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On December 10 2012 02:15 Lyyna wrote: Yeah, i play the beta, and i'm actually planning to totally switch on HOTS actually (better balance, funnier overall)
I'm going to release a replay pack once i'm able to get better builds at a better lvl (i didn't played a lot so i'm still diamond actually)
Can't wait!, Looking forward to them =] =]
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On December 10 2012 02:15 Lyyna wrote: Yeah, i play the beta, and i'm actually planning to totally switch on HOTS actually (better balance, funnier overall)
I'm going to release a replay pack once i'm able to get better builds at a better lvl (i didn't played a lot so i'm still diamond actually)
Just saw your Vods on daily motion.Very nice vs Abomb and is worth to try it work.I hope you release some replays as soon as possible from HotS
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On December 10 2012 04:22 Rabb wrote:Show nested quote +On December 10 2012 02:15 Lyyna wrote: Yeah, i play the beta, and i'm actually planning to totally switch on HOTS actually (better balance, funnier overall)
I'm going to release a replay pack once i'm able to get better builds at a better lvl (i didn't played a lot so i'm still diamond actually) Can't wait!, Looking forward to them =] =] I finally reached Masters few days ago so i'm starting to get good quality games
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On December 15 2012 18:37 Lyyna wrote:Show nested quote +On December 10 2012 04:22 Rabb wrote:On December 10 2012 02:15 Lyyna wrote: Yeah, i play the beta, and i'm actually planning to totally switch on HOTS actually (better balance, funnier overall)
I'm going to release a replay pack once i'm able to get better builds at a better lvl (i didn't played a lot so i'm still diamond actually) Can't wait!, Looking forward to them =] =] I finally reached Masters few days ago so i'm starting to get good quality games 
No matter the waulity man.We need your replays xD!!! Wanna see you delaing with the new blink+MScore and everything else.Please just post some TvP,so we at least got something to begin with...
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I don't think the builds will change much for t in hots, what changes is what you scout for, when you scout, and how you adapt to what you scout. And you can get all of the above out of watching your own replays.
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I have been expecting updates in this thread after the Ravens seeker missile research requirement removal, but didn't see any posting about this thus far. Haven't tried this TvP mech strat yet -- has this late patch further boosted the power of this build?
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On December 24 2012 07:54 1031prime wrote: I have been expecting updates in this thread after the Ravens seeker missile research requirement removal, but didn't see any posting about this thus far. Haven't tried this TvP mech strat yet -- has this late patch further boosted the power of this build? Well, i basically stopped playing WoL , so i dunno about the effect of this patch, but i don't see it changing the matchup, since i don't get a lot of ravens early (just one early game for pdd/detection, and sometimes a 2Nd migdame vs mass stalkers. I only add a tons to fight air)
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Seeker isn't good vs non-stacked-air protoss, especially without blanket EMPs. The splash and damage both aren't very good. Even with EMP it can't do a whole lot vs the bulk of their army, and isn't particularly good vs workers either. If you knew it was safe to move raven out, and knew you can't lose to a stalker-heavy attack soon (and thus need pdd energy) you could harass probes a little bit with it, but you probably won't get more than 5 kills.
Seeker matters more in tvt and tvz. I'd say getting an early first raven is more justified now, since seeker can really good vs mutas, infestors, or banelings (ie every single possible scenario). With mech in particular, an early raven in tvt is even better-- now it's useful even if your opponent wasn't smart enough to not go marine/tank early on.
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Now, 14CC 15,16rax17gas then 2rqx pressure works pretty well too
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Dear fellow mechers,
as a dedicated worshipper of the 4th race i ask for your help and advise...
I have been playing exclusively mech in tvp for about 2 months now and managed to kick some serious ass with it. Mid masters no problemo, but encountered some reoccurring theme in my play that keeps bugging me; Most protosses i play against open up with gate core nexus gate robo or gate nexus core robo gate etc and then pretty much follow up with as many observers as i manage to force, typically 3 and a bunch of cannons, to go straight into colossus + upgrade play. me being an in your face type of player (i dont really get this all turtle style stuff) and them always doing the same build got me quite proficient at abusing it with various stupid and exploitive builds such as 13 gas concussive bunker pressure, 111 hellion drops etc.. however I always end up at the very same midgame that relies heavily on banshees for mapcontrol. actually the combination is quite nice, you open up marauder pressure, that forces zeal stalker and the first thing he builds out of his robo will be an immortal. then you follow up with hellion banshee, that forces more stalkers and suddenly he has these 20-30 useless stalkers against my tanks. guess what tanks are best against in the protoss arsenal ^^ stalkers. back on topic though... i wonder why the toss doesn't cancel out on stalker colossus in favor of an early 3rd nexus with a cannon defence and a stargate as he will see with his first observer that i have a 111 with an expo, an armory and more factories coming up and will be in a defensive position until at least my 3rd is running and i am nearing max out. observer play with some fenix and cannons, in the midgame, to deter banshees would be ridiculously effective and he would be able to get an immortal for every 2 stalkers he cuts aswell as having a shorter tech route to T3 air. The thought of my opponent having 15 immortals supported by chargelots and a carrier by 15 minutes, while i dont have any mapcontrol, scares the shit out of me. Usually i am the one dictating the pace and tech of the game but that is because the toss reacts poorly to my tech and tries to press 800 gas into coloss tech. i just want to know what would happen and how my game would have to change if i were to encounter someone who would not do this, i dont want to call it that way but its probably true, mistake.
How do i play mech if i cannot rely on banshees for mapcontrol?
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I can't wait to start playing mech in every matchup once I get my HotS. Absolutely love Hellbats!
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Hey guys! I've tried to play mech in all my match-ups thanks to this guide, and have had pretty good success in plat league (yeah i'm a noob compared to you ^^").
But well I was wondering which maps you would veto on the 1v1 ladder as a mech player?
Thanks!
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On February 10 2013 22:06 Avendil wrote: Hey guys! I've tried to play mech in all my match-ups thanks to this guide, and have had pretty good success in plat league (yeah i'm a noob compared to you ^^").
But well I was wondering which maps you would veto on the 1v1 ladder as a mech player?
Thanks!
Your not a noob. And no need to feel platinum is bad. We discuss strategy and not what league you are in. Even players at lower leagues can find good strategies. Master + can usually perform the strategy discussed better because of better mechanics and other stuff.
I veto the map: Korhal City. I hate that the ramp is too wide. (That's not the main reason) And I don't like the destructible debris on the 3rd base.
EDIT: I just realized I voted a HotS map. Not sure if it is in WoL. Sorry about that. Would be curious to know which map Lyyna vetoed.
EDIT #2: I regret what I said. I actually liked this map. Played another game on it. I totally misunderstood the map. It's one of my favorites now. I bet a lot of mech players like it too.
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I don't really like it to be honest, the ramp is a bitch against any 10 pool or early roach aggression.
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On February 10 2013 23:19 kollin wrote: I don't really like it to be honest, the ramp is a bitch against any 10 pool or early roach aggression.
Yeah the ramp is a bitch. I scout early on this map to make sure he doesn't rush. It is still scary.
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Well actually i didn't play on WOL since..hm, 3 months, so i can't tell anything about maps on it, and i don't have any veto on HOTS cuz well.. it's just a beta and i wanna train every map ^^
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TBH I think korhal city is the best mech map, especially for tvp. You can defend 4 bases with 5 planataries and tanks. It's really good for building up a bc deathball.
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This is a great guide. I've been incorporating mech into my play style a lot more lately. It's basically impossible to lose a TvP when going tank heavy mech on maps like Ohana and Entombed Valley.
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Anyone got good mech openings for each matchup yet on HoTS? (masters level and higher)
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