i was just describing the method simply for those not watching the video or still confused.
Faster warp in hotkey trick - Page 2
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hearters
Singapore224 Posts
i was just describing the method simply for those not watching the video or still confused. | ||
Gemini_19
United States1217 Posts
On June 21 2013 10:19 hearters wrote: sorry i don't play protoss much. what does the warp in (default W) key do? i was just describing the method simply for those not watching the video or still confused. Oh oh I thought you were saying that what you said was a different way to do it. W simply selects all warp gates, so it's just more convenient to use that key to do the warp in as well so that way it's just W, shift + Z, and hold W to spam out a shitton of zealots. | ||
cabal]
Belgium37 Posts
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iKill
Denmark861 Posts
On June 18 2013 08:25 deadmau wrote: Can someone please explain this a bit further? What is the Unit Mangement key? What does it normally? How does changing this key to also be W help with warping in units? I normally just hit W, then hold down the unit hotkey, s for stalkers, z for zealots, etc...then proceed to spam click as fast as I can or money will allow. I'm slow, sorry. Watch the video. Seriously... | ||
hearters
Singapore224 Posts
On June 22 2013 17:20 cabal] wrote: If you understand the use of the shift key in games it is self understandable that you can use shift to issue more commands. No offense but if you just figured that out now that's pretty weak. Im not even a tos player but I know that shift works with warpins and also with mules and many other stuff. It's noting new. it's the holding a key to spam units instead of clicking, rather than the use of shift, which is being proposed in this thread. anyhow, I've been doing more testing and research on doing this versus spamming clicks and this just saves on doing lots of clicking if you find that tiring or painful. speed wise there's no real difference until you have like more than fifteen warp gates and you're only warping in one type of unit. mechanically speaking, it's good practice to click the exact number of units you need at exactly where you want them. | ||
Gemini_19
United States1217 Posts
On June 22 2013 18:52 hearters wrote: it's the holding a key to spam units instead of clicking, rather than the use of shift, which is being proposed in this thread. anyhow, I've been doing more testing and research on doing this versus spamming clicks and this just saves on doing lots of clicking if you find that tiring or painful. speed wise there's no real difference until you have like more than fifteen warp gates and you're only warping in one type of unit. mechanically speaking, it's good practice to click the exact number of units you need at exactly where you want them. Exactly, it's mostly useful for mass warp ins of zealots in late game situations in the heat of battle. It can also be used for really fast stalker warp ins etc. for 2 base all ins. The cool thing about this tho is that you can still do the old precise method as well for the more important units like sentries and HT's or when you don't need a shitton of units. | ||
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