• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:31
CET 03:31
KST 11:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !2Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win2Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win ComeBackTV's documentary on Byun's Career ! Did they add GM to 2v2? RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship StarCraft2.fi 15th Anniversary Cup RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle [BSL21] RO8 Bracket & Prediction Contest BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] RO8 - Day 2 - Sunday 21:00 CET [ASL20] Grand Finals [BSL21] RO8 - Day 1 - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Current Meta Game Theory for Starcraft Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2034 users

[G] TheCore - Advanced Keyboard Layout - Page 268

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 266 267 268 269 270 432 Next
Czarnodziej
Profile Joined January 2011
Poland624 Posts
August 10 2013 16:14 GMT
#5341
I see now, you hold Alt while setting base cameras. Which seems to be nice. And also pretty pointless to have it both center and set camera on one button in the first place. At least at the start of the game.
What about setting cams for the late game expansions? You press Alt and suddenly your screen shifts to whatever you had selected. A recipe for disaster.
Another thing: Autocast skills.
I think that I'm missing something, but in over 260 pages worth of thread no one raised this issue? Especially for Carrier lovers, make a bunch of them, autocast the interceptors and BAM your camera shifts wherever the carriers are. Seems like a major pain. And it hurts like hell.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
August 10 2013 16:35 GMT
#5342
Auto cast has been brought up and discussed fairly in depth. if you're going to autocast something, you have to click on it (in almost all situations) which means that your screen will slightly shift when you do it, not hurting the gameplay in any way I can think of.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Czarnodziej
Profile Joined January 2011
Poland624 Posts
August 10 2013 17:16 GMT
#5343
Its all fine and dandy until you want to manage a control group of units. Then it becomes a mighty nuisance, because whatever you do, be it macro or defending a harass, your camera will go to that CG if you want to switch autocasting (maybe conserving minerals and disabling interceptors or even re-setting it after expanding the CG).
I know it is somewhat an example of the corner case, but it definitely is there and I do not know how to avoid it without unbinding selection centering.
Becuula
Profile Joined April 2011
Germany65 Posts
August 10 2013 17:54 GMT
#5344
On August 11 2013 00:57 JaKaTaK wrote:
[
Rapid Fire is going to take some tweaking, we did our best to think of all the possible options, but I expected that'd we would miss things and have to do more tweaking. I'll move the mothership core abilities shorty. (nice catch becuula) recall will be on K, photon overcharge will be on H, and time warp will be on I for PRM. Z will follow suit with priority. I don't think feedback can be cast on a unit with no energy, but I'll double check it (in the future you can always check yourself on a test map if you want to help)


I've tested it with the HOTS Units Tester, after I had the feeling that my High Templar ran out of energy faster than normal.
Just take a medivac with low energy and a High Templar with full energy. The Feedback goes of multiple times leaving the HT with no energy.
It is difficulties which give birth to miracles.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
August 10 2013 18:09 GMT
#5345
nice catch. will fix that as well.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Becuula
Profile Joined April 2011
Germany65 Posts
August 10 2013 18:46 GMT
#5346
I don't know if (my) problem is big enough to not use rapidfire for Feedback at all. Maybe is it just sloppy play by me or maybe it is very very usefull to rapidfire feedback ghosts.
At the moment I still use Core 7.0.2 with selfmade rapidfire for the WarpIn Key, so that I can warpin every unit rapidly. So I am not used to use rapidfire for other things.
But I will stick with 7.0.2 because I don't see the benefit of 8.0 yet. And there are too many keys to learn new. What I like are the new CameraLocations, so I change them in my 7.0.2. file.
It is difficulties which give birth to miracles.
lxz2049
Profile Joined August 2013
1 Post
August 11 2013 08:08 GMT
#5347
On August 11 2013 00:57 JaKaTaK wrote:
Base cameras can be used for transfers, expanding, defending drops, shift clicking back to minerals, injecting, chronoboosting, and mule-ing. This is why we have centered cams. Setting them up in the beginning of the game does not take any additional actions as far as I've calculated before. Is there a key sequence that is faster than the current one?

Rapid Fire is going to take some tweaking, we did our best to think of all the possible options, but I expected that'd we would miss things and have to do more tweaking. I'll move the mothership core abilities shorty. (nice catch becuula) recall will be on K, photon overcharge will be on H, and time warp will be on I for PRM. Z will follow suit with priority. I don't think feedback can be cast on a unit with no energy, but I'll double check it (in the future you can always check yourself on a test map if you want to help)

New Right Click Abilities
these are very experimental. We're going to let them sit for a while and see if they're something players will get used to, or just something that will cause mistakes.

The Oracle having an unbound ability is NOT intentional. I don't know why this is happening, but it probably has something to do with the patch.


Could you explain a little bit about rapid fire / new right click abilities? I just switched from 0.7 to 0.8 and experienced a lot of confusion including being stuck in drag scroll mode after accidental ctrl+right clicks. Thought that might have something to do with these new features and there might be confused people like me who haven't been following the thread frequently enough, thanks!
Slashiepie
Profile Joined May 2013
107 Posts
August 11 2013 14:43 GMT
#5348
On August 11 2013 01:14 Czarnodziej wrote:
I see now, you hold Alt while setting base cameras. Which seems to be nice. And also pretty pointless to have it both center and set camera on one button in the first place. At least at the start of the game.
What about setting cams for the late game expansions? You press Alt and suddenly your screen shifts to whatever you had selected. A recipe for disaster.
Another thing: Autocast skills.
I . And i.


I also mentioned this a long time ago, it makes no sense and it gives no real advantage to have it center the camera, it has actually always been a nuissance that i automatically remove from every new version of the core, ( the center ability thats it).

I've been experimenting with also asigning the middle mouse button ( autoscroll) to alt (without center) so that i can just go middle mouse + cam to be able to insta create any base cam wherever i want anytime without the cam stupidly centering.

Way better! If you want to really have your base cameras exactly centered around a cc/nexus you just double tap and create the camera..

MoonFan
Profile Joined July 2013
Vietnam55 Posts
August 11 2013 17:32 GMT
#5349
uhm the spreadsheets are kind of confusing now,so I'm really waiting for it to be finished, also the videos, before trying to customize something stupid
Good thing WCS EU S2 is in process
Antylamon
Profile Joined March 2011
United States1981 Posts
Last Edited: 2013-08-11 22:32:09
August 11 2013 22:20 GMT
#5350
On August 11 2013 23:43 Slashiepie wrote:
Show nested quote +
On August 11 2013 01:14 Czarnodziej wrote:
I see now, you hold Alt while setting base cameras. Which seems to be nice. And also pretty pointless to have it both center and set camera on one button in the first place. At least at the start of the game.
What about setting cams for the late game expansions? You press Alt and suddenly your screen shifts to whatever you had selected. A recipe for disaster.
Another thing: Autocast skills.
I . And i.


I also mentioned this a long time ago, it makes no sense and it gives no real advantage to have it center the camera, it has actually always been a nuissance that i automatically remove from every new version of the core, ( the center ability thats it).

I've been experimenting with also asigning the middle mouse button ( autoscroll) to alt (without center) so that i can just go middle mouse + cam to be able to insta create any base cam wherever i want anytime without the cam stupidly centering.

Way better! If you want to really have your base cameras exactly centered around a cc/nexus you just double tap and create the camera..


Double tap doesn't work with multiple buildings in the same CG, unfortunately.

Personally, I've mained all three races using TheCore and centering my town halls always benefited me at least a little bit. But honestly almost all of center on current selection's utility is for Zerg. So if you play Terran or Toss and you don't like it, just unbind it. You really won't miss out on much at all.

I don't know what to think about the middle mouse button thing, though. Can't you just bind Alt to Drag Scroll to get the same basic thing without external programs?

@Jak: About the reference sheets, what CG are Sentries suggested to go on? Am I wrong in believing that they're grouped with the rest of the Ranged units on semicolon/S? It just seems a bit odd to have Sentries and Void Rays in the same CG.
baltha
Profile Joined August 2013
Germany1 Post
August 12 2013 15:38 GMT
#5351
how can i switch with prl layout the abilitiey of my army when they are on on 1 hotkey ?
Slashiepie
Profile Joined May 2013
107 Posts
Last Edited: 2013-08-12 16:15:00
August 12 2013 16:11 GMT
#5352
On August 12 2013 07:20 Antylamon wrote:
Show nested quote +
On August 11 2013 23:43 Slashiepie wrote:
On August 11 2013 01:14 Czarnodziej wrote:
I see now, you hold Alt while setting base cameras. Which seems to be nice. And also pretty pointless to have it both center and set camera on one button in the first place. At least at the start of the game.
What about setting cams for the late game expansions? You press Alt and suddenly your screen shifts to whatever you had selected. A recipe for disaster.
Another thing: Autocast skills.
I . And i.


I also mentioned this a long time ago, it makes no sense and it gives no real advantage to have it center the camera, it has actually always been a nuissance that i automatically remove from every new version of the core, ( the center ability thats it).

I've been experimenting with also asigning the middle mouse button ( autoscroll) to alt (without center) so that i can just go middle mouse + cam to be able to insta create any base cam wherever i want anytime without the cam stupidly centering.

Way better! If you want to really have your base cameras exactly centered around a cc/nexus you just double tap and create the camera..


Double tap doesn't work with multiple buildings in the same CG, unfortunately.

Personally, I've mained all three races using TheCore and centering my town halls always benefited me at least a little bit. But honestly almost all of center on current selection's utility is for Zerg. So if you play Terran or Toss and you don't like it, just unbind it. You really won't miss out on much at all.

I don't know what to think about the middle mouse button thing, though. Can't you just bind Alt to Drag Scroll to get the same basic thing without external programs?

@Jak: About the reference sheets, what CG are Sentries suggested to go on? Am I wrong in believing that they're grouped with the rest of the Ranged units on semicolon/S? It just seems a bit odd to have Sentries and Void Rays in the same CG.


Yup, indeed middle button to drag scroll works wonders

Mmm double tap will however take you to the nearest building.

In my scenario you already have the Basecams set, you only want to center them properly/exactly to the CC/Nexus/Hatch, so you just go to your desired base with your cam, double tap your CG1 which takes you to that building so that you can center it properly (unnecesary).

Deeming the center camera unnecesary again. (There are times depending on the map where you might also want to have more area covered behind your ineral line like in newkirk, and others where you might want more vision of your base Startation comes to mind.)


____________________________________

To anyone: this a bug with the new version?

You guys made Ctrl + Right click Drag Scroll.
However if you have a CG selected and press Ctrl + any CG key, the screen locks down into drag scroll mode.
MoonFan
Profile Joined July 2013
Vietnam55 Posts
August 12 2013 16:41 GMT
#5353
I have that bug, you have to press ctrl+ right click again T_T
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
August 12 2013 16:45 GMT
#5354
The drag scroll is a bit problematic in my experience as well. We'll probably be fixing it up in the next update. We wanted to give it a try before we discarded it as an option.

@Slashie
In your scenario, TheCore as it is takes an action off of recentering the camera. Because this is a very easily customizable aspect of TheCore (will not conflict with anything whether or not it is bound), I don't see a strong argument for taking away this utility away for personal preference.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Slashiepie
Profile Joined May 2013
107 Posts
Last Edited: 2013-08-12 21:46:25
August 12 2013 21:28 GMT
#5355
On August 13 2013 01:45 JaKaTaK wrote:
The drag scroll is a bit problematic in my experience as well. We'll probably be fixing it up in the next update. We wanted to give it a try before we discarded it as an option.


I actually think you should remove it asap, i already lost 3 games because of the camera locking down during fights and i've never had a use for it
Antylamon
Profile Joined March 2011
United States1981 Posts
August 12 2013 21:49 GMT
#5356
I've had my camera on lockdown purposefully for my last hundred games to limit my usage of edge scrolling. It definitely makes my micro worse, but it worked like a charm for my actual goal.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
August 12 2013 23:53 GMT
#5357
@Slashie
unbind that shit!
Commentatorhttps://www.youtube.com/JaKaTaKtv
Czarnodziej
Profile Joined January 2011
Poland624 Posts
August 13 2013 10:20 GMT
#5358
On August 13 2013 01:45 JaKaTaK wrote:
In your scenario, TheCore as it is takes an action off of recentering the camera. Because this is a very easily customizable aspect of TheCore (will not conflict with anything whether or not it is bound), I don't see a strong argument for taking away this utility away for personal preference.


"It's not a bug, its a feature".
MoonFan
Profile Joined July 2013
Vietnam55 Posts
August 13 2013 14:11 GMT
#5359
hope for videos explaination soon.
ah btw, I just changed to zerg, anyone else have problem with using O as ability hotkey while middle finger is used for recalling unit groups as well?
Slashiepie
Profile Joined May 2013
107 Posts
Last Edited: 2013-08-13 15:31:20
August 13 2013 14:56 GMT
#5360
I'm actually really happy with this version, have been lifting my ccs instead of building planetaries, but overall its comfy

Watching Apollos Videos about the optimal Terran Setup and watching Pros i noticed something.

They usually use 1,2,3, for the army. Meaning the most accessible CG's go to the army.
This leaves them with CC's and Production on 4,5 etc... giving their CC's and Production less importance.

This seems to make sense to me. Having the fastest reaction time for controlling your army seems to be better than having the fastest reaction time devoted to making workers What was the reason behing giving P and O to producing?
Prev 1 266 267 268 269 270 432 Next
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
01:00
#62
PiGStarcraft564
SteadfastSC157
EnkiAlexander 52
Liquipedia
BSL: GosuLeague
21:20
SWISS Round 5 into Bracket
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft564
SteadfastSC 157
RuFF_SC2 87
Nathanias 62
CosmosSc2 43
Ketroc 26
StarCraft: Brood War
Shuttle 833
Zeus 320
NaDa 55
Mong 28
Noble 15
Dota 2
monkeys_forever407
League of Legends
C9.Mang0410
Counter-Strike
Coldzera 1784
Super Smash Bros
hungrybox526
Other Games
summit1g11107
Day[9].tv887
JimRising 486
shahzam462
Maynarde148
Fuzer 127
Trikslyr84
Mew2King75
ViBE65
kaitlyn40
Organizations
Other Games
gamesdonequick1214
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 122
• rockletztv 20
• davetesta13
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22236
Other Games
• Scarra1224
• Day9tv887
Upcoming Events
WardiTV 2025
9h 29m
MaNa vs Gerald
TBD vs uThermal
TBD vs Shameless
TBD vs MaxPax
ByuN vs TBD
Spirit vs ShoWTimE
OSC
12h 29m
YoungYakov vs Mixu
ForJumy vs TBD
Percival vs TBD
Shameless vs TBD
The PondCast
1d 7h
WardiTV 2025
1d 10h
Cure vs Creator
TBD vs Solar
WardiTV 2025
2 days
OSC
2 days
CranKy Ducklings
3 days
SC Evo League
3 days
Ladder Legends
3 days
BSL 21
3 days
[ Show More ]
Sparkling Tuna Cup
4 days
Ladder Legends
4 days
BSL 21
4 days
Replay Cast
5 days
Monday Night Weeklies
5 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.