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[G] StimmedProbe's TvP 1-1-1 All-in/Contain - Page 2

Forum Index > StarCraft 2 Strategy
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Crysack
Profile Joined April 2011
Australia94 Posts
August 10 2011 07:07 GMT
#21
On second thoughts, I don't see the point of this build at all. The standard Protoss response to this should be a 1-gate expo into gateway/immortal (which he can easily crush this build with - assuming he has good micro). The contain should really only be a knee-jerk reaction when your push fails to perhaps buy some time for your own expo to get up (although, good luck with that because you should be behind by a reasonable margin).

Spamming more units at the contain just seems to be playing into the Protoss' hands when he already has an expo up on you.
Nexic
Profile Blog Joined May 2010
United States729 Posts
Last Edited: 2011-08-10 07:39:01
August 10 2011 07:37 GMT
#22
On August 10 2011 16:07 Crysack wrote:
On second thoughts, I don't see the point of this build at all. The standard Protoss response to this should be a 1-gate expo into gateway/immortal (which he can easily crush this build with - assuming he has good micro). The contain should really only be a knee-jerk reaction when your push fails to perhaps buy some time for your own expo to get up (although, good luck with that because you should be behind by a reasonable margin).

Spamming more units at the contain just seems to be playing into the Protoss' hands when he already has an expo up on you.
The 1/1/1 style all-in is pretty much specifically intended to beat a 1 gate expo build, so I don't see how that's the proper response nor 'easy to hold' o_o.
rebotfc
Profile Joined March 2011
United Kingdom144 Posts
August 10 2011 07:41 GMT
#23
On second thoughts, I don't see the point of this build at all. The standard Protoss response to this should be a 1-gate expo into gateway/immortal (which he can easily crush this build with - assuming he has good micro). The contain should really only be a knee-jerk reaction when your push fails to perhaps buy some time for your own expo to get up (although, good luck with that because you should be behind by a reasonable margin).

Spamming more units at the contain just seems to be playing into the Protoss' hands when he already has an expo up on you.


Pushing out at 9 minutes punishes a 1 gate expo hard.
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
August 10 2011 07:42 GMT
#24
This is basically the 1-1-1 contain that korean all terrans have started to use against Protoss now. The only difference is that you're bringing SCVs and making 2 hellions... Build is shamelessly ripped off other players??
133 221 333 123 111
Crysack
Profile Joined April 2011
Australia94 Posts
August 10 2011 07:42 GMT
#25
On August 10 2011 16:37 Nexic wrote:
Show nested quote +
On August 10 2011 16:07 Crysack wrote:
On second thoughts, I don't see the point of this build at all. The standard Protoss response to this should be a 1-gate expo into gateway/immortal (which he can easily crush this build with - assuming he has good micro). The contain should really only be a knee-jerk reaction when your push fails to perhaps buy some time for your own expo to get up (although, good luck with that because you should be behind by a reasonable margin).

Spamming more units at the contain just seems to be playing into the Protoss' hands when he already has an expo up on you.
The 1/1/1 style all-in is pretty much specifically intended to beat a 1 gate expo build, so I don't see how that's the proper response nor 'easy to hold' o_o.


See here QTIP's guide:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=250379

There are also a number of replays of Huk that you may want to dig up from Dreamhack. He faced this build several times over the course of the tournament and he defended it with 1 gate expo every single time.
spbelky
Profile Blog Joined October 2010
United States623 Posts
August 10 2011 08:11 GMT
#26
Soooo... questions:
Do you ever stop SCV produciton? If so at what point?
Do you leave all 16 SCVs at your contain? If not, how many?
If he takes a warp prism of 4 zealots to your main, how do you respond?
wrathchild_78
Profile Joined August 2011
Greece5 Posts
August 10 2011 08:49 GMT
#27
Many times protoss come to Terran base and start FF the ramp and stop you from expoing
and you have to have medivacs to drop him and tanks to get out.

imho, even all ins teach something to every player.
bokeevboke
Profile Blog Joined May 2010
Singapore1674 Posts
August 10 2011 08:59 GMT
#28
On August 10 2011 17:11 spbelky wrote:
If he takes a warp prism of 4 zealots to your main, how do you respond?


1. Lift your base.
2. Go fucking kill him.
Its grack
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
August 10 2011 09:01 GMT
#29
Thanks for this guide. I've been offracing Terran lately and wanted to try 1-1-1ing a bit on ladder, but I wasn't too sure of a good build order so I was just winging it and... to say the least, it turned out less than optimal
jjhchsc2
Profile Joined December 2010
Korea (South)2393 Posts
August 10 2011 09:18 GMT
#30
doesnt matter if MVP did this build least SP made a build order and showed us how to execute it properly.
thanks for this guide.
Lee Ssang/ Lee Shin/ Kim Jung Woo/ Kim Min Chul/Jun Tae Yang/Park Soo Ho/Lee Jung Hoon/Choi Sung Hoon/ Moon Sung Won/Park Ji Soo/ Lee Ho Joon/ Jang Min Chul/ Kim Seung Chul/SaSe/IdrA/Ret Fighting! BW4Life
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
August 10 2011 09:37 GMT
#31
On August 10 2011 15:47 Crysack wrote:
Show nested quote +
Forces one base vs one base


I'm sorry, but in what way does this force 1-base vs 1-base? I might be going crazy here but, as far as I know, the 1-1-1 all-in has ALWAYS been defendable with a 1-gate expo build. In fact, 1-gate expo is probably the preferable way to deal with this.



lolol what, this is like almost the direct counter to the 1 gate FE, similar skill level the protoss can almost never hold it doing it
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
August 10 2011 09:38 GMT
#32
On August 10 2011 17:59 bokeevboke wrote:
Show nested quote +
On August 10 2011 17:11 spbelky wrote:
If he takes a warp prism of 4 zealots to your main, how do you respond?


1. Lift your base.
2. Go fucking kill him.



lol and he just FF's the ramp and techs to colossi

the best was to respond to that is the second he warps in zealots just amove all the scvs and use the next few marines that spawn to kill the warp prisim
Myfsk
Profile Joined December 2010
Luxembourg6 Posts
August 10 2011 09:45 GMT
#33
I think the correct response to this is pheonix, just 4-5, to lift the 3 tanks and help with banshees, but it require good micro to manage the marines, immortals are not a good solution since the number of marines.
But i prefer the thor version of this push, the push is delayed by 2-2,5 min but this push is stronger :
3 Thors 3 banshees 1 Raven and marines
medic_ro
Profile Joined July 2011
Romania105 Posts
Last Edited: 2011-08-10 09:57:10
August 10 2011 09:53 GMT
#34
--- Nuked ---
jjhchsc2
Profile Joined December 2010
Korea (South)2393 Posts
August 10 2011 10:08 GMT
#35
On August 10 2011 18:53 medic_ro wrote:
U can see how it's countered right now on GSL !

/// LE ... shit ... toss lost


spoiler it or get banned troll
Lee Ssang/ Lee Shin/ Kim Jung Woo/ Kim Min Chul/Jun Tae Yang/Park Soo Ho/Lee Jung Hoon/Choi Sung Hoon/ Moon Sung Won/Park Ji Soo/ Lee Ho Joon/ Jang Min Chul/ Kim Seung Chul/SaSe/IdrA/Ret Fighting! BW4Life
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2011-08-10 10:09:52
August 10 2011 10:09 GMT
#36
--- Nuked ---
Micket
Profile Joined April 2011
United Kingdom2163 Posts
August 10 2011 10:10 GMT
#37
On August 10 2011 18:38 cilinder007 wrote:
Show nested quote +
On August 10 2011 17:59 bokeevboke wrote:
On August 10 2011 17:11 spbelky wrote:
If he takes a warp prism of 4 zealots to your main, how do you respond?


1. Lift your base.
2. Go fucking kill him.



lol and he just FF's the ramp and techs to colossi

the best was to respond to that is the second he warps in zealots just amove all the scvs and use the next few marines that spawn to kill the warp prisim


Nah you can still go kill him. Siege tank contain ftw. Protoss will have no units because of the investment in the stupid drop.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
August 10 2011 10:16 GMT
#38
On August 10 2011 19:10 Micket wrote:
Show nested quote +
On August 10 2011 18:38 cilinder007 wrote:
On August 10 2011 17:59 bokeevboke wrote:
On August 10 2011 17:11 spbelky wrote:
If he takes a warp prism of 4 zealots to your main, how do you respond?


1. Lift your base.
2. Go fucking kill him.



lol and he just FF's the ramp and techs to colossi

the best was to respond to that is the second he warps in zealots just amove all the scvs and use the next few marines that spawn to kill the warp prisim


Nah you can still go kill him. Siege tank contain ftw. Protoss will have no units because of the investment in the stupid drop.


Don't even have to kill him. Just contain his ramp because there's no way he can hold his natural, and once there with siege tanks, it's impossible to break out.
Porouscloud - NA LoL
Xequecal
Profile Joined October 2010
United States473 Posts
Last Edited: 2011-08-10 10:36:38
August 10 2011 10:27 GMT
#39
The key to beating this is +1 armor and mass zealots. Do a 1 or 2 gate FE with 1 gas. Get a zealot and stalker and go poke with it. If you see only marines or a bunker with only marines, assume this is coming. Get 4-5 gates and forge ASAP after your expo is up, chain boost +1 armor, and just make nothing but spam zealots after you have 5 stalkers. The +1 armor is key, it will keep your zealots alive far, far longer against his unupgraded marines. You do not need to get a robo or ever take a second gas. The robo is just a waste of money. Put a cannon in the middle of both mineral lines, with two stalkers next to each. This will save you from cloaked banshees. Sure he can go shoot at random buildings if he gets cloak but your economy is safe, he has a limited supply of cloak, and you have an expansion so you can easily eat this loss. It will also save you from a blueflame hellion drop if he does that instead off his tech build.

If he does the thor variant, the key to beating that is +2 armor. The attack with thors instead of tanks comes much later so you can get out +2 armor. If he's smart, he will have his thors in front of his marines so your zealots attack them first and let the marines get in free damage. This is where +2 armor comes in. If you see Thors, make a council so you can start +2 as soon as +1 finishes, and chain boost it as well. This build is gas heavy so he's unlikely to have any upgrades, and if he does it will be the thors that are upgraded. 0/0 marines don't do anything to +2 armor zealots so they'll easily be able to chop down all the thors and then finish off at least most of the marines. If he waits until he has like 4 thors to attack you could probably finish Charge research and really crush him.

Remember, the key is just lots and lots of zealots. Just keep pumping them out as fast as you can while making probes and pylons. Don't supply cap. You don't ever need more than 1 gas. It might seem like it's impossible to get +2 armor on 1 gas but it really isn't, you get 110 gas/minute from a single geyser and you're only spending a total 250 gas on combat units, you will have the 425 extra gas needed in time for +1, council, and +2. 5 stalkers is enough. If you kill all his stuff and he still has banshees alive you can just warp in 5 stalkers at home and be fine, you have the two cannons protecting your economy. You don't need to make a robo unless you see him actually cloak his banshees, and making one reactively to this is perfectly fine. The only way you'll be in trouble is if he actually went 2 port banshee, but this is pretty rare.
gejfsyd
Profile Joined September 2009
Poland156 Posts
August 10 2011 10:41 GMT
#40
Why do you say its unstoppable?
Why do you assume protoss will stay on 1 base?
Why do you call it "StimmedProbe's 1-1-1"?
WHY???

But its still a well written guide for an already existing build that many people didnt know before.
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