• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:57
CEST 16:57
KST 23:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners6Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Douyu Cup 2026: $20,000 Legends Event (June 26-28)8[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th156Weekly Cups (May 18-24): MaxPax wins doubles0
StarCraft 2
General
High level ptr replays? where can I find them? StarCraft II 5.0.16 PTR Patch Notes may 26th TL Poll: How do you feel about the 5.0.16 PTR balance changes? Team Liquid Map Contest #22: Results and Winners TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser Quality of life changes in BW that you will like ? [BSL22] Non-Korean Championship from 13 to 28 June
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread ZeroSpace Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
Formula 1 Discussion 2024 - 2026 Football Thread Cricket [SPORT] TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8263 users

[G][D] PVP 2 gate expand - A new Era for Protoss - Page 4

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 All
eusoc
Profile Joined November 2011
Italy82 Posts
June 03 2012 20:41 GMT
#61
On June 04 2012 04:22 Mavvie wrote:
Hmm..for lategame pvp, after getting a huge lead from this build, should I go for colo or immortals? I'm a Protoss noob, but I thought colo were only good against zealots and sentries...


If you don't know if going to colossi in lategame PvP is good I guess is better for you NOT doing this build and try something more standard imho ^^
Mavvie
Profile Blog Joined May 2012
Canada923 Posts
June 03 2012 21:08 GMT
#62
On June 04 2012 05:41 eusoc wrote:
Show nested quote +
On June 04 2012 04:22 Mavvie wrote:
Hmm..for lategame pvp, after getting a huge lead from this build, should I go for colo or immortals? I'm a Protoss noob, but I thought colo were only good against zealots and sentries...


If you don't know if going to colossi in lategame PvP is good I guess is better for you NOT doing this build and try something more standard imho ^^


I don't main Protoss, but Ive just switched and pvp is my worst matchup. Every game I hold off aggressive openings, get a huge Eco lead, then die to whatever he sends at me. I thought immortals countered colo... I usually play Zerg, and ZvZ is basically mass roach wars lolol.

So a good transition would be double gas at nat, get 2 more robo then pump out colo zealot?
Getting back into sc2 O_o
monk
Profile Blog Joined May 2009
United States8477 Posts
June 03 2012 21:10 GMT
#63
On June 04 2012 06:08 Mavvie wrote:
Show nested quote +
On June 04 2012 05:41 eusoc wrote:
On June 04 2012 04:22 Mavvie wrote:
Hmm..for lategame pvp, after getting a huge lead from this build, should I go for colo or immortals? I'm a Protoss noob, but I thought colo were only good against zealots and sentries...


If you don't know if going to colossi in lategame PvP is good I guess is better for you NOT doing this build and try something more standard imho ^^


I don't main Protoss, but Ive just switched and pvp is my worst matchup. Every game I hold off aggressive openings, get a huge Eco lead, then die to whatever he sends at me. I thought immortals countered colo... I usually play Zerg, and ZvZ is basically mass roach wars lolol.

So a good transition would be double gas at nat, get 2 more robo then pump out colo zealot?

Try reading this first:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=329091
Moderator
-Exalt-
Profile Blog Joined November 2010
United States972 Posts
Last Edited: 2012-06-04 01:01:10
June 04 2012 00:57 GMT
#64
speaking of 2 gate expansions, empire.VINES uses a really cool 2 gate opener that involves 2 probes on each gas initially

(taken from his stream):
13 gateway
(uses a 3rd CB on nexus right after the 2nd one)
@15th probe 80% done, get 1st geyser
16 2nd geyser (2 probes in each)
17 pylon
17 cybercore (rallied probe builds it)
@ cybercore ~50% complete, get a 2nd gateway

From here the build can branch off. Vines puts an additional probe on each gas at around 20 supply and makes 3 stalkers > 2 sentries then expos (sometimes makes a robo before expo).

However you can keep 2 probes on each gas for a bit longer and go up to 4-5 chrono'd stalkers > nexus like the build in the OP while still having the available gas for sentries/robo earlier. For example, sometimes I will make 4 stalkers and 1 sentry after which can be aggressive, get a quick nexus, and still have 1 sentry on top of your ramp to hold vs a 3gate/4gate etc.
TetricAttack
Profile Joined January 2011
Colombia6 Posts
June 06 2012 04:30 GMT
#65
Hi, i tested your build, I'm masters between 600-700 points. it worked pretty nicely, and i got a critical advantage with it against a 1 base blink stalkers with observer. I threw the game away because of some micro mistakes at the end, but i should've won that game by far. here is the replay: 20-10 trying the build n1. Any feedback is appreciated.
Nyast
Profile Joined November 2010
Belgium554 Posts
Last Edited: 2012-06-09 14:04:18
June 09 2012 13:59 GMT
#66
Here's a replay of me holding a very agressive 4-gate. This is a gate @ 11 with warp chronoed 5 times and done at 5'20 and probes cut at 18. I couldn't prevent his pylons from being constructed at my ramp either ( they go down very early ), so it's kind of a perfectly executed build by the 4 gater.

[image loading]

I kindda tried to delay his attack but I lose a pylon in the process and got supply blocked at the worst time. If I had ancitipated it better and built another pylon, I feel like I'd have won more convincingly. It all came down to micro.

I hope that proves it's not impossible to hold a very agressive 4 gate with that build. My opponent was a ~950 points master.
Nyast
Profile Joined November 2010
Belgium554 Posts
Last Edited: 2012-06-11 12:27:42
June 11 2012 12:23 GMT
#67
More variations on the build:

This week-end, I had a loss against a toss that went fast blink. He made a 1 gate twilight into a total of 4 gates. I threatened him at the usual 6'30, which forced him to warp 2 sentries to hold. He only had 3 stalkers at this time. He continued to warp in stalkers, and by the time his pylon was up near my natural, his army walked up into my natural at exactly 9'. He hadn't scouted my fast expo, and I had exactly 1 immortal ready at that time. I could almost hold but in the end I lost.

This made me rethink if there wasn't a way to rearrange the order of units/buildings to get stuff done faster. I found two "new" variants which are based on the same early build ( you get 22 probes, delay the third pylon and get a second gate just before the core finishes. One zealot and one stalker, third chrono on probes ). The key idea is to cut stalkers 2 and 3 to get your expo and additional gates faster.

Variant 1: you start your expo at 4'30 exactly, add 2 more gates and then the third pylon. Around 5'30 you start the robo. Then you'll warp in 2 zealots and 2 stalkers around 6' and threaten him with 3 zealots 3 stalkers.
Advantages: very eco and can get 3 immortals by 9', you'll most likely crush blink and later timings.
Drawbacks: risky, you're out on the map with a single zealot and stalker, he may sneak a probe in your base and drop pylons, so you better make sure he's not 4 gating. If he reactively tries to punish you, you can sacrifice/cancel the expo, warp some sentries and FF your ramp while you wait for him to leave his base to sneak your army in there. You are on 4 gates anyway.

Variant 2: you add 2 more gates and start your expo a bit before 5', then add the third pylon. Warp finishes around 5'40, you immediately warp in 2 zealots and 2 stalkers, and delay your robo a little bit ( around 6'15 ).
Advantages: a lot more agressive, and since it looks like a 3-stalkers rush, may be under-estimated by your opponent. You'll still poke with 3z 3st, but it'll be a lot faster, and if you see he plays very greedy, you can keep the 4 gate up to kill him.
Drawbacks: robo is more delayed, can get up to 2 immortals at 9'.

Those two variants are kindda weak against a 3 stalkers rush, since you're not getting your own stalkers 2 and 3. The opponent doesn't know that though, so it's unlikely that he'll keep up his agression all the way up to your base. And if he does, your 4 gates are done at a standard time to ensure your safety. It may be more likely that he'll snippe your probe which will force you to warp at home and abandon the agression, or warp further away.
polyphonyEX
Profile Joined May 2012
United States2539 Posts
June 11 2012 12:46 GMT
#68
This looks really well written. I will read it right now.
Prev 1 2 3 4 All
Please log in or register to reply.
Live Events Refresh
Next event in 3m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 2253
uThermal 164
SHIN 123
LamboSC2 59
Vindicta 41
RotterdaM 7
mouzHeroMarine 3
SteadfastSC 2
StarCraft: Brood War
Britney 54649
Calm 4852
firebathero 3815
Sea 1876
EffOrt 1019
Mini 489
actioN 223
ggaemo 209
Nal_rA 182
Pusan 85
[ Show more ]
Hyun 83
hero 78
Last 73
JYJ 52
910 35
ToSsGirL 32
Sharp 31
zelot 23
Killer 23
Shine 21
sorry 20
GoRush 17
Sacsri 17
Movie 17
Rock 13
IntoTheRainbow 12
Noble 10
Dota 2
qojqva3310
Counter-Strike
fl0m8862
kRYSTAL_34
zeus0
Super Smash Bros
Mew2King99
Heroes of the Storm
Khaldor395
MindelVK7
Other Games
gofns30486
tarik_tv7421
singsing2677
B2W.Neo619
crisheroes383
DeMusliM197
olofmeister195
ArmadaUGS97
KnowMe88
QueenE38
Organizations
Other Games
EGCTV1054
BasetradeTV142
StarCraft 2
TaKeTV 130
angryscii 27
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH247
• Adnapsc2 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota247
League of Legends
• Nemesis4987
Upcoming Events
uThermal 2v2 Circuit
3m
RotterdaM7
SteadfastSC2
BSL22 NKC (BSL vs China)
4h 3m
Jaystar vs Dewalt
eOnzErG vs TerrOr
XuanXuan vs Bonyth
Mihu vs Dewalt
Messiah vs Jaystar
eOnzErG vs Bonyth
TerrOr vs Dewalt
Wardi Open
20h 3m
OSC
1d 9h
Replay Cast
2 days
The PondCast
3 days
Replay Cast
4 days
OSC
4 days
CranKy Ducklings
4 days
BSL22 NKC (BSL vs China)
6 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Liquipedia Results

Completed

Acropolis #4 - GSB
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
uThermal 2v2 2026 Main Event
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.