• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:59
CET 05:59
KST 13:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - Presented by Monster Energy5ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool30Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server Weekly Cups (March 2-8): ByuN overcomes PvT block Weekly Cups (August 25-31): Clem's Last Straw? Weekly Cups (March 9-15): herO, Clem, ByuN win Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion JaeDong's form before ASL BSL Season 22
Tourneys
[Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours Small VOD Thread 2.0 IPSL Spring 2026 is here!
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread Mexico's Drug War
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [Manga] One Piece
Sports
Formula 1 Discussion 2024 - 2026 Football Thread Tokyo Olympics 2021 Thread General nutrition recommendations Cricket [SPORT]
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5017 users

The HotS Protoss Help Me Thread - Page 33

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 31 32 33 34 35 367 Next
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions. Do not just ask for build orders.
justsayinbro
Profile Blog Joined August 2011
307 Posts
March 29 2013 04:29 GMT
#641
so it seems like I am still playing WoL since I never make MSC...
few questions about the unit,
what is a good time to get it out to be immune to early pushes? any good builds that utilizes this?
also heard about the stalker msc rush which I cannot seem to find BO for... can anyone point me to the right direction?
any cool replays that showcase proper MSC usages?

Thank you in advance :D
swagsurgeon
Profile Joined June 2012
United States12 Posts
March 29 2013 04:58 GMT
#642
Hey all. Im having a lot of trouble stopping mass muta corrupter in pvz. I open sg, and the way the zerg will do it, is they'll build anywhere from 6-10 corrupters and then transition into mass muta. My issue is pheonix is the only real counter to muta in hots, but with the corrupter mix i cant seem to beat it. I play at a mid gm level usually top 50. Id love to upload a replay, but I dont know how T.T. If anyone has any advice id defanitely take it into consideration.
top 50 gm toss
Nuclease
Profile Joined August 2011
United States1049 Posts
March 29 2013 06:03 GMT
#643
On March 29 2013 13:29 justsayinbro wrote:
so it seems like I am still playing WoL since I never make MSC...
few questions about the unit,
what is a good time to get it out to be immune to early pushes? any good builds that utilizes this?
also heard about the stalker msc rush which I cannot seem to find BO for... can anyone point me to the right direction?
any cool replays that showcase proper MSC usages?

Thank you in advance :D


MC has really good MSC usage. Check him out, he can give you a lot of really good ways to use it.

He's also pretty fond of pressure using the MSC, so that can answer your other question too.

As far as when to get it out, after first Stalker in PvP is when I get it out, after first Sentry in PvZ, and after my expo and second Assimilator in PvT. But it depends on your build, so look at some players on streams and see when they are getting their MSC out. Good luck!
Zealots, not zee-lots. | Never forget, KTViolet, Go)Space. | You will never be as good as By.Flash, and your drops will never be as sick as MMA.
Nuclease
Profile Joined August 2011
United States1049 Posts
March 29 2013 06:06 GMT
#644
On March 29 2013 13:58 swagsurgeon wrote:
Hey all. Im having a lot of trouble stopping mass muta corrupter in pvz. I open sg, and the way the zerg will do it, is they'll build anywhere from 6-10 corrupters and then transition into mass muta. My issue is pheonix is the only real counter to muta in hots, but with the corrupter mix i cant seem to beat it. I play at a mid gm level usually top 50. Id love to upload a replay, but I dont know how T.T. If anyone has any advice id defanitely take it into consideration.


I fell weird commenting on a mid GM's question, because you know more about the game than I do probably, but I do have some ideas here.

I think the answer to this, and Day9 on some MLG games seems to agree, that storm is the way to take out Corruptors, along with Phoenix for the Mutas. I think if you're going to go Phoenix against Mutas you have to get 2 Stargates so you can get Voids and Phoenixes, get Storm ASAP, and use cannons in the mean time to stop them from killing you. If you keep your Phoenixes away from the Corruptors and around Cannons, they shouldn't be able to take them out before you have Voids and Storm to combat them effectively. Air toss requires COPIOUS amounts of Cannons.
Zealots, not zee-lots. | Never forget, KTViolet, Go)Space. | You will never be as good as By.Flash, and your drops will never be as sick as MMA.
blae000
Profile Joined April 2010
Norway1640 Posts
Last Edited: 2013-03-29 11:21:12
March 29 2013 11:16 GMT
#645
So what are you guys opening PvT ? I've tried the MC PvT Oracle thing.. But I feel like it have to do damage to be good, and it doesn't feel like the safest of options. But I also think that having a stargate reasonably early is good PvT. I don't really like the colosus death ball-style of play either. So....

On state of the game Artosis talked about going robo rather then stargate makes you super safe in the early game, as well as theognis saying double forge is very strong. And like I've said, I don't really like the colosus death-ball style. So now I'm thinking I have to go something like 1 gate FE, skip the stargate and go into robo while adding gates and double forge. Then hit some sort of colosus timing while taking a 3rd and teching to templar? Then again I feel like earlier templar for feedback vs medivac drops would be good, but maybe not necessary on 2 base?. Also, like I said, just having a stargate for a few phoenixes vs medivacs sound like a really good thing(rather then early templar). So 1 gate FE into robo, double forge AND stargate? Would I even be able to support that? The more I think about it the more it makes sense to go the MC-like opening with stargate into expand THEN add robo and forges a little bit later.. Honestly I feel kind of lost.. What are your guys' thoughts on the MU?

edit:fixed SOME of my horrible english, pardon me! ;D
Liquid
rsvp
Profile Blog Joined January 2006
United States2266 Posts
March 29 2013 11:59 GMT
#646
On March 29 2013 20:16 blae000 wrote:
So what are you guys opening PvT ? I've tried the MC PvT Oracle thing.. But I feel like it have to do damage to be good, and it doesn't feel like the safest of options. But I also think that having a stargate reasonably early is good PvT. I don't really like the colosus death ball-style of play either. So....

On state of the game Artosis talked about going robo rather then stargate makes you super safe in the early game, as well as theognis saying double forge is very strong. And like I've said, I don't really like the colosus death-ball style. So now I'm thinking I have to go something like 1 gate FE, skip the stargate and go into robo while adding gates and double forge. Then hit some sort of colosus timing while taking a 3rd and teching to templar? Then again I feel like earlier templar for feedback vs medivac drops would be good, but maybe not necessary on 2 base?. Also, like I said, just having a stargate for a few phoenixes vs medivacs sound like a really good thing(rather then early templar). So 1 gate FE into robo, double forge AND stargate? Would I even be able to support that? The more I think about it the more it makes sense to go the MC-like opening with stargate into expand THEN add robo and forges a little bit later.. Honestly I feel kind of lost.. What are your guys' thoughts on the MU?

edit:fixed SOME of my horrible english, pardon me! ;D


- I agree on 1 gate FE into fast robo being really safe.

- Double forge is very strong. One big reasoning behind this is that with new speedvacs it's easier for terran to deny or slow your 3rd. So instead of trying to expand faster to get an advantage, you can go the easier route of faster upgrades to get ahead in the game.

- Colo -> templar is still my favorite way to play. A lot of people have success with going straight to templar on 2 base, but I don't feel comfortable with it. It's a personal preference thing though.

- I tried going phoenix on 2 base with colossus... couldn't really get it to work. In theory phoenix sounds like a good counter to medivac drops but in practice, they still don't 100% stop all drops, it makes your army really susceptible to mass vikings, and the terran can always still just secure and keep their economic lead.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
March 29 2013 12:10 GMT
#647
On March 29 2013 20:59 rsvp wrote:
Show nested quote +
On March 29 2013 20:16 blae000 wrote:
So what are you guys opening PvT ? I've tried the MC PvT Oracle thing.. But I feel like it have to do damage to be good, and it doesn't feel like the safest of options. But I also think that having a stargate reasonably early is good PvT. I don't really like the colosus death ball-style of play either. So....

On state of the game Artosis talked about going robo rather then stargate makes you super safe in the early game, as well as theognis saying double forge is very strong. And like I've said, I don't really like the colosus death-ball style. So now I'm thinking I have to go something like 1 gate FE, skip the stargate and go into robo while adding gates and double forge. Then hit some sort of colosus timing while taking a 3rd and teching to templar? Then again I feel like earlier templar for feedback vs medivac drops would be good, but maybe not necessary on 2 base?. Also, like I said, just having a stargate for a few phoenixes vs medivacs sound like a really good thing(rather then early templar). So 1 gate FE into robo, double forge AND stargate? Would I even be able to support that? The more I think about it the more it makes sense to go the MC-like opening with stargate into expand THEN add robo and forges a little bit later.. Honestly I feel kind of lost.. What are your guys' thoughts on the MU?

edit:fixed SOME of my horrible english, pardon me! ;D

- Colo -> templar is still my favorite way to play. A lot of people have success with going straight to templar on 2 base, but I don't feel comfortable with it. It's a personal preference thing though.


What colossus builds are you doing? The new 2colo with range into fast templar seems to work pretty well...

ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Mellon
Profile Joined October 2010
Sweden917 Posts
March 29 2013 13:14 GMT
#648
On March 29 2013 20:59 rsvp wrote:
Show nested quote +
On March 29 2013 20:16 blae000 wrote:
So what are you guys opening PvT ? I've tried the MC PvT Oracle thing.. But I feel like it have to do damage to be good, and it doesn't feel like the safest of options. But I also think that having a stargate reasonably early is good PvT. I don't really like the colosus death ball-style of play either. So....

On state of the game Artosis talked about going robo rather then stargate makes you super safe in the early game, as well as theognis saying double forge is very strong. And like I've said, I don't really like the colosus death-ball style. So now I'm thinking I have to go something like 1 gate FE, skip the stargate and go into robo while adding gates and double forge. Then hit some sort of colosus timing while taking a 3rd and teching to templar? Then again I feel like earlier templar for feedback vs medivac drops would be good, but maybe not necessary on 2 base?. Also, like I said, just having a stargate for a few phoenixes vs medivacs sound like a really good thing(rather then early templar). So 1 gate FE into robo, double forge AND stargate? Would I even be able to support that? The more I think about it the more it makes sense to go the MC-like opening with stargate into expand THEN add robo and forges a little bit later.. Honestly I feel kind of lost.. What are your guys' thoughts on the MU?

edit:fixed SOME of my horrible english, pardon me! ;D


- I agree on 1 gate FE into fast robo being really safe.

- Double forge is very strong. One big reasoning behind this is that with new speedvacs it's easier for terran to deny or slow your 3rd. So instead of trying to expand faster to get an advantage, you can go the easier route of faster upgrades to get ahead in the game.

- Colo -> templar is still my favorite way to play. A lot of people have success with going straight to templar on 2 base, but I don't feel comfortable with it. It's a personal preference thing though.

- I tried going phoenix on 2 base with colossus... couldn't really get it to work. In theory phoenix sounds like a good counter to medivac drops but in practice, they still don't 100% stop all drops, it makes your army really susceptible to mass vikings, and the terran can always still just secure and keep their economic lead.


Teoita wrote: What colossus builds are you doing? The new 2colo with range into fast templar seems to work pretty well...


Question to both, when do you grab your third in either of these? The problem i got with pvt is that i can't punish greedy play, while also having huge difficulties grabbing a third. Feels like i have to spread everything so thin and/or having 5 or more observers spread out to know what's happening.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
March 29 2013 13:16 GMT
#649
Yeah my third is always way later than i would like it to be, it's usually after like 13 minutes PvT is my worst matchup by far atm.

As far as playing vs greed goes, i agree with rsvp that double forge is very strong. If you can't have a big econ might as well have the strongest 2base army possible.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Mellon
Profile Joined October 2010
Sweden917 Posts
March 29 2013 13:22 GMT
#650
On March 29 2013 22:16 Teoita wrote:
Yeah my third is always way later than i would like it to be, it's usually after like 13 minutes PvT is my worst matchup by far atm.

As far as playing vs greed goes, i agree with rsvp that double forge is very strong. If you can't have a big econ might as well have the strongest 2base army possible.


I've been trying it lately but to no real success. Drop's seldomly do much damage, and if i can get a lucky break and actually kill medivacs without him doing any damage i'm ahead. Terran's that play safe and stay on 2 bases aren't a big problem either. The hard part is a greedy terran who constantly keep's me back with drops. Since i usually go robo before any templar tech i guess i can't push out without risking a loss in a straight up fight and also a medivac to shred my base. In the latest 10 games i might have won two, and both were to very much inferior players. It just feel's like im playing without a plan, and if i follow a plan i will have it shut down either way.
WombaT
Profile Blog Joined May 2010
Northern Ireland26411 Posts
March 29 2013 13:27 GMT
#651
This for me is the issue with medivacs. You don't die to drops but you are really, really stretched if you try to take a third at anything approaching WoL timings. Meanwhile Terrans can sit back and relax, float their third CC down and do huge, huge bio pushes.

Don't get me wrong it's not imbalanced but Terran have a much stronger mid game than in WoL, without actually doing anything strategically different. Most P innovations in HoTS so far all involve pre-medivac aggression as our new units bar the MsC don't really have much utility against standard bio T.

For the record PvT is my favourite matchup, and by far my strongest, so this is coming from me in a non-bitching manner!
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
101toss
Profile Blog Joined April 2010
3232 Posts
Last Edited: 2013-03-29 13:53:00
March 29 2013 13:52 GMT
#652
What time should my MsC come out vs Terran if I scout something fishy (i.e. 2 rax or cut workers)?
Math doesn't kill champions and neither do wards
Mellon
Profile Joined October 2010
Sweden917 Posts
March 29 2013 14:26 GMT
#653
On March 29 2013 22:27 Wombat_NI wrote:
This for me is the issue with medivacs. You don't die to drops but you are really, really stretched if you try to take a third at anything approaching WoL timings. Meanwhile Terrans can sit back and relax, float their third CC down and do huge, huge bio pushes.

Don't get me wrong it's not imbalanced but Terran have a much stronger mid game than in WoL, without actually doing anything strategically different. Most P innovations in HoTS so far all involve pre-medivac aggression as our new units bar the MsC don't really have much utility against standard bio T.

For the record PvT is my favourite matchup, and by far my strongest, so this is coming from me in a non-bitching manner!


Ye pretty much it. On maps like Belshir or whirlwind i have bigger problem, whereas maps like Akilon and Newkirk offer the elevation problem, yet easier to grab 3rd. It just feels like i have to play better as a defender than what they have as an attacker. I can spread thin but risk getting killed straight off from his ball of units..
WombaT
Profile Blog Joined May 2010
Northern Ireland26411 Posts
March 29 2013 14:42 GMT
#654
On March 29 2013 23:26 Mellon wrote:
Show nested quote +
On March 29 2013 22:27 Wombat_NI wrote:
This for me is the issue with medivacs. You don't die to drops but you are really, really stretched if you try to take a third at anything approaching WoL timings. Meanwhile Terrans can sit back and relax, float their third CC down and do huge, huge bio pushes.

Don't get me wrong it's not imbalanced but Terran have a much stronger mid game than in WoL, without actually doing anything strategically different. Most P innovations in HoTS so far all involve pre-medivac aggression as our new units bar the MsC don't really have much utility against standard bio T.

For the record PvT is my favourite matchup, and by far my strongest, so this is coming from me in a non-bitching manner!


Ye pretty much it. On maps like Belshir or whirlwind i have bigger problem, whereas maps like Akilon and Newkirk offer the elevation problem, yet easier to grab 3rd. It just feels like i have to play better as a defender than what they have as an attacker. I can spread thin but risk getting killed straight off from his ball of units..

This map pool has few, if any 'Protoss' maps which is often neglected in the discussion. The absolute P favoured maps might see different games. Our optimal tends to involve a third which is close to the natural and with some kind of choke to help against T and Z denials of an early third, but without too much dead airspace that helps mutas and medivacs. The map should also be big enough to keep Z and T off our doorstep.

The map pool isn't terrible for Protoss, but I'd love to see more maps in it, including a P favoured one. I miss Cloud Kingdom, I don't mind discarding it, but the rationale of keeping things fresh is flawed if they keep bloody Daybreak!

Give say, 20 good maps, with more vetos so we can get some variety. I'd love to try something like Calm Before the Storm and go straight to Skytoss just to try it, but without forcing others to play on it.

There are too many big 'macro' maps with not enough interesting features that require you to mixup styles. Antiga was a good map, but most of us were sick of it. Bring it back with the awesome Star Station tileset! As a Protoss I had completely different builds for close air vs cross spawn vT on that, and I miss that variety.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
March 29 2013 14:46 GMT
#655
There are hardly 20 maps fit for competitive play in the history of sc2 to be honest.

Besides that many vetos would just get confusing. There would be way too many "different" map pools. I agree many hots maps don't exactly help protoss though.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Salient
Profile Joined August 2011
United States876 Posts
Last Edited: 2013-03-29 15:14:59
March 29 2013 15:05 GMT
#656
On March 29 2013 22:27 Wombat_NI wrote:
This for me is the issue with medivacs. You don't die to drops but you are really, really stretched if you try to take a third at anything approaching WoL timings. Meanwhile Terrans can sit back and relax, float their third CC down and do huge, huge bio pushes.

Don't get me wrong it's not imbalanced but Terran have a much stronger mid game than in WoL, without actually doing anything strategically different. Most P innovations in HoTS so far all involve pre-medivac aggression as our new units bar the MsC don't really have much utility against standard bio T.

For the record PvT is my favourite matchup, and by far my strongest, so this is coming from me in a non-bitching manner!


I feel like PvT is pretty awful in HoTS. We can't really do sentry based (PartinG style) gateway pressure or all ins safely due to widow mines. Blink research time has been increased. We have to deal with stronger 1-1-1s and earlier cloaked threats. The 10 minute medevac timing is more brutal than ever, and it is very difficult to defend drops. In exchange, we get fragile air units that can be shut down with a single turret and that only MC can use effectively.
blae000
Profile Joined April 2010
Norway1640 Posts
March 29 2013 15:05 GMT
#657
On March 29 2013 21:10 Teoita wrote:
Show nested quote +
On March 29 2013 20:59 rsvp wrote:
On March 29 2013 20:16 blae000 wrote:
So what are you guys opening PvT ? I've tried the MC PvT Oracle thing.. But I feel like it have to do damage to be good, and it doesn't feel like the safest of options. But I also think that having a stargate reasonably early is good PvT. I don't really like the colosus death ball-style of play either. So....

On state of the game Artosis talked about going robo rather then stargate makes you super safe in the early game, as well as theognis saying double forge is very strong. And like I've said, I don't really like the colosus death-ball style. So now I'm thinking I have to go something like 1 gate FE, skip the stargate and go into robo while adding gates and double forge. Then hit some sort of colosus timing while taking a 3rd and teching to templar? Then again I feel like earlier templar for feedback vs medivac drops would be good, but maybe not necessary on 2 base?. Also, like I said, just having a stargate for a few phoenixes vs medivacs sound like a really good thing(rather then early templar). So 1 gate FE into robo, double forge AND stargate? Would I even be able to support that? The more I think about it the more it makes sense to go the MC-like opening with stargate into expand THEN add robo and forges a little bit later.. Honestly I feel kind of lost.. What are your guys' thoughts on the MU?

edit:fixed SOME of my horrible english, pardon me! ;D

- Colo -> templar is still my favorite way to play. A lot of people have success with going straight to templar on 2 base, but I don't feel comfortable with it. It's a personal preference thing though.


What colossus builds are you doing? The new 2colo with range into fast templar seems to work pretty well...



Hmm, I haven't really caught this 2colo+range fast templar build.. How does it play out?
Liquid
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
March 29 2013 15:14 GMT
#658
It's kind of the best of both worlds type thing. More brute force strength compared to 1colo no range, less vulnerable to mass viking and faster templar compared to 3colo+blink. I've seen tons of kr protoss doing it in HotS, both at IEM and MLG.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Kinon
Profile Joined October 2012
Romania207 Posts
March 29 2013 17:15 GMT
#659
On March 30 2013 00:14 Teoita wrote:
It's kind of the best of both worlds type thing. More brute force strength compared to 1colo no range, less vulnerable to mass viking and faster templar compared to 3colo+blink. I've seen tons of kr protoss doing it in HotS, both at IEM and MLG.

Could you suggest any vod from mlg.tv, so we could know exactly what we're talking about?
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
March 29 2013 17:19 GMT
#660
http://tv.majorleaguegaming.com/videos/99995-rain-vs-jjakji-game-2-round-of-16-mlg-dallas-2013

Also Tails vs Ryung from GSTL
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Prev 1 31 32 33 34 35 367 Next
Please log in or register to reply.
Live Events Refresh
The PiG Daily
22:00
Best Games of SC
Solar vs ByuN
MaxPax vs Solar
Rogue vs Percival
Cure vs Solar
herO vs Solar
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 260
Nina 180
ProTech117
StarCraft: Brood War
Leta 145
Noble 94
Nal_rA 42
sSak 27
Bale 16
Dota 2
NeuroSwarm222
Other Games
ViBE151
Mew2King45
Organizations
Other Games
gamesdonequick747
Dota 2
PGL Dota 2 - Main Stream149
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1460
Other Games
• Scarra706
Upcoming Events
RSL Revival
5h 2m
herO vs MaxPax
Rogue vs TriGGeR
BSL
15h 2m
Replay Cast
19h 2m
Replay Cast
1d 4h
Afreeca Starleague
1d 5h
Sharp vs Scan
Rain vs Mong
Wardi Open
1d 7h
Monday Night Weeklies
1d 12h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Soulkey vs Ample
JyJ vs sSak
Replay Cast
3 days
[ Show More ]
Afreeca Starleague
3 days
hero vs YSC
Larva vs Shine
Kung Fu Cup
3 days
Replay Cast
3 days
KCM Race Survival
4 days
The PondCast
4 days
WardiTV Team League
4 days
Replay Cast
4 days
WardiTV Team League
5 days
RSL Revival
6 days
Cure vs Zoun
WardiTV Team League
6 days
BSL
6 days
Liquipedia Results

Completed

Jeongseon Sooper Cup
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
CSL 2026 SPRING (S20)
CSL Season 20: Qualifier 1
Acropolis #4
IPSL Spring 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.