On April 10 2012 20:46 RimJaynor wrote:
Top 25 masters.
Here's the best solution for me. (This isn't as successful against mech) The nydus worm.
One thing you have to think about, when trading armies in the late game, the terran player is always going to be most efficient assuming he does some sort of marine splits to minimize baneling casualties. And when I say efficient its because of the rate minerals can be mined by a terran player late game due to the mule.
I love going ling/bane/festor/ultra as well. So open normally. And assuming you've reached the late game 16-20 min mark. I'm hoping your're on 3-5 bases, and assuming the terran is on 3-4 with possibly 2 macro orbitals. Late game a terran player can produce 3/3 marines much faster than you can produce banelings, making it very hard to push through his base.
Heres where the nydus canal comes in. A terran is only strongest when all of its production buildings are functioning. So your best bet is to forget about the expansions and workers and go for the production. When attacking his main army or defending a drop, this is your best time to be planting 1-3 nydus canals all in his base or at different locations. After dealing with his army/distracting, you should be able to over run his main base with at LEAST lings and banes. This will cause your opponent to have to either lift off or try to defend at home, leaving them out of position. This is your crucial time to be pushing extremly hard, where the terran player's production is going to be at a minimum, all of their units will be coming out one at a time, and if the terran player does decided to lift off, it will be at least another 30 seconds for a techlab/reactor before the player can really build anything you need to worry about.
I was actually going to suggest this. Every lategame pro TvZ I see, T only loses when the Z manages to get into his production. Crackings take down add-ons so fast.
It also seems to me that some old fashioned Destiny-style infestor hitsquad could be pretty effective. A couple fungals pretty much kills of a mining base. Terrans don't seem to build missile turrets at all anymore if they see Zerg isn't going muta-ling. Like seriously, its crazy.
I'm Protoss primarily (I offrace maybe 1 in 5 games though), so Idunno.