|
On July 01 2010 12:10 iCCup.Diamond wrote:Dude this is so gangster. I guess we picked a good tourney to cast a sick amount of games from  ! i wanted to tell you so bad, we knew about the ifixit like a week ago
|
Nice prize pool! I'll have pmed you everything within the next five minutes!
|
On July 01 2010 12:21 Newguy wrote: JMS I pmed you the final bracket image if you want to put it up, and will have pmed you the other banners within 5 minutes! thanks!!! finals bracket posted
|
I also pmed you the other banners, I'm not sure if you need all of them though.
|
On July 01 2010 12:41 Newguy wrote: I also pmed you the other banners, I'm not sure if you need all of them though. i used them all!!! thanks
|
On July 01 2010 12:19 JMS31207 wrote:Show nested quote +On July 01 2010 12:10 iCCup.Diamond wrote:Dude this is so gangster. I guess we picked a good tourney to cast a sick amount of games from  ! i wanted to tell you so bad, we knew about the ifixit like a week ago 
It's cool man I understand how these things go ! I had a good feeling about this tournament anyways. We are really going to shoot for 100% of the games casted because doing stuff that's batshit insane is more or less the motto of iCCup TV ! Raelcun really set the standard with his 34 hour record breaking cast! He so deserves a star for that lol.
|
I am interested as to how you chose 12 as the number of seeded players. Did this just happen to be the number of "big names" that you came upon? Or was there some actual logic behind this choice?
To me it seems like either 8 or 16 seeded players would be a much more logical decisions.
Also, I am interested as to why the 128 person portion is being treated as a part of the main tournament, rather than a satellite to win spots vs the seeded players.
Anyway, I think it is cool that you got such a big prize pool, just interested about these things.
|
Thanks so much for all the casting/VODing support everyone loves it!
You'll get more info back from me soon on various plugs to insert during the casts and links and stuff to put in the video info parts on youtube
<3 iCCup TV + all other casters who love SC2
|
|
On July 01 2010 13:01 JMS31207 wrote:Show nested quote +On July 01 2010 12:56 [rS]Aizen wrote: I am interested as to how you chose 12 as the number of seeded players. Did this just happen to be the number of "big names" that you came upon? Or was there some actual logic behind this choice?
To me it seems like either 8 or 16 seeded players would be a much more logical decisions.
Also, I am interested as to why the 128 person portion is being treated as a part of the main tournament, rather than a satellite to win spots vs the seeded players.
Anyway, I think it is cool that you got such a big prize pool, just interested about these things. the 128 players are playing for the 4 extra spots for the actual tournament.... and the 12 seeded players were who we felt were our favorites and the best at the time,
Yes that is quite apparent. My question was about the logic behind this choice though.
|
|
On July 01 2010 13:05 JMS31207 wrote:Show nested quote +On July 01 2010 13:02 [rS]Aizen wrote:On July 01 2010 13:01 JMS31207 wrote:On July 01 2010 12:56 [rS]Aizen wrote: I am interested as to how you chose 12 as the number of seeded players. Did this just happen to be the number of "big names" that you came upon? Or was there some actual logic behind this choice?
To me it seems like either 8 or 16 seeded players would be a much more logical decisions.
Also, I am interested as to why the 128 person portion is being treated as a part of the main tournament, rather than a satellite to win spots vs the seeded players.
Anyway, I think it is cool that you got such a big prize pool, just interested about these things. the 128 players are playing for the 4 extra spots for the actual tournament.... and the 12 seeded players were who we felt were our favorites and the best at the time, Yes that is quite apparent. My question was about the logic behind this choice though. it was the best at the time when we did not know if any of those players would even sign up, we could not imagine that it would get to the mass scale that it has, we weren't really prepared for it and we did th best we could.
Ahh, yeah I can see how that would be a problem.
Well, not to give you advice on how to run your own tournament, but just a suggestion for you to with as you will.
If you change the number of seeded players to 8 or 16, and treat the 128 man portion as a satellite tournament (I.E. top 8 or 16 get a spot in the main 16 or 32 man tournament). Then you could seed the qualifiers against the seeded players, and the setup would allow for more qualifiers to get an actual shot at the prize pool, and it would allow for more diversity in your final 16 or 32 players.
I don't mean to impose, I just thought that this approach might allow for a more competitive environment. Feel free to completely disregard me if you disagree :D
|
|
Don't be so defensive about it. The setup has always been a RO16 Tournament with 12 invites and 4 open spots that were decided by qualifiers. The reasons are quite obvious actually, we wanted to have some great known players in our tournament, but we didn't want to exclude potentially great players that never get invited because they're unknown. So we decided to invite 12 players we wanted to have and we opened a qualifier for the remaining 4 spots.
As more and more players signed up the qualifiers went from 32, to 64, to 128 players. And the reason people are now treating these qualifiers as a part of the main event is because there are so many good players in it that it's arguably as competitive as the final RO16.
So, there's your logic
|
On July 01 2010 13:21 Saechiis wrote:Don't be so defensive about it. The setup has always been a RO16 Tournament with 12 invites and 4 open spots that were decided by qualifiers. The reasons are quite obvious actually, we wanted to have some great known players in our tournament, but we didn't want to exclude potentially great players that never get invited because they're unknown. So we decided to invite 12 players we wanted to have and we opened a qualifier for the remaining 4 spots. As more and more players signed up the qualifiers went from 32, to 64, to 128 players. And the reason people are now treating these qualifiers as a part of the main event is because there are so many good players in it that it's arguably as competitive as the final RO16. So, there's your logic 
I see, my thought was that I should mention something to make sure that this tournament was being run as it is because it was planned out that way, because it is an illogical way of running a tournament.
Either way if there is a prize pool, players will play, and if the tournament organizers want to organize it they will, and if not, apparently they won't. I will leave this thread alone now.
|
Exciting qualifying tournament and awesome first round heavyweight matchups! What are you guys going to do if beta doesn't come back on time?
|
Yeah, you've mentioned already that you think it's an illogical format. You just haven't mentioned why you think this and why you feel like you have the authority to comment about it here. But thanks for the bumps I guess ^^
On July 01 2010 13:33 holy_war wrote: Exciting qualifying tournament and awesome first round heavyweight matchups! What are you guys going to do if beta doesn't come back on time?
Blame it on Dustin Browder ... and then push the dates back a bit
|
Woot! So I made it in after all! (Thank God I actually check threads! Otherwise someone would get a walk over me! *phew!) XD
GL to all!!!
|
2629 Posts
Man, I hope 17 people gets run over / power outage / cat biting out cable / piano falling out of the sky to destroy their computer...etc etc.
|
Oh my very nice sponsorship from Ifixit 
Congratulations guys on securing such great support for your tournament.
Me, I just CANNOT wait to see these games!
|
|
|
|