• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:18
CEST 02:18
KST 09:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)5Reynor: GSL Loss Wasn't About Preparation Format13[IPSL] Spring 2026 Grand Finals - This Weekend!5Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) BGE Stara Zagora to be held again in June 2025
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Etiquete rules in Asl? Recommended FPV games (post-KeSPA) Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) BGH Auto Balance -> http://bghmmr.eu/ screpdb: new Starcraft reporting tool
Tourneys
[IPSL] Spring 2026 Grand Finals - This Weekend! Escore Tournament - Season 3 [Megathread] Daily Proleagues [ASL22] Wildcard Qualifier
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Beyond All Reason Path of Exile Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6774 users

Forge fast expand vs terran - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 Next All
lifeangelus
Profile Joined September 2010
51 Posts
April 16 2012 00:17 GMT
#21
I didnt mean the forge FE was just for upgrades I just meant there very helpful. I see the quick third in most game is only taken if the terran does. The whole build relys on good scouting just like most good builds do.
pavement ist rad
Profile Joined January 2007
United States226 Posts
April 16 2012 00:25 GMT
#22
I don't understand why you need the forge. If Terran expands, then Protoss FE is super safe and canons would be a waste of money.
Micket
Profile Joined April 2011
United Kingdom2163 Posts
April 16 2012 00:55 GMT
#23
I'm still pretty sure a 1 base hellion marine elevator play will 100% win vs this. Or even marauder hellion. Its only good vs gasless i think.
Inquisitor1323
Profile Joined March 2012
370 Posts
April 16 2012 01:11 GMT
#24
If terran scouts it in time before he commits to gasless FE you are screwed. The only way ive seen it pulled off is when you build like 5 cannons to hold off MM agression and then the T can just get a fast third. Against gasless 1rax FE would be somewhat good though
Inquisitor1323
Profile Joined March 2012
370 Posts
April 16 2012 01:12 GMT
#25
Oh wait I forgot just GET A REAPER HAHAHAHAHAHAHAHAHA!!
Carbonthief
Profile Joined October 2010
United States289 Posts
April 16 2012 01:14 GMT
#26
On April 16 2012 07:43 Genome852 wrote:
What if the T just gets a reaper?

And wouldn't it be much harder to deal with the 9-10 minute attack with 2 medivacs since your gateways are delayed?


Reaper rushes probably would be a pain to deal with since your cyber is delayed, but probably not autolose with good probe micro. 9-10 minute timing attacks however shouldn't be a problem. In general you want to finish your 2 base economy, and then start your 2 base production. FFE doesn't slow down 2 base production, only 1 base production. You get your gateway production started faster, actually, if you're allowed to play greedier earlier on. So the window for punishing this would have to be earlier than that.
Carbonthief
Profile Joined October 2010
United States289 Posts
April 16 2012 01:17 GMT
#27
On April 16 2012 09:25 pavement ist rad wrote:
I don't understand why you need the forge. If Terran expands, then Protoss FE is super safe and canons would be a waste of money.


Well I would assume the cannon is just to deny scouting, not to be safe. The fast forge also allows you to start upgrades right away, which could lead to a faster +2 timing attack, or a faster +1 pressure.
Swift118
Profile Joined January 2012
United Kingdom335 Posts
Last Edited: 2012-04-16 01:33:18
April 16 2012 01:22 GMT
#28
I should imagine 2 rax reaper would completely destroy or do good damage, at worst force the toss to make cannons all over the shop. If the Terran open gasless I suppose this build will work pretty fine, then again is it worth the risk? On 2 player maps at least you could scout in time and adjust accordingly.
Warzilla
Profile Joined December 2010
Czech Republic311 Posts
April 16 2012 01:54 GMT
#29
4 rax scv allin that is the reason that is the CASE :D No rly this is only thing i can think off. Quick upgrades are also nice and that quick third is reasonable if you scout terran responding by quick third. I mean you can say you could defend that with quick double gates and what not but it is still the risk to take. Forge just makes sure the risks are lower than with gateway after nexus and makes up for itself nicely with those quicker upgrades and stronger 2 base econ later on
"AFTER LOST GAME - I usually run around in circles yelling "WHY OH GOD WHY" in my room, pointing towards the sky. After 5 to 10min ,i get tired and go back to playing"
digmouse
Profile Blog Joined November 2010
China6331 Posts
April 16 2012 02:33 GMT
#30
Does the position of Forge/Gate matter?
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Whitewing
Profile Joined October 2010
United States7483 Posts
April 16 2012 02:34 GMT
#31
On April 16 2012 07:43 Genome852 wrote:
What if the T just gets a reaper?

And wouldn't it be much harder to deal with the 9-10 minute attack with 2 medivacs since your gateways are delayed?


If terran is opening reaper already then that kind of kills this pretty hard. If Terran decides to go reaper after scouting you, you can probably get a stalker out to deal with it without taking too much damage, maybe a probe loss or two.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
GuoJing
Profile Joined July 2011
France30 Posts
Last Edited: 2012-04-17 12:49:04
April 17 2012 12:48 GMT
#32
i saw the games where oz did this build but i don't remember when he scouted, if he did. a 12 or 15 (depending on maps) scout will probably not kill the BO Here is the core BO i saw :
9 pylon
3 CB
17 nexus
17 forge (oz hides this forge with the first pylon being on a corner of his base)
18 pylon at natural ( so that you can build a canon at top of the ramp)
18 gate
19 canon (except if you scouted cc first maybe ?)
20 double gas
24 core
25 zealot

adjust your CB depending on what you scouted or if you want to be greedy or not.

main things in order (in case you scout there will be no aggression i guess) :
+1 armor
WG
stalker, sentry
+ 2 gates
nexus @ third base
Robo
+1 attack (@60% +1 : twilight council)
more gates etc. choose your tech path etc.

vBr
Profile Joined July 2011
Sweden193 Posts
April 17 2012 13:54 GMT
#33
It is a cool build, but loses to reaper which is standard enough. also it was autoloss to 1/1/1 for me which was a big letdown.. its a build I might pull out in a tourney but doubt I'll ever use it ladder
Nihonjin
Profile Joined October 2011
66 Posts
April 17 2012 14:24 GMT
#34
Hero did this against alive yesterday. I think he went nexus-gate-forge. With one cannon and got zealots out. Holded off proxy 2 rax which was not scouted but hero had a hint it was. He git 2nd cannon after the bunker rush It was amazing seeing how close of a game it was. Alive trying to all in over and over and kept failing.
RandomAccount#216215
Profile Joined September 2011
76 Posts
April 17 2012 17:39 GMT
#35
--- Nuked ---
tar
Profile Joined October 2010
Germany991 Posts
Last Edited: 2012-04-17 19:46:39
April 17 2012 19:44 GMT
#36
On April 18 2012 02:39 isrtor2 wrote:
FFE against terran...im tired of bad discussions. The reason is that a reaper will reach your base before you can have a stalker out and deny mining or kill probes for long enough to make the FE not worth / will outright lose you the game. The fact that you might(if your opponent doesnt multitask well) trap the reaper with probes is true but quite bad to say the least. How will you deal with fast banshee? helion drop? and more... the fact that the cannons delay your gateways and other core infrastructure means that holding anything but a frontal(on the ramp) mm attack into your cannon will be even more difficult.

Sure this build could work against some builds, the terran may scout late / prehaps will be going for some FE build that will not allow him to get reapers/banshees/drops/tanks fast enough but as MC likes to say: " this is not a poker game", we need builds that can deal with most builds that could come out of our opponet.




You might consider stop infusing a valid discussion with bad arguments then

Fast banshee is not gonna kill you since u can either add cannons to ur mineral line or get a fast robo when u scout a terran not expanding gasless. Just saw a game today (code A i think, gotta check the vods once I am back home) where exactly that scenario happened and detection was out in time (even though the toss screwed up - his army being out of position).
As to the other points u come up with: the boost in economey u get by expanding that early will give the possibility to hold any push that tries to circumvent ur cannons, since those attacks come late enough to let ur FE pay off ( they gotta wait for medivac/banshee-tech finishing).
With regard to the reaper expand: There are always build orders that put u behind against certain builds, this one however seems to be a relatively save way to open nexus first (Hero defended a 2 rax from alive with this opener at MCSL). And u can minimize the damage from reapers with good micro and might end up even with the later expanding Terran.

There are different builds, this is a very save macro opener for certain maps, no need for u to talk down on the whole discussion just because you have concerns...
whoever I pick for my anti team turns gosu
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2012-04-17 19:52:44
April 17 2012 19:51 GMT
#37
I think the Korean metagame involves a lot of mindgame regarding gasless openings from Terran (expand? or multirax play?). I just saw Hero use the Nexus first into gate + forge against aLive, and aLive had gone gasless but coincidentally enough for a second rax proxied in the middle of Metropolis. He pulled SCVs with his marine attack, but HerO defended with 1 cannon, 1 zealot and 6-7 Probes without losing a single unit and with aLive losing 5 SCVs.

The build looks fairly economical while granting some extra safety against "tricky gasless multirax" play. If you play on ladder and you don't encounter much of that, I suggest you just don't do this build at all and go for usual nexus into double gates or even 1 gate FE.

Edit: The game was Hero vs aLive, TL vs fnatic, MCSL (currently broadcasting)
Cyro
Profile Blog Joined June 2011
United Kingdom20342 Posts
April 17 2012 19:53 GMT
#38
Zealots have 1 base armor, +2 armor ugprade under guardian shield and marines do 1 damage instead of 6, marauders (already bad against zeals) do 5 damage instead of 10. Free win if you can get any decent engage with 2 armor before he gets attack upgrades.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Aerohank
Profile Joined April 2012
12 Posts
April 17 2012 20:15 GMT
#39
I have faced a protoss doing a FFE only once in all my games. He died because of 1 reaper.
Hiea
Profile Joined March 2012
Denmark1538 Posts
April 17 2012 20:29 GMT
#40
This build is basicly a safe nexus first vs 2rax + scv pull, which if you don't have the cannon, you lose your Nexus, get worlds behind and die, or, the terran bunkers your main, kills your pylons powering gateways, and kill you right then and there.

With the cannon your much safer vs 2rax than a standard nexus first.

A reaper will do damage yes, but if you get such an early reaper, the chances are your expansion is delayed aswell, so its probably gonna end up about even or abit in his favor unless he messes up his control.
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 42m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft529
Nina 102
CosmosSc2 48
Temp0 35
PattyMac 12
Dota 2
Trikslyr56
Counter-Strike
summit1g8242
adren_tv33
minikerr25
Super Smash Bros
PPMD30
Other Games
gofns12858
tarik_tv7779
shahzam581
C9.Mang0290
ToD200
Maynarde109
NeuroSwarm91
XaKoH 86
ViBE69
JuggernautJason31
Organizations
Other Games
gamesdonequick2439
BasetradeTV164
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 138
• davetesta22
• Response 10
• Adnapsc2 10
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21246
Other Games
• Scarra1938
• imaqtpie1029
• Shiphtur251
Upcoming Events
Replay Cast
8h 42m
CrankTV Team League
10h 42m
WardiTV Qualifier
11h 42m
Epic.LAN
12h 42m
Big Brain Bouts
15h 42m
SHIN vs Elazer
Percival vs Nicoract
Reynor vs Lambo
Replay Cast
23h 42m
RSL Revival
1d 8h
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
1d 9h
Epic.LAN
1d 12h
IPSL
1d 15h
Dragon vs Hawk
[ Show More ]
RSL Revival
2 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
2 days
IPSL
2 days
Bonyth vs Ret
WardiTV Weekly
3 days
Monday Night Weeklies
3 days
PiGosaur Cup
4 days
The PondCast
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-07-13
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Escore Tournament S3: W3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.