• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:24
CEST 12:24
KST 19:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall11HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7Weekly Cups (June 30 - July 6): Classic Doubles7[BSL20] Non-Korean Championship 4x BSL + 4x China10Flash Announces Hiatus From ASL78
StarCraft 2
General
RSL Revival patreon money discussion thread The GOAT ranking of GOAT rankings Weekly Cups (June 30 - July 6): Classic Doubles Server Blocker RSL Season 1 - Final Week
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event $5,100+ SEL Season 2 Championship (SC: Evo) $25,000 Streamerzone StarCraft Pro Series announced
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Flash Announces Hiatus From ASL [ASL19] Finals Recap: Standing Tall BW General Discussion A cwal.gg Extension - Easily keep track of anyone
Tourneys
[Megathread] Daily Proleagues 2025 ACS Season 2 Qualifier Small VOD Thread 2.0 Last Minute Live-Report Thread Resource!
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile CCLP - Command & Conquer League Project The PlayStation 5 Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Accidental Video Game Porn Archive Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 743 users

The HotS Protoss Help Me Thread - Page 30

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 28 29 30 31 32 367 Next
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions. Do not just ask for build orders.
Gianttt
Profile Blog Joined November 2011
Netherlands194 Posts
March 27 2013 16:41 GMT
#581
Yes if you are taking a fast third you have to scout like a madman or you are dead (and never be afraid of cancelling it. If they are pressuring enough to force a cancel then they will be slowed down economically so you should be able to keep up as long as you kept up good probe production. The most common response I have seen so far is mass roach or mass ling to force a cancel, both of which are quite manageable, if they go lings, get oracles, if they go roach pump out voidrays like a madman and delay them with sentries and walls to stop the roaches from targeting the nexus. Voidrays absolutely devour roaches when the charge up spell is activated). I use 4 phoenixes for scouting since also lets me easily snipe queens. If they go spire then expand and throw down a second stargate and you should be safe. as long as you wall off well to prevent a speedling runby, which most good zergs will try to do while they poke with mutas since they assume your main focus will be the mutas.


Never tried a double stargate thusfar, but defenitely going to try it out to see the effectiveness
Winners: It is difficult, but it's possible.
vahgar.r24
Profile Joined October 2010
India465 Posts
March 27 2013 16:51 GMT
#582
in PvZ, how do you FF when the zerg engaged only on open spaces? There are only so many FF he can just run back ...
Somethings are just worth fighting for
VelRa_G
Profile Blog Joined March 2010
Canada304 Posts
Last Edited: 2013-03-27 18:15:42
March 27 2013 18:14 GMT
#583
A list of all professional Protoss games in SC2PL and GSTL since launch. In case it interests you.

PvZ
+ Show Spoiler +
SC2 Proleague: The Special

(P)Stork vs. (Z)oDin
http://www.twitch.tv/sc2proleague/b/381207461
(P)HerO vs. (Z)TRUE
http://www.twitch.tv/sc2proleague/b/381239488
(Z)ZerO vs. (P)JangBi
http://www.twitch.tv/sc2proleague/b/381672864
(Z)Soulkey vs. (P)HerO
http://www.twitch.tv/sc2proleague/b/381686213

GSTL 2013 S1

(Z)Lucky vs. (P)Ruin
http://www.gomtv.net/2013gstls1/vod/72092/?set=1
(P)Squirtle vs. (Z)JKS
http://www.gomtv.net/2013gstls1/vod/72092/?set=5
(Z)Leenock vs. (P)Squirtle
http://www.gomtv.net/2013gstls1/vod/72092/?set=6


PvT
+ Show Spoiler +
SC2 Proleague: The Special

(T)BrAvO vs. (P)JYP
http://www.twitch.tv/sc2proleague/b/381225991
(P)BeSt vs. (T)Bbyong
http://www.twitch.tv/sc2proleague/b/381230130
(T)Light vs. (P)Argo
http://www.twitch.tv/sc2proleague/b/381679024
(T)MajOr vs. (P)Terminator
http://www.twitch.tv/sc2proleague/b/381713246
(T)INnoVation vs. (P)free
http://www.twitch.tv/sc2proleague/b/381725619

GSTL 2013 S1

(P)Hurricane vs. (T)YoDa
http://www.gomtv.net/2013gstls1/vod/72092/?set=3
(P)Alicia vs. (T)KeeN
http://www.gomtv.net/2013gstls1/vod/72093/?set=1
(P)TAiLS vs. (T)Ryung
http://www.gomtv.net/2013gstls1/vod/72093/?set=3


PvP
+ Show Spoiler +
SC2 Proleague: The Special

(P)sOs vs. (P)Carno
http://www.twitch.tv/sc2proleague/b/381700112
(P)sOs vs. (P)HerO
http://www.twitch.tv/sc2proleague/b/381700160

GSTL 2013 S1

(P)Hurricane vs. (P)Squirtle
http://www.gomtv.net/2013gstls1/vod/72092/?set=4



Nuda Veritas
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2013-03-27 20:30:43
March 27 2013 20:27 GMT
#584
--- Nuked ---
Mellon
Profile Joined October 2010
Sweden917 Posts
March 28 2013 01:43 GMT
#585
On March 28 2013 03:14 VelRa_G wrote:
A list of all professional Protoss games in SC2PL and GSTL since launch. In case it interests you.

PvZ
+ Show Spoiler +
SC2 Proleague: The Special

(P)Stork vs. (Z)oDin
http://www.twitch.tv/sc2proleague/b/381207461
(P)HerO vs. (Z)TRUE
http://www.twitch.tv/sc2proleague/b/381239488
(Z)ZerO vs. (P)JangBi
http://www.twitch.tv/sc2proleague/b/381672864
(Z)Soulkey vs. (P)HerO
http://www.twitch.tv/sc2proleague/b/381686213

GSTL 2013 S1

(Z)Lucky vs. (P)Ruin
http://www.gomtv.net/2013gstls1/vod/72092/?set=1
(P)Squirtle vs. (Z)JKS
http://www.gomtv.net/2013gstls1/vod/72092/?set=5
(Z)Leenock vs. (P)Squirtle
http://www.gomtv.net/2013gstls1/vod/72092/?set=6


PvT
+ Show Spoiler +
SC2 Proleague: The Special

(T)BrAvO vs. (P)JYP
http://www.twitch.tv/sc2proleague/b/381225991
(P)BeSt vs. (T)Bbyong
http://www.twitch.tv/sc2proleague/b/381230130
(T)Light vs. (P)Argo
http://www.twitch.tv/sc2proleague/b/381679024
(T)MajOr vs. (P)Terminator
http://www.twitch.tv/sc2proleague/b/381713246
(T)INnoVation vs. (P)free
http://www.twitch.tv/sc2proleague/b/381725619

GSTL 2013 S1

(P)Hurricane vs. (T)YoDa
http://www.gomtv.net/2013gstls1/vod/72092/?set=3
(P)Alicia vs. (T)KeeN
http://www.gomtv.net/2013gstls1/vod/72093/?set=1
(P)TAiLS vs. (T)Ryung
http://www.gomtv.net/2013gstls1/vod/72093/?set=3


PvP
+ Show Spoiler +
SC2 Proleague: The Special

(P)sOs vs. (P)Carno
http://www.twitch.tv/sc2proleague/b/381700112
(P)sOs vs. (P)HerO
http://www.twitch.tv/sc2proleague/b/381700160

GSTL 2013 S1

(P)Hurricane vs. (P)Squirtle
http://www.gomtv.net/2013gstls1/vod/72092/?set=4





All required to have a subscription sadly

Anyway, i feel so lost in PvT right now. It used to be my best matchup in wol by far, now it's my worst, by far.. The threat of speedivacs and potential minedrops (with or without still really hard) forces me to play behind, as i can't really take a third until Terran's got his third fully saturated. It just feels like i play from behind as soon as medivacs hit the field. I haven't decided or found anything to be succesful unless playing lesser players by far. Blind cannons are nice and all, but having to spend almost 1k on 2 bases to be safe just puts me behind straight away, unless he somehow loses all his drops and doesn't manage to do any damage at all.

I think my biggest issue is securing a third, since i'm afraid of drops in every location, and don't know if i can fight him straight up, which also is a big problem, i have no clue whatsoever if i can win a fight in tvp, it always surprises me nowadays. But one thing is certain, every game im afraid of drops i get very much behind, and i have no clue how to prevent it. I usually lose the game once everything is on the field (several orbitals for scan, cloak on ghosts sniping ht's before fight and then lose to a-move while he drops 20 supply in 200v 200 fight). Generally i open with either stargate vs gasless expo terran, or expo from anywhere around 20-30 supply depending on what i see, followed up by robo > robo support bay into forge(s) > Ht. I'm usually fine and manage to get third up, but past that the game is extremely one-sided.

What do you guys do in tvp? How do you play in order to not play from behind after 10 minutes? Any special build orders? I'm 600 roughly masters if it makes any differance.
Bargeman
Profile Joined March 2013
United States6 Posts
March 28 2013 02:02 GMT
#586
So I can't manage to beat Ultra roach Hyrda composition as protoss, I usually ff and guardian shield then use storms while my army tears shit up at a concave, but ultras tear right through my ff and I can't seem to find a hard counter to them, I tried kiting them and that wasnt possible either because the roachs and hyrdas did tons of damage to my army while that was happening. Any ideas? This is currently my only problem I have with PvZ.

Here is the replay:
http://drop.sc/314709

I do lose my temper and go crazy against the guy I was facing, which I'm sorry for that.
S7EFEN
Profile Joined November 2012
86 Posts
March 28 2013 02:46 GMT
#587
Can someone give me some tips based on this replay?
http://drop.sc/314718

Been unsure of how exactly I am supposed to open/when to push or harass vs zerg. I'm diamond league in HoTS.
This is an example of one of my "better" games, scout the third before gas, scout the Hydra so I drop robo for colossi while defending with what I have.
I was planning on immortal sentry pushing then recalling if I couldn't win with it but I canceled my robo so I kinda improvised. Been opening twilight/storm pretty blindly in macro games because its strong vs mutas and storm + cannons + gateways can usually buy me enough time for colossi, or I can build a ton of blink and try to abuse the mobility.

Game is pretty long but if anyone could look at it I'd very much appreciate it. Felt like the general tips (building probes, crono) are pretty solid till 10-12 min mark, I obv know my macro is always my weakest.

Any tips in terms of macro/micro or decision making, scouting, engagements/hotkeys etc? Or like when a good time to counter attack or try to do drops, etc?


WombaT
Profile Blog Joined May 2010
Northern Ireland25071 Posts
March 28 2013 02:50 GMT
#588
If you lose sentries in a big number in the early/midgame vs Z is it worth even trying to replace them?

I've noticed that I delay further tech with that huge gas investment, they don't pool enough energy for multiple forcefields and whatnot.

If shit hits the fan I try to switch up to different compositions that aren't quite as reliant on good forcefields, but alternatively I am not sure if this is actually good practice.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
rsvp
Profile Blog Joined January 2006
United States2266 Posts
March 28 2013 02:55 GMT
#589
On March 28 2013 11:50 Wombat_NI wrote:
If you lose sentries in a big number in the early/midgame vs Z is it worth even trying to replace them?

I've noticed that I delay further tech with that huge gas investment, they don't pool enough energy for multiple forcefields and whatnot.

If shit hits the fan I try to switch up to different compositions that aren't quite as reliant on good forcefields, but alternatively I am not sure if this is actually good practice.


It really depends on the zerg composition. If the zerg is going heavy on roaches and/or hydras, then IMO it's very important to replace lost sentries (to maintain a decent number like 4-6). As soon as the zerg brings out tech like mutas, infestors, or other hive units, then I stop bothering with sentries.
rsvp
Profile Blog Joined January 2006
United States2266 Posts
March 28 2013 03:03 GMT
#590
On March 28 2013 10:43 Mellon wrote:
Show nested quote +
On March 28 2013 03:14 VelRa_G wrote:
A list of all professional Protoss games in SC2PL and GSTL since launch. In case it interests you.

PvZ
+ Show Spoiler +
SC2 Proleague: The Special

(P)Stork vs. (Z)oDin
http://www.twitch.tv/sc2proleague/b/381207461
(P)HerO vs. (Z)TRUE
http://www.twitch.tv/sc2proleague/b/381239488
(Z)ZerO vs. (P)JangBi
http://www.twitch.tv/sc2proleague/b/381672864
(Z)Soulkey vs. (P)HerO
http://www.twitch.tv/sc2proleague/b/381686213

GSTL 2013 S1

(Z)Lucky vs. (P)Ruin
http://www.gomtv.net/2013gstls1/vod/72092/?set=1
(P)Squirtle vs. (Z)JKS
http://www.gomtv.net/2013gstls1/vod/72092/?set=5
(Z)Leenock vs. (P)Squirtle
http://www.gomtv.net/2013gstls1/vod/72092/?set=6


PvT
+ Show Spoiler +
SC2 Proleague: The Special

(T)BrAvO vs. (P)JYP
http://www.twitch.tv/sc2proleague/b/381225991
(P)BeSt vs. (T)Bbyong
http://www.twitch.tv/sc2proleague/b/381230130
(T)Light vs. (P)Argo
http://www.twitch.tv/sc2proleague/b/381679024
(T)MajOr vs. (P)Terminator
http://www.twitch.tv/sc2proleague/b/381713246
(T)INnoVation vs. (P)free
http://www.twitch.tv/sc2proleague/b/381725619

GSTL 2013 S1

(P)Hurricane vs. (T)YoDa
http://www.gomtv.net/2013gstls1/vod/72092/?set=3
(P)Alicia vs. (T)KeeN
http://www.gomtv.net/2013gstls1/vod/72093/?set=1
(P)TAiLS vs. (T)Ryung
http://www.gomtv.net/2013gstls1/vod/72093/?set=3


PvP
+ Show Spoiler +
SC2 Proleague: The Special

(P)sOs vs. (P)Carno
http://www.twitch.tv/sc2proleague/b/381700112
(P)sOs vs. (P)HerO
http://www.twitch.tv/sc2proleague/b/381700160

GSTL 2013 S1

(P)Hurricane vs. (P)Squirtle
http://www.gomtv.net/2013gstls1/vod/72092/?set=4





All required to have a subscription sadly

Anyway, i feel so lost in PvT right now. It used to be my best matchup in wol by far, now it's my worst, by far.. The threat of speedivacs and potential minedrops (with or without still really hard) forces me to play behind, as i can't really take a third until Terran's got his third fully saturated. It just feels like i play from behind as soon as medivacs hit the field. I haven't decided or found anything to be succesful unless playing lesser players by far. Blind cannons are nice and all, but having to spend almost 1k on 2 bases to be safe just puts me behind straight away, unless he somehow loses all his drops and doesn't manage to do any damage at all.

I think my biggest issue is securing a third, since i'm afraid of drops in every location, and don't know if i can fight him straight up, which also is a big problem, i have no clue whatsoever if i can win a fight in tvp, it always surprises me nowadays. But one thing is certain, every game im afraid of drops i get very much behind, and i have no clue how to prevent it. I usually lose the game once everything is on the field (several orbitals for scan, cloak on ghosts sniping ht's before fight and then lose to a-move while he drops 20 supply in 200v 200 fight). Generally i open with either stargate vs gasless expo terran, or expo from anywhere around 20-30 supply depending on what i see, followed up by robo > robo support bay into forge(s) > Ht. I'm usually fine and manage to get third up, but past that the game is extremely one-sided.

What do you guys do in tvp? How do you play in order to not play from behind after 10 minutes? Any special build orders? I'm 600 roughly masters if it makes any differance.


My 2 suggestions:

1) Go for builds with fast double forge upgrades, so you don't have to take your 3rd that fast. Economy isn't the only way to get ahead in the game, you can fight at an economic disadvantage if you have the superior tech and upgrades.

2) Make a lot of observers, like at least 3. If the terran kills one, replace it asap and prioritize maintaining that obs count versus making more colossus. Use them to track terran movements, or at least see how he is splitting his army. Even partial information is great - for example, if you spot an army moving towards your 3rd but it looks kinda small, then you can probably guess there's a medivac army heading towards your main at the same time even if you don't see it. Then split your army, and you'll be fine.
JSK
Profile Joined February 2013
United States133 Posts
March 28 2013 03:17 GMT
#591
May I ask if 2 base blink all ins (vs Z) are dead now? what about blink into fast third and using blink stalkers to defend?
WombaT
Profile Blog Joined May 2010
Northern Ireland25071 Posts
March 28 2013 03:58 GMT
#592
I'm not sure if they're dead as a pressure kind of build, but I think the all-inn 'kill them now' style isn't as effective through a variety of factors.

1. Zerg's openers used to be much more rigid, especially in the era of 'Stephano roaches', so you weren't hitting blind allins, but taking a risk to punish a build which you knew inside out.
2. Hydras are coming out earlier which shred gateway units, even with stellar blink micro. Zergs used to be loathe to make Hydras because they didn't transition well out of them for a variety of reasons (one of which is that they were pretty bad!) and would cut units at those timings to get, for example, a lot of infestors popping out in the midgame. Zerg aren't as reliant on Infestors anymore, and seem more willing to invest in units for defense/aggression, earlier.
3. As to your quick third + stalker question, I don't personally like blink stalkers defensively, except against Mutas or other units that can bypass the terrain. I find their DPS just isn't enough to whittle down the Zerg faster than they can trash your infrastructure. Zealot/Sentry/Immortal + cannons seem better to take quick thirds with, as it was in WoL as well. Basically they actually kill things, and quickly. Zergs cannot just ignore these units and snipe your 3rd nexus cost-efficiently like they sometimes can against big stalker-heavy defences.

I don't know, I'm not a good player or anything but that's how I see it. I'm sure if I'm wrong one of our more knowledgeable posters will duly correct.

'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Ben...
Profile Joined January 2011
Canada3485 Posts
March 28 2013 05:42 GMT
#593
On March 28 2013 12:58 Wombat_NI wrote:
I'm not sure if they're dead as a pressure kind of build, but I think the all-inn 'kill them now' style isn't as effective through a variety of factors.

1. Zerg's openers used to be much more rigid, especially in the era of 'Stephano roaches', so you weren't hitting blind allins, but taking a risk to punish a build which you knew inside out.
2. Hydras are coming out earlier which shred gateway units, even with stellar blink micro. Zergs used to be loathe to make Hydras because they didn't transition well out of them for a variety of reasons (one of which is that they were pretty bad!) and would cut units at those timings to get, for example, a lot of infestors popping out in the midgame. Zerg aren't as reliant on Infestors anymore, and seem more willing to invest in units for defense/aggression, earlier.
3. As to your quick third + stalker question, I don't personally like blink stalkers defensively, except against Mutas or other units that can bypass the terrain. I find their DPS just isn't enough to whittle down the Zerg faster than they can trash your infrastructure. Zealot/Sentry/Immortal + cannons seem better to take quick thirds with, as it was in WoL as well. Basically they actually kill things, and quickly. Zergs cannot just ignore these units and snipe your 3rd nexus cost-efficiently like they sometimes can against big stalker-heavy defences.

I don't know, I'm not a good player or anything but that's how I see it. I'm sure if I'm wrong one of our more knowledgeable posters will duly correct.

I have noticed stalkers being used less and less in PvZ lately, both in my own play and on streams. On Nony's stream someone pointed out in one game that he made his first stalker of the game at the 19 minute mark, and that seemed to be a trend in his other games as well. Most of the people I watch seem to be going for zealot/sentry/immortal or zealot/sentry/voidray (or phoenixes if they scout muta), all with mass cannons to take their third. Very few stalkers if any all game. To me stalkers feel useless now, in WoL against roach armies they were good when supplemented with sentries and immortals but now against speed hydras that composition is basically useless, and stalkers don't really fit into other current builds well because of how expensive they are compared to damage output and utility. Charge zealots feel so much better against hydras than stalkers. I would almost go as far to say hydras are better than stalkers now in PvZ. Hydras may be glass cannons but they are insanely powerful when upgraded.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
WombaT
Profile Blog Joined May 2010
Northern Ireland25071 Posts
March 28 2013 05:49 GMT
#594
On March 28 2013 14:42 Ben... wrote:
Show nested quote +
On March 28 2013 12:58 Wombat_NI wrote:
I'm not sure if they're dead as a pressure kind of build, but I think the all-inn 'kill them now' style isn't as effective through a variety of factors.

1. Zerg's openers used to be much more rigid, especially in the era of 'Stephano roaches', so you weren't hitting blind allins, but taking a risk to punish a build which you knew inside out.
2. Hydras are coming out earlier which shred gateway units, even with stellar blink micro. Zergs used to be loathe to make Hydras because they didn't transition well out of them for a variety of reasons (one of which is that they were pretty bad!) and would cut units at those timings to get, for example, a lot of infestors popping out in the midgame. Zerg aren't as reliant on Infestors anymore, and seem more willing to invest in units for defense/aggression, earlier.
3. As to your quick third + stalker question, I don't personally like blink stalkers defensively, except against Mutas or other units that can bypass the terrain. I find their DPS just isn't enough to whittle down the Zerg faster than they can trash your infrastructure. Zealot/Sentry/Immortal + cannons seem better to take quick thirds with, as it was in WoL as well. Basically they actually kill things, and quickly. Zergs cannot just ignore these units and snipe your 3rd nexus cost-efficiently like they sometimes can against big stalker-heavy defences.

I don't know, I'm not a good player or anything but that's how I see it. I'm sure if I'm wrong one of our more knowledgeable posters will duly correct.

I have noticed stalkers being used less and less in PvZ lately, both in my own play and on streams. On Nony's stream someone pointed out in one game that he made his first stalker of the game at the 19 minute mark, and that seemed to be a trend in his other games as well. Most of the people I watch seem to be going for zealot/sentry/immortal or zealot/sentry/voidray (or phoenixes if they scout muta), all with mass cannons to take their third. Very few stalkers if any all game. To me stalkers feel useless now, in WoL against roach armies they were good when supplemented with sentries and immortals but now against speed hydras that composition is basically useless, and stalkers don't really fit into other current builds well because of how expensive they are compared to damage output and utility. Charge zealots feel so much better against hydras than stalkers. I would almost go as far to say hydras are better than stalkers now in PvZ. Hydras may be glass cannons but they are insanely powerful when upgraded.

Stalkers are pretty much bad units in many situations but they still have their uses, I don't see them as much of a go-to as in WoL. Even the sickest blink micro in the world will not save them from speed hydras, they prospered ok against them in WoL because they were so slow so forcing them into concaves etc was a bit laborious. They go well with collosus balls as they ever did mind.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
FireMonkey
Profile Blog Joined December 2012
Australia105 Posts
March 28 2013 06:01 GMT
#595
Im plat and i use +2 blink stalkers into fast third, i will usually use the stalkers to kill their third while i take my own. I've gotten to the long macro games and generally i mass up blink stalkers in PvZ...they trade well against hydras in equal numbers, and the thing with blink stalkers is i find you need to be active with them, i usally get a hallucinated phoenix or collosus to give me vision of the high ground so then i can blink in their main or natural and snipe what i can...when i use blink stalkers i find that the thing i must prioritize are hatcheries, mass hydra will beat mass stalker yeah but if you do hit and run sniping of hatcheries they can't exactly mass anyhting. I've been beating diamond zergs with my +2 blink stalker into fast third build infact it's the only thing i do against zerg these days, i find that when i go robo tech they just so happen to go muta and i die, when i go stargate tech they just so happen to mass roach hydra and i die but when i go blink stalkers i beat them. and not to forget this map pool is really good for blink stalkers, alot of the maps have the third and main base connected via high ground so say on korhal or newkirk, i can go snipe 3rd/4th and as their army comes to kill me, blink into main and snipe that then blink down again scotch-free.

I usually build up a tech in the background, recently i go for dt/ht but in wol i used to go robo tech and build immortals in the background because of the mass roach crap they used to pull every game.
fuck bitches, get money
0mg_t1red
Profile Joined March 2013
Russian Federation104 Posts
March 28 2013 06:06 GMT
#596
Hi everyone I’m 21 year old student of physics faculty and I’m mid master European protoss as well I really enjoy playing starcraft and teaching ppl) So if u want to improve and ready to invest some money I will be glad to help you! I coach bronze – diamond players (8$ per hour).
Lessons include:
-replay analysis
-improving mechanics
-most suitable BO for every matchup
and MOAR :D

For any additional information contact me:
email vaniagolushko@gmail.com
skype Omg-_-t1red
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2013-03-28 11:18:57
March 28 2013 11:15 GMT
#597
--- Nuked ---
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
Last Edited: 2013-03-28 11:20:03
March 28 2013 11:19 GMT
#598
Goddamn it Sated you still 2gate robo despite the msc? :D So stubborn, even Nony stopped doing it.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2013-03-28 11:29:33
March 28 2013 11:25 GMT
#599
--- Nuked ---
Salivanth
Profile Blog Joined October 2010
Australia1071 Posts
March 28 2013 12:13 GMT
#600
With the rise of Stargate thanks to super-Voids in PvP, is it viable to go for Robo-based expands anymore? If so, what, if anything do I need to change from WoL openings?
<@Wikt> so you are one of those nega-fans <@Wikt> that hates the company that makes a game and everything they stand for <@Wikt> but still plays the game <@Wikt> (like roughly 30% of blizzard's player base, maybe much more...)
Prev 1 28 29 30 31 32 367 Next
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Season 1: Playoffs FINALS
Classic vs ClemLIVE!
Tasteless5376
Crank 1310
IndyStarCraft 148
Rex85
3DClanTV 71
IntoTheiNu 41
LiquipediaDiscussion
Sparkling Tuna Cup
10:00
Weekly #97
CranKy Ducklings46
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 5376
Crank 1310
IndyStarCraft 144
Rex 82
MindelVK 10
StarCraft: Brood War
Horang2 24471
Jaedong 2168
Larva 618
Pusan 595
firebathero 572
BeSt 500
PianO 285
Leta 203
EffOrt 161
Sharp 102
[ Show more ]
Last 92
ToSsGirL 90
Shinee 89
Barracks 20
NaDa 20
Hm[arnc] 12
GoRush 11
HiyA 10
yabsab 9
SilentControl 6
Dota 2
XaKoH 435
XcaliburYe400
League of Legends
JimRising 506
Counter-Strike
Stewie2K485
x6flipin239
Heroes of the Storm
Khaldor287
Other Games
tarik_tv15007
gofns8915
shahzam394
Happy349
crisheroes295
DeMusliM231
SortOf140
Organizations
StarCraft 2
ComeBackTV 1021
StarCraft: Brood War
lovetv 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH322
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2121
Upcoming Events
FEL
4h 36m
Elazer vs Spirit
Gerald vs MaNa
BSL20 Non-Korean Champi…
7h 36m
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Wardi Open
1d
Replay Cast
1d 23h
WardiTV European League
2 days
PiGosaur Monday
2 days
uThermal 2v2 Circuit
3 days
Replay Cast
3 days
The PondCast
3 days
Replay Cast
4 days
[ Show More ]
Epic.LAN
5 days
CranKy Ducklings
5 days
Epic.LAN
6 days
BSL20 Non-Korean Champi…
6 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

KCM Race Survival 2025 Season 2
HSC XXVII
NC Random Cup

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
2025 ACS Season 2: Qualifier
BSL20 Non-Korean Championship
CSLPRO Last Chance 2025
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.