stream or stfu !

Guess whom 99,99% of the viewers are cheering for
Fruitseller: I feel like it's a good strategy[6Pool]. I had a lot of strategies, but I thought about it a lot and decided to 6 pool. Other people told me to 6 pool too
ELA
Profile Joined April 2010
Denmark4608 Posts
November 23 2010 06:50 GMT
#1782
On November 23 2010 15:49 kojinshugi wrote:
Tasteless the team isn't the site


Oh but it is
The first link of chain forged, the first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably.
Quotidian
Profile Joined August 2010
Norway1937 Posts
November 23 2010 06:50 GMT
#1783
Man, the SC2's metagame is so stale right now, and I think the way the game is designed along with the map pool basically forces it down this path... I still think tvp is way worse than tvz in terms of sheer boredom and any mirror match up except tvt is even worse still, but if this is how things are going to develop, SC2 is probably dead as an esport within a year.
Irrelevant
Profile Blog Joined June 2009
United States2364 Posts
November 23 2010 06:50 GMT
#1784
Does the 14/15 hatch really make such a big difference that it's worth auto-losing ~50% of games? Could some very high zerg explain this to me please.
RumZ
Profile Blog Joined March 2010
United States956 Posts
November 23 2010 06:50 GMT
#1785
Okay on this map the fast hatch is acceptable... for now.
pieisamazing
Profile Joined May 2009
United States1234 Posts
November 23 2010 06:50 GMT
#1786
On November 23 2010 15:49 tree.hugger wrote:
Show nested quote +
On November 23 2010 15:48 nalgene wrote:
that was a pretty beautiful game
totally ravished haypro with nice control

Ravished? Ravished? Seriously?

lmao I didn't even notice when I read that post the first time.
connoisseur
Ftrunkz
Profile Blog Joined April 2007
Australia2474 Posts
November 23 2010 06:51 GMT
#1787
On November 23 2010 15:49 Titan107 wrote:
Zerg has a tough time regardless of the build they go... if they dont hatch first, they get bunkered in. If they hatch first, they get these all-in plays against them. If blizzard would increase mapsize, I believe it would alleviate this metagame problem.

and it would also alleviate the problem that some protoss are still actually managing to qualify!
@NvPinder on twitter | Member of Gamecom Nv | http://www.clan-ta.com | http://www.youtube.com/user/ftrunkz | http://www.twitchtv.com/xghpinder
Nick_54
Profile Blog Joined November 2007
United States2230 Posts
November 23 2010 06:51 GMT
#1788
On November 23 2010 15:49 Ocedic wrote:
Artosis needs to stop whining; his bias for the player was clearly showing when he sighed heavily while saying "there's no way he can stop this." Most unprofessional shit I've ever seen.


Maybe you should open your eyes then, its only natural for him to want Haypro to win and hes not being blatantly biased
isM
Profile Joined September 2010
United States735 Posts
November 23 2010 06:51 GMT
#1789
back to 15 gas 15 pool like the good ole days of reapers I think may be the way to go
Loose lips sink ships
Hypatio
Profile Joined September 2010
549 Posts
November 23 2010 06:51 GMT
#1790
hatch first again.
dtz
Profile Joined September 2010
5834 Posts
November 23 2010 06:51 GMT
#1791
On November 23 2010 15:49 Ocedic wrote:
Artosis needs to stop whining; his bias for the player was clearly showing when he sighed heavily while saying "there's no way he can stop this." Most unprofessional shit I've ever seen.



actually i think it works both way. he is sighing at zergs who keep throwing 14 hatches because he totally disapproves and he thinks this is a gamble build.

TheGrimace
Profile Blog Joined May 2010
United States929 Posts
November 23 2010 06:51 GMT
#1792
Game 2 - Scrap Station

Bit is playing standard with gas, so 2 rax isn't coming. Fast hatch again for haypro.
iPanic
Profile Joined August 2010
United Kingdom34 Posts
November 23 2010 06:51 GMT
#1793
Come on HayPro ! You can recover
Hey Babe, my micro is so good, my probes do the ChaChaCha.
Headshot
Profile Blog Joined May 2010
United States1656 Posts
November 23 2010 06:51 GMT
#1794
On November 23 2010 15:50 avilo wrote:
Show nested quote +
On November 23 2010 15:38 cangiz wrote:
Avilo dodging.


I challenge to off-race ZvT, he dodges by putting up $1,000.

Please stop embarrassing yourself.
-
konaman
Profile Joined October 2010
Australia283 Posts
November 23 2010 06:51 GMT
#1795
Whats with the risky Econ builds from Zergs when every second Terran is producing Marines out of every which orifice.
Lush
Profile Joined May 2010
United States657 Posts
November 23 2010 06:51 GMT
#1796
On November 23 2010 15:47 Fayth wrote:
why do zergs still 14 hatch?

newdawn held it but that was very close and it was on shakura's plateau cross position :/


Honestly fayth, I don't know. It does depend on the map, but on shorter distance maps it can be hard to defend even if you don't hatch first. The attack timings just need to be different.

Problem is zerg's are greedy bastards. Most of the time when I lose as zerg I have a billion drones and not enough army.
"you play that nerdy game?"
ejac
Profile Blog Joined January 2009
United States1195 Posts
November 23 2010 06:51 GMT
#1797
On November 23 2010 15:50 avilo wrote:
Show nested quote +
On November 23 2010 15:38 cangiz wrote:
Avilo dodging.


I challenge to off-race ZvT, he dodges by putting up $1,000.

lolz, what? If you can beat him, why the hell wouldn't you accept?
esq>n
Pills
Profile Joined October 2010
206 Posts
Last Edited: 2010-11-23 06:51:55
November 23 2010 06:51 GMT
#1798
On November 23 2010 15:48 colddweller wrote:
Show nested quote +
On November 23 2010 15:47 Pills wrote:
On November 23 2010 15:46 ccexpert wrote:
marine and scvs every single game.


Well, when zergs stop 14 hatching every single game, then terrans won't keep on responding like this

When a game boils down to rushing workers every match, it's a little suspect don't you think? I mean do you really enjoy watching all ins every other match?


Again, the Zergs need to at least go pool first sometime. I remember Day9 and Tyler? (I think) giving NexGenius shit for fast expanding too early without a gateway. Same thing.

If my fast-expo fails repeatedly, then I need to either find a counter, or just go with a less greedy build.
hkS
Profile Joined June 2010
United States38 Posts
November 23 2010 06:51 GMT
#1799
On November 23 2010 15:50 Highwinds wrote:
These guys are so random....

Everyone knows that fan is blowing upwards and cant suck in the overlord lol


LOL that made me LAWL
SpaceChick
Profile Joined February 2010
173 Posts
November 23 2010 06:51 GMT
#1800
Riiiiiiiiiiiiiiiight, hatch
Prev 1 88 89 90 91 92 177 Next
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