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[G] PvT Kracen's 4 Oracles - Page 3
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Kracen
United Kingdom59 Posts
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Sogetsu
514 Posts
A friend of mine is using this build and now I lost almost all the TvP even early game, because I don't spam things like idiot and really 4 Oracles are devastating, I got shocked many times seeing my Marines dying or even scouting it and watch how they kill all before the Turrets shut them down... The last time he destroyed my AddOns so he delayed all, and after the Oracles he goes for few Phoenixes and then Templars/Colossi, so most of my counterdrops are getting hunted, specially when he uses Revelation over and over >_< Also he builds the Stargate not so much like a Proxy but mostly outside his base on his 4th or near the 3rd, so I usually miss it and catch me off guard =/ I won few times but it was mostly because his mistakes on multitask instead my own gameplay I think the worst part is that he likes to push me early with Stalker and MotherCore, so it is more difficult to establish my Natural down, and kills me some Marines or SCV with the MotherCore if I missmicro something or got behind on macro for just few seconds pumping Marines -_- | ||
Seraphim_EU
14 Posts
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-MoonLight-
3 Posts
My only problem I see is that your tech is REALLY behind. I always seem to lose to the "2 medivac" timing. And without collosi in fair amount of numbers you can't really hold. You assume that you'll do "damage" with the oracles. But if defended like you said you said you pick off scv from starport or gas or factory. This will delay only so much. However, protoss have spent 600 gas, later expansion thus later 3/4 gas, which results in a really late collosi or templar tech. Assuming you delayed his push for about a minute. At the 11 mark I don't think you'll have enough collosi or gateway units to hold off a push. I am not the highest rank player, but that's my 2 cents. You claim that Protoss will do DAMAGE, and that Naruto isn't respecting that, but you seem to not put into account that what if "not enough damage is dealt." Now once again I'm plat and I don't have the highest game sense or knowledge, but we are all "assuming" including you and Naruto, I think the build is great, but if you refer to SPECIFIC replays showing terran defending, but you still doing enough damage and holding a push, I think you'll provide more "evidence" for these claims. | ||
Kracen
United Kingdom59 Posts
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Sogetsu
514 Posts
The only times I was able to win where when he failed on macro because lack of multitask, but often that doesn't happen and I lost the "timing" when you are supposed to dealt damage to the Protoss, and he already gets enough Gates and Colossi/Templar to make the game painfull for me. This is like a good build order but doesn't make you a good player. If you lack of skill, there will be a point where you won't be able to apply it to high level players. Like a Bronze 4 Gating on WoL, a Platinum would be able to stop it no matter what because the difference on multitask and Micro, not because the build is "for low level" but because the build requires more skill "for high level" I simply throw games away after few minutes because I wasn't able to do anything with Revelation on me over and sometimes Phoenixes scouting around. | ||
Kracen
United Kingdom59 Posts
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cythaze
830 Posts
Also with the nerf to hellbats the hellbat/marauder heavy timings in the midgame are weaker/delayed which gives you plenty of time for a transition into robo or templar play | ||
Sogetsu
514 Posts
That is exactly why my friend is using it, to be a better player overall and because it fits his playstyle, but it is not like you will do good with it against any high level player if your level is a lot lower overall. So if you win a lot with the build and then start to lose against high level players, just keep practicing and become better, don't think "It only work against lower league players but not on Diamond or Masters" It was my bad when trying to expose that, sorry. | ||
Kracen
United Kingdom59 Posts
On August 10 2013 00:52 Sogetsu wrote: No no no, don't misunderstand me Kracen lol, obviously the build makes you increase your skill level because you NEED to be good to use it. What I tried to say is that you won't be a good player just because you won few games using that build. That is exactly why my friend is using it, to be a better player overall and because it fits his playstyle, but it is not like you will do good with it against any high level player if your level is a lot lower overall. So if you win a lot with the build and then start to lose against high level players, just keep practicing and become better, don't think "It only work against lower league players but not on Diamond or Masters" It was my bad when trying to expose that, sorry. So what you're saying is, its not like a gimicky build that you can abuse against people of higher leagues and still win, its a build which rewards high level play and encourages progression in skill? | ||
Sogetsu
514 Posts
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Crownlol
United States3726 Posts
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Sleet
United States139 Posts
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skorched
United States81 Posts
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Kracen
United Kingdom59 Posts
On October 03 2013 11:16 the.toninator wrote: Did WhatAmI teach you this? Check out the date of the first post and also the date of the original replay. This build is entirely (as far I am aware at least) my design On October 03 2013 11:57 skorched wrote: Been stinking it up in pvt lately, used to love the turtle style with a lil warp prism action. Does this transition to Phoenix/Colossus well? Gonna give this a shot regardless! Thx for build! Personally I find this build is better suited to a Colossus/HT transition and with later Phoenix's simply due to the strength that a 2 base SCV pull (assuming you did minimal damage) can do against it. However if your damage was crippling to them then I find no issue with any transition as long as it is functional. | ||
monomo
Germany150 Posts
4 oracles are really good against his 8 marines he tried to defend his mineral line with (turret was in construction ![]() All in all I like the idea, gonna mess around a little bit | ||
moskonia
Israel1448 Posts
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Kracen
United Kingdom59 Posts
On October 05 2013 05:09 moskonia wrote: Tried it in the patch map, really awesome style, I could see this easily becoming standard if the patch goes through. When I saw the potential patch changes I knew this would become far stronger than it already is. It just seems I prepared the style way in advance. | ||
ensign_lee
United States1178 Posts
On October 05 2013 05:32 Kracen wrote: When I saw the potential patch changes I knew this would become far stronger than it already is. It just seems I prepared the style way in advance. Haha yeah. I saw the patch notes and immediately though two things 1) This is going to be awesome and 2) oh crap, this means that turret in mineral line will become more standard. crap. | ||
Kracen
United Kingdom59 Posts
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