[G] TvP Hammer Build, Crushing Protoss - Page 15
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SatedSC2
England3012 Posts
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vhapter
Brazil677 Posts
On February 07 2015 21:57 SatedSC2 wrote: I like how the default position for supports of this build is, "You gave the build criticism, therefore you must be salty that you lost to this build so much lolololol!!!!!1!1!111one" It says a lot about their mentality. To be honest, it says a lot about the how mods are either sleeping on the job or turning a blind eye to this guide, since they're not enforcing the guidelines. I don't know how this thread is still up when all you have here is angry, disrespectful fanboys who think Hammer is as good as Maru. Hammer claims absurd things that aren't backed up by evidence and blatantly ignores any sort of valid criticism. | ||
-Hammer-
Canada107 Posts
On February 08 2015 01:04 vhapter wrote: To be honest, it says a lot about the how mods are either sleeping on the job or turning a blind eye to this guide, since they're not enforcing the guidelines. I don't know how this thread is still up when all you have here is angry, disrespectful fanboys who think Hammer is as good as Maru. Hammer claims absurd things that aren't backed up by evidence and blatantly ignores any sort of valid criticism. No one is saying I'm as good as Maru lol, you're a clown. I'm usually around 100APM,.. the build works extremely well for me. The win rates are based on my execution of the build, and the proof is in my ladder results and replays. Like with any build/style there can be weaknesses, but overall the build combats nearly all early Protoss cheese, and allows the Terran to "scout" through force, and control the pace of the game early on. It feel much more potent then marines being ravaged by early oracles, and juked by stalkers. The comparison of my build to a DT rush is ridiculous, as there is still a heavy economic focus; 3 CC's completed before 9 minutes, or 2 CC's if going up against 1 base play. The build is adaptable, and presents a lot of options to a Terran player off the opening. | ||
SatedSC2
England3012 Posts
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Jakamakala
United States115 Posts
On February 08 2015 03:25 -Hammer- wrote: No one is saying I'm as good as Maru lol, you're a clown. I'm usually around 100APM,.. the build works extremely well for me. The win rates are based on my execution of the build, and the proof is in my ladder results and replays. Like with any build/style there can be weaknesses, but overall the build combats nearly all early Protoss cheese, and allows the Terran to "scout" through force, and control the pace of the game early on. It feel much more potent then marines being ravaged by early oracles, and juked by stalkers. The comparison of my build to a DT rush is ridiculous, as there is still a heavy economic focus; 3 CC's completed before 9 minutes, or 2 CC's if going up against 1 base play. The build is adaptable, and presents a lot of options to a Terran player off the opening. I am still waiting on your thoughts on the two posts I have contributed to this thread with valid criticisms on the build presented in a rational manner. Why are you making such an effort to ignore these it comes off as ignorant? | ||
-Hammer-
Canada107 Posts
On February 08 2015 04:29 SatedSC2 wrote: So you're saying that your build is different to a Dark Templar rush because it has a heavy economic focus, which implies that you think Dark Templar rushes can't be economic. That's stupid. Of course there can still be a heavy economic focus after a Dark Templar rush. A good example of this would be the Dark Templar/Warp Prism build that TAiLS developed... The difference is Terran can be on 3OC's on two bases; there is much more risk to a DT rush that fails to do damage. Comparing them is silly, apples to oranges, and not relevant whatsoever to the conversation. On February 08 2015 04:43 Jakamakala wrote: I am still waiting on your thoughts on the two posts I have contributed to this thread with valid criticisms on the build presented in a rational manner. Why are you making such an effort to ignore these it comes off as ignorant? What are the criticisms? | ||
SatedSC2
England3012 Posts
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-Hammer-
Canada107 Posts
On February 08 2015 05:00 SatedSC2 wrote: You heard it here first. When Terran rushes for Widow Mines to harass the Protoss, they are not taking a risk. But when Protoss rushes for Dark Templar to harass the Terran, they are taking a risk. All this despite me pointing out a build that was used in a professional team league that showed how Dark Templar can be rushed towards without there being too much risk or too much of an economic hit for the Protoss... #HammerLogic #IsThisRealLife #WhyDoIEvenBother This isn't real life and you spend way too much time whining about my build lol. You'll be okay little guy ;D | ||
SatedSC2
England3012 Posts
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-Hammer-
Canada107 Posts
On February 08 2015 05:22 SatedSC2 wrote: There is a nice pattern here. You get shown to be wrong and so try to deflect attention by saying that I am "whining". It's the same pattern used by your supporters in this thread. Not a good mentality to have in life, and it's not going to work. There are lots of examples of economy-based harassment used by the other races that remain economical. That doesn't make them any less gimmicky. TAiLS' build worked in a team-league, but it was still a gimmick. It's not something that you could use every game as a well-known player and get away with it. So please explain how you could possibly think that your build is any different to any other harassment based gimmick, else just admit that you're wrong (which you are) and that it isn't different. What are you trying to prove? Sorry bud, the build works great and you're just wasting my time. I'm happy to help Terran players with questions, and respond to HIGH level players who have constructive feedback and suggestions; you're not that. Move along little man. | ||
vhapter
Brazil677 Posts
On February 08 2015 03:25 -Hammer- wrote: The comparison of my build to a DT rush is ridiculous, as there is still a heavy economic focus; 3 CC's completed before 9 minutes, or 2 CC's if going up against 1 base play. The build is adaptable, and presents a lot of options to a Terran player off the opening. Oh really? Your follow up is so confusing that people have to watch your replays and write things down for themselves. Like, you say you should keep the pressure against 2 bases, but you also say you should drop widow mines or whatever (no starport timing at all in the description) and that you should build a third when you have resources (but not when to build the rest). No gas timings aside from the first one. There's literally no follow up, just vague descriptions of what you usually do. | ||
SatedSC2
England3012 Posts
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-Hammer-
Canada107 Posts
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SatedSC2
England3012 Posts
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-Hammer-
Canada107 Posts
On February 08 2015 06:38 SatedSC2 wrote: Complaining about positivity whilst only ever insulting people for their input is incredibly ironic. Stop deflecting. Actually, don't bother. You've already proven that I'm right with your reluctance to confront the facts. ^_^ You're absolutely right, and not projecting at all ![]() | ||
Pirfiktshon
United States1072 Posts
Complaining about positivity whilst only ever insulting people for their input is incredibly ironic. Stop deflecting. Actually, don't bother. You've already proven that I'm right with your reluctance to confront the facts. ^_^ I'm still waiting for your 3-0 vs hammer to be posted on this forum. Stop talking and prove it! If you reply "I already have because i played some scrub on ladder" or "No one uses it so its not viable" or any other lame excuse you pull out of your anus I'm gonna slap you! Don't post on this forum again unless its reps against hammer.... | ||
BurningRanger
Germany303 Posts
On February 08 2015 05:00 SatedSC2 wrote: You heard it here first. When Terran rushes for Widow Mines to harass the Protoss, they are not taking a risk. But when Protoss rushes for Dark Templar to harass the Terran, they are taking a risk. All this despite me pointing out a build that was used in a professional team league that showed how Dark Templar can be rushed towards without there being too much risk or too much of an economic hit for the Protoss... #HammerLogic #IsThisRealLife #WhyDoIEvenBother Imho rushing to WMs is less risky than rushing DTs, because the WMs are still rather useful, even if the opponent has detection. The WMs can still be used defensively at a decent cost, while DTs are too expensive and too squishy to rely on them for defense. | ||
Jakamakala
United States115 Posts
On February 08 2015 04:49 -Hammer- wrote: The difference is Terran can be on 3OC's on two bases; there is much more risk to a DT rush that fails to do damage. Comparing them is silly, apples to oranges, and not relevant whatsoever to the conversation. What are the criticisms? You are free to browse the last two pages to find them. | ||
-Hammer-
Canada107 Posts
On February 08 2015 11:02 Jakamakala wrote: You are free to browse the last two pages to find them. Your comments are vague, I'm not sure what you want me to respond to? You talk about standard play being better, and my build having less longevity as the game goes on; ironically pro players quite often "pull the boys" in order not to go into the late game, due to a perceived weak tvp late game. Let me know what you would like me to specifically respond to, and I'm happy to do so. | ||
Diamadoshikiller
France56 Posts
I worked in research and know that great things can be created and made by unpleasant person . But their work must be respected. | ||
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