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GG WP #1: Stork vs Flash

Forum Index > StarCraft 2 Strategy
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Corazon
Profile Blog Joined November 2011
United States3230 Posts
Last Edited: 2014-03-01 04:32:23
February 28 2014 06:42 GMT
#1
GG WP: An Analysis Series

Hello everyone, I am Corazon. I've been around TL for around 2 years, and I've always had a love for Starcraft. Although I do not play anymore, I still try to watch as many games as I can. I've always wanted to write about Starcraft, and I thought I would start with these mini-analysis of games. This isn't going to be as polished as the TL Strategy guides, but I still feel like I can give good analysis and help players out.

I believe that a lot of players are stuck at this plateau where their macro and micro are at decent levels, but there is just something holding them back on the ladder. That thing is decision making. Not all games are going to go on one script or go as planned. The ability to make the right decisions on the fly is absolutely crucial at the higher leagues. When everyone macroes as good as you and everyone can scout and micro as good as you, decision making makes you stand out. Another part that players lack is good planning. Sure people can follower openers and timings, but having a solid plan is what separates the good from the great. I hope this series will show very great examples about how the best players are able to stand out and win important games!

Disclaimer: I'm doing this for fun and to hopefully help people out. I might get a few things wrong here or there, so don't be mad if you read this and don't win 20 ladder games in a row. If I'm forgetting something, please feel free to share your opinion/analysis and we all can learn more as a community! :D

[image loading]Stork vs. [image loading]Flash (2014 Proleague Round 2 - February 25th, 2014)
Map: Outboxer




This was the pivotal fourth game of the series and a must-win for Stork and Samsung Galaxy. Being down 1-2, Samsung put Stork on their shoulders. The map chosen was Outboxer, a map that is still relatively unknown due to the fact that it is only played on Proleague. I could spend a lot of time on the map, but lets just get into the game!

The players spawn on Outboxer, with Flash in the top left, and Stork in the bottom right.

[image loading]

Perfect depot placement, Flash could see any in-base proxies and gets full use of his supply depot.


Stork goes for 2 gasses before his expansion. This seems a bit strange as the gas delays his expansion, but it is all part of Stork's plan. The early gas allows Stork to make a mothership core, stalker, and warp gate all at the same time (as opposed to when the second gas is delayed). Flash scouts the double gasses and tries to send in the reaper, but Stork's perfect mothership core placement denies the scout.

[image loading]
Flash has two choices: not scout Stork's main or lose his reaper. He chooses to save the reaper.


Flash ends up losing his reaper whole going for a very safe 3 barracks opening. Knowing that two early gasses can lead to oracles or blink, Flash's 3 rax, along with the early engineering bay, allows him to be safe to most of the strategies that Stork could do to him. However, Storks strategy involves misdirection. Upon seeing Stork's expansion, Flash is very likely to guess that Stork is going for a tech build off of two base due to the nature of Stork's early gas and the regular Protoss meta. However, Stork is simply going for a very quick 3-gate attack. He pokes into Flash's natural at 6:00 and sees:

[image loading]
That square is where a bunker should be...(also, look at Stork's gas)


Flash, not expecting pressure until at least 8:00 (the time a blink stalker attack would hit), does not start building his bunker until 7:00. This is where Stork's genius shows. When Flash scouts the natural expansion, he is expecting a tech build. To give Flash credit, it makes sense. If Stork was going for some sort of gateway aggression, why would he take his gas so early? It would simply delay his extra gates. Stork knows that is what is going through Flash's mind, and does something that Flash would never expect. That is why Flash's bunker is so late, which makes Stork's attack work. If Flash had the bunker up sooner, there is no way that Stork would be able to break it. But alas, that is for an alternate universe. Stork is able to break up Flash's ramp with superior numbers, and forces the GG.

[image loading]
I actually believe that Stork put more effort into his build than his celebration.


Summary: Stork's double-gas opening makes Flash think he is going for a tech build, when in fact he is going for a quick gateway aggression build. This was helped greatly by the fact that Flash was unable to scout very much after the initial stages of the game. The most important thing to take from this game is that sometimes, doing the least expected thing can beat even the most prepared and greatest of opponents.

I hope you guys enjoyed this quick write-up of this game. Give me feedback and hopefully I can make the next ones even better. GG!
Grubby's #1 Fan
Whitley
Profile Blog Joined May 2010
United States238 Posts
February 28 2014 07:05 GMT
#2
Nice write up.

When I watched the game I didn't really think it was anything "super fancy" more like.. welp Flash just needs to do better! But after reading this and thinking a little more about it Storks little mind games are what won him this game and IMO that's when starcraft really gets fun!

AnonymousSC2
Profile Joined January 2014
United States189 Posts
February 28 2014 07:23 GMT
#3
This game was not worth an analysis of any kind... Flash's reaper control was bad, he was unable to scout, and still played super greedy without even a standard bunker at the front that you should go vs almost any protoss build. The analysis ends there. Flash was greedy, honestly insanely greedy and deserved to lose.
Corazon
Profile Blog Joined November 2011
United States3230 Posts
February 28 2014 07:26 GMT
#4
On February 28 2014 16:23 AnonymousSC2 wrote:
This game was not worth an analysis of any kind... Flash's reaper control was bad, he was unable to scout, and still played super greedy without even a standard bunker at the front that you should go vs almost any protoss build. The analysis ends there. Flash was greedy, honestly insanely greedy and deserved to lose.


Flash was unable to scout because Stork was able to cut off the two paths a reaper could use to get into the main.
Flash didn't play ridiculously greedy. Stork just mind-gamed him to hell. A blink all-in would've met Flash's +1 and stim, which would've ripped Stork to pieces.

Every game is worth analysis :D especially with two high caliber players
Grubby's #1 Fan
AnonymousSC2
Profile Joined January 2014
United States189 Posts
February 28 2014 07:48 GMT
#5
On February 28 2014 16:26 Corazon wrote:
Show nested quote +
On February 28 2014 16:23 AnonymousSC2 wrote:
This game was not worth an analysis of any kind... Flash's reaper control was bad, he was unable to scout, and still played super greedy without even a standard bunker at the front that you should go vs almost any protoss build. The analysis ends there. Flash was greedy, honestly insanely greedy and deserved to lose.


Flash was unable to scout because Stork was able to cut off the two paths a reaper could use to get into the main.
Flash didn't play ridiculously greedy. Stork just mind-gamed him to hell. A blink all-in would've met Flash's +1 and stim, which would've ripped Stork to pieces.

Every game is worth analysis :D especially with two high caliber players


You can't watch much TvP if you are saying Flash wasn't playing greedy with failed scouting and no bunker...

Only time you see a terran go no bunker is if they SCOUT 2 forges or something like that...
hellokitty[hk]
Profile Joined June 2009
United States1309 Posts
February 28 2014 08:46 GMT
#6
Flash is always greedy.
People are imbeciles, lucky thing god made cats.
AnonymousSC2
Profile Joined January 2014
United States189 Posts
February 28 2014 09:02 GMT
#7
On February 28 2014 17:46 hellokitty[hk] wrote:
Flash is always greedy.


Yeah. It annoys me. He's greedy and often plays below expectations. I'm a huge Flash fan so he has been extremely dissappointing for me, I've been facepalming a lot watching him, even when he wins, lol..
Paljas
Profile Joined October 2011
Germany6926 Posts
February 28 2014 15:15 GMT
#8
this was pretty good. keep them coming
TL+ Member
MrTortoise
Profile Joined January 2011
1388 Posts
February 28 2014 16:00 GMT
#9
great write up

moar

i missed things you pointed out as second post said i just saw it as 3 rax vs early protoss pressure doesn't do well - but you are right. A lot more too it.
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
February 28 2014 16:25 GMT
#10
Nice write up, Flash has always been susceptible to these type of plays. He likes to make assumptions (usually correct) and cut as many corners as possible.
Yhamm is the god of predictions
Pandain
Profile Blog Joined May 2010
United States12989 Posts
February 28 2014 17:51 GMT
#11
Very good analysis
Tzela
Profile Joined December 2012
Canada48 Posts
February 28 2014 18:25 GMT
#12
thanks for the analysis! don't listen to the haters up above, this sort of stuff is definitely helpful!!
AyaaLa
Profile Joined February 2012
Spain629 Posts
February 28 2014 18:45 GMT
#13
On February 28 2014 16:48 AnonymousSC2 wrote:
Show nested quote +
On February 28 2014 16:26 Corazon wrote:
On February 28 2014 16:23 AnonymousSC2 wrote:
This game was not worth an analysis of any kind... Flash's reaper control was bad, he was unable to scout, and still played super greedy without even a standard bunker at the front that you should go vs almost any protoss build. The analysis ends there. Flash was greedy, honestly insanely greedy and deserved to lose.


Flash was unable to scout because Stork was able to cut off the two paths a reaper could use to get into the main.
Flash didn't play ridiculously greedy. Stork just mind-gamed him to hell. A blink all-in would've met Flash's +1 and stim, which would've ripped Stork to pieces.

Every game is worth analysis :D especially with two high caliber players


You can't watch much TvP if you are saying Flash wasn't playing greedy with failed scouting and no bunker...

Only time you see a terran go no bunker is if they SCOUT 2 forges or something like that...



Greedy? No bunker is not greedy its stupidity. Greedy would be if he cut down and rax/units and maked a faster 3 cc.. lol
i balance whine all the time.
SK_1989
Profile Joined February 2014
Japan7 Posts
Last Edited: 2014-02-28 19:03:16
February 28 2014 19:01 GMT
#14
Cut the crap guys. Flash just gave Stork too much credit, that's all.

Edit: Also, mistakes were made.
Mistakes
Profile Joined February 2011
United States1102 Posts
February 28 2014 19:31 GMT
#15
On February 28 2014 16:26 Corazon wrote:
Show nested quote +
On February 28 2014 16:23 AnonymousSC2 wrote:
This game was not worth an analysis of any kind... Flash's reaper control was bad, he was unable to scout, and still played super greedy without even a standard bunker at the front that you should go vs almost any protoss build. The analysis ends there. Flash was greedy, honestly insanely greedy and deserved to lose.


Flash was unable to scout because Stork was able to cut off the two paths a reaper could use to get into the main.
Flash didn't play ridiculously greedy. Stork just mind-gamed him to hell. A blink all-in would've met Flash's +1 and stim, which would've ripped Stork to pieces.

Every game is worth analysis :D especially with two high caliber players



You, my friend, see the greater things in StarCraft that a lot of viewers don't. The world needs more people like you. ^^
StarCraft | www.psistorm.com | www.twitter.com/MistakesSC | www.twitch.tv/MistakesSC | Seattle
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
February 28 2014 19:36 GMT
#16
Good analysis, spot on. I think the biggest issue here, though, is Flash's bungled reaper control. Stork did a great job of denying information, but I still think the reaper should have been able to get the necessary scout needed.

However, in the end, Stork had a brilliant and solid opening. GG
StrategyAllyssa Grey <3<3
vthree
Profile Joined November 2011
Hong Kong8039 Posts
February 28 2014 20:11 GMT
#17
On February 28 2014 16:26 Corazon wrote:
Show nested quote +
On February 28 2014 16:23 AnonymousSC2 wrote:
This game was not worth an analysis of any kind... Flash's reaper control was bad, he was unable to scout, and still played super greedy without even a standard bunker at the front that you should go vs almost any protoss build. The analysis ends there. Flash was greedy, honestly insanely greedy and deserved to lose.


Flash was unable to scout because Stork was able to cut off the two paths a reaper could use to get into the main.
Flash didn't play ridiculously greedy. Stork just mind-gamed him to hell. A blink all-in would've met Flash's +1 and stim, which would've ripped Stork to pieces.

Every game is worth analysis :D especially with two high caliber players



Stork has a huge advantage as protoss. if he sees the defense and don't want o commit , he can fall back to his macro build.if he see terran cuttting corners, it is GG. Gateway units pre stim are the most powerful units in the game.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
Last Edited: 2014-02-28 23:45:20
February 28 2014 23:43 GMT
#18
On March 01 2014 05:11 vthree wrote:
Show nested quote +
On February 28 2014 16:26 Corazon wrote:
On February 28 2014 16:23 AnonymousSC2 wrote:
This game was not worth an analysis of any kind... Flash's reaper control was bad, he was unable to scout, and still played super greedy without even a standard bunker at the front that you should go vs almost any protoss build. The analysis ends there. Flash was greedy, honestly insanely greedy and deserved to lose.


Flash was unable to scout because Stork was able to cut off the two paths a reaper could use to get into the main.
Flash didn't play ridiculously greedy. Stork just mind-gamed him to hell. A blink all-in would've met Flash's +1 and stim, which would've ripped Stork to pieces.

Every game is worth analysis :D especially with two high caliber players



Stork has a huge advantage as protoss. if he sees the defense and don't want o commit , he can fall back to his macro build.if he see terran cuttting corners, it is GG. Gateway units pre stim are the most powerful units in the game.

That is just not true. Making 7 gates and not using them is a waste, delays your third/tech and thus, puts you behind compared to where you could be. Whatever way you try to twist your words, whether you believe Protoss is ahead all game long or not, you cannot say that committing infrastructurally to an attack but not committing the units puts Protoss even.

Now, relatively ahead/behind is another story.

Also, I'm fairly certain equal cost of bio beats equal cost of gateway units without stim, especially with bunker support and close to the rally. The 'problem' is that Protoss can power infrastructure faster.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Jer99
Profile Blog Joined April 2011
Canada8157 Posts
February 28 2014 23:51 GMT
#19
Ahh this is what you were talking about! Nice write up, i didn't catch the game put it perfectly summarizes everything in a short an effective way, thanks!
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
tskarzyn
Profile Joined July 2010
United States516 Posts
February 28 2014 23:54 GMT
#20
Just lmao at some of the replies. Flash's play is "greedy", "stupid", "disappointing". His win record in SC2 proleague is among the very best, and he is the greatest BW player of all time for a reason. If you try to counter every possible build that has a chance of killing you, you will never have an edge. Flash goes for optimal play based on his reads, and while he occasionally loses silly games to bums like Stork this strategy works out well in the long run.

Stork's play was heavily weighted towards builds that do not require an early bunker, so Flash's late bunker was a good decision. Unfortunately SC2, especially sc2 protoss, is designed in such a way that one small error can insta lose games even if your opponent is horrible, and that is what happened this game. Stork rolled the dice and beat a far superior player with an easy to execute all in that was difficult to identify.
tskarzyn
Profile Joined July 2010
United States516 Posts
February 28 2014 23:56 GMT
#21
P.S. lol at the "mind games" of stork. I guarantee you he was planning that all in from the beginning of the game. Expand, hide a bunch of gateways, all in with stalkers. Mind games!
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
March 01 2014 00:00 GMT
#22
On March 01 2014 08:56 tskarzyn wrote:
P.S. lol at the "mind games" of stork. I guarantee you he was planning that all in from the beginning of the game. Expand, hide a bunch of gateways, all in with stalkers. Mind games!


...Did you even read the write up?

Yes, of course he was planning it from the beginning of the game. Duh.
StrategyAllyssa Grey <3<3
tskarzyn
Profile Joined July 2010
United States516 Posts
March 01 2014 00:18 GMT
#23
Yes, and I thought the write up was completely unnecessary.

"...That thing is decision making. Not all games are going to go on one script or go as planned. The ability to make the right decisions on the fly is absolutely crucial at the higher leagues. When everyone macroes as good as you and everyone can scout and micro as good as you, decision making makes you stand out."

The decision making of Stork in this game was arbitrary. He could have picked any all in, and as long as he blocks the reaper with his MSC/stalker Flash is the one that has to scout and make decisions. I have no idea what was so spectacular about Stork's play this game, other than the fact that he horribly mismanaged his gas and his macro in general was far below what you would expect from a top tier player. All this game showed is that no matter how bad you are, if the Terran is unable to scout your all in you have a decent chance at winning.
Jer99
Profile Blog Joined April 2011
Canada8157 Posts
March 01 2014 00:30 GMT
#24
3 gate pressure =\= all-in. He kept making probes through the harass and even had his tech following up the aggression. It was a mistake on Flash's part to not have the bunker

I don't know why you're hating so much, just enjoy the content
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
March 01 2014 00:37 GMT
#25
Stork did an excellent job of denying scout. He had stalkers out to intercept any reapers, and even used his probes to kill that last reaper before it could scout the 2 extra gateways.

Flash definitely knew something was amiss, but because of the excellent scout denial, Stork came out the winner.

A lot of people feel that Protoss doesn't need to scout, but sometimes its better to deny your opponent's scout and rely on a well timed pressure attack.

Now I know Flash could have done numerous other things to survive Stork's pressure, but he had no indication the pressure was going to start so early.

Stork played incredibly well; Flash succumbed to lack of information.
Corazon
Profile Blog Joined November 2011
United States3230 Posts
March 01 2014 01:20 GMT
#26
On March 01 2014 09:18 tskarzyn wrote:
Yes, and I thought the write up was completely unnecessary.

"...That thing is decision making. Not all games are going to go on one script or go as planned. The ability to make the right decisions on the fly is absolutely crucial at the higher leagues. When everyone macroes as good as you and everyone can scout and micro as good as you, decision making makes you stand out."

The decision making of Stork in this game was arbitrary. He could have picked any all in, and as long as he blocks the reaper with his MSC/stalker Flash is the one that has to scout and make decisions. I have no idea what was so spectacular about Stork's play this game, other than the fact that he horribly mismanaged his gas and his macro in general was far below what you would expect from a top tier player. All this game showed is that no matter how bad you are, if the Terran is unable to scout your all in you have a decent chance at winning.


The entire series is going to be about decision making. I originally thought that Stork had made that attack on the fly but after watching the replay over and over, I realized that this was his plan the whole time. That second paragraph was an introduction to the entire series of "game reports" I would like to do.

You could also say that Flash's decision to get a late bunker (which I think was a decision, but it could've been a mistake) was something that cost him the game.
Grubby's #1 Fan
shin_toss
Profile Joined May 2010
Philippines2589 Posts
March 01 2014 01:22 GMT
#27
that ceremony xD .
AKMU / IU
AnonymousSC2
Profile Joined January 2014
United States189 Posts
March 01 2014 01:33 GMT
#28
On March 01 2014 03:45 AyaaLa wrote:
Show nested quote +
On February 28 2014 16:48 AnonymousSC2 wrote:
On February 28 2014 16:26 Corazon wrote:
On February 28 2014 16:23 AnonymousSC2 wrote:
This game was not worth an analysis of any kind... Flash's reaper control was bad, he was unable to scout, and still played super greedy without even a standard bunker at the front that you should go vs almost any protoss build. The analysis ends there. Flash was greedy, honestly insanely greedy and deserved to lose.


Flash was unable to scout because Stork was able to cut off the two paths a reaper could use to get into the main.
Flash didn't play ridiculously greedy. Stork just mind-gamed him to hell. A blink all-in would've met Flash's +1 and stim, which would've ripped Stork to pieces.

Every game is worth analysis :D especially with two high caliber players


You can't watch much TvP if you are saying Flash wasn't playing greedy with failed scouting and no bunker...

Only time you see a terran go no bunker is if they SCOUT 2 forges or something like that...



Greedy? No bunker is not greedy its stupidity. Greedy would be if he cut down and rax/units and maked a faster 3 cc.. lol


Greedy and stupidity have essentially the same meaning, you are splitting hairs. It IS greedy because it is cutting corners. What you describe is an extreme and unheard of version of greed. Basically, your example is the extreme. Cutting a bunker is a lighter form of greed, but greed nontheless.
AnonymousSC2
Profile Joined January 2014
United States189 Posts
March 01 2014 01:42 GMT
#29
On March 01 2014 08:54 tskarzyn wrote:
Just lmao at some of the replies. Flash's play is "greedy", "stupid", "disappointing". His win record in SC2 proleague is among the very best, and he is the greatest BW player of all time for a reason. If you try to counter every possible build that has a chance of killing you, you will never have an edge. Flash goes for optimal play based on his reads, and while he occasionally loses silly games to bums like Stork this strategy works out well in the long run.

Stork's play was heavily weighted towards builds that do not require an early bunker, so Flash's late bunker was a good decision. Unfortunately SC2, especially sc2 protoss, is designed in such a way that one small error can insta lose games even if your opponent is horrible, and that is what happened this game. Stork rolled the dice and beat a far superior player with an easy to execute all in that was difficult to identify.


I disagree. Flash has rarely if ever looked like a top Terran in SC2. Any masters player can point out mistakes in virtually every game he plays, stuff you don't see from other top Terrans. He does not have the same strength in SC2 has he did in BW.

Also, you underrate Stork. As you say, if you never take risks, you will never have an edge. Stork took a risk with this build and outright killed Flash in this game.

It seems you are a Terran player, and I am too so I feel your pain that Protoss can get very easy wins with easily executed builds, but you are exaggerating the difference in skill between Stork and Flash.

Flash has not proven he is a reliable Terran player in SC2. He has moments of brilliance and moments of absolute fail where he looks like another average Terran. While he may have a good proleague record, he has virtually no results in individual leagues, which is a big deal.
cywinr
Profile Joined February 2011
Canada173 Posts
March 01 2014 03:24 GMT
#30
This is what Day9 used to do. Now all his dailies are dumbed down with vagueness and generalities. I am pretty analytical myself, but you sir, you are very smart. Please keep this up. Maybe make some videos? I guess if you don't have time to play, you don't have time to make videos. Regardless... great work!
Corazon
Profile Blog Joined November 2011
United States3230 Posts
March 01 2014 04:06 GMT
#31
On March 01 2014 12:24 cywinr wrote:
This is what Day9 used to do. Now all his dailies are dumbed down with vagueness and generalities. I am pretty analytical myself, but you sir, you are very smart. Please keep this up. Maybe make some videos? I guess if you don't have time to play, you don't have time to make videos. Regardless... great work!


Thank you :D

I'd love to do videos (and to that extent, casting), but I have a shitty mac and so I can't do any of that
Grubby's #1 Fan
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
Last Edited: 2014-03-01 05:22:37
March 01 2014 05:19 GMT
#32
On March 01 2014 10:42 AnonymousSC2 wrote:
Show nested quote +
On March 01 2014 08:54 tskarzyn wrote:
Just lmao at some of the replies. Flash's play is "greedy", "stupid", "disappointing". His win record in SC2 proleague is among the very best, and he is the greatest BW player of all time for a reason. If you try to counter every possible build that has a chance of killing you, you will never have an edge. Flash goes for optimal play based on his reads, and while he occasionally loses silly games to bums like Stork this strategy works out well in the long run.

Stork's play was heavily weighted towards builds that do not require an early bunker, so Flash's late bunker was a good decision. Unfortunately SC2, especially sc2 protoss, is designed in such a way that one small error can insta lose games even if your opponent is horrible, and that is what happened this game. Stork rolled the dice and beat a far superior player with an easy to execute all in that was difficult to identify.


I disagree. Flash has rarely if ever looked like a top Terran in SC2. Any masters player can point out mistakes in virtually every game he plays, stuff you don't see from other top Terrans.

Flash has not proven he is a reliable Terran player in SC2.

You're making yourself look stupid. He had the most wins in proleague last season and made a heap of Code S groups of death. A 60% winrate in HotS vs top tier competition and being the ace of the best team in proleague and you don't think he's a top terran? I guess Bbyong is then because he's one of 3 T's in Code S along with all those other deserving players like Myungsik, Pet and Paralyze.
Yhamm is the god of predictions
AnonymousSC2
Profile Joined January 2014
United States189 Posts
March 01 2014 05:48 GMT
#33
On March 01 2014 14:19 Scarecrow wrote:
Show nested quote +
On March 01 2014 10:42 AnonymousSC2 wrote:
On March 01 2014 08:54 tskarzyn wrote:
Just lmao at some of the replies. Flash's play is "greedy", "stupid", "disappointing". His win record in SC2 proleague is among the very best, and he is the greatest BW player of all time for a reason. If you try to counter every possible build that has a chance of killing you, you will never have an edge. Flash goes for optimal play based on his reads, and while he occasionally loses silly games to bums like Stork this strategy works out well in the long run.

Stork's play was heavily weighted towards builds that do not require an early bunker, so Flash's late bunker was a good decision. Unfortunately SC2, especially sc2 protoss, is designed in such a way that one small error can insta lose games even if your opponent is horrible, and that is what happened this game. Stork rolled the dice and beat a far superior player with an easy to execute all in that was difficult to identify.


I disagree. Flash has rarely if ever looked like a top Terran in SC2. Any masters player can point out mistakes in virtually every game he plays, stuff you don't see from other top Terrans.

Flash has not proven he is a reliable Terran player in SC2.

You're making yourself look stupid. He had the most wins in proleague last season and made a heap of Code S groups of death. A 60% winrate in HotS vs top tier competition and being the ace of the best team in proleague and you don't think he's a top terran? I guess Bbyong is then because he's one of 3 T's in Code S along with all those other deserving players like Myungsik, Pet and Paralyze.


You're making yourself look stupid by spouting lies. He did not have the most wins in proleague, since you don't know, Maru and TY had more wins.

And BTW Flash road his TvZ which is world class for those wins. I gaurantee if he played TvT and TvP he would be middle of the pack Terran, that's why he can't cut it in individual leagues and tournaments.

He's not a top terran because he hasn't won any big tournaments, has done extremely poorly in individual leagues, and has terrible performances frequently.

I am not just talking about KR Code S. You want to tell me Flash is better than Polt, Bomber, Taeja, Maru, or even TY? I'm not saying Flash is a bad player, but you think hes top 5 terran in the world? No, he's not until he proves it. BW is irrelevant in a SC2 conversation. Sorry fanboy
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
Last Edited: 2014-03-01 08:11:20
March 01 2014 08:04 GMT
#34
On March 01 2014 14:48 AnonymousSC2 wrote:
Show nested quote +
On March 01 2014 14:19 Scarecrow wrote:
On March 01 2014 10:42 AnonymousSC2 wrote:
On March 01 2014 08:54 tskarzyn wrote:
Just lmao at some of the replies. Flash's play is "greedy", "stupid", "disappointing". His win record in SC2 proleague is among the very best, and he is the greatest BW player of all time for a reason. If you try to counter every possible build that has a chance of killing you, you will never have an edge. Flash goes for optimal play based on his reads, and while he occasionally loses silly games to bums like Stork this strategy works out well in the long run.

Stork's play was heavily weighted towards builds that do not require an early bunker, so Flash's late bunker was a good decision. Unfortunately SC2, especially sc2 protoss, is designed in such a way that one small error can insta lose games even if your opponent is horrible, and that is what happened this game. Stork rolled the dice and beat a far superior player with an easy to execute all in that was difficult to identify.


I disagree. Flash has rarely if ever looked like a top Terran in SC2. Any masters player can point out mistakes in virtually every game he plays, stuff you don't see from other top Terrans.

Flash has not proven he is a reliable Terran player in SC2.

You're making yourself look stupid. He had the most wins in proleague last season and made a heap of Code S groups of death. A 60% winrate in HotS vs top tier competition and being the ace of the best team in proleague and you don't think he's a top terran? I guess Bbyong is then because he's one of 3 T's in Code S along with all those other deserving players like Myungsik, Pet and Paralyze.


You're making yourself look stupid by spouting lies. He did not have the most wins in proleague, since you don't know, Maru and TY had more wins.

And BTW Flash road his TvZ which is world class for those wins. I gaurantee if he played TvT and TvP he would be middle of the pack Terran, that's why he can't cut it in individual leagues and tournaments.

I am not just talking about KR Code S. You want to tell me Flash is better than Polt, Bomber, Taeja, Maru, or even TY? I'm not saying Flash is a bad player, but you think hes top 5 terran in the world? No, he's not until he proves it. BW is irrelevant in a SC2 conversation. Sorry fanboy

Work on your comprehension before calling me a liar. Last season, Flash went 44-21 (in a league stacked with Protoss), TY went 26-26 and Maru didn't play. Considering the length of a season and that he beat out players like Rain and Innovation (at the peak of their powers) for MVP I don't see how you can say he's not reliable after that. He barely enters any individual leagues besides GSL and results in one cutthroat tourney during a period of Terrans struggling isn't enough to say he's inferior to the guys farming foreign WCS and lesser foreigner-filled tourneys. He's regularly picked ahead of Zest and TY for ace matches, for good reason. Even this year he's 3-0 in Ace matches during the worst period for T's since SC2's inception. The coaches know how reliable he is and they don't base their decisions on "oh but he hasn't won an individual tourney." Anyone who's followed him knows his priorities. He prepares and plays for his team first and individual leagues second.

Yhamm is the god of predictions
AnonymousSC2
Profile Joined January 2014
United States189 Posts
Last Edited: 2014-03-01 22:23:38
March 01 2014 22:21 GMT
#35
On March 01 2014 17:04 Scarecrow wrote:
Show nested quote +
On March 01 2014 14:48 AnonymousSC2 wrote:
On March 01 2014 14:19 Scarecrow wrote:
On March 01 2014 10:42 AnonymousSC2 wrote:
On March 01 2014 08:54 tskarzyn wrote:
Just lmao at some of the replies. Flash's play is "greedy", "stupid", "disappointing". His win record in SC2 proleague is among the very best, and he is the greatest BW player of all time for a reason. If you try to counter every possible build that has a chance of killing you, you will never have an edge. Flash goes for optimal play based on his reads, and while he occasionally loses silly games to bums like Stork this strategy works out well in the long run.

Stork's play was heavily weighted towards builds that do not require an early bunker, so Flash's late bunker was a good decision. Unfortunately SC2, especially sc2 protoss, is designed in such a way that one small error can insta lose games even if your opponent is horrible, and that is what happened this game. Stork rolled the dice and beat a far superior player with an easy to execute all in that was difficult to identify.


I disagree. Flash has rarely if ever looked like a top Terran in SC2. Any masters player can point out mistakes in virtually every game he plays, stuff you don't see from other top Terrans.

Flash has not proven he is a reliable Terran player in SC2.

You're making yourself look stupid. He had the most wins in proleague last season and made a heap of Code S groups of death. A 60% winrate in HotS vs top tier competition and being the ace of the best team in proleague and you don't think he's a top terran? I guess Bbyong is then because he's one of 3 T's in Code S along with all those other deserving players like Myungsik, Pet and Paralyze.


You're making yourself look stupid by spouting lies. He did not have the most wins in proleague, since you don't know, Maru and TY had more wins.

And BTW Flash road his TvZ which is world class for those wins. I gaurantee if he played TvT and TvP he would be middle of the pack Terran, that's why he can't cut it in individual leagues and tournaments.

I am not just talking about KR Code S. You want to tell me Flash is better than Polt, Bomber, Taeja, Maru, or even TY? I'm not saying Flash is a bad player, but you think hes top 5 terran in the world? No, he's not until he proves it. BW is irrelevant in a SC2 conversation. Sorry fanboy

Work on your comprehension before calling me a liar. Last season, Flash went 44-21 (in a league stacked with Protoss), TY went 26-26 and Maru didn't play. Considering the length of a season and that he beat out players like Rain and Innovation (at the peak of their powers) for MVP I don't see how you can say he's not reliable after that. He barely enters any individual leagues besides GSL and results in one cutthroat tourney during a period of Terrans struggling isn't enough to say he's inferior to the guys farming foreign WCS and lesser foreigner-filled tourneys. He's regularly picked ahead of Zest and TY for ace matches, for good reason. Even this year he's 3-0 in Ace matches during the worst period for T's since SC2's inception. The coaches know how reliable he is and they don't base their decisions on "oh but he hasn't won an individual tourney." Anyone who's followed him knows his priorities. He prepares and plays for his team first and individual leagues second.



Very fortunately for Flash he faced a Zerg in all of those ace matches. He gets absolutely thrashed by other terrans, a clear indicator that he is weaker than them, and by most protoss as well, something other top Terrans aren't having an issue with.

You seem very biased, let me enlighten you. Both TY and Maru have destroyed protoss in proleague. Polt, at IEM Cologne, put up the most impressive TvP performance of the year, taking out Stardust and Mana easily, Classic, Rain, and nearly HerO in the finals. Flash would have absolutely no chance in such a tournament at the moment.

Again, since you lack comprehension skills, I believe Flash is a great terran. But I stand by my belief that he is not currently top 5, in the list I made above. You can even throw other terrans like Innovation, Jjakji, maybe even more that would give Flash a run for his money any day of the week.

Honestly, Flash needs to show a lot more strength in TvT before he is elgible for the conversation. And more consistency vs Protoss and not lose to Stork 3 gate pressure and other questionable protoss like Sora who went 2-4 in round 1 and 0-1 and benched so far in Round 2.

I love TL posters who come out of the woodwork to insult people and start an argument but I don't mind proving you wrong. Scarecrow is a good name for you.
sorrowptoss
Profile Blog Joined June 2011
Canada1431 Posts
March 02 2014 02:58 GMT
#36
This was an excellent game and worthy of analysis. Nice post.
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
Last Edited: 2014-03-02 05:20:02
March 02 2014 04:01 GMT
#37
On March 02 2014 07:21 AnonymousSC2 wrote:
Show nested quote +
On March 01 2014 17:04 Scarecrow wrote:
On March 01 2014 14:48 AnonymousSC2 wrote:
On March 01 2014 14:19 Scarecrow wrote:
On March 01 2014 10:42 AnonymousSC2 wrote:
On March 01 2014 08:54 tskarzyn wrote:
Just lmao at some of the replies. Flash's play is "greedy", "stupid", "disappointing". His win record in SC2 proleague is among the very best, and he is the greatest BW player of all time for a reason. If you try to counter every possible build that has a chance of killing you, you will never have an edge. Flash goes for optimal play based on his reads, and while he occasionally loses silly games to bums like Stork this strategy works out well in the long run.

Stork's play was heavily weighted towards builds that do not require an early bunker, so Flash's late bunker was a good decision. Unfortunately SC2, especially sc2 protoss, is designed in such a way that one small error can insta lose games even if your opponent is horrible, and that is what happened this game. Stork rolled the dice and beat a far superior player with an easy to execute all in that was difficult to identify.


I disagree. Flash has rarely if ever looked like a top Terran in SC2. Any masters player can point out mistakes in virtually every game he plays, stuff you don't see from other top Terrans.

Flash has not proven he is a reliable Terran player in SC2.

You're making yourself look stupid. He had the most wins in proleague last season and made a heap of Code S groups of death. A 60% winrate in HotS vs top tier competition and being the ace of the best team in proleague and you don't think he's a top terran? I guess Bbyong is then because he's one of 3 T's in Code S along with all those other deserving players like Myungsik, Pet and Paralyze.


You're making yourself look stupid by spouting lies. He did not have the most wins in proleague, since you don't know, Maru and TY had more wins.

And BTW Flash road his TvZ which is world class for those wins. I gaurantee if he played TvT and TvP he would be middle of the pack Terran, that's why he can't cut it in individual leagues and tournaments.

I am not just talking about KR Code S. You want to tell me Flash is better than Polt, Bomber, Taeja, Maru, or even TY? I'm not saying Flash is a bad player, but you think hes top 5 terran in the world? No, he's not until he proves it. BW is irrelevant in a SC2 conversation. Sorry fanboy

Work on your comprehension before calling me a liar. Last season, Flash went 44-21 (in a league stacked with Protoss), TY went 26-26 and Maru didn't play. Considering the length of a season and that he beat out players like Rain and Innovation (at the peak of their powers) for MVP I don't see how you can say he's not reliable after that. He barely enters any individual leagues besides GSL and results in one cutthroat tourney during a period of Terrans struggling isn't enough to say he's inferior to the guys farming foreign WCS and lesser foreigner-filled tourneys. He's regularly picked ahead of Zest and TY for ace matches, for good reason. Even this year he's 3-0 in Ace matches during the worst period for T's since SC2's inception. The coaches know how reliable he is and they don't base their decisions on "oh but he hasn't won an individual tourney." Anyone who's followed him knows his priorities. He prepares and plays for his team first and individual leagues second.



Very fortunately for Flash he faced a Zerg in all of those ace matches. He gets absolutely thrashed by other terrans

Wow, way too prove me wrong with such hyperbole. Flash is 55% vs T. TY is 45%.

In this matchup Flash is getting "thrashed" in he's got a better winrate than Maru vs P (who you describe as destroying Protosses and having no problems). Colorful language aside your argument is largely bullshit. Please support your arguments with terms less subjective than "thrashing" and "destroying" and preferably some stats.

On March 02 2014 07:21 AnonymousSC2 wrote:
Show nested quote +
On March 01 2014 17:04 Scarecrow wrote:
On March 01 2014 14:48 AnonymousSC2 wrote:
On March 01 2014 14:19 Scarecrow wrote:
On March 01 2014 10:42 AnonymousSC2 wrote:
On March 01 2014 08:54 tskarzyn wrote:
Just lmao at some of the replies. Flash's play is "greedy", "stupid", "disappointing". His win record in SC2 proleague is among the very best, and he is the greatest BW player of all time for a reason. If you try to counter every possible build that has a chance of killing you, you will never have an edge. Flash goes for optimal play based on his reads, and while he occasionally loses silly games to bums like Stork this strategy works out well in the long run.

Stork's play was heavily weighted towards builds that do not require an early bunker, so Flash's late bunker was a good decision. Unfortunately SC2, especially sc2 protoss, is designed in such a way that one small error can insta lose games even if your opponent is horrible, and that is what happened this game. Stork rolled the dice and beat a far superior player with an easy to execute all in that was difficult to identify.


I disagree. Flash has rarely if ever looked like a top Terran in SC2. Any masters player can point out mistakes in virtually every game he plays, stuff you don't see from other top Terrans.

Flash has not proven he is a reliable Terran player in SC2.

You're making yourself look stupid. He had the most wins in proleague last season and made a heap of Code S groups of death. A 60% winrate in HotS vs top tier competition and being the ace of the best team in proleague and you don't think he's a top terran? I guess Bbyong is then because he's one of 3 T's in Code S along with all those other deserving players like Myungsik, Pet and Paralyze.


You're making yourself look stupid by spouting lies. He did not have the most wins in proleague, since you don't know, Maru and TY had more wins.

And BTW Flash road his TvZ which is world class for those wins. I gaurantee if he played TvT and TvP he would be middle of the pack Terran, that's why he can't cut it in individual leagues and tournaments.

I am not just talking about KR Code S. You want to tell me Flash is better than Polt, Bomber, Taeja, Maru, or even TY? I'm not saying Flash is a bad player, but you think hes top 5 terran in the world? No, he's not until he proves it. BW is irrelevant in a SC2 conversation. Sorry fanboy

Work on your comprehension before calling me a liar. Last season, Flash went 44-21 (in a league stacked with Protoss), TY went 26-26 and Maru didn't play. Considering the length of a season and that he beat out players like Rain and Innovation (at the peak of their powers) for MVP I don't see how you can say he's not reliable after that. He barely enters any individual leagues besides GSL and results in one cutthroat tourney during a period of Terrans struggling isn't enough to say he's inferior to the guys farming foreign WCS and lesser foreigner-filled tourneys. He's regularly picked ahead of Zest and TY for ace matches, for good reason. Even this year he's 3-0 in Ace matches during the worst period for T's since SC2's inception. The coaches know how reliable he is and they don't base their decisions on "oh but he hasn't won an individual tourney." Anyone who's followed him knows his priorities. He prepares and plays for his team first and individual leagues second.


and not lose to Stork 3 gate pressure and other questionable protoss like Sora who went 2-4 in round 1 and 0-1 and benched so far in Round 2.

I love TL posters who come out of the woodwork to insult people and start an argument but I don't mind proving you wrong. Scarecrow is a good name for you.

How about Bomber losing a Bo3 to Arthur...... Seriously every Terran has ugly losses to Protoss now and again. Stork mindgamed him, it happens.

Calling Sora a questionable Protoss just shows how ignorant you are. He's 80% vs T and got silvers in both WCG Korea Qualifiers and the World Finals, holding his own vs guys like Soulkey and Parting. Clearly a scrub -.-

I'm hardly coming out of the woodwork, you must be new here. I post regularly and when I see bullshit I'll call people out on it. Flash may or may not be top 5 but at least make your argument objective and fact-based.
Yhamm is the god of predictions
B-rye88
Profile Joined October 2013
Canada168 Posts
March 02 2014 04:34 GMT
#38
Just wanted to post to say I appreciate the content and look forward to more.

Corazon
Profile Blog Joined November 2011
United States3230 Posts
March 02 2014 06:55 GMT
#39
On March 02 2014 13:34 B-rye88 wrote:
Just wanted to post to say I appreciate the content and look forward to more.


Thanks :D
I plan to do the next article on State's debut in Proleague, so I will write the next one after that game (unless its like a cannon rush or something) ^^
Grubby's #1 Fan
phyren
Profile Blog Joined October 2009
United States1067 Posts
March 02 2014 09:22 GMT
#40
I'd like to add a few things; especially since so many people are trying to oversimplify this game by making insulting statements about Flash, stork, or protoss in general.

1. Flash lost his original reaper to the msc. I believe this is simply a mistake on flashes part, but it is questionable how much it mattered. As the op pointed out, stork had made an early stalker at the same time as the msc to deny scouting. Flash would have gotten more if he were willing to suicide the original reaper for a later scout, but even then there would be some luck dependence on how far he got and to what areas. As it was, he didn't even see the natural go up.

2. Flash made a second reaper to try to scout. This second reaper suicided in order to see only the natural expansion nexus (not the area around the minerals). This second reaper delays his unit production and infrastructure slightly. More importantly, the second reaper saw most of the natural, but not the important part, that is the 2 gates behind the natural minerals.

3. Most protoss going for this 3 gate before tech build would not place their extra gates behind the natural minerals. Several considerations go into this. The first several buildings usually go into creating a wall at one end of the main base minerals in order to prevent the first reaper from making a loop around them. This was not needed after flash lost his first reaper. The first reaper also usually sees the first few pylons placed, and this allows the terran to know prime positions to be scanned. Again, flash did not get this due to his initial reapers death. This came back to hurt him as his second reaper saw most of the natural, and so he chose to scan the main in order to reveal a greater total area rather than the sliver of ground by the natural minerals.

4. Although stork was not exactly all-in with this build, it is a real investment. Had the defenses been in place for Flash, even if Stork did not choose to use his warp ins, he still would have his tech greatly delayed, making it hard for him to both take a reasonably timed third and deal with the initial medivac timing of flash as well as delaying any potential scouting he could do of Flash's base. This was a cleverl risk that Stork took, and it paid off hugely.
peidongyang
Profile Joined January 2009
Canada2084 Posts
March 02 2014 09:56 GMT
#41
pew pew, pew pew pew!!!
the throws never bothered me anyway
peanuts
Profile Blog Joined May 2012
United States1225 Posts
March 03 2014 18:57 GMT
#42
Great write up. Really nice to see the mind games explained so clearly. When I saw the MsC, WG, and a Stalker all start at once, I realized that there was going to be early aggression. But you explained that so much better.

Hope to see some more in the future! :D
Writer"My greatest skill is my enjoyment of the game" - Grubby | @TL_Peanuts
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