• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:37
CEST 09:37
KST 16:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call7[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!23Weekly Cups (August 17-23): Zerg dominate the week2Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
Starcraft2 player guess game is Coming~! SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week PhD study /w SC2 - help with a survey!
Tourneys
2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! 25 Years Since Brood War Patch 1.08 BW General Discussion Looking 4 Yaroslav: Enemy, Korchagin, WCG, Ukraine Pros React To: First 'Fastest' Map in ASL History
Tourneys
[ASL22] Ro24 Group F Brood War in Budapest ! WORTEX 2026 BW Finals [ASL22] Ro24 Group E Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread Dating: How's your luck?
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3708 users

[G] 2 Rax-Proof 1 Gate 2 gas Expand Build for PvT - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 All
kcdc
Profile Blog Joined April 2010
United States2311 Posts
February 28 2012 20:57 GMT
#41
On February 29 2012 04:17 oli470 wrote:
Show nested quote +
On February 29 2012 03:49 kcdc wrote:
The reactor-first 2-rax has become less common in high level play, and the tech lab-first 2-rax with a naked rax proxied or on low ground outside T's base is becoming more popular. I believe this attack hits at about 5:45 with 2 marauders and a few marines, and while I haven't done any testing, I believe it would force a nexus cancel every time.

The 1-gate FE I prefer gets a beefier army with 2 zealots, a stalker and a sentry as the first 4 units with WG tech finish at 5:50 as compared to your build which gets 1 zealot, 3 sentries and has WG tech finishing at 6:20. I know that with my 1 gate FE, it takes very good execution combined with a small probe pull to defend this rush. I don't know how you'd defend with only 1 zealot, a couple sentries, and WG tech 30 seconds away.


you have to forcefield him away with 3 forcefields and wait for warpins, if you miss these then you have to pull some probes.


You can delay for 15 seconds with 3 forcefields (2 on shakuras), but does that really save the nexus? You're still on a zealot and 3 sentries until 6:30 which means T can get uncontested bunkers at your expansion. And I don't see probe pulling saving the nexus either. If you have a replay vs this, I might reconsider, but from my experience, I don't think you can make it work without more/faster stuff.
Forbidden17
Profile Joined December 2011
666 Posts
February 28 2012 20:58 GMT
#42
On February 29 2012 05:52 oli470 wrote:
Show nested quote +
On February 29 2012 05:44 facemelterr wrote:
would u recommend dropping gates before nexus in liu of a the opponent dropping a building in ur natural. I know the 2 gate rush is pretty much super delayed but he can expo pretty easily if u have just a stalker and a sentry trying to kill a building vs a zealot and a stalker.


i have never seen this accompany a 2 rax, i think its too much of a tight build to allow for it, but by the time he could afford it you would have a stalker out to kill the scv before it could build to significant health.

Almost all variants of 1gate FE that skip zealot, queue the zealot initially and only cancel it if they confirm no block at the natural. You're right in that I don't think they would do it if they're 2rax'ing, but it's a huge nuisance if they do an economical opening and a simple engineering bay block delays your nexus by so long.
Arcanefrost
Profile Blog Joined August 2010
Belgium1257 Posts
Last Edited: 2012-02-28 21:02:39
February 28 2012 20:59 GMT
#43
Bling goes 2 probes on gas until after the gates. I believe he also goes 30nexus gate gate.

Polt waited a long time to attack. If he would have started making bunkers as his first marauder and 5 marines arrived he would have forced a cancel.
Valor is a poor substitute for numbers.
zmansman17
Profile Joined March 2011
United States2567 Posts
February 28 2012 21:01 GMT
#44
On February 29 2012 04:39 zmansman17 wrote:
This doesn't take into account Terran micro, or a few SCVs, which will inevitably be sent with those initial units. Terran units on their own are not very strong. Micro'ed properly, these same units suddenly become much more cost efficient. For this reason, I don't find your illustrations to be of much value. Add a bunker into one of those shots and suddenly your decision making (as well as AI of your units) becomes obfuscated as well.


This point needs to be addressed. Also, chrono timings need to be clarified at certain timings to make the build even more effective. If chronos are used on units, and not on probes, even a well-microed 2 rax will be very easy to hold unless of course you are playing TSL_Polt.
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
netherh
Profile Blog Joined November 2011
United Kingdom333 Posts
February 28 2012 21:49 GMT
#45
On Cloud Kingdom, Polt's first marauder came out at 5:00. If he'd pushed then (and gone straight across, instead of meandering), he'd have reached the Protoss natural at around 5:45 when Bling had only 2 sentries. The third sentry comes out at 6:05, and then the gates are ready to warp in at about 6:25.

It strikes me that this isn't enough to hold of constant pressure. If Polt's 2 rax had arrived on time (5:45ish), the sentries would have used their energy before Bling had any more units (and maybe died anyway), Bling would have had at most 1 guardian shield / ff, and Polt could have kited effectively and traded efficiently.
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 23m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 38
StarCraft: Brood War
Soma 238
Dewaltoss 121
Mind 81
ZergMaN 9
Dota 2
Pyrionflax39
League of Legends
JimRising 581
Counter-Strike
shoxiejesuss414
Other Games
ceh9503
WinterStarcraft380
Mew2King209
[ Show 11 non-featured ]
StarCraft 2
• StrangeGG 13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV198
• lizZardDota2145
Upcoming Events
Afreeca Starleague
2h 23m
Mini vs Calm
Queen vs EffOrt
WardiTV Invitational
3h 23m
ByuN vs TBD
SHIN vs TBD
Classic vs TBD
Patches Events
8h 23m
Replay Cast
16h 23m
The PondCast
1d 2h
Replay Cast
1d 16h
Escore
2 days
IntoTheTV X SOOP
2 days
Korean StarCraft League
2 days
GSL
3 days
[ Show More ]
Replay Cast
3 days
Sparkling Tuna Cup
4 days
WardiTV Weekly
4 days
GSL
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

CSL Season 22: Qualifier 1
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.