Given all that I think I learned a bit from the OPs guide. Quick burrow with tunneling claws seems useful. And then a quick NP upgrade for infestors once my bases are secured. Both of these tools often go unused in the rush for broodlords. And lastly of course nydus. I always tell myself ill use nydus in all those ideal situations. Maybe now ill remember.
[G]Bonkerz Somewhat definitive guide to TvZ (Mech) - Page 2
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Sporadic44
United States533 Posts
Given all that I think I learned a bit from the OPs guide. Quick burrow with tunneling claws seems useful. And then a quick NP upgrade for infestors once my bases are secured. Both of these tools often go unused in the rush for broodlords. And lastly of course nydus. I always tell myself ill use nydus in all those ideal situations. Maybe now ill remember. | ||
BONE
United States176 Posts
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link0
United States1071 Posts
If you are going mech, you MUST kill a ton of drones with hellion harass, or you WILL lose to roach + muta, every time. | ||
Bonkerz
United States831 Posts
On August 15 2011 21:48 link0 wrote: You should add that the easiest and safest way to counter Mech is actually to go with a roach + muta composition. Thors will auto target mutas (with extremely low dps vs air) while the roaches kill everything. If you are going mech, you MUST kill a ton of drones with hellion harass, or you WILL lose to roach + muta, every time. hmmm, can't you just kind of slowpush if you must with thor tank to take a third, of course thats map dependant, but I just feel like saying HELLIONS MUST DO Damage or insta gg isn't true. While it is true that you are vulnerable to air until you get your thor/viking/ghost count up you can do slow push with turret and thor and tank and take third no? | ||
Sporadic44
United States533 Posts
On August 15 2011 21:48 link0 wrote: You should add that the easiest and safest way to counter Mech is actually to go with a roach + muta composition. Thors will auto target mutas (with extremely low dps vs air) while the roaches kill everything. If you are going mech, you MUST kill a ton of drones with hellion harass, or you WILL lose to roach + muta, every time. Honestly you just completely broke the way I think about playing meching terrans. In a really good way of course. Cant wait to try this out | ||
The_Templar
your Country52796 Posts
I was actually expecting this... is that bad? | ||
skunk_works
United States109 Posts
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Bonkerz
United States831 Posts
On August 15 2011 22:27 skunk_works wrote: with this style i felt that i only won if A : zerg didnt know wtf to do or B : my hellions cooked so many drones there was no way i could lose. Have you seen cats vs thorizan? This style is insane lategame, with 200/200 10+ ghosts, zerg really has nothing to push into you, I'd suggest trying it again. | ||
link0
United States1071 Posts
On August 15 2011 21:53 Bonkerz wrote: hmmm, can't you just kind of slowpush if you must with thor tank to take a third, of course thats map dependant, but I just feel like saying HELLIONS MUST DO Damage or insta gg isn't true. While it is true that you are vulnerable to air until you get your thor/viking/ghost count up you can do slow push with turret and thor and tank and take third no? I'm a GM terran. No, you cannot slow push with Mech vs zerg because it takes too long to clear creep to slow push with turrets (assuming they did a good job with creep spread). The entire matchup of T v Z is putting on pressure EARLY and OFTEN to prevent droning. You can win, however, by hitting a weird and unexpected timing (something Goody is very good at). I don't recommend relying on such gimmicks though if you are trying to improve your game. The problem with Thor + Tank is that they are both gas heavy, so you will have a TON of minerals left over for (useless) hellions that do nothing against roach+muta. By not having marines in your composition, you are forced to build turrets AND keep a thor in your main. | ||
link0
United States1071 Posts
On August 15 2011 22:05 Sporadic44 wrote: Honestly you just completely broke the way I think about playing meching terrans. In a really good way of course. Cant wait to try this out Trust me, it works. Open with roaches to stop BFH harass. Then add mutas (if you scout a pure hellion thor, then make only 6-8 max, if you scout hellion tank thor, then mass as many mutas as you possibly can). You will not lose to any Mech terran players of your same skill level doing this. | ||
Sporadic44
United States533 Posts
On August 15 2011 22:36 link0 wrote: Trust me, it works. Open with roaches to stop BFH harass. Then add mutas (if you scout a pure hellion thor, then make only 6-8 max, if you scout hellion tank thor, then mass as many mutas as you possibly can). You will not lose to any Mech terran players of your same skill level doing this. Much appreciated sir, I will try this out asap. I've gotten hit with this twice on Tal'darim now and I was dumbstruck both times. Trying to rush to BLs while making enough roaches to stop the push. While hellions wrecked my shit at my 4th and 5th. It didnt seem fair. I went through every possible zerg combination I knew, but never have I before considered roach muta. Its completely intuitive though. Thanks for the insight. Hope all you mid-range master Terran's are trying this on the ladder today. | ||
Sporadic44
United States533 Posts
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Logick
Singapore46 Posts
Really Heavy Muta [spoiler]Going super heavy muta really doesnt leave much gas leftover for anything but lings, So sit on your ass until you get a good amount of thors and hellions and push out and kill his third. Make sure you have enough turrets to defend production and mineral lines. sorry but i've been put against REALLY muta HEAVY builds before.. im talking up to 20-30 mutas and the amount of thors i have around 6-8 cant do anything against it especially with magic boxing and the harass potential from the mutas is so strong that if i pretty much leave my base i have to all in so how do you deal with a ridiculous amount of mutas? | ||
Bonkerz
United States831 Posts
On August 16 2011 00:26 Logick wrote: Really Heavy Muta [spoiler]Going super heavy muta really doesnt leave much gas leftover for anything but lings, So sit on your ass until you get a good amount of thors and hellions and push out and kill his third. Make sure you have enough turrets to defend production and mineral lines. sorry but i've been put against REALLY muta HEAVY builds before.. im talking up to 20-30 mutas and the amount of thors i have around 6-8 cant do anything against it especially with magic boxing and the harass potential from the mutas is so strong that if i pretty much leave my base i have to all in so how do you deal with a ridiculous amount of mutas? Between Ghost snipes, thors and viking you should be able to handle it. | ||
AsianEcksDragon
United States1036 Posts
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Bonkerz
United States831 Posts
On August 16 2011 01:56 AsianEcksDragon wrote: Roach drop and mutas takes a dump at Terran mech. Chuck will be crying when an overlord shits out 4 roaches on top of it and your pretty Thors will get swarmed by magic boxed mutas. First off, Chuck is only the first tank, the rest are just regular siege tanks, chuck is special, Now that I have that clarified, it chouldnt be that easy for the zerg, if he has a shit ton of ovies, be fucking smart and expect this get like 4 vikings (no more till BL tech otherwise just wasting supply) and kill the ovies and have good siege tank spread, this style is by NO MEANS UNBEATABLE, but it isn't some herp derp terran goes mech ez win. There are more and more pros pulling off mech tvz. | ||
Sm3agol
United States2055 Posts
Really, if you have the minerals, just throw up a hundred or so missile turrets everywhere, and you'll be fine. :-p | ||
Scip
Czech Republic11293 Posts
I also use similiar strategy as link0 against mech, as do I believe many other zergs, so I think it would be helpful if you added some more information about how exactly you deal with Roach+Mutalisk composition. Anyway, nice job with the guide! | ||
legend4411
Canada21 Posts
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Bonkerz
United States831 Posts
On August 16 2011 02:07 Scipaeus121212 wrote: so I think it would be helpful if you added some more information about how exactly you deal with Roach+Mutalisk composition. Anyway, nice job with the guide! I mean tanks and thors, I think Linko is talking about some specific timing before i get my third up, in which case it does sound scary, what i would suggest is missle turrets and slowpush to secure your third with tanks and thors and Tureets because as stated above you should have tons of minerals when doing this build | ||
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