• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:16
CET 21:16
KST 05:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT6Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up0ACS replaced by "ASL Season Open" - Starts 21/0224LiuLi Cup: 2025 Grand Finals (Feb 10-16)44Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker15
StarCraft 2
General
ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker Weekly Cups (Feb 9-15): herO doubles up How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? StarCraft 1 & 2 Added to Xbox Game Pass
Tourneys
Master Swan Open (Global Bronze-Master 2) LiuLi Cup: 2025 Grand Finals (Feb 10-16) WardiTV Team League Season 10 PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
Gypsy to Korea Ladder maps - how we can make blizz update them? TvZ is the most complete match up Brood War inspired Terran vs Zerg cinematic – feed Which units you wish saw more use in the game?
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Zealot bombing is no longer popular? Current Meta
Other Games
General Games
ZeroSpace Megathread Corso Formazione Insegnanti Yoga Nintendo Switch Thread What Game makes you happy and stress free? Diablo 2 thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
Formula 1 Discussion TL MMA Pick'em Pool 2013 2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Search For Meaning in Vi…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1526 users

Forge fast expand vs terran - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 Next All
lifeangelus
Profile Joined September 2010
51 Posts
April 16 2012 00:17 GMT
#21
I didnt mean the forge FE was just for upgrades I just meant there very helpful. I see the quick third in most game is only taken if the terran does. The whole build relys on good scouting just like most good builds do.
pavement ist rad
Profile Joined January 2007
United States226 Posts
April 16 2012 00:25 GMT
#22
I don't understand why you need the forge. If Terran expands, then Protoss FE is super safe and canons would be a waste of money.
Micket
Profile Joined April 2011
United Kingdom2163 Posts
April 16 2012 00:55 GMT
#23
I'm still pretty sure a 1 base hellion marine elevator play will 100% win vs this. Or even marauder hellion. Its only good vs gasless i think.
Inquisitor1323
Profile Joined March 2012
370 Posts
April 16 2012 01:11 GMT
#24
If terran scouts it in time before he commits to gasless FE you are screwed. The only way ive seen it pulled off is when you build like 5 cannons to hold off MM agression and then the T can just get a fast third. Against gasless 1rax FE would be somewhat good though
Inquisitor1323
Profile Joined March 2012
370 Posts
April 16 2012 01:12 GMT
#25
Oh wait I forgot just GET A REAPER HAHAHAHAHAHAHAHAHA!!
Carbonthief
Profile Joined October 2010
United States289 Posts
April 16 2012 01:14 GMT
#26
On April 16 2012 07:43 Genome852 wrote:
What if the T just gets a reaper?

And wouldn't it be much harder to deal with the 9-10 minute attack with 2 medivacs since your gateways are delayed?


Reaper rushes probably would be a pain to deal with since your cyber is delayed, but probably not autolose with good probe micro. 9-10 minute timing attacks however shouldn't be a problem. In general you want to finish your 2 base economy, and then start your 2 base production. FFE doesn't slow down 2 base production, only 1 base production. You get your gateway production started faster, actually, if you're allowed to play greedier earlier on. So the window for punishing this would have to be earlier than that.
Carbonthief
Profile Joined October 2010
United States289 Posts
April 16 2012 01:17 GMT
#27
On April 16 2012 09:25 pavement ist rad wrote:
I don't understand why you need the forge. If Terran expands, then Protoss FE is super safe and canons would be a waste of money.


Well I would assume the cannon is just to deny scouting, not to be safe. The fast forge also allows you to start upgrades right away, which could lead to a faster +2 timing attack, or a faster +1 pressure.
Swift118
Profile Joined January 2012
United Kingdom335 Posts
Last Edited: 2012-04-16 01:33:18
April 16 2012 01:22 GMT
#28
I should imagine 2 rax reaper would completely destroy or do good damage, at worst force the toss to make cannons all over the shop. If the Terran open gasless I suppose this build will work pretty fine, then again is it worth the risk? On 2 player maps at least you could scout in time and adjust accordingly.
Warzilla
Profile Joined December 2010
Czech Republic311 Posts
April 16 2012 01:54 GMT
#29
4 rax scv allin that is the reason that is the CASE :D No rly this is only thing i can think off. Quick upgrades are also nice and that quick third is reasonable if you scout terran responding by quick third. I mean you can say you could defend that with quick double gates and what not but it is still the risk to take. Forge just makes sure the risks are lower than with gateway after nexus and makes up for itself nicely with those quicker upgrades and stronger 2 base econ later on
"AFTER LOST GAME - I usually run around in circles yelling "WHY OH GOD WHY" in my room, pointing towards the sky. After 5 to 10min ,i get tired and go back to playing"
digmouse
Profile Blog Joined November 2010
China6330 Posts
April 16 2012 02:33 GMT
#30
Does the position of Forge/Gate matter?
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Whitewing
Profile Joined October 2010
United States7483 Posts
April 16 2012 02:34 GMT
#31
On April 16 2012 07:43 Genome852 wrote:
What if the T just gets a reaper?

And wouldn't it be much harder to deal with the 9-10 minute attack with 2 medivacs since your gateways are delayed?


If terran is opening reaper already then that kind of kills this pretty hard. If Terran decides to go reaper after scouting you, you can probably get a stalker out to deal with it without taking too much damage, maybe a probe loss or two.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
GuoJing
Profile Joined July 2011
France30 Posts
Last Edited: 2012-04-17 12:49:04
April 17 2012 12:48 GMT
#32
i saw the games where oz did this build but i don't remember when he scouted, if he did. a 12 or 15 (depending on maps) scout will probably not kill the BO Here is the core BO i saw :
9 pylon
3 CB
17 nexus
17 forge (oz hides this forge with the first pylon being on a corner of his base)
18 pylon at natural ( so that you can build a canon at top of the ramp)
18 gate
19 canon (except if you scouted cc first maybe ?)
20 double gas
24 core
25 zealot

adjust your CB depending on what you scouted or if you want to be greedy or not.

main things in order (in case you scout there will be no aggression i guess) :
+1 armor
WG
stalker, sentry
+ 2 gates
nexus @ third base
Robo
+1 attack (@60% +1 : twilight council)
more gates etc. choose your tech path etc.

vBr
Profile Joined July 2011
Sweden193 Posts
April 17 2012 13:54 GMT
#33
It is a cool build, but loses to reaper which is standard enough. also it was autoloss to 1/1/1 for me which was a big letdown.. its a build I might pull out in a tourney but doubt I'll ever use it ladder
Nihonjin
Profile Joined October 2011
66 Posts
April 17 2012 14:24 GMT
#34
Hero did this against alive yesterday. I think he went nexus-gate-forge. With one cannon and got zealots out. Holded off proxy 2 rax which was not scouted but hero had a hint it was. He git 2nd cannon after the bunker rush It was amazing seeing how close of a game it was. Alive trying to all in over and over and kept failing.
RandomAccount#216215
Profile Joined September 2011
76 Posts
April 17 2012 17:39 GMT
#35
--- Nuked ---
tar
Profile Joined October 2010
Germany991 Posts
Last Edited: 2012-04-17 19:46:39
April 17 2012 19:44 GMT
#36
On April 18 2012 02:39 isrtor2 wrote:
FFE against terran...im tired of bad discussions. The reason is that a reaper will reach your base before you can have a stalker out and deny mining or kill probes for long enough to make the FE not worth / will outright lose you the game. The fact that you might(if your opponent doesnt multitask well) trap the reaper with probes is true but quite bad to say the least. How will you deal with fast banshee? helion drop? and more... the fact that the cannons delay your gateways and other core infrastructure means that holding anything but a frontal(on the ramp) mm attack into your cannon will be even more difficult.

Sure this build could work against some builds, the terran may scout late / prehaps will be going for some FE build that will not allow him to get reapers/banshees/drops/tanks fast enough but as MC likes to say: " this is not a poker game", we need builds that can deal with most builds that could come out of our opponet.




You might consider stop infusing a valid discussion with bad arguments then

Fast banshee is not gonna kill you since u can either add cannons to ur mineral line or get a fast robo when u scout a terran not expanding gasless. Just saw a game today (code A i think, gotta check the vods once I am back home) where exactly that scenario happened and detection was out in time (even though the toss screwed up - his army being out of position).
As to the other points u come up with: the boost in economey u get by expanding that early will give the possibility to hold any push that tries to circumvent ur cannons, since those attacks come late enough to let ur FE pay off ( they gotta wait for medivac/banshee-tech finishing).
With regard to the reaper expand: There are always build orders that put u behind against certain builds, this one however seems to be a relatively save way to open nexus first (Hero defended a 2 rax from alive with this opener at MCSL). And u can minimize the damage from reapers with good micro and might end up even with the later expanding Terran.

There are different builds, this is a very save macro opener for certain maps, no need for u to talk down on the whole discussion just because you have concerns...
whoever I pick for my anti team turns gosu
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2012-04-17 19:52:44
April 17 2012 19:51 GMT
#37
I think the Korean metagame involves a lot of mindgame regarding gasless openings from Terran (expand? or multirax play?). I just saw Hero use the Nexus first into gate + forge against aLive, and aLive had gone gasless but coincidentally enough for a second rax proxied in the middle of Metropolis. He pulled SCVs with his marine attack, but HerO defended with 1 cannon, 1 zealot and 6-7 Probes without losing a single unit and with aLive losing 5 SCVs.

The build looks fairly economical while granting some extra safety against "tricky gasless multirax" play. If you play on ladder and you don't encounter much of that, I suggest you just don't do this build at all and go for usual nexus into double gates or even 1 gate FE.

Edit: The game was Hero vs aLive, TL vs fnatic, MCSL (currently broadcasting)
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
April 17 2012 19:53 GMT
#38
Zealots have 1 base armor, +2 armor ugprade under guardian shield and marines do 1 damage instead of 6, marauders (already bad against zeals) do 5 damage instead of 10. Free win if you can get any decent engage with 2 armor before he gets attack upgrades.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Aerohank
Profile Joined April 2012
12 Posts
April 17 2012 20:15 GMT
#39
I have faced a protoss doing a FFE only once in all my games. He died because of 1 reaper.
Hiea
Profile Joined March 2012
Denmark1538 Posts
April 17 2012 20:29 GMT
#40
This build is basicly a safe nexus first vs 2rax + scv pull, which if you don't have the cannon, you lose your Nexus, get worlds behind and die, or, the terran bunkers your main, kills your pylons powering gateways, and kill you right then and there.

With the cannon your much safer vs 2rax than a standard nexus first.

A reaper will do damage yes, but if you get such an early reaper, the chances are your expansion is delayed aswell, so its probably gonna end up about even or abit in his favor unless he messes up his control.
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 44m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 314
elazer 163
IndyStarCraft 140
UpATreeSC 126
ForJumy 33
MindelVK 22
StarCraft: Brood War
Britney 18994
Sea 2855
Shuttle 484
Aegong 38
NaDa 13
Purpose 9
Dota 2
Dendi687
League of Legends
C9.Mang0120
Counter-Strike
pashabiceps2988
edward107
Heroes of the Storm
Liquid`Hasu477
Trikslyr106
Other Games
Grubby3414
FrodaN1998
Beastyqt751
shahzam539
ceh9474
ArmadaUGS132
KnowMe37
Organizations
StarCraft 2
angryscii 22
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Reevou 9
• intothetv
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• Azhi_Dahaki26
• 80smullet 25
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV429
League of Legends
• TFBlade1137
Other Games
• imaqtpie1227
• Shiphtur435
Upcoming Events
PiGosaur Cup
4h 44m
Replay Cast
12h 44m
WardiTV Winter Champion…
15h 44m
Replay Cast
1d 3h
PiG Sty Festival
1d 12h
Maru vs Bunny
Classic vs SHIN
The PondCast
1d 13h
KCM Race Survival
1d 13h
WardiTV Winter Champion…
1d 15h
OSC
1d 15h
Replay Cast
2 days
[ Show More ]
PiG Sty Festival
2 days
Clem vs Percival
Zoun vs Solar
Epic.LAN
2 days
Replay Cast
3 days
PiG Sty Festival
3 days
herO vs NightMare
Reynor vs Cure
CranKy Ducklings
3 days
Epic.LAN
3 days
Replay Cast
4 days
PiG Sty Festival
4 days
Serral vs YoungYakov
ByuN vs ShoWTimE
Sparkling Tuna Cup
4 days
Replay Cast
5 days
Replay Cast
5 days
Wardi Open
5 days
Monday Night Weeklies
5 days
Replay Cast
6 days
WardiTV Winter Champion…
6 days
Liquipedia Results

Completed

C-League Week 31
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
PiG Sty Festival 7.0
WardiTV Winter 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.