Well there is only 1 thing i hope for....that bio does not die in HOTS....I dont mind seeing mech viable, so people like kollin, yoshi night, lynna all can use the power of mech, but i certainly do not want to see bio die
[L][D] Terran Mech: Resources - Page 11
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dynwar7
1983 Posts
Well there is only 1 thing i hope for....that bio does not die in HOTS....I dont mind seeing mech viable, so people like kollin, yoshi night, lynna all can use the power of mech, but i certainly do not want to see bio die | ||
Crowned
United States368 Posts
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kollin
United Kingdom8380 Posts
On August 09 2012 01:05 Crowned wrote: So what's the absolute money composition vs each race? The ultimate army I can turtle and defend until I get and then just go win. Thor battlecruiser ghost raven probably. Though that is super late game and very hard to get to. | ||
Crowned
United States368 Posts
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Yoshi Kirishima
United States10292 Posts
TvZ = Thor, Tank, Raven, maybe some ghost/viking (I can almost never get to BCs in TvZ... only on TDA haha, but Ravens for seeker missiles can happen often) TvP = Thor, Tank, Ghost, BC TvT = Thor, Tank, BC, Viking, Raven These mentioned compositions won't just "win" you the game though, but they are definitely very strong. TvP is the easiest to get to the BC/Ghost composition ![]() | ||
Crowned
United States368 Posts
On August 09 2012 03:17 Yoshi Kirishima wrote: Yeah what kollin said, but more realistically (before BC/Ghost with maybe Thor/Raven) TvZ = Thor, Tank, Raven, maybe some ghost/viking (I can almost never get to BCs in TvZ... only on TDA haha, but Ravens for seeker missiles can happen often) TvP = Thor, Tank, Ghost, BC TvT = Thor, Tank, BC, Viking, Raven These mentioned compositions won't just "win" you the game though, but they are definitely very strong. TvP is the easiest to get to the BC/Ghost composition ![]() Thanks. | ||
Qikz
United Kingdom12022 Posts
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kranten
Netherlands236 Posts
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GinDo
3327 Posts
On August 10 2012 04:57 Qikz wrote: Ever since I've started going mech I've noticed a lot more people randomly BM me/call me an idiot/insult me for using siege tanks as my main unit. Also all my matches usually go on for 40mins to 1 hour because I like to super turtle which I'm fine with, but what is it with mech that annoys people? I get that alot. When people start screaming how BS Tanks are, I just make hearts. "(♥_♥) Why you so mean, I wuv you" | ||
Yoshi Kirishima
United States10292 Posts
If they're BMing you, I recommend you 1) Immediately block them 2) Say "umad?" -- be sure you say this before he might say it! 3) he gets pissed off and you don't get butthurt as a result of your opponent's idiocy/immatureness | ||
Qikz
United Kingdom12022 Posts
On August 10 2012 05:53 Yoshi Kirishima wrote: Hm I don't encounter any specific BM to my mech play =/ If they're BMing you, I recommend you 1) Immediately block them 2) Say "umad?" -- be sure you say this before he might say it! 3) he gets pissed off and you don't get butthurt as a result of your opponent's idiocy/immatureness I just don't respond, then feel happy about my win. :p Before I took a super defensive position with planetaries and a few barracks walls at the side on Shakuras while having my third on the middle base, it took me a while to secure my fourth but I did so with the middle planetaries (not optimal) but it was TvZ. He threw all his ultras, broods and lings into me beforehand and remaxed himself, he came back in again this time trying to go around the side which was less defended, I obliterated everything he had, he said noob and quit. I felt glad I got another win but it just made me laugh that I'm the noob when he's the one throwing his units into the grinder. God I love mech <3 | ||
Yoshi Kirishima
United States10292 Posts
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Nightmarjoo
United States3359 Posts
I tried out tank/hellion style more in tvp, and fucking hate it. When maxing on tank/hellion I found no way to safely unmax to get a lategame composition. When doing tank/hellion just until 8 tanks before switching to normal composition (for extra harass potential) I find no real advantage, and I'm behind on tech (no port) and ghost count/energy. The money really doesn't work very well. Also I hate opening tank cc, because there's no hellion for complete map scouting. | ||
ConstantSc
Australia33 Posts
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Nightmarjoo
United States3359 Posts
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Aulisemia
United States123 Posts
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ConstantSc
Australia33 Posts
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Nightmarjoo
United States3359 Posts
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ConstantSc
Australia33 Posts
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dynwar7
1983 Posts
2. About mech in tvt again, lets say in cloud kingdom, theres lots of sieged tanks in the middle of the map. No bio army will ever want to come close to that. But then again, what about the other attack paths? Lets say oyu are a mech player in cloud kingdom, spawning in the north. as you take your 3th and 4th bases, they are far from each other, so if you are sieged in the middle, what defense will you have in 3rd and 4th base? A few sieged tanks may be good, but I heard/read that mech in small numbers are not strong? If that is the case, then the bio can simply outmaneuver you by going left, right , left right? Even sensor tower won't nullify this since all it does is tell you where the enemies are. So you basically have to keep moving the army to left right left right to match the bio movement? OR leave 2-3 tanks in your 3rd 4th bases? But then again, like I said above, tanks are not good in small numbers are they? EDIT: Night, perhaps you have got some replays that explain the situation above? Where the bio attacks your left base, then right base, etc. What would you do? In addition to this, I would love to see you play with banshees aggressively, to remove the myth of mech immobility ![]() | ||
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