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[G] One base Battlecruiser TvZ (Mini-Guide) - Page 7
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Cynthedic
United States34 Posts
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NEEDZMOAR
Sweden1277 Posts
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TheRealDudeMan
United States213 Posts
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Daniel C
Hong Kong1606 Posts
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EneMecH
United Kingdom218 Posts
You can get the 1 rax expand easily on that map and then follow with quick gasses and easily hide the starports somewhere in your enormous main. You can then support 3 Star Battlecruiser quickly ![]() | ||
HelioSeven
United States193 Posts
On May 21 2012 17:52 Daniel C wrote: Has anyone tried this build since the queen buff? Since nearly every zerg is going mass queens opener, the first BC invariably deals little to no damage (usually only 1 ovie kill) which invariably puts you significantly behind when it comes to your 2 BC push... Well the queen buff only affects it's ground attack, so that doesn't affect BCs. Assuming that the queen buff is inducing Zerg players to produce more queens at the beginning in general, then it still doesn't affect the first BC harass that much, since the extra queens should be out in front of the natural spreading creep. This strategy never really relied on doing that much damage with the harass, the harass is more intended to make you opponent panic and scramble to put together an ill-fitting defense. On May 21 2012 19:24 EneMecH wrote: I think this works better as a follow up to a 1 rax expand on a map like shakuras. You can get the 1 rax expand easily on that map and then follow with quick gasses and easily hide the starports somewhere in your enormous main. You can then support 3 Star Battlecruiser quickly ![]() The whole point of the 1 base BC build is timing. Hitting the timing around 8:30-9:00 ensures that your Zerg opponent will have very little in the way of lair tech units to be able to respond (though arguably, the best response to a 1 base BC all-in doesn't rely on lair tech at all, just queens, lings, and roaches). Hitting a later timing with more BCs could work, but your opponent is more likely to have adequate defenses by that point (more queens, more roaches, and corruptors), thus making the all-in much more difficult. | ||
Chemist391
United States364 Posts
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DougJDempsey
747 Posts
On February 07 2012 09:18 DaemonX wrote: Post a replay and let's see if they countered you, or you just didn't execute it properly. When my lower league friends complain that something they did PERFECTLY didn't work out, I ask for the replays and invariably find out they were 1-3 mins late (75%), or had 20 supply less (20%), or TOTALLY botched the micro (5%). I guarantee you if you cleanly execute this it will crush anyone below diamond. I mean if you come and they have TWELVE SPORZ LUL in each base, then feel free to expand twice and take the game long, but if they do standard platinum macro play and you hit the timings of this build, you will win. I am not saying this build is good or bad or viable at high levels - I ain't tried it. But I know the timings and you will raep gold/plat. IF you execute it to the letter. Your missing the point... If they overreacted and got too many spores/queens marine tank would just smash that. The battlecruiser makes them think its all their getting. The bigger threat is the ground army.. Look at the video of idra vs naama idra deflected the first bc harass by kiting on creep with 3 queens. Unless he was saying mass queens was beating marine/tank + bc then yes, something is clearly wrong. | ||
Fencar
United States2694 Posts
The build order is completely different. He goes for a marine/hellion elevator into BC/banshee harassment while this build goes straight for the BC's. | ||
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