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[GSL] Open S1 - Ro64 Day 4 - Page 36

Forum Index > StarCraft 2 Tournaments
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Prev 1 34 35 36 37 38 64 Next
nafta
Profile Joined August 2010
Bulgaria18893 Posts
September 08 2010 10:40 GMT
#701
On September 08 2010 19:39 Vokasak wrote:
Show nested quote +
On September 08 2010 19:38 demonik187 wrote:
what could have toss done differently in that situation?


Templar instead of colossi. Feedback the banshees and ravens (and medivacs, if there were any), and then laugh at your opponent's naked marines vs templar tech.


LOL are you serious?So you have energy for feedback and researched storm when this comes?Have you even played protoss?
midgettoes
Profile Joined June 2010
Australia180 Posts
September 08 2010 10:40 GMT
#702
On September 08 2010 19:38 EasyPush wrote:
How the hell am i supposed to hold vs that push when even top koreans get raped by it. It's not even like it required any fancy unit control He even knew exactly what was coming and lost all his units while killing like 4 marines or something. Sick.


Only thing I could think of is more stalker/sentry heavy rather than zealots but... Then PDD just destroys that too :/ If you see early banshee maybe forget the colossus untill a bit later? Really just a hard push to defend!
Lipstickz
Profile Joined September 2010
Denmark16 Posts
September 08 2010 10:40 GMT
#703
Are Colossi really that much better against T than Templars? Colossi just seem so awful in low numbers and especially without lance upgrade vs stimmed MM.
AntiGrav1ty
Profile Joined April 2010
Germany2310 Posts
September 08 2010 10:41 GMT
#704
Forcefield the ramp, get out of range of the PDD or snipe it and snipe units with colossus and at least buy some time for more Stalkers.
www.twitch.tv/antigrav1ty
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
Last Edited: 2010-09-08 10:41:51
September 08 2010 10:41 GMT
#705
2 gate robo opening for JMC, polt is up to 3 rax 2 tech labs 1 reactor, getting tech lab upgrades.
Yeah, well, you know, that's just like, your opinion man
Entropic
Profile Blog Joined May 2009
Canada2837 Posts
September 08 2010 10:42 GMT
#706
Man Polt is so ahead with the 1rax FE vs the 2gate robo expand.
leveller
Profile Blog Joined April 2010
Sweden1840 Posts
September 08 2010 10:42 GMT
#707
Wow P is so far behind already
Drazzzt
Profile Joined September 2002
Germany999 Posts
September 08 2010 10:42 GMT
#708
watch socke's play with phoenix against it...
Be Nice, Be Fair, Be Mannered.
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
September 08 2010 10:42 GMT
#709
JMC adding support bay and expansion.
Yeah, well, you know, that's just like, your opinion man
midgettoes
Profile Joined June 2010
Australia180 Posts
September 08 2010 10:42 GMT
#710
On September 08 2010 19:40 Lipstickz wrote:
Are Colossi really that much better against T than Templars? Colossi just seem so awful in low numbers and especially without lance upgrade vs stimmed MM.


The issue isn't effectiveness so much as timing. Templar would come out with low energy and no storm at that timing. Really wouldn't be able to do alot unfortunately.
Vokasak
Profile Joined July 2010
United States388 Posts
Last Edited: 2010-09-08 10:43:36
September 08 2010 10:42 GMT
#711
On September 08 2010 19:40 nafta wrote:
Show nested quote +
On September 08 2010 19:39 Vokasak wrote:
On September 08 2010 19:38 demonik187 wrote:
what could have toss done differently in that situation?


Templar instead of colossi. Feedback the banshees and ravens (and medivacs, if there were any), and then laugh at your opponent's naked marines vs templar tech.


LOL are you serious?So you have energy for feedback and researched storm when this comes?Have you even played protoss?


In the ladder, your templars come out with enough energy for feedback, so I would have you have the energy, since mine certainly are. It doesn't matter if you have storm or not researched at that particular moment (Although it's not inconceivable with proper chrono boosting). You don't need to win outright at that particular moment. You just need to not get your army raped by banshees you can't hit because of PDDs.
Practical wisdom is the combination of moral will and moral skill
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
September 08 2010 10:42 GMT
#712
On September 08 2010 19:40 Lipstickz wrote:
Are Colossi really that much better against T than Templars? Colossi just seem so awful in low numbers and especially without lance upgrade vs stimmed MM.

Colossi are better earlier, but later on templar get better.
Promises
Profile Joined February 2004
Netherlands1821 Posts
September 08 2010 10:43 GMT
#713
Colossi are in some way an easyer option; when they'r done they deal their damage in fights, make kills etc, whereas templars have to hit their storms decently, and you need the rest of your army to do enough damage etc. Personally I prefer templars for their versatility and because I feel vikings are just so friggin easy, but they do come with a bit more of a manual.
I'm a man of my word, and that word is "unreliable".
Entropic
Profile Blog Joined May 2009
Canada2837 Posts
Last Edited: 2010-09-08 10:43:55
September 08 2010 10:43 GMT
#714
Terran moving out with 24+ Marine marauder... don't know if the protoss can hold it.

Wow those forcefields totally cleaned up that push.
Pyre
Profile Joined July 2010
United States1940 Posts
September 08 2010 10:43 GMT
#715
He didnt have time to get thermal lance. Sentrys are high gas, people forgot how much gas toss units and tech costs. If you get a bunch of sentrys forget getting any tech by the time a push comes. He wouldn't even have storm up by the time that push came.
DennyR
Profile Joined July 2010
Germany379 Posts
September 08 2010 10:43 GMT
#716
On September 08 2010 19:39 Drazzzt wrote:
Funny, polt is playing "my" push ;-). The one I am playing (albeit not as perfectly).

@DennyR: it is stoppable. But phoenix and chargelots are much better against it (plus g-shield).
and temps rather than collossis (later)


but you need the robo against banshees and a 2/1/1/1 (2gate/robo/stargate/TC)build for toss just useless
you have like 4units by the time the timingpush comes.
GTR
Profile Blog Joined September 2004
51520 Posts
September 08 2010 10:43 GMT
#717
some really technical force fields.
Commentator
Xeln4g4
Profile Joined January 2005
Italy1209 Posts
September 08 2010 10:43 GMT
#718
On September 08 2010 19:39 Vokasak wrote:
Show nested quote +
On September 08 2010 19:38 demonik187 wrote:
what could have toss done differently in that situation?


Templar instead of colossi. Feedback the banshees and ravens (and medivacs, if there were any), and then laugh at your opponent's naked marines vs templar tech.


if you go straight to templar tech by the time he hit you with that rush/push, means you have been 100% vulnerable to early marines+scv rush in the first minutes of the game ...
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
September 08 2010 10:44 GMT
#719
Some forcefield traps and one collosus arriving barely holds the attack, both armies decimated.
Yeah, well, you know, that's just like, your opinion man
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50607 Posts
September 08 2010 10:44 GMT
#720
KICK ASS IrOn!!!!!
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
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