• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:17
CEST 06:17
KST 13:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon10[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
StarCraft II 5.0.15 PTR Patch Notes170BSL 2025 Warsaw LAN + Legends Showmatch2Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8
StarCraft 2
General
#1: Maru - Greatest Players of All Time StarCraft II 5.0.15 PTR Patch Notes SC4ALL: A North American StarCraft LAN Team TLMC #5 - Finalists & Open Tournaments Classic Games #3: Rogue vs Serral at BlizzCon
Tourneys
RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19 Stellar Fest KSL Week 80 StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
ASL ro8 Upper Bracket HYPE VIDEO Starcraft: Destruction expansion pack? StarCraft - Stratospace. Very rare expansion pack StarCraft Stellar Forces had bad maps BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Ro16 Group D SC4ALL $1,500 Open Bracket LAN BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group C
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Borderlands 3 General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread The Big Programming Thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Too Many LANs? Tournament Ov…
TrAiDoS
i'm really bored guys
Peanutsc
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1497 users

[D] Improving Minimap Awareness

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 Next All
lordsurya08
Profile Joined September 2011
United States141 Posts
March 19 2013 01:15 GMT
#1
I'm in the platinum league. My APM is in the high 100s and it's going up every day. I just got a new hotkey setup that I've designed to allow me to play like a pro. I don't miss warp cycles or get supply blocked. But after so long of playing, I still can't train myself to look at the minimap.

I hate the fact that I don't notice drops until my nexus is already half-dead. I hate the fact that while I'm macroing at home, half my army auto-attacks and suicides into the opponents' even though I have observer seeing his army coming from a mile away.

These problems can be solved by looking at the minimap constantly to stay aware of enemy movements. I know that if I use harass-heavy builds (like Phoenix openers) I force myself to learn hotkeys, but I don't know any ways to force myself to improve my minimap awareness. I'm frustrated since lack of minimap awarenss is really hurting my play and preventing me from improving overall. Wat do?
Do, or do not. There is no try.
Davron
Profile Joined April 2011
United States86 Posts
March 19 2013 02:13 GMT
#2
This is what I did, and while I'm still progressing, it kind of works. I started at first by just looking at my income bar on the top right. Every 3 seconds, I would take a quick glance at my minerals just trying to keep them low. Eventually after I trained myself to constantly look to the top right, it was an easy transition to look at the bottom left. I now look at the actual game less and less!
Goliath Online.
kill619
Profile Joined December 2011
United States212 Posts
March 19 2013 02:20 GMT
#3
When you say minimap awareness do you mean you don't even notice when the pulsing red alert thing that happens when your units are being attacked?

either way, there's a multitasking trainer in the arcade that, among other things, makes you spot drop ships and then select them and its does a pretty good job of getting you in the habit of mixing minimap glancing into everywhere else your eyes look while macroing.
Chase123
Profile Joined March 2012
Canada23 Posts
March 19 2013 02:22 GMT
#4
One way to improve this is to make minimap awareness a game in and of itself. You could play with a friend who for example makes banshees or drops and have him try to like ping pong between your bases. your gold would be to remain under a certain about of minerals while defending the drops/banshees or he could run some units to the watch tower and you have to run out before your unit on the tower dies.

Hopefully you have a friend that would help you with this
new here.
rolando
Profile Blog Joined June 2012
United States82 Posts
March 19 2013 03:56 GMT
#5
play without in game sound. Helps a ton.
awwnuts07
Profile Blog Joined February 2011
United States621 Posts
March 19 2013 05:57 GMT
#6
Why don't you use Cap/Tap/Map. It's what I used to train my eyes where to look when I'm going through a macro cycle.
I'm a noob
JonnyBigBoss
Profile Joined March 2013
7 Posts
March 19 2013 06:20 GMT
#7
I suffer from this problem. Granted, I'm a Silver player. I'm sure it's part of the reason I suck.

The funny thing is I have extremely good map awareness in LoL and Dota 2.
Ejohrik
Profile Joined December 2010
Sweden219 Posts
Last Edited: 2013-03-19 06:34:42
March 19 2013 06:27 GMT
#8
On March 19 2013 15:20 JonnyBigBoss wrote:
I suffer from this problem. Granted, I'm a Silver player. I'm sure it's part of the reason I suck.

The funny thing is I have extremely good map awareness in LoL and Dota 2.

Same on every point. I guess it's because Dota 2 and LoL require less multi-tasking overall. I just returned to SC2 from Dota because of HotS, was placed in silver (was gold at my peak, 2 years ago) and I feel extremely sluggish. I get supply blocked from time to time, miss things on the minimap and get huge resource float.

Really will try to look for that multi-tasking map in the arcade though! :D
JonnyBigBoss
Profile Joined March 2013
7 Posts
March 19 2013 06:42 GMT
#9
What is cap/top/map?
ThomasR
Profile Joined January 2012
764 Posts
March 19 2013 07:08 GMT
#10
On March 19 2013 15:42 JonnyBigBoss wrote:
What is cap/top/map?

https://www.google.com/search?q=Cap/Tap/Map&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a&channel=rcs
Yrr
Profile Joined June 2012
Germany804 Posts
March 19 2013 08:12 GMT
#11
For a start just think "minimap" all the time you play. Each time you will look at it and at some point you do it without realizing it. If you cant remember that while playing, write "minimap" on a piece of paper and place it somewhere in front of you.
MMR decay is bad, m'kay? | Personal Hero: TerranHwaiting
Varanice
Profile Blog Joined June 2011
United States1517 Posts
Last Edited: 2013-03-19 08:20:02
March 19 2013 08:19 GMT
#12
On March 19 2013 15:27 Ejohrik wrote:
Show nested quote +
On March 19 2013 15:20 JonnyBigBoss wrote:
I suffer from this problem. Granted, I'm a Silver player. I'm sure it's part of the reason I suck.

The funny thing is I have extremely good map awareness in LoL and Dota 2.

Same on every point. I guess it's because Dota 2 and LoL require less multi-tasking overall. I just returned to SC2 from Dota because of HotS, was placed in silver (was gold at my peak, 2 years ago) and I feel extremely sluggish. I get supply blocked from time to time, miss things on the minimap and get huge resource float.

Really will try to look for that multi-tasking map in the arcade though! :D

I actually want to comment on this a little bit, I actually have really good minimap awareness in SC2, and it translated to other games (Dota, CS:GO, etc.). There were actually some funny situations in DotA where I noticed things in my friend's lane before he even did. Haha.
It's really something you just have to force yourself to do, and after a while it just feels natural. It's actually to the point where if i'm playing something like say an FPS game, and there isn't an easily available minimap it really bothers me a lot.
www.twitch.tv/varanice
Xaerkar
Profile Joined January 2011
United States230 Posts
March 19 2013 08:51 GMT
#13
In order to develop map awareness you have to treat it as a separate subset skill such as maintaining low income or not getting supply blocked. Earlier posts mentioned forcing yourself to look at the mini-map, but only is this time consuming but sometimes you simply forget. That's why you should add map awareness into your game plan just like your build/general strategy. For instance, if you know you're going to attack the enemy, not only do you need to make sure you continue chronoboosting and warping in units, but you should also integrate into your brain that you need to look at the map. This is especially crucial if you know your opponent has no choice but to go for drop plays. You can think of mini-map awareness as a reaction to your opponent's strategy. This way it won't become something you have to "look at" per se but rather something of which you are trained to think.
Swordland
Profile Joined March 2013
232 Posts
March 19 2013 10:01 GMT
#14
The best way is to keep playing and take a break. I took a , i think it was, 1 month break or so, and when I returned I found myself looking at the minimap constantly haha
Drake
Profile Joined October 2010
Germany6146 Posts
March 19 2013 10:28 GMT
#15
apm is really nothing importent, if you have 100 its fine, i have 400 and be worse then alot players with 100
just FORCE yourself look minimap every 2 seconds, you will be bad at the start but it will be worth it, later you can have 1 eye on the minimap
make you green enemy red with the button and then get a rage on red dots, like when your eyes see ANYTHING red go crazy ^^ then you can watch minimap well (remove all red things next to your pc ^^)
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
trips
Profile Joined December 2010
United Kingdom107 Posts
March 19 2013 10:46 GMT
#16
Turn your mouse scroll right down and click the mini map to move around.That forces you to look at it.
¯\_(ツ)_/¯
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
March 19 2013 10:50 GMT
#17
Try doing this:
Every time you build a unit, check minimap.
Every time you build a building, check minimap.
Every time you move a unit, check minimap.
Force yourself to check the minimap every time you do anything, you'll begin to start looking at it naturally and you'll never miss drops again. (Unless they're boosted medivacs, where they travel so fast you can't see them ^^)
11/5/14 CATACLYSM | The South West's worst Falco main
Altercate
Profile Joined December 2011
Sweden75 Posts
March 19 2013 13:47 GMT
#18
What I did to solve this was, I'd force myself to look at the minimap every time I started an SCV. That's only every 17 in-game seconds, and it felt super uncomfortable at first, but eventually not only did it become second nature but I would start looking at the minimap a lot more often than that. I'll add that before I made this effort to improve, my minimap awareness was atrocious.

Btw I find it helps to acquire this muscle memory type habit by cranking out build orders in a BO tester. That way you can focus wholeheartedly on building your new habit.
StarCraft II for Complete Beginners - youtube.com/user/AltercateSC
moQbara
Profile Blog Joined January 2012
Romania76 Posts
March 19 2013 14:06 GMT
#19
I just notice the red stuff in that corner without any particular training.
What helps most is having enemy units show as RED regardless of their color (ALT+F I think?). Having vision around your base is also very useful (spotter pylons / observers / whatever else you like).
I am a noob
AveSharia
Profile Joined April 2011
United States62 Posts
March 19 2013 14:49 GMT
#20
A couple things... I'm still not great at this either, though.

1. You will naturally refer to the minimap more as you play more, because you will become familiar with the things that can kill you and the times in which they can hit. So if you're moving across the map, you'll be thinking "crap what if he dropped me right now?" and look at the minimap.

2. If you're not checking the minimap, you're probably not thinking enough about army positioning. You need to be aware of the space your buildings and units occupy, and the optimal position of your army to defend that based on your opponents army positioning. If you force yourself to go into "shark mode" by moving your army around the map in response to your opponents army movements. It's going to take a lot of scouting/sacking a few workers/scans/etc., but it will force you to look at the minimap.

TL;DR You should always look at the minimap while your army is moving, and your army should almost always be moving.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
OSC
21:00
OSC Elite Rising Star #16
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft590
RuFF_SC2 186
Nathanias 113
Nina 13
StarCraft: Brood War
Movie 590
Icarus 9
League of Legends
JimRising 634
Counter-Strike
Stewie2K374
Super Smash Bros
hungrybox649
Heroes of the Storm
Khaldor123
Other Games
summit1g9066
XaKoH 154
NeuroSwarm138
ViBE87
Organizations
Other Games
gamesdonequick425
BasetradeTV6
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH253
• practicex 20
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 57
• Diggity2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra753
Upcoming Events
BSL Open LAN 2025 - War…
3h 44m
RSL Revival
5h 44m
Classic vs TBD
WardiTV Invitational
6h 44m
Online Event
11h 44m
Afreeca Starleague
1d 5h
Barracks vs Mini
Wardi Open
1d 6h
Monday Night Weeklies
1d 11h
Sparkling Tuna Cup
2 days
LiuLi Cup
3 days
The PondCast
4 days
[ Show More ]
CranKy Ducklings
5 days
Maestros of the Game
6 days
Clem vs Reynor
[BSL 2025] Weekly
6 days
[BSL 2025] Weekly
6 days
Liquipedia Results

Completed

Proleague 2025-09-18
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.