On April 29 2013 12:04 HEYALEX wrote: Funnily enough, I think mech in tvp is now more viable than in tvz.
Really? I have a 80% winrate in TvZ but only 40% in TvP at mid-Master level when going mech. I find it almost impossible to beat Protoss in a straight up game with mech, their army are just as strong as yours, maybe stronger, + more mobile.
i somewhat have the same (apart from the mid master level ^^)
Really wanna see how the mech will be explained here. Looking daily
Yeah really sorry, i know i'm late, basically my schedule got all fucked up due to the fact i had to work the whole weekend :'(
On April 29 2013 12:04 HEYALEX wrote: Funnily enough, I think mech in tvp is now more viable than in tvz.
Really? I have a 80% winrate in TvZ but only 40% in TvP at mid-Master level when going mech. I find it almost impossible to beat Protoss in a straight up game with mech, their army are just as strong as yours, maybe stronger, + more mobile.
Are you going hell bat Tank? My winrate at top 8 Masters is ~80%. My army comp is Thor Hellbat Ghost Banshee/Viking. more immortals = more banshee, more collosi = more vikings. Against Sky toss more vikings+ravens and fewer ghosts. Banshee harass hellbat drops.
On April 29 2013 12:04 HEYALEX wrote: Funnily enough, I think mech in tvp is now more viable than in tvz.
Really? I have a 80% winrate in TvZ but only 40% in TvP at mid-Master level when going mech. I find it almost impossible to beat Protoss in a straight up game with mech, their army are just as strong as yours, maybe stronger, + more mobile.
Are you going hell bat Tank? My winrate at top 8 Masters is ~80%. My army comp is Thor Hellbat Ghost Banshee/Viking. more immortals = more banshee, more collosi = more vikings. Against Sky toss more vikings+ravens and fewer ghosts. Banshee harass hellbat drops.
Dunno, I think against less skilled players, mech vs zerg is a lot stronger than mech vs protoss (keyphrase being less skilled players). At least that is my experience (in particular because of the strong one base tactics).
So, i'm uploading the second VOD right now, but it seems i can't finish it (have to do it from school, since it would take litterally 3 days from my place), so what'll do is to upload this one (TvP mech changes in HOTS) and the 3rd one (TvZ mech, doing it this WE) on Monday !
On April 29 2013 12:04 HEYALEX wrote: Funnily enough, I think mech in tvp is now more viable than in tvz.
Really? I have a 80% winrate in TvZ but only 40% in TvP at mid-Master level when going mech. I find it almost impossible to beat Protoss in a straight up game with mech, their army are just as strong as yours, maybe stronger, + more mobile.
Are you going hell bat Tank? My winrate at top 8 Masters is ~80%. My army comp is Thor Hellbat Ghost Banshee/Viking. more immortals = more banshee, more collosi = more vikings. Against Sky toss more vikings+ravens and fewer ghosts. Banshee harass hellbat drops.
Might you have any replays of straight-up games where you don't win by being ahead via indirect methods? 80% is a huge claim; even HTOMario's worst mech matchup is TvP I believe (around 50%).
02 (English) Talking about mech TvP in HOTS First "general" VoD about TvP, i have 4 more VOD (2 french about TvP and TvZ, english one about TvZ, english one about the poll) but i can't upload them since the school's connection is failing today (so i have to restart the upload each time, and it doesn't have the time to complete, i'll reduce a bit the files' size and redo it tomorrow).
So, right now : -There is a poll in the main post about what should i do in terms of english casting, i'll keep it for a week or two so i can see what people prefer (basically, suffer from my shitty accent while i work on it, or reading english subtitiles), complete it so i can know what most people prefer plz ! -Do not hesitate to say anything than can help me improve my cast. These are the first times i do "casting", which is kind of harder than streaming with commentary in my opinion, and i know that this is kind of shitty at the moment but i really want to improve. Of course don't go into insults/agressive stuff (that may sounds stupid to say this, but well, when streaming i remember getting a few angry "ZOMG U SPEAK ENGLISH LIKE SHIT FRENCH FAG", and i clearly prefer constructive stuff, especially since i will often ask some things to people who give me feedbacks in order to improve as fast as possible... even if it's true that i have a shitty accent right now)
Also, i know i'm rather vague in my casts right now, the problem is that -HOTS is quite young, most builds/timings aren't known yet -I only use my games (and i don't have a lot of these since i forgot to save most "good" games these last weeks from lan/internal tn) right now, so it's hard to find several games that fit a set theme and i have to use "general" games. This aspect should improve over time ,but if i can't find enough of my games, i'll modify a bit how i choose games to cast and uses other's people games in order to talk about specific things (like doing a little VOD to talk about "how to defend this", using a few games from differents people to show differents openings/reactions). This is also the main reason my 1st replay pack is slightly delayed --'
After having watched that, don't you harrass at all? Wouldn't that be very advantageous to force fx. static defenses. I mean in that game you were so passive I feel the toss didn't really need to attack you at all, and that was probably his biggest mistake, trying to engage your army rather than just prevent the 4th and get a lead where he could eventually wear you down.
I'm wondering, do you actually have a plan to engage the toss? Since you hit 200/200 and just waited until he attacked you... If he hadn't would you have pushed out?
So you think the most optimal composition vs P is hellbat/tank/ghost now? Also Lynna while the vods are good for entertainment and seeing games if you plan to make a new mech TvP guide perhaps you can do it in text form? I'm having a bit of trouble understanding a lot of the dialogue. It IS a good video, but it's hard to understand.
No i usually do not harass at all, and i don't often try to push out.
For example in this situation , i knew the protoss was preparing an air switch... but ALREADY maxed : it means it has to loose stuff in order to get his air units, meaning we have to fight, so i just waiting in my base in order to have a better position for the fight, forcing him to choose between replenishing with gateways/robo units (crushed by my tanks thors hellbats ghosts army) or air (allowing me to A move in his base and destroy him while he tries to accumulate these air units.)
@DemigodcelpH : Yes, with some air (usually 1 port with techlab making whatever is needed : you don't need mass vikings imo until air battles/4 bases when you add at least 1 reactor port) and thors.
Yes, i plan to do a text guide, but this will not come until some time, since i need to make a new viable strat for the whole game, will probably take me at least a few more weeks. Until that you'll have to deal with VoDs, and for that ,don't forget the poll in the main post !
Just one thing I'd say about your latest video Lynna is when recording you might want to turn your game volume down, sometimes (especially with scans going on) it's really hard to hear you. ^^
On May 10 2013 23:35 Qikz wrote: Just one thing I'd say about your latest video Lynna is when recording you might want to turn your game volume down, sometimes (especially with scans going on) it's really hard to hear you. ^^
Yeah i realised that in some videos i forgot to put it lower . . i guess i'll just keep playing with low sound even when not casting so i'll not forgot to turn it down :D
Thank you for the vods Lyyna, I have not gotten the chance to watch everything yet but I like what I have seen so far! Keep them coming and don't worry too much about your English, it's understandable in my opinion
On May 10 2013 23:35 Qikz wrote: Just one thing I'd say about your latest video Lynna is when recording you might want to turn your game volume down, sometimes (especially with scans going on) it's really hard to hear you. ^^
This! Your english is just fine but the game volume is too loud and sometimes I miss what you're saying. I'm 5minutes into the video, will give feedback when I'm done.
EDIT: Finished watching. Very good video, but since english is not my first language and the sound was very loud I missed a lot of what you were saying . The Turret advice was very good, I often forget those.
You play a more passive style than I do, pretty interesting . I usually play a more "mobile" (lol) style with Thor/Hellbat and 5~6Tanks, I usually push when 2-2 finishes (I get double armory @ 8:30) but I'm finding very hard to fight against MASS Swarm Hosts (like 20 or more). What I'm trying to do is expand more agressively and do the air switch sooner against Swarm Hosts but I'm still about 50-50 doing that. How do you fight mass swarm hosts?
On May 11 2013 08:24 BhostGuster wrote: You play a more passive style than I do, pretty interesting . I usually play a more "mobile" (lol) style with Thor/Hellbat and 5~6Tanks, I usually push when 2-2 finishes (I get double armory @ 8:30) but I'm finding very hard to fight against MASS Swarm Hosts (like 20 or more). What I'm trying to do is expand more agressively and do the air switch sooner against Swarm Hosts but I'm still about 50-50 doing that. How do you fight mass swarm hosts?
Other than that, very good thread in general.
Usually versus mass SH, i'll focus mainly on tanks at first , in order to hold a solid position without losing anything to locusts, then ravens (i often use 1 TL starport making ravens/banshees in midgame, depending of the gas i have), using SM (and any remaining banshees) in order to snipe SH. I don't think the mass air switch is a good idea, except if he goes SH when you have like 4 or 5 bases, in this case you can land like 4 port and mass ravens/BC, but you'll still need at least 8-10 tanks in order to fight locusts without much loss
On May 11 2013 08:24 BhostGuster wrote: You play a more passive style than I do, pretty interesting . I usually play a more "mobile" (lol) style with Thor/Hellbat and 5~6Tanks, I usually push when 2-2 finishes (I get double armory @ 8:30) but I'm finding very hard to fight against MASS Swarm Hosts (like 20 or more). What I'm trying to do is expand more agressively and do the air switch sooner against Swarm Hosts but I'm still about 50-50 doing that. How do you fight mass swarm hosts?
Other than that, very good thread in general.
Usually versus mass SH, i'll focus mainly on tanks at first , in order to hold a solid position without losing anything to locusts, then ravens (i often use 1 TL starport making ravens/banshees in midgame, depending of the gas i have), using SM (and any remaining banshees) in order to snipe SH. I don't think the mass air switch is a good idea, except if he goes SH when you have like 4 or 5 bases, in this case you can land like 4 port and mass ravens/BC, but you'll still need at least 8-10 tanks in order to fight locusts without much loss
Most zergs will have a few hydras and an overseer with their SHs, or sometimes they'll even put up spores up near the SHs if the creep spread allows it. I guess I'll try increasing the Tank count.
I'm a platinum protoss and I had a game last week where the terran only made thors and mines, like 50% thors 50% mines or something like that. I didn't scout well so I didn't really know what to expect and went for a wierd mix of HTs and Immortals and lost my army to his push, then I played from behind and his repop was big. He was scanning to kill the obs and i was trying to storm his mines. Macro wise I was good before that push in my opinion. He made his push with 3 factories when I watched the replay, then made more. The push was at a standard medivac timing push. What do you think of this thors mines mix ? Is is something that only works because it's not usual and platinum don't scout well, and that would get destroyed to immortals out of 2 robos, or something that has inner power that should be explorated more ?