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[G] Patrol Splitting: Zerglings vs Mines and more - Page 3

Forum Index > StarCraft 2 Strategy
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HDRhineland
Profile Joined August 2012
Germany20 Posts
June 11 2013 15:03 GMT
#41
Though I still prefer manual splitting, this is awesome!
DenTenker
Profile Blog Joined March 2013
United States606 Posts
June 11 2013 16:01 GMT
#42
This is great advice. Looks like I will be using it basically in every game now.

Thanks!
If your all in didn't work, you didn't pull the workers.
FOREIGN735
Profile Joined May 2013
Germany11 Posts
June 11 2013 16:12 GMT
#43
awesome videos big thx
hearters
Profile Joined May 2013
Singapore224 Posts
Last Edited: 2013-06-11 18:06:16
June 11 2013 18:01 GMT
#44
Uploading another video of lings vs widow mines and going to sleep. (It should be ready in a couple of minutes if you can't yet see it)

After more testing, I think that the best uses of this is ling/bling:
1. counterattacking light mine-centric base defense
2. attacking sieged up tanks in base without bio
3. roaming the map with zerglings

The video shows scenario 1. Note the bend in pathing caused by approaching the ramp at an angle. The results are even more pronounced when approaching the wall choke straight on.

Note that it is still more efficient to split manually by sending a few lings in front, drawing the mines and checking for any still active mines, then sending a few more lings to activate those remaining mines, before sending the rest. This method trades cost efficiency for requiring less attention and micro, but is still clearly superior to sending in all the lings directly.
Research: 1. Creep Spread Trick 2. Patrol Splitting Zerglings 3. Multiple Queen Production 4. Organised Creep Spread 5. Select Larvae/Morph Unit Rapidfire
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