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[Q] PvP: defend from cannon rush at all stages

Forum Index > StarCraft 2 Strategy
Post a Reply
Weltall
Profile Joined December 2015
Italy83 Posts
March 11 2017 11:43 GMT
#1
Need some help figuring out what is best answer to cannon rush (cr) in different scout moments.

1) Early opponent probe. When I see an early probe timing in my base, and I m pretty sure it will be a cr. What's the best option to defend cr in this occasion?

2) Low ground cannon are warping, while upper ground still free.

3) cannons are being warped in mineral line with path blocked.

4) Upper ground cannons are warping (guess here it's too late)

For situation 1 I think best option is to start a cr war, building own forge and going for warping more cannons while using few probes to get some initial damage advantage. While at 90% an early probe is sent is for cr, somtimes it's just for something else, so this will results in being far behind.

For situation 2 I usually pull probes, try kill his probes, sometimes just tried to go forge and warp defensive cr. 90% I loose. Some players just get a second nexus, MSC then just recall away.

For situation 3 guess it's GG, maybe try situation 2 solution?

How do u guys face cr?
Lucasmus
Profile Joined September 2015
35 Posts
March 11 2017 12:35 GMT
#2
What helps for me is mothership core asap and defend with pylons + overcharge while chronoing stalkers.
Phaenoman
Profile Joined February 2013
568 Posts
Last Edited: 2017-03-11 12:53:41
March 11 2017 12:51 GMT
#3
What I try to do:
- Infrastructure as far away from the cannons as possible, when I see it starting
- Chrono out Stalkers and Mcore
- Don't mine fully from 2 gases. I think thats more than you can spent in this situation
- If the cannons are beheind your mineral line, dont bother attacking it if you have no possibility to surround. Just mine as much as you can for a new nexus. Here again your insfrasturcture should be as far away as possible. If your nexus falls, he has to invest more into cannons to kill ur gate, core etc.

Random is hard work dude...
DreamOen
Profile Joined March 2010
Spain1400 Posts
March 24 2017 20:09 GMT
#4
I am on the same situation , and I am sick of it. I just autolose to cannon rush and its happening a lot as of late in NA server. Any advice anyone?
Tester | MC | Crank | Flash | Jaedong | MVP
insitelol
Profile Joined August 2012
845 Posts
March 25 2017 07:59 GMT
#5
Ignore the rush, build nexus with a scouting probe somewhere on the map. Recall everything to new nexi.
Less is more.
Ej_
Profile Blog Joined January 2013
47656 Posts
Last Edited: 2017-03-25 09:43:27
March 25 2017 09:42 GMT
#6
PiG did an episode on doing and defending CR with printf (GM cannon rusher)
"Technically the dictionary has zero authority on the meaning or words" - Rodya
elmerramos
Profile Joined February 2017
4 Posts
Last Edited: 2017-03-28 12:20:44
March 28 2017 11:45 GMT
#7
The strategy in video games lies in the ability of player to trigger special abilities and management of formations and units outside the battle. It was difficult to imagine what more can be added to the video game making it even better. But the latest release of video games is able to deliver the best was found by the gamers when read reviews from the players. To better understand what strategies to follow visit the videos on mod edit website and enjoy winning the game with good scores.
AndreasHeideman
Profile Joined February 2017
Sweden30 Posts
April 03 2017 09:03 GMT
#8
On March 25 2017 18:42 Ej_ wrote:
PiG did an episode on doing and defending CR with printf (GM cannon rusher)
https://www.youtube.com/watch?v=ZYE3gQgRYVM



this is awesome.. thanks!
Relationships are like computer games. It ends fast when CHEATS exist. / https://diabloii.nu
Heartland
Profile Blog Joined May 2012
Sweden24600 Posts
April 03 2017 10:58 GMT
#9
I think the central part of it is to sick one probe per enemy probe, so if he sends two probes as they usually do you have to have one probe following each of theirs. You need to send at least four probes per pylon he is building to attack the pylon, given that you've started attacking it from the start.

Only mine a little gas, but do mine some otherwise you lose. If you can get a Zealot out, do it to help with attacking pylons or the builder probes or to run across the map to your enemy's base where he can hopefully cause chaos. Try to get out Stalkers, the MSC and pylons you can overcharge.

When they fail go for a Prism drop which should allow you an easy victory.
Weltall
Profile Joined December 2015
Italy83 Posts
April 12 2017 17:15 GMT
#10
honestly i never get worried again.
in every pvp I do a gate scout (sometimes even later, like after double gas). I keep the scouting probe outside base: if I see a cannon rush, I just do MSC asap and teleport all probes to a proxy nexus, then go for robo and kill him ez pz
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