• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:56
CEST 23:56
KST 06:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection2Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
[BSL22] Non-Korean Championship from 13 to 28 June0Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th150Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
The Death of Cheese: From a Professional Cheeser Valorant Anti-Cheat: New Measures Against Unfair My starcraft 2 changes StarCraft II 5.0.16 PTR Patch Notes may 26th Oliveira Would Have Returned If EWC Continued
Tourneys
Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
FlaSh's ASL S21 Finals Review BGH Auto Balance -> http://bghmmr.eu/ Tesagi Viewer - A new era of replay watching 14k games analyzed: Cross Spawn Nexus first good? VPN experiences
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [BSL22] WB Final & LB Semis - Saturday 21:00 CEST
Strategy
Why doesn't anyone use restoration? Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne Path of Exile Nintendo Switch Thread ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread How cold is too cold to be outdoors? Dating: How's your luck? Trading/Investing Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4549 users

[PBW] Billowy's Gladept Pressure into HT/Archon Drop

Forum Index > StarCraft 2 Strategy
4 CommentsPost a Reply

[PBW] Billowy's Gladept Pressure into HT/Archon Drop

Text bylichter
Graphics byshiroiusagi
May 8th, 2017 15:53 GMT
An IntroductionBillowy's Gladept Pressure into HT/Archon DropBuild ExplanationWhy HT Archons?VODs

An Introduction


Hey guys, my name is Gemini and I'm a past three time Grandmaster Protoss player who has been making guides since 2011 on various sites. The Build of the Week is my most popular series of build order guides that I've been making for about three years now on /r/allthingsprotoss. With the help of TeamLiquid.net and Spawning Tool I'm now bringing my guides over to TL as well!

Each write-up includes build order notes, an explanation/analysis of how the build works, and a VOD section so you can check out the source game and how it should go. I'll also include the Spawning Tool link so that you can practice it in game yourself and download the replay of me doing it. I hope you enjoy and be sure to read the whole write-up before asking any questions as I'm sure some of them will be answered in here!

How to use Spawning Tool
Link to the Spawning Tool Build
Link to /r/allthingsprotoss Guide.

I love finding new builds that do old styles in a unique way. Billowy showcased a very interesting opening this last week that opens with gladept pressure that goes into an HT archon drop—not a DT archon drop—to facilitate a faster storm transition while still allowing a decent amount of pressure. It's extremely interesting and I've been having a lot of fun with it on ladder.

[PvZ] Billowy's Gladept Pressure Into HT/Archon Drop



Build Notes

Gladept Pressure into HT Archon Drop
14Pylon
17Nexus
17Gate
18Gas
192nd gas
202nd gate
@100% gateway -> Cybercore
@100% Cybercore -> 2x adepts + Warp Gate research
34/td>Twilight Council
35Pylon
@100% 3x adepts -> 3rd/4th adepts
44Pylon
* @100% Twilight Council -> Glaives (Chrono)
@3:35 2x gas
50Pylon
* @100% 3rd/4th adept -> 5th/6th adept
54Robo + pylon + MSCore
@4:30 Templar Archives
@100% WG -> 2x adept
@5:00 3rd nexus
@100% robo -> warp prism
Next warp in = 2x HT -> archon
@5:30 2x Gate
@100% warp prism -> observer
Next warp in = 2x HT -> archon
@6:00 2x gateways + forge
@100% observer -> immortal production
Storm + Charge + extra gates when money allows


*Note: The build displayed in Spawning Tool will show each step of the build without context. This is an elaborated version of the build to be used as a supplement.

Build Explanation



This is the first build in a long time that I've done a write-up on that features a nexus first. So small disclaimer: all the issues with how nexus first builds deal with early pools will of course be relevant here. Try this build at your own risk of losing to 12 pools on 4 player maps.

To go over how nexus first builds work for anyone new who wasn't around when they were more popular, they start with a nexus at 17 supply and a gateway right after. You then get your two gasses along with continuous probe production. Some nexus first openings favor faster tech, which would get only one gateway, but others are designed for aggression and get an extra gateway at 20 so that you can double pump units. After you start adept production, a twilight council will follow to get glaives quickly in time for your pressure and then you continue adept production afterwards. It is possible to get a stalker and adept right after the cyber is done if you prefer to have something to kill scouting overlords. Otherwise they should be able to scout you freely.

Soon after, the robo goes down to get a warp prism for the follow up drop (around 4:00) followed by the templar archives for the HTs. You then get a 3rd nexus after pushing out with your 7 or 8 adepts. The build lines up very nicely so that your templar archives will be finishing after the first warp in. You will be able to afford two HTs during the 2nd warp for the first archon, and then another two for the 2nd right after the warp prism finishes. In combination with your MSCore, this leaves little room for the zerg to counter attack while you're pressuring since archons are so strong early on.

Sorry, you don't have HTML5 video and we didn't catch this properly in javascript. You can try to view the gif directly: http://giant.gfycat.com/ResponsibleAstonishingFulmar.gif.


The tough part to remember during this build is when to get the extra gates, since it'll be happening around when you'll be pressuring so it can be easy to forget them especially if you're used to doing normal DT archon drops that get 4 gates early. You also want to get your forge around 6:00 so that you can start getting the extremely valuable +1 attack as soon as possible. From there you start immortal production and start storm, charge, and get extra gates as your money allows it.

Why HT Archons?



The coolest part of this build is the fact that it features an HT archon drop. But why is this so cool and what's the benefit of doing it over the normal DT archon drop?

Sorry, you don't have HTML5 video and we didn't catch this properly in javascript. You can try to view the gif directly: http://giant.gfycat.com/RecklessImmaterialAiredaleterrier.gif.


Firstly, a rather simple reason is the price. HT archons are more cost efficient to make than DT archons. HT archons cost a total of 100 minerals and 300 gas whereas DT archons cost 250 minerals 250 gas. That's 100 extra resources for each DT archon compared to an HT archon. So this alone allows for some very slight build adjustments that a DT archon drop wouldn't allow. This is of course also helped by the fact that this build opens with a nexus first instead of 19 Nexus. The time cost is also an equally important factor that fits into this build a bit more. A templar archives takes 36 seconds to build whereas a dark shrine takes 71 seconds. This allows for the earlier adept pressure to take place while still having a decently early timed archon drop. DT archon drops require you to get the tech for it so early in order to make it work, so going for an HT archon drop helps make the build more complex (not in a difficult to execute way) by allowing you to do more than just the archon drop itself.

More importantly, going for an HT archon drop allows for a much faster storm transition. This is why I like this build so much and why I think it's very strong. There are a number of zerg hydra/ling/bane pushes that would normally break DT archon drop openers, that are easily held with this build due to how much quicker you get storm. With a DT archon drop you have to get a templar archives after everything else and then start researching storm, thus putting your resources into DT archons for early defense which, like I said earlier, is 100 resources more expensive so that also delays things. This more defensive style with quick storm allows you to heavily punish overly aggressive zergs who don't take that earlier storm into account and lets you propel yourself very well into the mid and late game with a strong advantage. If you're able to keep your prism alive you can also toy around with doing storm drops when you know you're safe from any frontal pushes that would require storm to defend. Storm drops can wipe out an entire mineral line immediately if the zerg isn't paying attention so they are incredibly fun to perform.

The benefits that you normally would get from a DT archon drop are of course not evident with an HT archon drop though. Going for DT archon drops is a more aggressive follow up as you can use extra DTs to deny other bases or abuse any lack of detection on the map. This HT archon drop opening is a purely defensive style until storm is done and you have a good amount of it. The warp prism is the only way you can do any aggression on the other side of the map after the adept pressure. They're simply different styles that have their own benefits. The extra benefit of HT archon drop openers (storm) can be seen as more efficient and reliable compared to DT archon drop openers (the threat of DTs themselves) since the benefit is almost immediately lost once detection comes into play, whereas storm is always of use.

The Late Game Transition



A few words on the late game transition for anyone unfamiliar with this style.

You want to try and keep tabs on the zerg's hive situation as much as possible. Brood lords are the most common transition vs immortal/chargelot/HT so you'll need to get double stargate tempest out once the game gets longer. Unless you're both trading back and forth constantly, then 4 bases is usually when that transition should begin to happen. Continuously scouting the main with warp prism harassment or hallucinated scouts is always beneficial so that you know just when to abuse his tech transition window, or when you know you can delay yours and focus more on overwhelming his lair tech army with more storm and archons. Knowing when to transition is the hardest part to learn with this style and it comes with experience.


VODs



Billowy vs ByuL - GSL Code S Ro32 Group B Match 2 Game 1








Thank you all for reading and if you have any questions/comments please leave them below and I'll try to get to all of them!

Brought to you by the TL Strategy Team in collaboration with Overwolf and Spawning Tool.


Facebook Twitter Reddit
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
FataLe
Profile Joined November 2010
New Zealand4545 Posts
May 09 2017 04:30 GMT
#2
Amazikng as always ty
hi. big fan.
zyce
Profile Blog Joined March 2011
United States649 Posts
May 10 2017 13:05 GMT
#3
Thanks so much, this is great.
Beauty is not the goal of competitive sports, but high-level sports are a prime venue for the expression of human beauty. The relation is roughly that of courage to war.
MoonyD
Profile Joined December 2013
Australia191 Posts
May 11 2017 00:37 GMT
#4
Interesting read for sure. Was a bit surprised at how much the MSCore is delayed though. (to the point that it's only built after the Robo). Definitely a fun curve ball to throw after adept pressure, given most zergs are probably more used to the double stargate-phoenix transition.
The world wants to be deceived
Gemini_19
Profile Joined June 2010
United States1258 Posts
May 11 2017 06:00 GMT
#5
Was a bit surprised at how much the MSCore is delayed though. (to the point that it's only built after the Robo).


It's quite common to get it late. You only want to get it if you scout early aggression where it's needed. Otherwise it's skipped to get faster tech.
@GGemini19 GM Protoss | http://www.twitch.tv/geminisc2 | I <333 HerO & Trap | Check out my Build of the Week series on /r/allthingsprotoss, TL, or Spawning Tool
Please log in or register to reply.
Live Events Refresh
Next event in 2h 4m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 260
SteadfastSC 147
ProTech95
StarCraft: Brood War
Calm 4410
910 25
Artosis 0
Dota 2
capcasts85
League of Legends
Doublelift4771
Counter-Strike
FalleN 574
Super Smash Bros
PPMD42
Other Games
summit1g6697
Grubby4021
shahzam527
C9.Mang0233
XaKoH 94
UpATreeSC77
Dewaltoss56
Liquid`Ken3
fpsfer 1
Organizations
Other Games
BasetradeTV259
Algost 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Response 9
• mYiSmile15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota276
Other Games
• imaqtpie1233
• Shiphtur282
Upcoming Events
Replay Cast
2h 4m
Replay Cast
11h 4m
uThermal 2v2 Circuit
17h 4m
Maestros of the Game
17h 34m
Clem vs Lambo
Zoun vs SKillous
Replay Cast
1d 2h
Replay Cast
1d 11h
Solar vs Classic
uThermal 2v2 Circuit
1d 17h
Grudge Match
1d 18h
FlaShFTW vs A.Alm
OSC
1d 23h
GSL
2 days
herO vs Rogue
Maru vs Cure
[ Show More ]
Patches Events
2 days
uThermal 2v2 Circuit
2 days
BSL
2 days
Monday Night Weeklies
3 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
Replay Cast
5 days
Kung Fu Cup
5 days
Maestros of the Game
5 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
2026 GSL S2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.