[MLG] Raleigh - Day 2 - Page 96
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odeSSa
Sweden198 Posts
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Cranberries
Wales567 Posts
Time for Korean 4 gate to shine through! ^.^ | ||
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Boonesbane
United States170 Posts
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FuzzyJAM
Scotland9300 Posts
Hopefully the matchup develops into something unrecognisable because it's really pretty boring. I can't see any sort of solution. I think a big help for most matchups would be larger maps but that would likely make it even worse for PvP. | ||
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ziggymondais
United States238 Posts
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Jyvblamo
Canada13788 Posts
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Combine
United States812 Posts
On August 29 2010 05:16 King K. Rool wrote: Are people that surprised about the amount of micro? I mean it's a low econ game. edit: Not to say the micro wasn't impressive. Not as much the amount, just how cool the micro was. | ||
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Funkatron
United States725 Posts
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mprs
Canada2933 Posts
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Odoakar
Croatia1837 Posts
On August 29 2010 05:17 Ascorius wrote: I love these games. But in the long run I think the map-pool is the real problem with SC2 as an E-sport. Its too in your face and gets too cheesy (prolly will get more and more cheesy over time). The mapsizes needs to be increased. Increased by alot in my opinion, so that tactical movement and small chokes doesnt become so important. Why isnt there even 1 map without a choke? Or even one map were it would take quite alot of time to move your forces across. Yeah, I was watching MSL today, and the map are so huge, really lead into macro games, and that's what SC2 needs also I think. THe current maps all allow for one base pushes | ||
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sleepingdog
Austria6145 Posts
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SilentCrono
United States1420 Posts
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vyyye
Sweden3917 Posts
On August 29 2010 05:19 SilentCrono wrote: PvP is the worst MU ever. every fucking game has to be a 4gate? really? At least it's fun to watch at times, unlike ZvZ. | ||
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I_Love_Bacon
United States5765 Posts
On August 29 2010 05:18 Funkatron wrote: what disadvantage will they have in the final? Losers bracket winner has to face the winners bracket final and beat them in 2 series. If they've already played, then instead it becomes 1 best of 7 with the previous series score added on first. | ||
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Hansel
Germany311 Posts
On August 29 2010 05:13 Shikyo wrote: The ads are pretty humorous and I think that they're something that the average gamer might find funny and entertaining. At least the Old Spice ads which are the best ever. Not the Odor Blocker thing though.. Yes agreed. pretty witty stuff, dont like the one with the guy in the hospital and the mans ass: they are making me feel uncomfortable which is bad for actually selling the product. I would like to know what the actual cost of such an event is (including organization and rent for rooms/pcs etc) because i want to know the $spent per viewer :_D edit: sadly you cant see the number of people watching the stream :-(( | ||
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Ownos
United States2147 Posts
On August 29 2010 05:19 SilentCrono wrote: PvP is the worst MU ever. every fucking game has to be a 4gate? really? It's 4-gate in any P matchup. ![]() | ||
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qoiN
Sweden576 Posts
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Jyvblamo
Canada13788 Posts
On August 29 2010 05:19 SilentCrono wrote: PvP is the worst MU ever. every fucking game has to be a 4gate? really? Pfff and Blizzard thinks that quick zealots are the major problem. | ||
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mrblue182
United States151 Posts
On August 29 2010 05:17 Ascorius wrote: I love these games. But in the long run I think the map-pool is the real problem with SC2 as an E-sport. Its too in your face and gets too cheesy (prolly will get more and more cheesy over time). The mapsizes needs to be increased. Increased by alot in my opinion, so that tactical movement and small chokes doesnt become so important. Why isnt there even 1 map without a choke? Or even one map were it would take quite alot of time to move your forces across. Desert Oasis. | ||
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DarkspearTribe
568 Posts
"5 terrans 3 zergs - Protoss is definely balanced" MLG - Semi finals PvP; Loser finals - PvP; Finals - PvP and there were like 2 times more terrans then protoss | ||
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