• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:58
CET 09:58
KST 17:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2
Community News
BSL Season 2025 - Full Overview and Conclusion6Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)16Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 105
StarCraft 2
General
Stellar Fest "01" Jersey Charity Auction SC2 All-Star Invitational: Tournament Preview Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list?
Tourneys
SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
Video Footage from 2005: The Birth of G2 in Spain [ASL21] Potential Map Candidates BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL Season 2025 - Full Overview and Conclusion
Tourneys
[Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0 Azhi's Colosseum - Season 2
Strategy
Soma's 9 hatch build from ASL Game 2 Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026! Nintendo Switch Thread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1520 users

[L][D] Terran Mech: Resources - Page 22

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 20 21 22 23 24 33 Next All
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
September 01 2012 14:51 GMT
#421
On September 01 2012 22:48 Qikz wrote:
The only reason I find seige expand works for me is that I've never been beaten by early agression and my build means I'm safe against the majority of cheese that protoss can send at me (DT's etc. etc.). I find it so safe that I don't really worry about scouting after the first SCV. From there I just scout for when he expands.

EDIT: As I say that I die to proxy void ray with 4 gate.

Well damn that hit me hard.


That's the thing I was worrying about. It's the only situation where I think Thor expand would be better. I guess if I see double gas when I scout my opponent I should just switch my build to Thor expand as it's not a big deviation.
AssyrianKing
Profile Blog Joined August 2011
Australia2116 Posts
September 01 2012 15:15 GMT
#422
Mech TvP, I Believe!
John 15:13
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
September 01 2012 18:53 GMT
#423
Quick question to Qikz (so many q's), could you give me any replays of your TvP mech style? I really want to analyse some specific stuff about,the build. You don't have to but I'd really appreciate it.
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
Last Edited: 2012-09-01 20:38:29
September 01 2012 20:38 GMT
#424
On September 02 2012 03:53 kollin wrote:
Quick question to Qikz (so many q's), could you give me any replays of your TvP mech style? I really want to analyse some specific stuff about,the build. You don't have to but I'd really appreciate it.



Wins:

http://drop.sc/246303 - Shakuras Win
http://drop.sc/246315 - Shakuras Win (Against air switch)
http://drop.sc/246301 - Cloud Kingdom


Losses:

http://drop.sc/246314 - Shakuras Loss
http://drop.sc/246302 - Ohana loss (Threw this game)
http://drop.sc/246300 - Entombed Valley loss (I threw it I think)

The play isn't perfect as even I'm still trying to make this style work better for me. You'll notice my factory amount keeps changing via games depending on how much I fuck up/get right so I wouldn't take these as perfect, but against our level of toss this build can work pretty well unless I muck up with attacking in the wrong places or fuck up the opening.

I saved the one against voidrays, but when I went to upload it, the replay transformed into a TvZ so I have no idea how that happened.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
September 01 2012 20:48 GMT
#425
Alright thanks for those, I'll look over them tomorrow
Pookie Monster
Profile Joined October 2010
United States303 Posts
September 01 2012 22:14 GMT
#426
On August 28 2012 10:27 Nightmarjoo wrote:
Show nested quote +
On August 28 2012 08:41 Pookie Monster wrote:
after not gaming since season 2 i came back to ladder in June, ive gotten back into high masters using entirely mech builds against all races expect protoss, which i go bio mech in. Im thinking it might be best if you want to go Mech in toss to open with Bio first early Mech just seems to fragile.

Have you looked at some of the replays in this thread? The reps I've uploaded contain a fair amount of tvps where I'm holding off early and/or midgame aggression. I don't find mech to be fragile vs protoss when used right.

I'll check out those proleague games tomorow.


i watched them, yes you gave me some new ideas thanks for the uploads
??
GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
September 02 2012 12:35 GMT
#427
Just want to thank this thread for all the help I have had from reading here
Been meching in TvZ and TvT and going to try TvP once again
I still believe mech is the future of Terran.
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
Lyyna
Profile Joined June 2011
France776 Posts
September 02 2012 19:55 GMT
#428
New replays pack!
http://www.mediafire.com/?1ohui81vzbiybty
Actually, i'm doing since a few days a fast 4 oc into mech/air style, playing totally defensive (no harass, etc) and abusing the power of 4 OC scanning/muling to be able to adapt my composition instead of going for a more generic one. Having 4 oc makes adapting to his play and replenishing your economy really easily
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
September 02 2012 20:02 GMT
#429
Thanks for that Lyyna!
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
Last Edited: 2012-09-02 23:49:03
September 02 2012 23:46 GMT
#430
Having so much trouble over the past few days, I've gone from winning nearly every game to losing most of them for really stupid reasons like getting myself supply blocked. I guess I'm on some kind of tilt as losses are getting me really angry for no reason and it's badly affecting my play as it just feels like I can't win at all. I hate when this happens.

I've gone from winning nearly every single TvZ to losing every single one and it's the only matchup I seem to be getting. I think I need a break then watch my replays of me winning and try and work out where I'm going wrong. Sorry if it sounds a little ranty, I've just got nowhere else to complain. x.x
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
September 03 2012 04:40 GMT
#431
Calm down, watch your loss reps, identify recurring mistakes, focus on avoiding those specific mistakes in the remainder of your practice games. Best way to continue a loss streak is to avoid watching them and keep making yourself angry. Usually loss streaks are caused by super simple mistakes too, but if you just ignore them and move on to the next game you keep making them.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
September 03 2012 09:13 GMT
#432
Yeah I checked my replays last night before I went to bed and I think I understand where I was going wrong. I changed my opening from 1fact FE into 1fact banshees and while trying to micro my banshees which ultimately did no damage due to him getting spores blindly I kind of let my macro slip and I was supply blocked for ages.

Venting definately helps to get rid of the anger, but I'm ready to keep on fighting today now so after I've done all my usual stuff It's back to practicing. ^^
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
September 03 2012 19:17 GMT
#433
So I played a TvT vs Qikz today and oh my god he is so good at mech vs mech. He dominated me for the entire game, past like the 10 minute mark.
coldscars
Profile Joined December 2011
Germany141 Posts
September 03 2012 19:26 GMT
#434
If you guys want you can add my stream for tvz mech source, ill be streaming every day for the next week . See Youuu Im 1300pts Master League.
\BibleThump/
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
September 03 2012 19:55 GMT
#435
On September 04 2012 04:26 coldscars wrote:
If you guys want you can add my stream for tvz mech source, ill be streaming every day for the next week . See Youuu Im 1300pts Master League.


Could you give us a link ^^
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
September 03 2012 22:22 GMT
#436
On September 04 2012 04:17 kollin wrote:
So I played a TvT vs Qikz today and oh my god he is so good at mech vs mech. He dominated me for the entire game, past like the 10 minute mark.


Unlike mech vs bio I guess I just know how to set up good tank lines as with mech it's really hard to break the tank line without good vision and slow pushing, if you do that kind of tank line against bio it gets shut down so hard and it makes me sad. Well until you get 3-3 and it's really hard for bio to do anything.

Mech vs Mech is definately the best though. I really do wish I'd come across more mech on ladder.

Oh by the way I managed to find those ESV maps finally so next time we play we could try them out. ^^
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
September 03 2012 22:29 GMT
#437
On September 04 2012 07:22 Qikz wrote:
Show nested quote +
On September 04 2012 04:17 kollin wrote:
So I played a TvT vs Qikz today and oh my god he is so good at mech vs mech. He dominated me for the entire game, past like the 10 minute mark.


Unlike mech vs bio I guess I just know how to set up good tank lines as with mech it's really hard to break the tank line without good vision and slow pushing, if you do that kind of tank line against bio it gets shut down so hard and it makes me sad. Well until you get 3-3 and it's really hard for bio to do anything.

Mech vs Mech is definately the best though. I really do wish I'd come across more mech on ladder.

Oh by the way I managed to find those ESV maps finally so next time we play we could try them out. ^^


Brilliant :D
I literally learnt more in that game about TvT mech than I did in the past 50. I think I was scanning far too much and not pushing my tank line our far enough. My armoury was pretty late too.
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
Last Edited: 2012-09-03 22:52:12
September 03 2012 22:46 GMT
#438
On September 04 2012 07:29 kollin wrote:
Show nested quote +
On September 04 2012 07:22 Qikz wrote:
On September 04 2012 04:17 kollin wrote:
So I played a TvT vs Qikz today and oh my god he is so good at mech vs mech. He dominated me for the entire game, past like the 10 minute mark.


Unlike mech vs bio I guess I just know how to set up good tank lines as with mech it's really hard to break the tank line without good vision and slow pushing, if you do that kind of tank line against bio it gets shut down so hard and it makes me sad. Well until you get 3-3 and it's really hard for bio to do anything.

Mech vs Mech is definately the best though. I really do wish I'd come across more mech on ladder.

Oh by the way I managed to find those ESV maps finally so next time we play we could try them out. ^^


Brilliant :D
I literally learnt more in that game about TvT mech than I did in the past 50. I think I was scanning far too much and not pushing my tank line our far enough. My armoury was pretty late too.


Well the way I showed you there was how I play mech TvT and I've got a map for cross against bio, it works quite similar for close on vertical too, horizontal is pretty straight forward, but it's how I set myself up to force them into air basically as they'll never break it without air.

+ Show Spoiler +
[image loading]


So basically I'm green and the bio player is red. I forgo middle control completely as it's a waste of time as he'll run around the middle. The green dots are tank lines with the turrets and sensor towers in front. The 1/2 and 3 are the order I take the last 3 bases for the gas as to secure the bases quickly and efficiently and basically what you're trying to do is completely zone off your side of the map for any form of attacks. The turrets stop drops into the main areas and even with a full bio force it's really hard to break tank lines in those positions. He can never run around the side or get any flanks, he has to run into the lined up heavily upgraded tank lines and so far I've never had it fail me. You can't obviously set up right away and setting up your tanks on the other side of the map you have to do very carefully, but with enough tanks you quite frankly become unbreakable if you have turrets.

You then sit there with your largish starport count and scan for whenever you notice him going air. Then you start pumping vikings, you throw away any mining minerals SCVs you have and focus entirely on mules. You then (as the person who already had 2 armories getting all the mech upgrades and start the air ones) simply out produce vikings and just win the game that way.

TvT I have no idea why, but is easily my best matchup, it was in Broodwar too as I love looking at the maps and thinking up these kind of map things.

EDIT: Today I think I finally learnt the final piece in the zerg puzzle. Have you guys ever targeted Larva with hellions before? Yeah, it's not pretty and it basically means if you're clever enough about it you can really hinder their remax by just throwing hellions at larva kills.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
Last Edited: 2012-09-03 22:55:07
September 03 2012 22:54 GMT
#439
On September 04 2012 07:46 Qikz wrote:
Show nested quote +
On September 04 2012 07:29 kollin wrote:
On September 04 2012 07:22 Qikz wrote:
On September 04 2012 04:17 kollin wrote:
So I played a TvT vs Qikz today and oh my god he is so good at mech vs mech. He dominated me for the entire game, past like the 10 minute mark.


Unlike mech vs bio I guess I just know how to set up good tank lines as with mech it's really hard to break the tank line without good vision and slow pushing, if you do that kind of tank line against bio it gets shut down so hard and it makes me sad. Well until you get 3-3 and it's really hard for bio to do anything.

Mech vs Mech is definately the best though. I really do wish I'd come across more mech on ladder.

Oh by the way I managed to find those ESV maps finally so next time we play we could try them out. ^^


Brilliant :D
I literally learnt more in that game about TvT mech than I did in the past 50. I think I was scanning far too much and not pushing my tank line our far enough. My armoury was pretty late too.


Well the way I showed you there was how I play mech TvT and I've got a map for cross against bio, it works quite similar for close on vertical too, horizontal is pretty straight forward, but it's how I set myself up to force them into air basically as they'll never break it without air.

+ Show Spoiler +
[image loading]


So basically I'm green and the bio player is red. I forgo middle control completely as it's a waste of time as he'll run around the middle. The green dots are tank lines with the turrets and sensor towers in front. The 1/2 and 3 are the order I take the last 3 bases for the gas as to secure the bases quickly and efficiently and basically what you're trying to do is completely zone off your side of the map for any form of attacks. The turrets stop drops into the main areas and even with a full bio force it's really hard to break tank lines in those positions. He can never run around the side or get any flanks, he has to run into the lined up heavily upgraded tank lines and so far I've never had it fail me. You can't obviously set up right away and setting up your tanks on the other side of the map you have to do very carefully, but with enough tanks you quite frankly become unbreakable if you have turrets.

You then sit there with your largish starport count and scan for whenever you notice him going air. Then you start pumping vikings, you throw away any mining minerals SCVs you have and focus entirely on mules. You then (as the person who already had 2 armories getting all the mech upgrades and start the air ones) simply out produce vikings and just win the game that way.

TvT I have no idea why, but is easily my best matchup, it was in Broodwar too as I love looking at the maps and thinking up these kind of map things.


Yeah I generally try and think of these positional things too. For example I had the idea on shakuras plateau of dropping tanks and 3 scv's on the main base that overlooks your opponents third then walling off with supply depots.mi haven't tried it out yet, but I would like to! Also that diagram you drew was really helpful. I think when I played against you, that's how I was playing. I was turtling too much and not trying to move out and secure position on you. Thanks for the help you've given me.

Edit: About your hellion question yes I have! I do it when I the drones have run away, because chances are I will hinder him more by killing 6 or 7 lava than 2 or 3 drones.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
September 04 2012 05:25 GMT
#440
Anyone have an extra europe account I could use briefly to try out to test the latency? If it's playable I'll get my own eu account and join you guys.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Prev 1 20 21 22 23 24 33 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft561
SortOf 165
Livibee 109
StarCraft: Brood War
Calm 1779
Rain 1021
JulyZerg 570
Horang2 416
Larva 372
Zeus 314
Hm[arnc] 102
Aegong 82
Shuttle 69
ajuk12(nOOB) 66
[ Show more ]
EffOrt 61
Sharp 56
ToSsGirL 15
Rush 14
zelot 13
Bale 11
ivOry 6
Dota 2
NeuroSwarm75
League of Legends
JimRising 640
C9.Mang0486
Counter-Strike
shoxiejesuss850
allub150
Super Smash Bros
Mew2King88
Other Games
summit1g9952
Happy164
ceh9137
Sick1
Organizations
Other Games
gamesdonequick2176
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH96
• LUISG 24
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• sooper7s
• Kozan
• Migwel
• LaughNgamezSOOP
• Laughngamez YouTube
StarCraft: Brood War
• iopq 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Lourlo1576
• Stunt402
• HappyZerGling161
Upcoming Events
Replay Cast
2m
CranKy Ducklings14
Wardi Open
3h 2m
Monday Night Weeklies
8h 2m
PiGosaur Monday
16h 2m
OSC
1d 2h
The PondCast
2 days
OSC
2 days
Big Brain Bouts
4 days
Serral vs TBD
BSL 21
5 days
BSL 21
6 days
Liquipedia Results

Completed

IPSL Winter 2025-26
SC2 All-Star Inv. 2025
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.