• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:21
CEST 21:21
KST 04:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy2GSL CK: More events planned pending crowdfunding3Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Best Time to Book Blue Mountains Private Tours for Are Blue Mountains Private Tours Worth It? Complet How to Find the Best Blue Mountains Private Tours BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
GSL CK: More events planned pending crowdfunding $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
so ive been playing broodwar for a week straight. Gypsy to Korea ASL21 General Discussion Pros React To: JaeDong vs Queen [BSL22] RO32 Group Stage
Tourneys
[Megathread] Daily Proleagues [BSL22] RO32 Group B - Sunday 21:00 CEST [BSL22] RO32 Group A - Saturday 21:00 CEST 🌍 Weekly Foreign Showmatches
Strategy
Muta micro map competition Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1651 users

The HotS Terran Help Me Thread - Page 19

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 17 18 19 20 21 368 Next
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions.
Rohan
Profile Joined March 2011
United Kingdom83 Posts
March 23 2013 20:32 GMT
#361
Can I ask...what on earth is everyone hotkeying everything too? I've been 'toss for a long time, and wanting to try out Terran since they fit my multitasking and lust for aggression a bit better...but honestly, I'm running out of hotkeys that I can access easily. I'm used to having 1-3 being units, 4-5 being production as Protoss but that's not cutting it as Terran really. Do you all hotkey building seperatly? So factory on 6, Starport 7? I feel almost like I have to relearn a new set of hotkeys where the CCs are on 8 or something. Three pronged drops with limited hotkeys are *hard*.

It's really annoying me! What's everyone using?
ThePianoDentist
Profile Joined July 2011
United Kingdom698 Posts
March 23 2013 21:34 GMT
#362
On March 24 2013 05:32 Rohan wrote:
Can I ask...what on earth is everyone hotkeying everything too? I've been 'toss for a long time, and wanting to try out Terran since they fit my multitasking and lust for aggression a bit better...but honestly, I'm running out of hotkeys that I can access easily. I'm used to having 1-3 being units, 4-5 being production as Protoss but that's not cutting it as Terran really. Do you all hotkey building seperatly? So factory on 6, Starport 7? I feel almost like I have to relearn a new set of hotkeys where the CCs are on 8 or something. Three pronged drops with limited hotkeys are *hard*.

It's really annoying me! What's everyone using?


ok this is my hotkey setup but its a very personal preference type thing with no real correct answer, for example i know many terrans who put all production (rax, fact, port) on same hotkey and tab between them.

What I do is 5 all cc's, 6 all rax, 7 all factories, 8 all starports

1,2,3,4 are army. 1 is main army, 4 are my air units. then 2 and 3 depend on matchup and style. often 2 will be my ghosts. if playing mech 2 is siege tanks, 3 is widow mines. with bio if ive got my ghosts on 2 ill often put the rest of my bio on 3 as otherwise i have to tab to stim but if the game is too hectic I may not have time.

then 0 and 9 I use for hotkeying drop medivacs (use the right control with your thumb to add things to the far right hotkeys)
Brood War Protoss, SC2 Terran/Protoss
Garmer
Profile Joined October 2010
1286 Posts
Last Edited: 2013-03-23 21:36:02
March 23 2013 21:35 GMT
#363
anyone tried double factory push(any combination of tank hellion, tank mines) before second cc?
Rohan
Profile Joined March 2011
United Kingdom83 Posts
March 23 2013 21:38 GMT
#364
On March 24 2013 06:34 ThePianoDentist wrote:
Show nested quote +
On March 24 2013 05:32 Rohan wrote:
Can I ask...what on earth is everyone hotkeying everything too? I've been 'toss for a long time, and wanting to try out Terran since they fit my multitasking and lust for aggression a bit better...but honestly, I'm running out of hotkeys that I can access easily. I'm used to having 1-3 being units, 4-5 being production as Protoss but that's not cutting it as Terran really. Do you all hotkey building seperatly? So factory on 6, Starport 7? I feel almost like I have to relearn a new set of hotkeys where the CCs are on 8 or something. Three pronged drops with limited hotkeys are *hard*.

It's really annoying me! What's everyone using?


ok this is my hotkey setup but its a very personal preference type thing with no real correct answer, for example i know many terrans who put all production (rax, fact, port) on same hotkey and tab between them.

What I do is 5 all cc's, 6 all rax, 7 all factories, 8 all starports

1,2,3,4 are army. 1 is main army, 4 are my air units. then 2 and 3 depend on matchup and style. often 2 will be my ghosts. if playing mech 2 is siege tanks, 3 is widow mines. with bio if ive got my ghosts on 2 ill often put the rest of my bio on 3 as otherwise i have to tab to stim but if the game is too hectic I may not have time.

then 0 and 9 I use for hotkeying drop medivacs (use the right control with your thumb to add things to the far right hotkeys)


Makes sense. I'm just going to have to adapt I guess!
Striker.superfreunde
Profile Joined May 2010
Germany1120 Posts
Last Edited: 2013-03-23 22:09:49
March 23 2013 22:09 GMT
#365
On March 24 2013 05:32 Rohan wrote:
Can I ask...what on earth is everyone hotkeying everything too? I've been 'toss for a long time, and wanting to try out Terran since they fit my multitasking and lust for aggression a bit better...but honestly, I'm running out of hotkeys that I can access easily. I'm used to having 1-3 being units, 4-5 being production as Protoss but that's not cutting it as Terran really. Do you all hotkey building seperatly? So factory on 6, Starport 7? I feel almost like I have to relearn a new set of hotkeys where the CCs are on 8 or something. Three pronged drops with limited hotkeys are *hard*.

It's really annoying me! What's everyone using?


1,2,3 Units
4 CC(s)
5 Production (tabbing through them)

if you are confident with them, add:

6 Ebay/Armory
7 Ghost Academy or Fusion Core ... or whatever your lategame tech will be.

That's of course only a sugguestion.
'Your ak is pretty... uhm... dank!'
zhurai
Profile Blog Joined September 2010
United States5660 Posts
March 23 2013 22:13 GMT
#366
1,2,3 units
4 cc
5 rax
6 fact
7 starport
`/0 = upgrades (all of them)

(if I mech it's 5 fact, 6 starport)

trying to make it so
6 = fact+starport
7 upgrades
` = extra army one.
Twitter: @zhurai | Site: http://zhurai.com
Jockmcplop
Profile Blog Joined February 2012
United Kingdom9807 Posts
Last Edited: 2013-03-23 22:22:18
March 23 2013 22:20 GMT
#367
1,2,3 units
4 ccs
5rax +ebays
6 Fact + armories
7 Starports

9+0 drops

i use rax + ebays and fact+armories so i don't have to remember to check upgrades...
RIP Meatloaf <3
ROOTheognis
Profile Blog Joined January 2006
United States4482 Posts
March 23 2013 22:34 GMT
#368
On March 23 2013 18:13 Cortza wrote:
Show nested quote +
On March 23 2013 17:44 ROOTheognis wrote:
On March 23 2013 16:52 Cortza wrote:
On March 23 2013 16:29 FireMonkey wrote:
as a rule of thumb how many production buildings can terran support per base? kind of how protoss can generally support 4 per base.


It's about 3 buildings afaik. But when you get to 4+ bases its better to get more than you need because its so hard to remax. Filter recommends 14 rax on 3 base so you do the math.


??? 14 is kinda ridiculous lol

usually in a normal game it's

TvP- 8 barracks, 2 starports (if collo obv)
TvZ - 7-8 barracks, 2-3 factory, 1 port
TvT - 7 barracks, 2 factory, 1 port


My mistake. Apologies to filter, it's actually 9 barracks by 14 minutes. I had the numbers mixed.


ah ok that seems alot better ;D <3
If you avoid your weakness, it will remain your weakness. www.twitter.com/#!/rootheognis Follow me!
awakenx
Profile Joined May 2011
United States341 Posts
March 23 2013 22:35 GMT
#369
I have a Deathadder, so I bound the macros to 9, 0

1-4 are my army hotkeys
5 are my productions
6 are my upgrade buildings
7, 8 are whatever
9 is my depot scv
0 are my ccs

typically in TvZ, my 1 hotkey is bound to my main bioball, while 2/3 are bound to drops. In TvP, i bind 1 to my bioball (no ghosts), 2 are my ghosts, and 3 is my MM (so i can kite with the medivacs healing the whole time).

I haven't played enough TvT in HotS to set up any bindings for that.

And I have a question for some terrans:

I wonder, is it advisable if, when you scout colossus, to go 2 starports to immediately pump out vikings? I recall a ThorZaIN build from a while ago (TSL3) that called for this (and has been removed from the TL Wiki), but I've been using it at great success in Diamond league.

However, I can see the problems with it, since it reduces your bio count in favor of being able to deal with colossi easily, but my question is, is it worth it to get double reactor starport vs colossus?
WorstMicroNA
Striker.superfreunde
Profile Joined May 2010
Germany1120 Posts
Last Edited: 2013-03-23 22:53:41
March 23 2013 22:51 GMT
#370
On March 24 2013 07:35 awakenx wrote:

However, I can see the problems with it, since it reduces your bio count in favor of being able to deal with colossi easily, but my question is, is it worth it to get double reactor starport vs colossus?


Yeah it's pretty sure the safest way to survive. But you definitively don't want to over commit in viking production.
'Your ak is pretty... uhm... dank!'
awakenx
Profile Joined May 2011
United States341 Posts
March 23 2013 22:57 GMT
#371
On March 24 2013 07:51 Striker.superfreunde wrote:
Show nested quote +
On March 24 2013 07:35 awakenx wrote:

However, I can see the problems with it, since it reduces your bio count in favor of being able to deal with colossi easily, but my question is, is it worth it to get double reactor starport vs colossus?


Yeah it's pretty sure the safest way to survive. But you definitively don't want to over commit in viking production.

IIRC, the critical mass for vikings to 1 shot colossus is 14 right, assuming equal upgrades?
WorstMicroNA
Striker.superfreunde
Profile Joined May 2010
Germany1120 Posts
March 23 2013 23:05 GMT
#372
That's the amount approximately. But keep in mind that protoss can possibly fake out a colossus build, and techs templar alongside.
'Your ak is pretty... uhm... dank!'
zhurai
Profile Blog Joined September 2010
United States5660 Posts
Last Edited: 2013-03-23 23:24:40
March 23 2013 23:24 GMT
#373
On March 24 2013 07:57 awakenx wrote:
Show nested quote +
On March 24 2013 07:51 Striker.superfreunde wrote:
On March 24 2013 07:35 awakenx wrote:

However, I can see the problems with it, since it reduces your bio count in favor of being able to deal with colossi easily, but my question is, is it worth it to get double reactor starport vs colossus?


Yeah it's pretty sure the safest way to survive. But you definitively don't want to over commit in viking production.

IIRC, the critical mass for vikings to 1 shot colossus is 14 right, assuming equal upgrades?




Q. How many vikings per colossus is recommended?
TheDwf wrote:
3-4 Vikings per Colossus. No need to make Vikings against a single Colossus without range since it means Protoss is actually teching Templars.

- http://www.teamliquid.net/forum/viewmessage.php?topic_id=251694#tvp_midgame
Twitter: @zhurai | Site: http://zhurai.com
Baum
Profile Blog Joined April 2010
Germany1010 Posts
March 23 2013 23:48 GMT
#374
On March 24 2013 03:44 Whatson wrote:
Show nested quote +
On March 24 2013 02:24 CapTanObviOs wrote:
When I played a lot of the beta, most tosses in masters would go for robotics play. Now that MC has played in MLG, almost all the mid masters tosses I play go for fast stargate. Is there any way to efficiently deal with this with 1 rax FE? I only win nowadays vs toss when I go for innovations reactor expand into marine + mine drop.

Personally, I only go for 1rax FE if I see a 1gate FE or a nexus first. If there's 2 gasses, I go for 15 gas, reaper, 20 CC, factory and starport for widow-mines and vikings + 2 more rax since stargate plays are really common. Some terrans go blind early E-bay with 2 turrets in the mineral lines off 1rax FE, but I think that's a bad investment since oracles + gateway units will still be able to walk all over your front.
EDIT: TheDwf explains it a lot better middle of page 16. Basically, oracles are really freaking good vs 1rax FE, and there's a much more reliable way of stopping them than investing in early ebay + turrets


The problem is while regular gasless fast expands are bad versus stargate reactor expands are complete garbage against blink and immortal all ins. I feel like we haven't even gotten close to what the standard terran opener should be in tvp.
I want to be with those who share secret things or else alone.
Spoink
Profile Joined December 2012
Austria150 Posts
March 24 2013 00:14 GMT
#375
Hey,
a short question: What do you prefer at the moment to play against Zerg(Mech, Bio/Tank, Bio/Mine, etc.)? And when and how do you secure a third with your style?
Lately i just cant take a third, especially against Mutas.
Deleted User 183001
Profile Joined May 2011
2939 Posts
Last Edited: 2013-03-24 00:30:06
March 24 2013 00:29 GMT
#376
I'm a Protoss player seriously considering switching back to my BW race, Terran. I'm a bit tired of the persisting deathball / timing attack nature of Protoss. What sort of resources can help facilitate my switch over to Terran?
A Wild Sosd
Profile Joined September 2012
Australia421 Posts
March 24 2013 01:13 GMT
#377
Hey guys
I have come up with a build for TvT and I just wanted to get some other peoples thoughts on it.
The basic idea of the build is an aggressive reaper opening with a FE into 2 cloaked banshees while constantly producing marines and tanks. Then pushing with 2-4 medivacs 40 Marines and about 5 tanks while taking a third behind it.
I have been making 3-4 reapers and harassing workers + trying to kill a few marines with them as well as scouting and denying mining from an expo. With the 2 banshees I have been trying to harass workers and try and pick off tanks which makes the big push at the front much easier.

So the build order I have been using is 12 rax 14 gas 1 marine into reapers CC when you can afford it which should be around the 20 supply mark, Follow up the CC with 2 more rax a factory and take your 2nd gas, all while still harassing with reapers. make 2 techlabs 1 on a rax and 1 on your factory and add a 3rd gas. Switch starport and factory. Start banshee/cloak/stim/tanks. Push out with 2 banshees and cloak while adding 2 more rax when you have the money for it. Prepare a reactor on one of your rax to switch with starport fro medivacs. Drop your third cc 2more rax and 2 ebays. Float 3rd CC to 3rd location as you push with 40 or so marines and 5 tanks.

Replays:
http://drop.sc/312771
http://drop.sc/312770

I am only a platinum player so my macro mightn't be great and I;m sorry for the poorly written guide. First time doing this
Bomber | TaeJa | Life | Scarlett I Twitter: @SosdSC2
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
March 24 2013 01:14 GMT
#378
On March 24 2013 09:29 JudicatorHammurabi wrote:
I'm a Protoss player seriously considering switching back to my BW race, Terran. I'm a bit tired of the persisting deathball / timing attack nature of Protoss. What sort of resources can help facilitate my switch over to Terran?


I recommend minerals and gas.
On Twitter @GosuGamers_LotI | Grubby has a huge head!
Dmn
Profile Blog Joined July 2010
Norway101 Posts
March 24 2013 02:16 GMT
#379
On March 24 2013 09:14 Spoink wrote:
Hey,
a short question: What do you prefer at the moment to play against Zerg(Mech, Bio/Tank, Bio/Mine, etc.)? And when and how do you secure a third with your style?
Lately i just cant take a third, especially against Mutas.


Biomine. Third preferably around 10-12 mins, secure it with hellions/marines/mines. You need turrets and some well placed mines/marines to defend against mutas. Especially when you are spread across 3 bases.

On March 24 2013 09:29 JudicatorHammurabi wrote:
I'm a Protoss player seriously considering switching back to my BW race, Terran. I'm a bit tired of the persisting deathball / timing attack nature of Protoss. What sort of resources can help facilitate my switch over to Terran?


The key to terran are the five Ms: Marines, Marauders, Medivacs, Mines and ofc Mules.
koalahide
Profile Joined March 2013
Australia5 Posts
March 24 2013 03:05 GMT
#380
Didn't want to make my own thread on this, basically just started playing the game again and I need fresh openers for each matchup as T. I used to just do 1 rax FE vs. everything but apparently that's very outdated now.

Any help?
Prev 1 17 18 19 20 21 368 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 39m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 622
elazer 196
IndyStarCraft 171
UpATreeSC 88
StarCraft: Brood War
Calm 3396
Sea 2979
Mini 373
Shuttle 239
Soulkey 195
Dewaltoss 116
Aegong 43
HiyA 24
ggaemo 23
Counter-Strike
fl0m3731
pashabiceps2760
kRYSTAL_23
Heroes of the Storm
Liquid`Hasu363
MindelVK19
Other Games
gofns16710
summit1g5648
Grubby3280
FrodaN1119
B2W.Neo766
Beastyqt424
mouzStarbuck184
C9.Mang0175
ArmadaUGS132
KnowMe116
Hui .109
Livibee78
RotterdaM76
Mew2King51
Trikslyr50
Organizations
Counter-Strike
PGL26880
Other Games
BasetradeTV1041
StarCraft 2
angryscii 5
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Adnapsc2 14
• davetesta11
• intothetv
• Kozan
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• IndyKCrew
StarCraft: Brood War
• blackmanpl 32
• HerbMon 29
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV802
• lizZardDota277
League of Legends
• Nemesis4262
Other Games
• imaqtpie958
• Shiphtur221
Upcoming Events
CranKy Ducklings
4h 39m
WardiTV Team League
15h 39m
CranKy Ducklings
1d 14h
WardiTV Team League
1d 15h
uThermal 2v2 Circuit
1d 19h
BSL
1d 23h
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
Sparkling Tuna Cup
2 days
WardiTV Team League
2 days
OSC
2 days
BSL
2 days
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
[ Show More ]
Replay Cast
3 days
Replay Cast
3 days
Wardi Open
3 days
GSL
4 days
Replay Cast
5 days
Kung Fu Cup
5 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.