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[G] Improving on one's own

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decaf
Profile Joined October 2010
Austria1797 Posts
Last Edited: 2012-04-21 09:35:23
April 10 2012 12:24 GMT
#1
Hey.
Since I have an injury that prevents me from playing I thought I might share some experience I gained while switching races (Zerg -> Terran) 3 months ago.

I'm decaf and a mid-high masters EU terran (well, as soon as my hand is functioning again) that's been playing Zerg for one and a half years. I've written several guides so far, but the most notable is probably this one:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=277693

I'm writing this because occasionally I see threads popping up asking "how to improve fast" and when I read through the replies I see many advices that seem wrong to me so I'm trying to give my point of view on the matter.
When switching races I obviously wanted to get to my old level as soon as possible (I'm not quite there yet), so I practiced in the most efficient way possible. I know there's many people out there who aren't as determined and probably won't be able to practice in such a way and that's totally fine. This is directed towards people who _really_ want to get better.

When switching races I sticked to custom games for a very long time. I didn't go to ladder and tried my best. I've never ever played terran before and I didn't want to "ruin my stats". If you want to improve you have to accept at one point that ladder stats aren't important though - but beginning with customs is the best way anyway. This being said I'l start off~

~~~~~~~~~~~~~~~~~~~~~~~

The most important thing to have when wanting to improve is practice partners. You will find some there
http://www.teamliquid.net/forum/viewmessage.php?topic_id=312140
http://www.teamliquid.net/forum/viewmessage.php?topic_id=328110
or you can go to any teamliquid channel ingame and ask for games. Once you have them you're ready to go.
This is what that practice regiment looks like:
  • Pick one matchup
  • Pick one build order for that matchup from a well-established pro
  • Practice that build in a build order test map
  • Play your build vs practice partners
  • Do this for all matchups
  • Go to ladder
  • Expand your knowledge


I will go over all the points in detail in just a second.

Pick one matchup:
You pick the matchup you're most insterested in, because this will give you the motivation you need. For me that matchup obviously was TvZ, since I've been playing Zerg for so long. It is important to only stick to one matchup, because you won't be able to focus on so many different builds at the same time. Not only the build orders are different, but also the way you micro against each race.
Once you know how to play one matchup, the next one will become easier to learn - you already improved your macro and mechanics practicing TvZ (or whatever matchup you like) solely.

Pick one build order for that matchup from a well-established pro:
Picking the right build order (replay) is essential. You don't want to waste time. First off, what is a well established pro? Any non-korean except naniwa, stephano and thorzain is not, all code s koreans are.
Obviously player have strong and weak matchups, this is very key also. When you're looking for a strong TvP player, who comes to mind? Polt, MKP, Puma; TvZ? MMA; TvT? alive - and so on.
If you aren't sure which player is good at which matchup go to the search bar and type in the player's name and look it up in the TLPD. I recommend to look at the SC2 korea and internation statistics - foreigners heavily skew the statisitcs.
It's also always nice to have several replays displaying the build. Get ready to write down every important thing in your notepad. Depending on the build 8-15 minutes into the game. You should have a clue how many production facilities you can support off of 2, 3, 4 etc bases - just watch the replays and count the facilities in the mid to late game.
Additionally, this build MUST be a macro build i.e. 1rax FE, double expand w/e. Suck up build order losses and do not deviate, the build should not be overly greedy - just standard macro builds. Also do not choose games of teammates playing against each other (those are likely to be weird).
Something I liked doing is searching through the day9 archives looking for interesting matchups featuring good players, it's where I got my TvP and TvZ build from. Tournaments like IPL release replays, this is where you get 'em. If you don't find any the day9 VOD or even a GSL VOD is sufficient to copy the build anyways - it's just harder.
As per request, here's an example of how I do it:
+ Show Spoiler +

http://drop.sc/122678

13 rax (3marines)
14 gas
fac (6hellions)
reactor on rax
fac -> rax
22 CC
TL on rax
stim
fac -> .
rax on reactor, rax
7:30 starport, gas, reactor on fac/rax
starport -> fac
9:40 CC
10:00 TL on fac, ebay

Probably hard to decypher for some people, but that's how I take my notes. I left out that a couple of barracks will be added after that ebay, but I now that anyways. After that it's pretty standard marine tank medivac play. I picked this build, because it's extremely good vs greedy zergs and vs ling inf play (I don't like to play against that) and it also leaves you behind with a reactored starport which is great. I also got 2 other builds that include 6 hellions so I can mindgame a little bit. 13rax 14gas with 3 marines is something I always do in TvZ, don't think Polt did it.


Practice that build in a build order test map:
Now this is the most important and simultaneously the hardest part. Many people will struggle here to keep the motivation up, but this is where we save most of our time. When you have picked the right build order for you you need to practice it without having opponents ruining your day. You need to get a feeling for the build at first. Look at what the pro does, how does he move his units? where does he look? what is he looking for? what triggers certain actions? Copy the build 100% without even thinking about what you do - thinking about the game comes later.
I always liked to go to orion's build order test map and play the build for 2-3 hours straight. I wouldn't dare to play vs others when I still made so many mistakes in my build. This includes supply blocking yourself, forgetting upgrades, wrong gas timings. You want to copy the pro as best as you can, you don't need 400apm to play a build perfectly.

Play your build vs practice partners:
Now this is the time to see if the hard work has paid off. You will find yourself in a situation where you're overwhelmed by how much more you have to do now. You will make many mistakes in your build order. Maybe you want to go back to the build order test map one more time to fix all the mistakes you found. It'll take quite some time till you're able to execute the build in a way it doesn't bother you anymore, but the first win will be worth it. It is _very_ key that you do not deviate your build no matter what. If you do something else every game you will make extremely different mistakes every game and you will have an incredibly hard time fixing them. You don't even need very good opponents for the first few matches.
Obviously, the better you are the faster you'll learn.

Do this for all matchups:
Now you know how to play one match up. Back to the beginning. Don't worry, you will learn much faster now and you'll already be used to the practice environment. I suggest picking the mirror matchup as the last one you learn, because it requires the most knowledge about the race you're playing.

Go to ladder:
After all that hard work you're ready to go to ladder. If you've done your homework carefully you should be able to get to masters within one week. You'll notice that you don't even have to micro your units, you'll just have way more than your opponents anyways. The only thing that is going to be annoying a little bit is the fact that you're going to lose to cheese quite often, since practice partners don't really cheese a whole lot. This is what you can learn from ladder though, dealing with a variety of different playstyles.

Expand your knowledge:
Now that you do know how to play one build order per matchup it is wise to learn other build orders. You want to be able to react to the map and positions you're playing on so maybe learn a 2rax if you're playing a TvP on shattered temple or w/e. Just be smart about what you do.

~~~~~~~~~~~~~~~~~~~~~~~

What is left to cover?
Micro:
I primarily have talked about picking the right build orders and take the right steps in order to improve but I've completely overlooked other aspects such as micro and mechanics. Micro and mechanics improve when grinding out a ton of games, but there's also a faster solution to this.
For practicing micro I love darglein's micro map. Just type in darglein into the search bar ingame and you'll find it. It has tons fo challenges varying in difficulty. If this is not enough you may also do the StarCraft masters thing released by blizzard. Since I switched from zerg to terran I had to learn how to split and stutter step properly so I made use of darglein's custom map. I get to level 40-something on the split level (with stim, speed and no creep ofc).

Mechanics:
Believe it or not, spamming is the key. I'm talking about cycling through your production buildings and not clicking ten times to send an SCV like I always see the north americans do on their streams. You want few, precise clicks for that. Spamming in the beginning helps to warm up your fingers and get a rhythm into the game. I recommend it.
Other than that the right hotkeys are important, too. I use all the hotkeys from 1 to 7 as Terran and 1 to 9 as Zerg. For the Terran hotkeys I picked IMMvp's set. I know many people say pick what suits you the most, but honestly, if IMMvp managed to get that good with the way he hotkeys it's proven it's possible. Just get used to it and it is what "suits" you. I don't believe there's better hotkey layouts, they're all the same (unless you fuck them up on purpose).
Other than that you will find enough information on everything if you just look for it http://www.teamliquid.net/forum/viewmessage.php?topic_id=328028#7

Replays:
This is personal preference. It's not wise to watch 0% of your replays nor is it to watch 100% of them. I feel like watching the replay when I'm left behind with confusion after losing a game and I have no idea what happened or I won a game and want to see how hard I r~ped my opponent. It's not worth watching all replays, you could be playing instead.

Watching streams:
I thought I might add this just for the hell of it. There's only so much you can learn from watching streams. The things you learn from watching streams decreases exponentially with the time spent watching. It's good and actually important to see FPVOD material, but if it gets to a point where you're just wasting time and not learning new things it's kind of a waste of time.
Don't get me wrong, FPVODs are great, especially if you happen to have one of the build you're trying to learn.


This is how I learned to play terran and I got matched against GMs after 2 months of playing. Obviously I was already high masters with zerg so that helped a little bit. Due to real life stress and other things I'm more like mid-high masters right now, but I'll be back in a few weeks. It's worked for me and also for this guy + Show Spoiler +

http://www.teamliquid.net/forum/viewmessage.php?topic_id=326344&currentpage=2#25
so I thought I'd share. Thanks for reading~.
Ahelvin
Profile Blog Joined September 2010
France1866 Posts
April 10 2012 12:43 GMT
#2
Wow, thanks a lot Decaf .

I'm a shitty platinum Zerg player, and I recently switched to random. I have an afternoon with not much to do, and I was browsing TL trying to find a good way to improve my TvP and PvP... And then you just post this.

Thanks a lot, that's awesome .
Join the Liquipedia Zerg Project ! PM me for more information :).
vBr
Profile Joined July 2011
Sweden193 Posts
Last Edited: 2012-04-10 12:46:04
April 10 2012 12:45 GMT
#3
Alright guide I guess (doesn't apply to me so not sure but I appreciate the effort). One thing I recommend as well, which is linked to the spoiler at the end but sorta hardlines it. Every build you have should have some aspect of multitasking since it is a vital part of the game, improving that aspect will serve you well. For example, going stargate instead of robotics after FFE in PvZ can make you improve over time.

Same with Banshees in TvT and TvZ (I go helion expand into banshees into mech). Playing passive does not require as much APM or macro.

Same with mutas in ZvT (and ZvP I guess but yeah..) and ling / bling micro in ZvZ.

TLDR : Force yourself to multitask and you will improve. Even if it is not a style that suits you, it will be effective knowledge for defending multipronged attacks and such.
Douillos
Profile Joined May 2010
France3195 Posts
April 10 2012 12:52 GMT
#4
Man same story as me. Except i went straight to ladder and went masters to plat xD.

Should have customed ay?

Good write up, as always ^^
Look a giraffe! Look a fist!!
decaf
Profile Joined October 2010
Austria1797 Posts
April 10 2012 12:56 GMT
#5
On April 10 2012 21:45 vBr wrote:
Alright guide I guess (doesn't apply to me so not sure but I appreciate the effort). One thing I recommend as well, which is linked to the spoiler at the end but sorta hardlines it. Every build you have should have some aspect of multitasking since it is a vital part of the game, improving that aspect will serve you well. For example, going stargate instead of robotics after FFE in PvZ can make you improve over time.

Same with Banshees in TvT and TvZ (I go helion expand into banshees into mech). Playing passive does not require as much APM or macro.

Same with mutas in ZvT (and ZvP I guess but yeah..) and ling / bling micro in ZvZ.

TLDR : Force yourself to multitask and you will improve. Even if it is not a style that suits you, it will be effective knowledge for defending multipronged attacks and such.

Well, you can always multitask with drops or mutas and such. I think banshee build and other micro heavy builds are a tall order for level players, you can always learn those builds once you did your homework.

Everyone has different opinions, this is what's worked best for me. Might not be what works best for you.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
April 10 2012 12:59 GMT
#6
This is pretty much what I do, problem is, I get stuck on step 3 because I'm NEVER satisfied. Not only do I want zero supply blocks and perfect macro for supply etc, I also demand of myself that I should be able to scout properly etc... just a few minor mistakes and I consider myself far from able to use it on ladder/practice partners. Because of this, I focus a lot on matchup X and eventually get to a point where I feel I can start using it... but by that time, I've forgotten how to play matchup Y properly, so I feel I have to retrain that. This has lead to a situation where I can pull of several builds in each matchup to a much higher degree of efficiency than is needed at my level, but at the same time, I have no experience using them against players and therefor fail because of timings I'm not expecting, bad scouting, overdroning...

I guess my point is that one should probably not go to far with training builds in the build order tester and start using them against others before you get to a point where you demand perfection.
kAelle_sc
Profile Joined April 2011
287 Posts
Last Edited: 2012-04-10 14:05:13
April 10 2012 14:04 GMT
#7
this is a very strategy-oriented improvement plan, can you also write or link to an mechanics-oriented improvement plan? these are good ones about mechanics:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=319876
http://www.teamliquid.net/blogs/viewblog.php?topic_id=297764
http://www.teamliquid.net/forum/viewmessage.php?topic_id=326528

Day[9] Dailies on Mechanics:




a good read on mechanics and strategy http://www.teamliquid.net/blogs/viewblog.php?topic_id=322084
It's all about the journey, not the outcome.
Kerm
Profile Joined April 2010
France467 Posts
Last Edited: 2012-04-10 14:15:06
April 10 2012 14:12 GMT
#8
The recipe's simple, but the execution is where i becomes difficult (at least for me). This is too easy to mindlessly grind ladder games without enough preparation and solid plans. That and mastering 9 matchups is hard ^_^

Question though : what good build order tester maps exits nowaday ? I use Yabot ones sometimes, are there any more up to date similar maps ?
What i know is that I know nothing - [http://twitter.com/UncleKerm]
decaf
Profile Joined October 2010
Austria1797 Posts
April 10 2012 14:26 GMT
#9
@ c_kAelle: Thanks, wasn't sure if I wanted to add a section about it, because I want people to take this is a foundation and just how they look up the right replays look up other stuff they need.

@ Kerm: I'm not quite sure, I only used Orion's. It could be better, but it's not that important. It lets you restart without having to leave the game. It has some downsides too, though - like no 3rd base or restarting timer.
ErnieohneBert
Profile Joined August 2011
Germany4 Posts
April 10 2012 16:05 GMT
#10
Nice post. Do you think it also applies to Zerg?
I would really like to learn that way but I don't think there are builds for Zerg that versatile like eco builds for Terrans or Toss'es
Any tips besides that for Zerg specific learning? :-)

decaf
Profile Joined October 2010
Austria1797 Posts
April 10 2012 16:13 GMT
#11
On April 11 2012 01:05 ErnieohneBert wrote:
Nice post. Do you think it also applies to Zerg?
I would really like to learn that way but I don't think there are builds for Zerg that versatile like eco builds for Terrans or Toss'es
Any tips besides that for Zerg specific learning? :-)

To a certain extend, yes. Zerg is kinda different though. For instance you can learn all the gas timings up until 10 minutes and such. If you look up stephano replays you'll notice that most of the time he goes for double evo and the chambers line up perfectly with the gas timings, copy all that. But it's a little different since you have to react more. That's why you should know certain timings like the 10min terran push or sending in an overlord at 6min if you feel like scouting. Zerg is not as reactionary as it used to be, though. Bigger maps and newer styles allow for much more proactive play.
romelako
Profile Blog Joined February 2011
United States373 Posts
April 10 2012 17:27 GMT
#12
I liked the guide, but I feel this guide caters more to people who are already at a higher level (particularly Diamond+) where actual strategy and decent macro is required. I don't think this would be a great go-to solution for the up-and-coming Bronze - Gold player just because drilling with a practice partner isn't going to help you gain the mechanical skill required to execute a build order. The purpose of drilling with practice partner is to test how builds work against certain playstyles and builds. However, I believe that this should come after getting the build order down and playing people on the ladder. You list that you should get a practice partner, but you list generic advice about practicing the build, not so much about the practice partner bit.

Also, one piece of advice that I feel like you're missing is watching your replays after every game you lose. I feel that replay-watching is the single most important part in improving one's self. You cannot pin down your mistakes if you cannot see them and their effects on the game that you played.
Korste
Profile Joined August 2011
United States64 Posts
April 10 2012 17:33 GMT
#13
thanks for this guide, i JUST switched from zerg to toss a few weeks ago, and i think you have a really good plan for improving, time for me to put it to work !
catid
Profile Blog Joined February 2011
United Kingdom47 Posts
Last Edited: 2012-04-10 18:06:50
April 10 2012 18:03 GMT
#14
you should add how important it is to reflect on your games (generally watching your replays), if you're just grinding games without an idea of what you should be improving you're going to have a very bad time spent:improvement ratio

and I feel this is effective up to a solid master rank but to advance past that you need to be thinking more about the mind part of the game e.g. how much/when you should be expanding, what ratio of marines:marauders or roaches:infestors you should have, when to drop etc.

at least that's been my experience as a Zerg at masters
decaf
Profile Joined October 2010
Austria1797 Posts
Last Edited: 2012-04-10 18:25:25
April 10 2012 18:18 GMT
#15
@ catid: I just felt like offering a practice regiment. Watching replays or not is up to each and everyone. Personally I almost never do, because I tend to know why I lost or what I did wrong anyways (especially if you mess up your build order -> you should always know how it looks like exectued perfectly from the pro replays). Just because it's not in the OP it doesn't mean you're not allowed to do it. There's no way of practicing that's perfect for everyone, I just posted what I find to be the most efficient way. I personally think watching each and every replay is a huge waste of time, only pick the ones when you're left behind with confusion after a game.
kirdie
Profile Blog Joined December 2010
Germany221 Posts
April 10 2012 18:19 GMT
#16
I can also advise to use audiobuilds.com because you have direct audio feedback and you instantly know if you are behind on schedule.
decaf
Profile Joined October 2010
Austria1797 Posts
April 11 2012 19:54 GMT
#17
On April 11 2012 03:19 kirdie wrote:
I can also advise to use audiobuilds.com because you have direct audio feedback and you instantly know if you are behind on schedule.

I don't know about such programs so I'm not sure, because I always liked to practice with no games sounds at all to force myself to look at the minimap, check my supply at the top right to see if I'm supply blocking myself, or for zergs to larvae inject etc.. I'm not sure if this makes you too dependent on audio input, but I think especially for lower level players this might be a nice feature, but I can recommend to anyone playing without sounds for a month or two (most people (including myself) are listening to music anyways).
Kotreb
Profile Joined June 2011
Croatia1392 Posts
April 16 2012 17:08 GMT
#18
Traitor!!!!!

j/k.

Thank you very much for this guide. It really helped me to focus and learn how to improve actually instead of grinding games on ladder/practice partners. Very well written and concise. Thank you.
If you don't sin Jesus died for nothing.
Raymano
Profile Joined May 2011
Australia27 Posts
April 20 2012 02:23 GMT
#19
On April 10 2012 21:24 decaf wrote:


Terran hotkeys I picked IMMvp's set. I know many people say pick what suits you the most, but honestly, if IMMvp managed to get that good with the way he hotkeys it's proven it's possible. Just get used to it and it is what "suits" you. I don't believe there's better hotkey layouts, they're all the same (unless you fuck them up on purpose).

.


what's MVP's hotkey layout? im really interested =D
CluEleSs_UK
Profile Blog Joined August 2010
United Kingdom583 Posts
April 20 2012 02:41 GMT
#20
YesYesYes! This guide is so good for all players at all levels. I switch from Protoss to Terran in season 3 (after reaching Masters), and used pretty much this exact method of practising, and I was up to Master level as Terran in no time. This is also the way I practise brood war.
"If it turns out he is leaving the ESL to focus on cooking crystal meth I'll agree that it is somewhat disgraceful, but I'll hold off judgement until then."
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FISSURE Playground #1
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