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[G] TheCore - Advanced Keyboard Layout - Page 290

Forum Index > StarCraft 2 Strategy
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SpeedyTuyper
Profile Joined October 2013
England28 Posts
October 05 2013 02:42 GMT
#5781
Very nice layout for hotkeys, unfortunately I am to used to the basic hotkeys at this point so it would take me many many games in order to adjust to this variation. However after about 20 games using "The Core" it did start to become more natural and I felt the game was more smooth than if I was using the normal hotkey layout.
Thanks for creating The Core
"The ark was built by amateurs, but professionals built the Titanic"
SpoogeCoffer
Profile Joined September 2012
New Zealand51 Posts
October 05 2013 04:20 GMT
#5782
A thought just occurred to me...

Scenario: Late game ZvT (going ultra infestor queen vs biomine) / ZvP (going queen / corrupter / sh vs skytoss). Need an efficient way to collect queens.

Ideal mechanic: Hold ctrl and click queens + control group while cycling bases.

Problem in current ZRM layout: Base cam is on shift+', so you have to alternate between ctrl and shift while going through the bases as the ctrl+shift combo will override the control group.

Proposed solutions:
1) Move the base cam off of a shift modifier, though this means reworking of the base cycle inject method - but this is probably a good thing, inject is on the rapid fire key and shift causes some buggy behaviour with rapid fire actually disabling it in my experience meaning you have to click manually anyway. Putting cycle base cam on a non-layered key nullifies this conflict then you can just select queens, hold down rapid fire key and tap the base cam cycle key. The only constraint is that the base cam key has to be in easy reach of the rapid fire key... Is the application key bind-able?
2) Put the base cam key on a ctrl+key layer instead of a shift+key. Problems - I think the base cam inject with rapid fire still has a conflict due to the modifier though I might be wrong. If there is a conflict here then the method ceases to work (as you then need the ctrl+shift combo to get it to work - the same conflict in the current layout for gathering queens).

Thoughts?
SpoogeCoffer
Profile Joined September 2012
New Zealand51 Posts
October 05 2013 04:29 GMT
#5783
Or solution 3)
Have an alternate binding for cycle base cam that is not on a layer and keep the current setup.

In my opinion however I think 1) is the best solution if a key can be found that's in easy reach of rapid fire. Though you could always inject with the alternate 3) in this fashion anyway.
JDub
Profile Joined December 2010
United States976 Posts
Last Edited: 2013-10-05 14:42:00
October 05 2013 14:41 GMT
#5784
@SpoogeCoffer
When I collect queens late game I just select my queen CG and bind all my queens to an army CG. Is there a downside to this?
SpoogeCoffer
Profile Joined September 2012
New Zealand51 Posts
October 05 2013 16:05 GMT
#5785
Sorry, perhaps I didn't explain correctly. I'm talking about making mass queen late game (15+), having to collect them all requires using the base cam to do efficiently (as they spawn all over the place including any macro hatcheries which may not have cameras set on them). This process could be stream lined if there were no shift modifier on the cycle base cam key.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
October 05 2013 16:31 GMT
#5786
OH SHIT COFFER!!!!!!!

Definitely want to figure out a way to make that work. I don't think solution 1) works. Have you tested it?

I need to hop into the game and play around a bit before I fully understand your ideas. Busy at the moment, but I'll check it out later today.

Also, this got buried in the last page. I don't 100% understand what's going on here, can anyone help?

The current version requires you to access queens with shift + cg. At high level play, this is troublesome because the shift modifier transfers over to other CGs and queens end up on the other side of map.

Forcing the user to shift + CG to acess queens causes many problems. I did it before it was required but now that it is required it is too slow and causes problems.

Dealing with drops and targetting queens on medivacs is also very difficult shift + CG is not easy at all...sfhit + cg is easy to inject but that is it. It should not be mandatory so to avoid this...I unbinded shift + [ and wanted to go back to my old way using "]" for queens.

I was able to hold shift and press "]" and now I am unable to hold shift and press the "]" cg to access queens, I was able to do this in 0.6.3.
Commentatorhttps://www.youtube.com/JaKaTaKtv
leonarth
Profile Joined August 2013
Italy5 Posts
Last Edited: 2013-10-06 00:25:39
October 06 2013 00:24 GMT
#5787
I downloaded The Core PRS following the instructions and installed the SC2Hotkeys file. But as I check the Hotkeys it's full of unbinded keys. Like most of the Control Groups are not binded to any keys.

Who's maintaining this? Is this project dead? I downloaded from here: https://skydrive.live.com/?cid=2390A95317ACD544&id=2390A95317ACD544!107#cid=2390A95317ACD544&id=2390A95317ACD544!115

Maybe there's a different link with updated hotkey files?

Imagination is more important than knowledge. ~A.Einstein
SpoogeCoffer
Profile Joined September 2012
New Zealand51 Posts
October 06 2013 00:46 GMT
#5788
On October 06 2013 09:24 leonarth wrote:
I downloaded The Core PRS following the instructions and installed the SC2Hotkeys file. But as I check the Hotkeys it's full of unbinded keys. Like most of the Control Groups are not binded to any keys.

Who's maintaining this? Is this project dead? I downloaded from here: https://skydrive.live.com/?cid=2390A95317ACD544&id=2390A95317ACD544!107#cid=2390A95317ACD544&id=2390A95317ACD544!115

Maybe there's a different link with updated hotkey files?



I think something got lost in the final conversion step. My dvorak layout looks like it's from prior to v 0.8.2, as the keys on it don't match the spreadsheet / the announced changes for 0,8,2.

Would it be possible to run all the conversions again and reupload Jak?
Antylamon
Profile Joined March 2011
United States1981 Posts
October 06 2013 02:25 GMT
#5789
On October 06 2013 09:24 leonarth wrote:
Is this project dead?

Way beyond far from it.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2013-10-06 04:47:13
October 06 2013 04:38 GMT
#5790
Gotta agree with Anty on this one. TheCore is still the most active thread in Sc2 Strategy forums. Been that way since beta and we're not losing any steam.

Running all the conversions is very unlikely to work. I'll do it just in case, but in the mean time, if people that are having issues can site specific examples it will be extremely helpful. Instead of saying "like most of the control groups are not binded to any keys" Say something like: "Create, Add to, and Recall for Control groups 1-7 on PRS are unbound." Otherwise I'm taking shots in the dark trying to figure out wtf is going on

EDIT: Just double checked PRS. Create, Add to, and Select for Control Group 10 is unbound, and Select for Control group 9 is unbound for US Qwerty (which is the version you linked). This has always been the case, as there is not enough room for these control groups in the small version (without modification). Maybe you aren't downloading the right keyboard?
Commentatorhttps://www.youtube.com/JaKaTaKtv
SpoogeCoffer
Profile Joined September 2012
New Zealand51 Posts
October 06 2013 05:43 GMT
#5791
So I thought there was logic behind having inject larva on the rapid fire key (ZRM), but there really isn't. I thought it would aid in the 'backspace inject method' but pressing the base cam key just stops rapid fire.

In the PTR versions, spawn creep tumor is on rapid fire and this is useful as you don't have to hit two buttons + shift to spam creep from queens, and the 'make tumor' is consistent for creep tumors.

Care to explain why inject is rapid fire in the zerg version, but creep is rapid fire in the PTR?

Also as mentioned before:

ERROR IN FILES: ZRM Dvorak
Spreadsheet says that Extractor should be on 'h' and spore should be on 'c', but in the file extractor is actually on 'c' and spore is on 'h'. (Note: 'h' is 'j' in qwerty and 'c' is 'i' in qwerty)
SpoogeCoffer
Profile Joined September 2012
New Zealand51 Posts
October 06 2013 05:56 GMT
#5792
Oh and jak, I see f9 is an alternate for base cam cycling, this is sufficient for collecting queens and is pretty comfortable if you're putting your queens into the '=' control group (middle finger on f9, index on = alternating while thumb is held down on ctrl) or the '0' control group (index on f9, middle finger on 0 alternating while thumb is held down on ctrl).

So yeah, decided I'm going to use 0 as the 'army queen' control group then the mechanic is to spam left click (in center of screen - queens always spawn in the same place) while holding ctrl and tapping f9, 0, f9, 0, ... Though I can't help but feel that using ']' as the base cycle key would allow more flexibility for control group assignment. Why do we have 2 cancel buttons anyway (']' and '.')?
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2013-10-07 17:53:55
October 06 2013 06:18 GMT
#5793
The spread sheets are right for the error you mentioned. I'll fix the files tomorrow.

There are 2 cancel keys so the player can choose which they prefer. Feel free to use the other one for base camera. I definitely think we can optimize the queen round up / base camera thing. Seeing this really convinces me of a real, non-stylistic use for the base camera. I'm going to spend some time tomorrow messing around with this
Commentatorhttps://www.youtube.com/JaKaTaKtv
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
October 07 2013 17:54 GMT
#5794
TheCore - TLO edition preferences are finished! If you want to use the same settings as TLO, you can check them out here and build the file yourself, or you can wait until I do it. There will likely be some finishing touches TLO puts on the layout after he learns it in December (no tournaments), but this is what he and I have worked out from a theoretical point of view:

https://docs.google.com/spreadsheet/ccc?key=0AtFSjIb2ibJTdHl6QndoY3dpUm9YVzd2Z3k4OWtUSnc&usp=drive_web#gid=2

Enjoy
Commentatorhttps://www.youtube.com/JaKaTaKtv
umavfx
Profile Joined September 2012
Sweden11 Posts
October 07 2013 19:51 GMT
#5795
Hi Jak ,

I just picked up the core 1.0, I was using the alpha 1.0 earlier. There have been some re-arrangement in keys, and I am trying to get my head around it right now. It take such a time grinding in the new hotkeys on real games so I thought I the hotkey trainer you are referencing to on page 287 a try. Unfortunately that custom map does not seem to be available on the EU server. Do you know if it would work if I get another battlenet account and join the north american server would work, and give me access to the hotkey trainer?

Thanks a lot
Niklas
slowbacontron
Profile Joined October 2012
United States7722 Posts
October 07 2013 20:15 GMT
#5796
On October 08 2013 04:51 umavfx wrote:
Hi Jak ,

I just picked up the core 1.0, I was using the alpha 1.0 earlier. There have been some re-arrangement in keys, and I am trying to get my head around it right now. It take such a time grinding in the new hotkeys on real games so I thought I the hotkey trainer you are referencing to on page 287 a try. Unfortunately that custom map does not seem to be available on the EU server. Do you know if it would work if I get another battlenet account and join the north american server would work, and give me access to the hotkey trainer?

Thanks a lot
Niklas

You can switch regions in SCII now, and the lag should be negligible.
jjakji fan
umavfx
Profile Joined September 2012
Sweden11 Posts
October 07 2013 20:20 GMT
#5797
Thanks for the tip Bacontron, If i decide to switch region, will I loose my current place in the league I am playing on the EU server or can I run multiple regions on one account?

Cheers
slowbacontron
Profile Joined October 2012
United States7722 Posts
Last Edited: 2013-10-07 20:27:55
October 07 2013 20:27 GMT
#5798
On October 08 2013 05:20 umavfx wrote:
Thanks for the tip Bacontron, If i decide to switch region, will I loose my current place in the league I am playing on the EU server or can I run multiple regions on one account?

Cheers

I'm almost certain you won't lose your ladder position. Maybe someone else can clarify this situation!
jjakji fan
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
October 07 2013 21:04 GMT
#5799
You have 8 MMRs per account, 2 for each region, 1 ranked, and 1 unranked. Just click the globe in the menu and go to another region. No need to get another account!
Commentatorhttps://www.youtube.com/JaKaTaKtv
Shompol
Profile Joined March 2013
United States12 Posts
October 08 2013 22:29 GMT
#5800
If i decide to switch region, will I loose my current place in the league I am playing on the EU server or can I run multiple regions on one account?

I am switching regularly between American and European servers, and have an independent ladder placement on each server, a different portrait and have to install TheCore hotkeys twice.
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