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[D] ZvP: 11pool vs 15hatch vs 14pool/16hatch - Page 5

Forum Index > StarCraft 2 Strategy
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Defenestrator
Profile Joined October 2011
400 Posts
September 23 2012 00:30 GMT
#81
On September 23 2012 02:26 ulfryc wrote:
Even if toss doesn't block you nat, he can still cannon you there. So either you have to have your 2nd OL at your nat, or you need a drone checking for cannons or you just build lings to be sure that he doesnt block 3rd, and to hunt the probe, and to kill pylons on the map.


Well on a map like cloud, you can easily send your 1st OL to the nat/main of his, your 2nd to your nat, and your 3rd to your 3rd expo to spot any cannon action.

He could still cannon you after you start your hatches but you have the threat of building lings pretty fast/already being out. I agree it's a risk--I personally prefer to play safer, but I can see it being viable.
Ultras and banelings go together like peas and carrots
ulfryc
Profile Joined November 2011
Germany115 Posts
September 23 2012 00:54 GMT
#82
On September 23 2012 09:30 Defenestrator wrote:
Show nested quote +
On September 23 2012 02:26 ulfryc wrote:
+ Show Spoiler +

Even if toss doesn't block you nat, he can still cannon you there. So either you have to have your 2nd OL at your nat, or you need a drone checking for cannons or you just build lings to be sure that he doesnt block 3rd, and to hunt the probe, and to kill pylons on the map.


Well on a map like cloud, you can easily send your 1st OL to the nat/main of his, your 2nd to your nat, and your 3rd to your 3rd expo to spot any cannon action.

He could still cannon you after you start your hatches but you have the threat of building lings pretty fast/already being out. I agree it's a risk--I personally prefer to play safer, but I can see it being viable.

If you use your 2nd and 3rd overlord to check for cannons, you are not able to sacrife an overlord into his main base to scout his build. I would never use my 1st overlord for that, especially on maps like Cloud Kingdom, where you can check 3rd & 4th gas timing + see the wall in.
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