• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:22
CEST 22:22
KST 05:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash9[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool50Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
Pros React To: JaeDong vs Queen Gypsy to Korea How Can I Add Timer & APM Count? [ASL21] Ro24 Preview Pt2: News Flash ASL21 General Discussion
Tourneys
[ASL21] Ro24 Group E [Megathread] Daily Proleagues [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1722 users

[G] TheCore - Advanced Keyboard Layout - Page 317

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 315 316 317 318 319 432 Next
Silentce
Profile Blog Joined March 2013
Germany46 Posts
Last Edited: 2014-03-22 10:57:57
March 22 2014 10:55 GMT
#6321
On March 22 2014 19:30 YoTcA wrote:




1.4 Control Group 1 :
Control group 1 is reserved for hatcheries.
Adding to CG1:
This is done by ALT+J, because ALT is also used to create screen locations (SL) and you normally want to create a SL for each hatchery.
Sequence:
Select newly build hatch, hold down ALT, press J for adding to CG 1, press SL-key for creating SL, release ALT.






This confused me more than anything. I am not sure how you can create or add to a control group by creating a screen location. Before I thought I was starting to get it, however now I am more lost than ever.

I am starting to think you need to have played starcraft 2 multiplayer for quite a while to be able to implement these core options.
YoTcA
Profile Joined February 2011
Germany151 Posts
Last Edited: 2014-03-22 11:26:38
March 22 2014 11:02 GMT
#6322
Thanks for the info. I only wanted to express, that hatcheries are added to CG1 with ALT instead of CTRL, because you also want to create a SL for the hatch in the next step. And as SL are created via the ALT+key, it is easy to also add the hatch to the CG1 by pressing ALT+J. So you have the same modifier for both task.
I hope this explains it a bit better, and I will try to rework my first text ^^.

edt: Ok, I hope it is a bit easier to understand now.

And to answer your second question:
The points I mentioned in my post, are just gimmicks you can use (and eventually will use, when you have some experience in SC2).
If you are completely new to the multiplayer you do not have to use everything right away. It would be good practice to use as much of it as possible, but first of: Play some games, have some fun and then start thinking about a better execution.
Those are tools that can help you play better, but are not necessary to play.
I think, if you just use TheCore and play some games, you will start to use those gimmicks automatically. But sometimes you start wondering, why is this hotkey set to this key and not that key? Then I hope my post can help you to understand some reasoning behind TheCore.
Silentce
Profile Blog Joined March 2013
Germany46 Posts
Last Edited: 2014-03-22 12:01:01
March 22 2014 11:35 GMT
#6323
Ok the more I read here, the more lost I am getting. I am starting to feel incredibly stupid.


I am trying to understand what YoTcA is talking about by checking out this:
[image loading]


I thought control shift and the key creates a group. Why is it then that to access the group I have to press shift and that key (p) to access this group? Wouldn't just (p) be easier?

Why is it that for the 1st control group the keys to add or create it are different than the rest on the picture?
Also the keys for the first control group are p, j, and h at the same time? Which one of these is it? Every other control group has one key, why are there 3 different keys here?

Why are the hatcheries and the queen both bound to p?


If someone could help me out with this, or put me out of my misery it would be greatly appreciated.


Note YoTcA I am new, but not that new. I've played about 40 games so far, but now I'm more lost than ever. Also the fact that I don't know how to use the core currently, but love the feel of it more than the last binds I had....means that I'm sitting here for the last 2 hours reading the information here over and over and not being able to accomplish anything nor play.

If anyone is online that could help me my code is 417.






YoTcA
Profile Joined February 2011
Germany151 Posts
March 22 2014 12:24 GMT
#6324
The spread sheet is a bit confusing, especially for CG 1 and 2.
Those CGs are special, because they both use the same key (P). But if you only press P, you select CG1. To select CG2 you have to also press SHIFT -> SHIFT+P to select CG2. CG2 is called a “layered CG”, because you have to press another key to access it.
This layering leads to other problems, how do you add units to a CG if another CG is using the same key?
CG2 uses the normal setup with CTRL for adding and CTRL+SHIFT for creating the CG2. But that leaves no options for CG1. Therefore CG1 uses different keys for this tasks (H and J).
To create the CG1 you have to press CTRL+SHIFT+H. CTRL+SHIFT like in the normal creating of CGs, but as CTRL+SHIFT+P is already taken for creating CG2, H is used instead. (H maybe, because it is easy to remember, H=Hatch?? I do not know)
But you will not use this key combination often. Most of the time you will only add hatcheries to the CG1 by pressing ALT+J.
The reason for this is again, because CTRL+P is already taken by CG2. And also it enables you to add new build hatcheries to CG and set a Screen Location for the hatch right away.
Try it in game. Start a game against no opponent and build a new hatch. Now select it and press ALT+J, keep holding down ALT and press L. The hatch is now bind to CG1 and you can select it by pressing P. Now move your screen away and press SHIFT+L. Your camera will jump back to your newly build hatchery. And maybe you felt it is pretty easy and fast to just hold down ALT and press two buttons (J and L).
Silentce
Profile Blog Joined March 2013
Germany46 Posts
Last Edited: 2014-03-22 16:17:41
March 22 2014 15:31 GMT
#6325
Edit> Fixed
YoTcA
Profile Joined February 2011
Germany151 Posts
March 22 2014 15:42 GMT
#6326
It is a known problem with windows. Check out TheCore FAQ on the 1st page:

2. My Ctrl+Shift+0 doesn't work / I can’t create my Control Group. How do I fix this?
Silentce
Profile Blog Joined March 2013
Germany46 Posts
March 22 2014 17:26 GMT
#6327
Ok yet another question. What keys am I supposed to be using to set all of the camera locations at the beginning of the game?

Every time I press alt I jump back to the first base. Was I supposed to create free camera locations for those points, and if so why give me a list of suggested camera points if I can't set them in the very beginning?
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
March 22 2014 17:50 GMT
#6328
This:



Commentatorhttps://www.youtube.com/JaKaTaKtv
Silentce
Profile Blog Joined March 2013
Germany46 Posts
March 22 2014 18:15 GMT
#6329
Yeah I had seen that video and the part where it tells me to note the key combination for creating a new camera location, which is alt+___(different keys here)

Unfortunately when I go to create those locations (I thought I hit up everything this video told me to do), the camera jumped back to the first hatchery and I was unable to create any new camera locations.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
March 22 2014 20:43 GMT
#6330
The order of the actions is very important, you have to do exactly as it says.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Abbott
Profile Joined March 2014
8 Posts
Last Edited: 2014-03-24 07:14:33
March 24 2014 06:37 GMT
#6331
So I just downloaded QWERTY TRM and it looks like there's a mistake maybe?

Ghost's snipe hotkey is tilde which is waay out in the middle of nowhere.
Also tank siege is correct but unsiege is tilde.

What do?

edit: Okay I know this has to be a bug now. Build basic building is tilde as well. I assume all of these are supposed to be mapped elsewhere?

edit2: Err. Upgrade ship weapons is E. That's probably also a bug?

edit3: Unit production keys seem fantastic.

edit4: Remapping snipe, build, and unsiege to ' (per the interactive core intro app) has fixed most of the issues.

edit5: Agh. Build command center was also tilde. I don't even.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
March 24 2014 17:30 GMT
#6332
Hey Abbott, I would like to fix this issue so it doesn't happen again.

What keyboard are you using?

What country did you buy it in?

Do you have the US QWERTY or UK QWERTY layout downloaded?
Commentatorhttps://www.youtube.com/JaKaTaKtv
Silentce
Profile Blog Joined March 2013
Germany46 Posts
March 24 2014 19:30 GMT
#6333
I have been reading that having queens for creep spread is also a good idea. What control group would you recommend for this, or is it not that important?

Note I've never made queens just for creep spread before.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
March 24 2014 19:47 GMT
#6334
Having a creep queen can be good. I like mine on [. However I don't have a specific recommendation for it.
Commentatorhttps://www.youtube.com/JaKaTaKtv
oyaji
Profile Joined February 2014
3 Posts
March 25 2014 00:16 GMT
#6335
The keys in the reference spreadsheet for random seem wrong. Even for RRM the control group keys are on the left side of the keyboard.
Abbott
Profile Joined March 2014
8 Posts
Last Edited: 2014-03-25 02:50:42
March 25 2014 02:47 GMT
#6336
JakaTak: I am using a Saitek Eclipse. I definitely intended to download US Qwerty. How can I double check?

filename: TheCore TRM .SC2Hotkeys
size: 25.7 KB (26,412 bytes)

The TLDR of my big post is that it looks like everything that was suppose to bind to ' went to ` instead. I said tilde in my original post, but I mean the grave that shares a button with tilde: `

Then there was at least one outlier which is upgrade vehicle armor. Set to E for some reason.
Abbott
Profile Joined March 2014
8 Posts
March 25 2014 03:41 GMT
#6337
@JaKaTaK: Anything else I could do to help you troubleshoot?

It was really discouraging as a totally new user. Could potentially turn folks off.
Abbott
Profile Joined March 2014
8 Posts
March 25 2014 13:26 GMT
#6338
On March 23 2014 03:15 Silentce wrote:
Yeah I had seen that video and the part where it tells me to note the key combination for creating a new camera location, which is alt+___(different keys here)

Unfortunately when I go to create those locations (I thought I hit up everything this video told me to do), the camera jumped back to the first hatchery and I was unable to create any new camera locations.


Silentce you aren't holding the buttons. Do not let go of alt.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
March 29 2014 20:54 GMT
#6339
Any word back from Silentce? Everything all set?
Commentatorhttps://www.youtube.com/JaKaTaKtv
Silentce
Profile Blog Joined March 2013
Germany46 Posts
March 30 2014 11:49 GMT
#6340
Yeah I've been practicing and slowly getting better with it. I'm at around 40 apm right now holding.

I only feel so awkward in the beginning getting drones building at the same time as using alt to move around and set map hotkeys.

I'm wondering if it wouldn't be easier to just bind these to my extra mouse buttons. Queen inject is also kind of awkward for me.

Right now I'm pressing shift(bound changed one of my mouse keys to shift to make it easier) P, O, and then hitting the keys for all the different hatches and injecting them
Prev 1 315 316 317 318 319 432 Next
Please log in or register to reply.
Live Events Refresh
BSL
19:00
S22 - Open Qualifier #5
ZZZero.O98
LiquipediaDiscussion
Ladder Legends
18:00
Amateur Showdown #3
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 256
JuggernautJason126
EmSc Tv 24
StarCraft: Brood War
Britney 18333
Mini 220
Soulkey 162
Dewaltoss 130
firebathero 106
ZZZero.O 98
yabsab 25
Dota 2
420jenkins463
League of Legends
JimRising 166
Reynor70
Counter-Strike
byalli1677
Heroes of the Storm
Khaldor344
Other Games
summit1g6507
Grubby2593
FrodaN1768
Hui .135
Trikslyr49
ArmadaUGS9
Organizations
Other Games
gamesdonequick1429
StarCraft 2
angryscii 35
EmSc Tv 24
EmSc2Tv 24
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• printf 51
• Hupsaiya 30
• davetesta18
• Freeedom5
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• Azhi_Dahaki28
• blackmanpl 27
• RayReign 18
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV428
• lizZardDota278
League of Legends
• Doublelift1839
Other Games
• imaqtpie868
• Shiphtur118
Upcoming Events
RSL Revival
10h 38m
Cure vs Rogue
Maru vs TBD
MaxPax vs TBD
uThermal 2v2 Circuit
17h 38m
BSL
22h 38m
Afreeca Starleague
1d 13h
Wardi Open
1d 13h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
5 days
[ Show More ]
Replay Cast
6 days
CranKy Ducklings
6 days
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
IPSL Spring 2026
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.