• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:00
CET 15:00
KST 23:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down21ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League99
StarCraft 2
General
No more SC2 streamers on team liquid? Behind the Blue - Team Liquid History Book 5.0.17 Patch Notes - October 7, 2026 Evil Geniuses - shutting down SC2 Power Rank: epic29
Tourneys
ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 RSL 2026 Offline Finals LCQ Sign-Ups
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
Rollback Netcode in Brood War Sagi.gg Launcher Released BW General Discussion Mathematicians needed to calc "Low Econ Epicness" Top Players of October 2026 (EBPD Rankings)
Tourneys
2v2v2v2 Tournament Stage 1: Community Poll [Megathread] Daily Proleagues [IPSL] IPSL Winter 26-27 Ro24 is HERE! [$1250] International ShieldBattery League
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Deus Ex 3!? Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8450 users

Math on Widow Mines -- How STLife Dodged the Shots - Page 13

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 11 12 13 All
KillingVector
Profile Joined June 2012
United States96 Posts
Last Edited: 2013-03-22 19:17:45
March 22 2013 19:10 GMT
#241
On March 22 2013 22:59 AveSharia wrote:
Show nested quote +
On March 22 2013 03:28 KillingVector wrote:
On March 21 2013 22:48 Type|NarutO wrote:
On March 21 2013 22:38 KillingVector wrote:
Would this also be useful for blink stalkers? You could queue up a blink train like you do to go up/down cliffs between your bases. Of course, you better make sure there aren't any other terran units on the other side.


You can just run there with a stalker, trigger the mine, blink out. You dodge the damage.


True. However, if you find yourself in a situation where you are retreating across a line of mines (don't ask me why), then maybe a stalker blink train is faster. The effective radius of the mines should be about 5 - (2.9531)(1.5) = 0.57.


I'm not sure why you used stalker base speed to calculate the speed of a blink train, but nonetheless...

Show nested quote +

d = sqrt(25-(C/2)^2)


sqrt(25-(C/2)^2) != sqrt(25) - sqrt((C/2)^2) ; and you forgot the power of two.

sqrt(25-(2.9531/2)^2) = 4.77.

tl;dr Stalkers are not faster than speedlings.


I was looking at how far the stalker can move towards the mine before blinking. Of course, since the blink distance = 8 and
8 + (2.9531)(1.5) = 12.4, we see that the stalker doesn't have to blink entirely out of the mine's radius. It can walk in a little, blink almost across, and then walk out.

Everything is considered in the worst case scenario of traversing the diameter of the circle. There is no need for Pythagoras.

Also, on another note, what happens if a dropship picks up the first unit to enter the mine's radius while that unit is inside the radius? Would the mine find a new target since the unit isn't on the "game board" while its in the dropship? Could you theoretically (although probably not practical) use this to get slower units to move safely across if you hit the mine at a certain angle?

Edit: Could you also do some kind of trick with burrow?
"In mathematics you don't understand things. You just get used to them." - John Von Neumann
trada
Profile Joined August 2012
Germany347 Posts
March 22 2013 21:49 GMT
#242
doesnt this pretty much only apply to units that walk in a straight line?
~
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
March 22 2013 22:00 GMT
#243
Automaton 2000 minefield dodglings plz.
I think esports is pretty nice.
JohnJohnson
Profile Joined April 2008
United States49 Posts
March 22 2013 23:01 GMT
#244
Is the math for entertainment purposes? Seriously a lot more knowledge than necessary for comprehension of the topic.
PassionPRO
Profile Joined April 2012
Singapore35 Posts
March 23 2013 15:52 GMT
#245
Nice observation , now anyone can micro against widow mines
"The truth shall dawn in fire"
boxerfred
Profile Blog Joined December 2012
Germany8360 Posts
March 23 2013 19:03 GMT
#246
That is math's explanation for: "If you run quickly enough when you triggered the mine, you won't be hit.

(Mine's radius minus Effective Radius) divided 2 = the distance your unit can step in and back out of radius w/o being hit (ofc depending on unit's speed, too slow units still will be hit).
AceOfCakez
Profile Joined August 2012
United States72 Posts
March 24 2013 02:46 GMT
#247
Very very intriguing.
http://strangersarefriendswaitingtohappen.blogspot.com/
xHadoken
Profile Blog Joined March 2012
United States171 Posts
March 24 2013 05:46 GMT
#248
This is really useful and I find it easy to understand! Nice post!
Defeating a sandwich only makes it tastier
maybenexttime
Profile Blog Joined November 2006
Poland5899 Posts
Last Edited: 2013-03-24 10:06:43
March 24 2013 10:06 GMT
#249
Did anyone try whether you can use the hold-Lurker trick to make Widow Mines hold fire? ;p
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
March 24 2013 16:35 GMT
#250
I was wondering. If I a unit enters mine range and just sits there, by spamming stop key command can I stop it from triggering?
Sanguinarius
Profile Joined January 2010
United States3427 Posts
March 25 2013 12:38 GMT
#251
This is an excellent mechanics post that can be used to combat mines. I hope blizzard holds back on the nurf stick until we can work out countering mines a bit more.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
mutalingyu
Profile Joined March 2013
Taiwan1 Post
March 27 2013 16:54 GMT
#252
Hi, Lone

I am mutalingyu. I am a SC player from Taiwan. After reading your article, I would like to share this article to my friends on the SC forum. May I TRANSLATE this article into Traditional Chinese version?

If there is anything about copyright or something I need to do, just tell me and I will do it.
larse
Profile Blog Joined March 2012
1611 Posts
April 01 2013 18:35 GMT
#253


I made a video to demonstrate the mechanism of widow mine.
emanresU
Profile Joined November 2012
Germany393 Posts
April 02 2013 11:21 GMT
#254
Thanks a lot finally i can do runbys again :D
There is nothing more cool than being proud of the things you love. -Sean "Day[9]" Plott
Caederis
Profile Joined April 2012
France11 Posts
Last Edited: 2013-04-02 11:41:45
April 02 2013 11:41 GMT
#255
[B]On March 23 2013 04:10 KillingVector wrote:
Edit: Could you also do some kind of trick with burrow?


I've seen Stephano do this on his stream. Basically, when you burrow a unit that is targeted by a mine, the mine will still fire at the location of the burrowed unit, but the latter will only take the splash damage, and not the single target damage.

I don't know if this also happens with drop micro.
Proko
Profile Joined February 2011
United States1022 Posts
April 04 2013 02:17 GMT
#256
You deserve a lot of praise for this cool post. I wonder if this delay time will figure in future balance decisions.
Caster duos should compliment each others' strengths. "You look very handsome today, Tasteless."
shin_toss
Profile Joined May 2010
Philippines2589 Posts
Last Edited: 2013-04-09 03:18:23
April 09 2013 03:16 GMT
#257
I get the OP. What still I don't get is why units that outrange the widow mine (ex. Stalkers) still trigger them sometimes even they are at optimal distance from the mine.
AKMU / IU
Demonhunter04
Profile Joined July 2011
1530 Posts
April 09 2013 03:26 GMT
#258
On April 09 2013 12:16 shin_toss wrote:
I get the OP. What still I don't get is why units that outrange the widow mine (ex. Stalkers) still trigger them sometimes even they are at optimal distance from the mine.


The stalkers' 6 range is calculated from the center of the unit, not the edge. So part of the stalker sometimes extends just into the mine's range. That's why pros tend to move their stalkers back after each volley on mine(s).
"If you don't drop sweat today, you will drop tears tomorrow" - SlayerSMMA
Prev 1 11 12 13 All
Please log in or register to reply.
Live Events Refresh
Ultimate Battle
21:00
Google Play
Rush vs BeStLIVE!
UltimateBattle 1819
Liquipedia
WardiTV Weekly
21:00
WardiTV Mondays #111
IntoTheiNu 1297
WardiTV892
OGKoka 414
IndyStarCraft 202
Rex142
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 414
Lowko390
IndyStarCraft 202
Rex 142
Hui .63
StarCraft: Brood War
Calm 7115
Shuttle 1490
Bisu 1347
Jaedong 1147
Mini 511
BeSt 489
Larva 346
Light 331
Stork 312
firebathero 257
[ Show more ]
actioN 252
ggaemo 247
Snow 247
hero 199
Rush 131
Hyuk 113
Mind 95
Barracks 85
Leta 74
Sharp 68
Pusan 49
Sea.KH 43
sorry 42
Mong 38
Killer 36
Shinee 25
ToSsGirL 24
Shine 24
Terrorterran 24
soO 21
Aegong 20
Yoon 20
Trap 20
Bishop 16
yabsab 16
Hm[arnc] 15
HiyA 15
Sacsri 14
scan(afreeca) 13
zelot 13
Noble 12
Icarus 6
Dota 2
qojqva1146
BananaSlamJamma321
Counter-Strike
olofmeister1316
Super Smash Bros
Mew2King93
Heroes of the Storm
Liquid`Hasu1670
crisheroes441
Other Games
singsing2040
B2W.Neo1405
hiko582
Pyrionflax231
Livibee111
Sick92
QueenE70
ArmadaUGS61
Organizations
Counter-Strike
PGL380
StarCraft: Brood War
lovetv 13
[ Show 11 non-featured ]
StarCraft 2
• StrangeGG 33
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV731
Upcoming Events
Monday Night Weeklies
3h 1m
Replay Cast
9h 1m
Rogue vs Classic
Patches Events
23h 1m
PiGosaur Cup
1d 11h
Kung Fu Cup
1d 21h
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
IntoTheTV X SOOP
4 days
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
herO vs Rogue
WardiTV Invitational
4 days
[ Show More ]
IPSL
5 days
WorsT vs nOmaD
Dewalt vs andersOn
IntoTheTV X SOOP
5 days
WardiTV Invitational
5 days
IPSL
6 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-11-01
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.