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After reading a bit, I thought it would be just interesting to post in what I use for my keys, as I edited it to suit me better. First, I kind of hated having most of my cams needing the alt key to be held down. It was really discouraging that I needed 2 buttons to get to one of my bases, I wound up using the minimap more. So, after playing some (potentially? Not sure) bootleged BroodWar on my flashdrive, I got a new respect for the F keys. I still wanted the important cameras easy to reach, but without using the alt key. Here is what I got. 123 F4 F3 | 456RTG (Space) (rest unused)
Cams (Hold shift to set) 1 (main base) 2 (nat) 3 (3rd) f4 (4th) f3 (5th)
Nexus / CC / Forge / Ebays / Queens 4
Unit Production 5 - 6 (6 for specialty stuff like a hatchery off to the side or proxies))
Fast Core Army + Basic Caster R (This would be for Marine Marauder Medivac, Stalker, Phoenix, Hellion Diamondback [OneGoal], Ling Infestor, Roach Hydra Infestor, etc) This key is the most centered key, and most used. That's why core army that require more attention are here.
Slow Core Army G (Tank Hellbat Thor, Zealot Immortal Collosus Sentry, Void Ray Carriers Tempest, Brood Lord Corruptor, etc) Its a bit harder to reach, but still pretty centered. I won't need to click on the key as much, so the slow guys that do there own thing go here.
Fast Harass + Utilities + Split Core T (Hellion squads, Widow Mines, Oracles, Phoenix, Vikings, Ghosts if no Vikings, Mutalisks, Burrowed roach or ling runby packs,) If I'm zerg, I mainly use this key for generic keeping my army in separate hotkeys. Helps dealing with harass and getting flanks. Especially if I'm playing with a ground army. T is also really easy to hit like R, but R is just a smidge closer.
OddBall SpellCaster Space (Ghosts when vikings are present, High Templar, Viper OR Infestors (not sure which is better for it yet), Mothership core.) I would rather just sick my MSC to follow a unit, since its long swooping turns make it annoying trying to control. Or Ill keep ut with my Slow Core. Hmm.
Other hotkeys not really used yet.
After seeing what others have, I'm considering moving my army up to 4,5,R,T and my macro on G,V,Space. While it might be better, My macro has always been on 4 and 5, even for Blizz keys. That might be a really tough transition. What do you guys think?
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I've tried this out and it can see it's advantages, but this will definitely take some getting used to. It's very different from standard hotkeys (gold trying to get to plat)
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the only reason I don't use it is cause I don't want to revamp all of my hotkeys even though it will be better for the future. All the muscle memory... gone... I just can't deal with that.
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So the latest update displayed a warning message for incorrectly configured hotkeys. What has to be fixed?
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I am having a lot of trouble installing Darkgrid :\ ive checked every page in this post and nothing has helped. Does the hotkeys folder have to be put into a folder called 123456? when i put all the files there including hots update none of these hotkeys are showing up. please help and i apologize if this was a stupid question, just desperate to improve
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On March 08 2013 04:18 Zootamus wrote: I am having a lot of trouble installing Darkgrid :\ ive checked every page in this post and nothing has helped. Does the hotkeys folder have to be put into a folder called 123456? when i put all the files there including hots update none of these hotkeys are showing up. please help and i apologize if this was a stupid question, just desperate to improve
If you go to My Documents -> Starcraft II -> Accounts. There should be a folder with a random number in there, it doesn't exactly have to be 123456 as it is unique for your account(i think). If you create a 'Hotkeys' folder within this numbered folder and put the hotkeyfiles inside the Hotkeys folder, you should be able to select them from the hotkey menu ingame in SC2.
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Hi Foxy,
Long term user of darkgrid here (and its amazeballs) . When can we expect an update for HotS?
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Though it has a special place in my heart, I no longer directly support Darkgrid. The OneGoal Project is eating up ALL of my SC2 time, but that's actually a very good thing.
There's a version in the OP that worked with the beta, at the bottom of the post. If that doesn't work, and someone uploads a functional version, I'll add it to the OP -- just make sure to message me.
Thanks for all your support, guys!
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I'm sorry to hear that, your layout is still awesome.
I've updated my terran/protoss mouseless 1.3b version so that there are no more unbound hotkeys in HotS, so you can play the campaign with it. Obviously not everything will be optimal with the crazy campaign units (quite some things are on the right side of the keyboard) but at least everything has a hotkey and the stupid warning is gone. If interested: download here
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I love Darkgrid very much, and I have used it from when I was gold until I was top 8 diamond (which sadly took like 6 seasons lol) but I am very used to it, and with HOTS, I have no idea what to bind Ignite Afterburner, Upgrade Vehicle and Ship Plating 1, Research Transformation Servos, and the key to build a Firebat from the factory
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On March 13 2013 00:28 Hylirion wrote:I'm sorry to hear that, your layout is still awesome. I've updated my terran/protoss mouseless 1.3b version so that there are no more unbound hotkeys in HotS, so you can play the campaign with it. Obviously not everything will be optimal with the crazy campaign units (quite some things are on the right side of the keyboard) but at least everything has a hotkey and the stupid warning is gone. If interested: download here
Thank you Hylirion, i still get some unbound key warnings on the mothership core. But this is really an improvement.
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I fixed my old version for the release of HotS (my other variant only worked in beta). Since things changed so much, I simplified everything so it is easier to learn. Research facilities and casters all use f,e,d for their abilities from left to right.
DarkGrid HotS Simplified
the old version is here for your reference if you want to play with it
(Broken) beta version
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On March 19 2013 09:57 Jo3M3tal wrote:I fixed my old version for the release of HotS (my other variant only worked in beta). Since things changed so much, I simplified everything so it is easier to learn. Research facilities and casters all use f,e,d for their abilities from left to right. DarkGrid HotS Simplifiedthe old version is here for your reference if you want to play with it (Broken) beta version Hi.. i was using the beta version and had no issues remapping control groups 8/0 to mouse.
I am hoping you can help with remapping attack/patrol from q/w to w/q
When i force attack to "w"
It unmaps the build scv command from the CC for some reason. And if I map scv back to W.. then all units lose the attack hotkey.
Any ideas how to solve this problem?
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im guessing u just edit manually in notepad
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On March 19 2013 10:03 Mocsta wrote:Show nested quote +On March 19 2013 09:57 Jo3M3tal wrote:I fixed my old version for the release of HotS (my other variant only worked in beta). Since things changed so much, I simplified everything so it is easier to learn. Research facilities and casters all use f,e,d for their abilities from left to right. DarkGrid HotS Simplifiedthe old version is here for your reference if you want to play with it (Broken) beta version Hi.. i was using the beta version and had no issues remapping control groups 8/0 to mouse. I am hoping you can help with remapping attack/patrol from q/w to w/q When i force attack to "w" It unmaps the build scv command from the CC for some reason. And if I map scv back to W.. then all units lose the attack hotkey. Any ideas how to solve this problem?
You can't have attack and build SCV on the same key because it creates a conflict on planetary fortresses.
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I've lost the ability to edit the OP! Well, that sucks.
Thanks for the love, guys!
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You should probably pm a mod or something. Darkgrid is the best thing ever since I play on laptop, no core for me. And thank you Jo3M3tal for updating it to HotS.
Only problem I had with this was 83 unbound hotkeys when trying to play the campaing , too many to fix so I just updated them as I progressed through the game.
One thing I noticed though, is that the campaign gets buggy with the hotkeys. In some (and only some) of the missions, remapping abilites would do nothing, so kerrigan's abilites would overlap with q,w,e, etc.
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On March 21 2013 06:51 JeosAdn wrote:You should probably pm a mod or something. Darkgrid is the best thing ever since I play on laptop, no core for me. And thank you Jo3M3tal for updating it to HotS. Only problem I had with this was 83 unbound hotkeys when trying to play the campaing , too many to fix so I just updated them as I progressed through the game. One thing I noticed though, is that the campaign gets buggy with the hotkeys. In some (and only some) of the missions, remapping abilites would do nothing, so kerrigan's abilites would overlap with q,w,e, etc.
Ya... I didn't want to go there. I am playing the campaign with the standard hotkeys so there wouldn't be weirdness. Feel free to post a hotkey setup made for the campaign though
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Coming back to SC2 (former masters) going to give Darkgrid a shot!
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The link is retired. Someone help?
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