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My "Gosu" Terran hotkeys. - Page 2

Forum Index > StarCraft 2 Strategy
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Prev 1 2 All
GaNgStaRR.ElV
Profile Blog Joined May 2010
Canada535 Posts
March 28 2013 04:28 GMT
#21
how is minimaps faster? u take ur eyes and mouse handoff the screen and need to find the drop. rather than just 2 clicks.
GaNgStaRR.ElV
Profile Blog Joined May 2010
Canada535 Posts
March 28 2013 04:29 GMT
#22
and you also cant stim/medivac speed/get in the drop without first selecting units....
iamhope
Profile Joined September 2010
Afghanistan51 Posts
March 28 2013 14:02 GMT
#23
agree with the sound part, but disagree on minimap using..
Hotkeys on drops helps so much!! And the best thing is that you feel the difference at the same day.
yae
GaNgStaRR.ElV
Profile Blog Joined May 2010
Canada535 Posts
March 28 2013 14:12 GMT
#24
On March 28 2013 23:02 iamhope wrote:
agree with the sound part, but disagree on minimap using..
Hotkeys on drops helps so much!! And the best thing is that you feel the difference at the same day.


Yeah I sometimes play with blaring music for this effect.
Kaitlin
Profile Joined December 2010
United States2958 Posts
March 28 2013 16:40 GMT
#25
On March 28 2013 08:05 Hollandrock wrote:
I use completely custom hotkeys where I never move to the right of the G button on qwerty.
One tip that helps me in gameplay as well as ergonomically, I keep my Engineering bays on the same hotkey as all my ccs. This allows you to check on your upgrades every time you want to build SCV's. Unfortunately this does not work for zerg when you have built a lair or a hive as the evos get stuck between your hatcheries, but for terran and protoss it is very useful.


I don't know how you have your Zerg hotkeys organized, but if you have your injecting queens together in a control group, you can put your upgrade buildings there too. It has the same effect as with Terran and Protoss having them with CCs and Nexuses. They will always come after the queens and none of the Zerg upgrade buildings have rally points, so they won't be affected by any Queen movement orders.
Gianttt
Profile Blog Joined November 2011
Netherlands194 Posts
March 28 2013 16:47 GMT
#26
On March 28 2013 13:14 Slayer_Chessi wrote:
btw start playing without sound, it will boost your skill too, its easy after a moment, i dont use sounds at bw , sc2 or dota anymore, and now i see drops before "ure under attack"


I agree on this part. Practicing without sound gives you more focus (also gets you to look more on the minimap). And when you play with sound in a more import game it will defenitely benefit.

But about your previous post what is the benefit of this? I tried controlling my army without hotkeys (which some players do) and than I went back to my usual hotkeys and defenitely that the hotkey usage was more benefitial for my play.

Winners: It is difficult, but it's possible.
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2013-03-28 16:54:35
March 28 2013 16:50 GMT
#27
On March 27 2013 21:17 Everlong wrote:
In my experience, the simpler your hotkeys are, the more you get out of your game, unless you are really dedicated progamer that knows exactly what is he doing.

So for the most common settings, I use this:

1 - main army (MMM or mech units)
2 - supprot/air (viking/raven)
3 - specialized units (ghost/mine)
4 - all production
5 - all ccs
6 - all upgrades

f-keys for first 3 bases, done.

That sounds about right. Very nice and solid hotkey setup.

On March 28 2013 13:13 Slayer_Chessi wrote:
if u want to get better, stop using hotkeys for drops and use minimap its much faster

And I agree with this too.
Get rid of the "all the usable things are hotkeyed" mindset, it's convenient at first, but also limiting. You'll find yourself able to do much much more at the same time. Minimap access speed, precision and comfort are essential tools to good multitasking. In fact, few top Terrans (like, the top Code S ones) use control groups when they drop several places at the same time.
iamhope
Profile Joined September 2010
Afghanistan51 Posts
March 28 2013 17:00 GMT
#28
On March 29 2013 01:47 Gianttt wrote:
Show nested quote +
On March 28 2013 13:14 Slayer_Chessi wrote:
btw start playing without sound, it will boost your skill too, its easy after a moment, i dont use sounds at bw , sc2 or dota anymore, and now i see drops before "ure under attack"


I agree on this part. Practicing without sound gives you more focus (also gets you to look more on the minimap). And when you play with sound in a more import game it will defenitely benefit.

But about your previous post what is the benefit of this? I tried controlling my army without hotkeys (which some players do) and than I went back to my usual hotkeys and defenitely that the hotkey usage was more benefitial for my play.


I feel that tvz is better not to use hotkeys.

In that way you can spread easily, send some scout marines in front, assembly your tanks in different positions, do drops with more ease..


if you have all in different ctrl groups, they will clump, if you send few units infront you have to take out from group, and all that shit takes time...


but tvp you need hotkeys! lol
yae
GaNgStaRR.ElV
Profile Blog Joined May 2010
Canada535 Posts
March 28 2013 17:18 GMT
#29
On March 29 2013 02:00 iamhope wrote:
Show nested quote +
On March 29 2013 01:47 Gianttt wrote:
On March 28 2013 13:14 Slayer_Chessi wrote:
btw start playing without sound, it will boost your skill too, its easy after a moment, i dont use sounds at bw , sc2 or dota anymore, and now i see drops before "ure under attack"


I agree on this part. Practicing without sound gives you more focus (also gets you to look more on the minimap). And when you play with sound in a more import game it will defenitely benefit.

But about your previous post what is the benefit of this? I tried controlling my army without hotkeys (which some players do) and than I went back to my usual hotkeys and defenitely that the hotkey usage was more benefitial for my play.


I feel that tvz is better not to use hotkeys.

In that way you can spread easily, send some scout marines in front, assembly your tanks in different positions, do drops with more ease..


if you have all in different ctrl groups, they will clump, if you send few units infront you have to take out from group, and all that shit takes time...


but tvp you need hotkeys! lol


In the situation you describe I stop using hotkeys. For example I will use 1 and 2 to get my marines and tanks to the edge of the creep, obv you need to split by boxing stuff. Aside from that I will only use the hotkey when the opponent charges and i need to stim, if i need to target fire with tanks, or when the opponent retreats and I want to move forward again.
Slayer_Chessi
Profile Joined January 2013
Czech Republic30 Posts
April 03 2013 23:32 GMT
#30
On March 28 2013 23:02 iamhope wrote:
agree with the sound part, but disagree on minimap using..
Hotkeys on drops helps so much!! And the best thing is that you feel the difference at the same day.



Sorry for the late reply! The thing is, you need to get used to click minimap more then just tap twice the hotkey. U can believe Bisu in this, its faster (2 clicks against 2 press, and you dont need the set-up hotkeying) and it dont limit you like if u have for example 3 hotkeys for drops u will never be able to do 4 and such. And i thing it makes your head more clear, when u dont need to thing : my 4-drop is the top one, 5-drop is here and 6 drop is in main.

But its up to you what u like playing with. I for example use different hotkey for tech lab rax , and for reactor rax, just because its comfortable for me. Even when i build only marines i build them on 2 hotkeys :D
Thewhiteman
Profile Joined March 2013
France5 Posts
Last Edited: 2013-04-04 08:34:35
April 04 2013 08:29 GMT
#31
The base of my hotkeys is standart :
I'm using F1 to F5 to cam keys,
A to attack, Q to patrol, S to stop, F to hold, F to lift off building
W to idle worker, alt to all army.

For ebay & armory : A, E, R, S, D grid style

Rax : A marines D marauders R reaper F ghosts
Facto : S tank E hellion R hellbat D mines R thor
Starport : D medivas V viking R raven E battlecruiser

Space : next CC or PF

Square,1,2,3 for my army
4 for racks, facto & starport ( I use tab and it works good )
5 for my CC

Mouse 3, mouse 4 & mouse 5 are looking for hotkeys, I was using them in MMORPG (wow) but I don't feel like it's fast enough to bind control groups, maybe some macro ? Cam keys ?

I'm master with ~250 apm, looking for ideas to optimize my hotkeys.
iamhope
Profile Joined September 2010
Afghanistan51 Posts
Last Edited: 2013-04-04 13:36:59
April 04 2013 13:34 GMT
#32
whiteman i suggest you to change your racks and factory hotkeys... i did this last week and it's being so good!!!! U just have to get used to it.
I'm in the same spot as you.


also, i use ' as a hotkey (group 9) to eng bays and armory,

and caps lock for free hotkey (group 8) to group single scv's when building expansion, or a drop, or anything that needs a quick and temporary hotkey.

also i started using ctrl+click instead of double clicking to select same units, it's being great!
yae
boredrex
Profile Joined November 2010
United States137 Posts
Last Edited: 2013-04-04 14:11:59
April 04 2013 14:11 GMT
#33
On March 28 2013 13:13 Slayer_Chessi wrote:
if u want to get better, stop using hotkeys for drops and use minimap its much faster

If you really want to start getting better at using the mini map, turn off edge scrolling under gameplay for a few games It's ridiculous how much more map aware it will make you.
Jeka
Profile Joined May 2010
United States61 Posts
Last Edited: 2013-04-04 19:05:46
April 04 2013 14:40 GMT
#34
I agree that separating the rax, fac, and starport is great since tabbing between production facilities every 20 seconds is bad.
"The God of War hates those who hesitate."
The_Unseen
Profile Joined March 2011
France1923 Posts
April 04 2013 15:47 GMT
#35
Lol @ the amount of testosterone pride going on in there
I got five reasons for you to shut up
waflz
Profile Joined December 2013
Canada51 Posts
August 21 2014 06:27 GMT
#36
Some amazing advice in here....
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