Also, how exactly does the new thor work and whats it strong/weak against specifically? Obviously thor is good vs air but apparently its ground mode is solid too, so I'm not sure what I should do vs compositions with multiple thors.
[D] "Mech it happens", Lyyna mech thread 2.0 - Page 2
Forum Index > StarCraft 2 Strategy |
S7EFEN
86 Posts
Also, how exactly does the new thor work and whats it strong/weak against specifically? Obviously thor is good vs air but apparently its ground mode is solid too, so I'm not sure what I should do vs compositions with multiple thors. | ||
Cyro
United Kingdom20275 Posts
at high master (currently 300ish master) Lvl on the EU server Wha? I'm 1100 master and awful (seriously, would go 1-5 in a BO9 with any high master) | ||
Targe
United Kingdom14103 Posts
On April 27 2013 13:02 Cyro wrote: Wha? I'm 1100 master and awful (seriously, would go 1-5 in a BO9 with any high master) That means 300th position on sc2ranks or whatever, not points. | ||
Taefox
1533 Posts
On April 27 2013 11:34 Rhuubarb wrote: Making it armored would be a massive nerf to it in terms of mech play. At the moment their best use as part of the mech army (not hellbat drops) is to tank/force-field things that wreck tanks such as marauders and immortals. Making them armored would completely remove that and you would be better off using hellions in those situations. Also I don't see why it not being healed by a medivac means it has to be armored? One reason it's being healed by medivac is because of bio type. Making it armored would be a nerf to mech, but huge buff to Marine - MMM as well, since u can use 100 mineral units to tank the shit out of banelings for marine | ||
padfoota
Taiwan1571 Posts
On April 27 2013 17:29 Porishan wrote: One reason it's being healed by medivac is because of bio type. Making it armored would be a nerf to mech, but huge buff to Marine - MMM as well, since u can use 100 mineral units to tank the shit out of banelings for marine Marauder. Two marine. Hellion. Hellbat. Depot forcefield | ||
vBr
Sweden193 Posts
On April 27 2013 13:02 Cyro wrote: Wha? I'm 1100 master and awful (seriously, would go 1-5 in a BO9 with any high master) Thats crazy talk. No way I'd drop a game to a 1,100 (1600 too) | ||
vBr
Sweden193 Posts
On April 27 2013 17:29 Porishan wrote: One reason it's being healed by medivac is because of bio type. Making it armored would be a nerf to mech, but huge buff to Marine - MMM as well, since u can use 100 mineral units to tank the shit out of banelings for marine Well.. Marauders are armoured and any Zerg above Diamond actually micros their banelings. Also Hellbats are slow so they'd quite easily run around them in most situations. I agree though that armoured Hellbats would make mech impossible to play TvP. | ||
Dan26
Australia239 Posts
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Targe
United Kingdom14103 Posts
On April 27 2013 08:08 DemigodcelpH wrote: What guide? This is a compilation post for posts already made. This will be a compilation for HoTS stuff, which is new, compared to the WoL stuff, which is old. Various mech guides in every MU Close enough to a guide for me. | ||
Juice!
Belgium295 Posts
I'm interested to see how you deal with this! Looking forward to more content and i'm going to follow this thread very closely! ♥ | ||
Hatsu
United Kingdom474 Posts
Please give us some good TvP tips! | ||
Lyyna
France776 Posts
On April 27 2013 20:06 Hatsu wrote: I am a 800 points diamond terran (for whatever it's worth) and while I feel I have a good grasp of mech TvT and TvZ, I struggle terribly against protoss. Please give us some good TvP tips! yeah, TvP is the first guide im going to make, and the 1st vod will be done soon (should have done it yesterday but had to work... and today too T.T) | ||
Hatsu
United Kingdom474 Posts
On April 27 2013 23:52 Lyyna wrote: yeah, TvP is the first guide im going to make, and the 1st vod will be done soon (should have done it yesterday but had to work... and today too T.T) Thank you Lyyna, I certainly look forward to it ![]() | ||
Qikz
United Kingdom12022 Posts
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terriBean
Canada75 Posts
On April 27 2013 17:31 padfoota wrote: Marauder. Two marine. Hellion. Hellbat. Depot forcefield gas, can't tank, can't tank, can't move, protoss ability | ||
HEYALEX
United States21 Posts
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bakemono
11 Posts
It's a free win for me. | ||
MockHamill
Sweden1798 Posts
On April 29 2013 12:04 HEYALEX wrote: Funnily enough, I think mech in tvp is now more viable than in tvz. Really? I have a 80% winrate in TvZ but only 40% in TvP at mid-Master level when going mech. I find it almost impossible to beat Protoss in a straight up game with mech, their army are just as strong as yours, maybe stronger, + more mobile. | ||
LoStraniero
Italy8 Posts
Thanks and can't wait for your guides. Cheers | ||
Juice!
Belgium295 Posts
On April 29 2013 17:56 MockHamill wrote: Really? I have a 80% winrate in TvZ but only 40% in TvP at mid-Master level when going mech. I find it almost impossible to beat Protoss in a straight up game with mech, their army are just as strong as yours, maybe stronger, + more mobile. i somewhat have the same (apart from the mid master level ^^) Really wanna see how the mech will be explained here. Looking daily ![]() | ||
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