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The Terran Help Me Thread - Page 271

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Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions.
Jaegeru
Profile Joined February 2012
United Kingdom676 Posts
June 21 2012 20:54 GMT
#5401
What are the general scan timings for each race?

I normally use my first scan on my second orbital vs Terran, around 8:30 for Zerg to check whether or not they have a lair started and vs protoss I generally have no clue.
MVP on winning his Fourth GSL - "Yeah I know the routine, take the flowers and cheque, I will kiss the trophy for the photo"
stichtom
Profile Joined March 2011
Italy695 Posts
June 21 2012 21:11 GMT
#5402
On June 21 2012 21:56 stichtom wrote:
I need help in TvZ. I have no idea on how to hold a baneling bust if i go 1 rax fast exp. Yeah, you may say don't go 1 rax fe but if i don't i will be so much behind in eco even if his b.bust fails.

Replay of me losing to a ban bust: http://sc2shr.com/sz

Please, help me, i don't know what to do.
Thank you

Could you help me? Thanks
Favourite player: IM.MVP ~ Favorite league: IPL
jabberjaw
Profile Joined October 2010
225 Posts
June 21 2012 22:51 GMT
#5403
^send the first two hellions to his base immediately, you had them sitting in your natural for quite a bit of time. Once you see that many zerglings that early, immediately put up more bunkers. i usually place 1 in my main, and then add 1-2 more at my expansion.

i would place the bunkers to form a wall with the cc, near the ramp. thatll force the banes to go around the cc or bust down bunkers themselves.

basically more bunkers. since you arent getting any tanks early on.
metcw
Profile Joined August 2011
United States28 Posts
June 21 2012 23:44 GMT
#5404
Whats a safe build against a roach baneling all in?
Starshaped
Profile Blog Joined December 2009
Sweden575 Posts
June 22 2012 00:54 GMT
#5405
Thanks @ Jeff.

Does anyone have a replay of 1rax FE into banshee TvZ where Terran doesn't outright die to the upwards of 9 roaches Zerg can send early on? If not a replay, can you at least explain how to hold it >_<?

I've been going fast 2fac siegtech to survive, but I really think fast 1-1-1 is better for pretty much everything else (scouting, creep denial etc.). But first banshee will barely be out by the time roaches hit, and a banshee needs like 6 hits to kill a roach, so all workers just die =S
My Starcraft 2, gaming and e-sports-related blog: http://starshapedthoughts.blogspot.com/
Inquisitor1323
Profile Joined March 2012
370 Posts
June 22 2012 04:50 GMT
#5406
I need an optimized post-patch marauder hellion allin BO. I've been trying to improve on it but lately i feel like I can't muster enough units to really take out the zerg. Ive been doing where i pull around 2/3 of my scvs leaving just enough to get a pretty steady stream of reinforcements out but should i just be taking all of them?
dynwar7
Profile Joined May 2011
1983 Posts
June 22 2012 06:58 GMT
#5407
Almost 95% of zergs I face now all go 2 base baneling ,do they have some dignity? Really, this is extremely frustrating. They always baneling bust.

I have difficulty with this. Normally I try to deny his third. However, this time he takes third AND he goes baneilng bust, how on earth am i suppsed to cancel his 3rd? If not, then he will be so ahead?

Any tips if you are experienced facing bling bust please help me.

Thank you
Regarding the imbalance, hilarious to see Zergs defending themselves....
Nothing-
Profile Joined May 2012
United States5 Posts
June 22 2012 07:51 GMT
#5408
On June 22 2012 05:54 Jaegeru wrote:
What are the general scan timings for each race?

I normally use my first scan on my second orbital vs Terran, around 8:30 for Zerg to check whether or not they have a lair started and vs protoss I generally have no clue.


I don't generally scan zerg early but for tvt, 6:20 is a good timing.
13JackaL
Profile Joined March 2011
United States577 Posts
June 22 2012 09:37 GMT
#5409
On June 22 2012 09:54 Starshaped wrote:
Thanks @ Jeff.

Does anyone have a replay of 1rax FE into banshee TvZ where Terran doesn't outright die to the upwards of 9 roaches Zerg can send early on? If not a replay, can you at least explain how to hold it >_<?

I've been going fast 2fac siegtech to survive, but I really think fast 1-1-1 is better for pretty much everything else (scouting, creep denial etc.). But first banshee will barely be out by the time roaches hit, and a banshee needs like 6 hits to kill a roach, so all workers just die =S


if you're talking about the 7:00~ 10 roach attack you should have a bunker and at least half a wall up already. The bunker should have 2-4 marines depending on your opener, and you should already have out 4 hellions when the roaches arrive. Your hellions should have seen the roaches leaving the zerg camp and come home immediately. From there just pull some scvs to defend.
and my axe
13JackaL
Profile Joined March 2011
United States577 Posts
June 22 2012 09:44 GMT
#5410
In TvT what is the best way to approach mech while using bio? I find that a meching player turtles so hard there is practically no way to break his siege line, regardless of my base lead. Eventually I just lost a ton of workers to hellion run-bys, should I be keeping bunkers at all of my bases?

http://drop.sc/202304
and my axe
zende
Profile Joined February 2011
Sweden234 Posts
June 22 2012 09:59 GMT
#5411
On June 22 2012 15:58 dynwar7 wrote:
Almost 95% of zergs I face now all go 2 base baneling ,do they have some dignity? Really, this is extremely frustrating. They always baneling bust.

I have difficulty with this. Normally I try to deny his third. However, this time he takes third AND he goes baneilng bust, how on earth am i suppsed to cancel his 3rd? If not, then he will be so ahead?

Any tips if you are experienced facing bling bust please help me.

Thank you

if you die to three base baneling busts i'd say there is something wrong with your play. what league are you in? if it's a three base baneling it should not be a bust - it should be a real engagement.

you don't HAVE to deny his third. it's really hard to give advice now because i have no more information. if you go for some kind of greedy 3cc build or really, any greedy build you should not be denying his third because you can't, you're playing greedy so you don't have army enough to deny anything. if you're going for some kind of reactor hellion there might be a chance to deny his third, you should check out drewbies 4 tank push which you can do from a standard reactor hellion. with this build you can be really safe against baneling busts because if scouted, you have the chance to get a really fast siege mode which will save you against busts pretty easily. basically, out of reactor hellion you either do a push to deny his third OR get drone kills or you get your third behind.

i'm not sure what league you're in so you might take me for an idiot, if you specify a bit more i'd be glad to help out more.
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
June 22 2012 10:29 GMT
#5412
High master terran here: how do I beat infestor ling bling ultra? I spread every single tanks in a vertical line, I got 3-3 marauders, marines, medivacs. He rolls over me every single time in a maxed army. I am 20 scvs lower then him. My tank count was around 8.
SgtSlick
Profile Joined April 2011
Australia92 Posts
June 22 2012 11:11 GMT
#5413
Yes I don't know how to beat this either Snowbear. Mid masters here, last game I had 12 tanks around the high ground between my natural and 3rd, 4 bunkers and nearly a 200/200 army, including some banshees. He had purely baneling ultra pretty much with some lings and infestor sprinkled in and I died so fast it was ridiculous. Frankly I think tanks are just bad vs ultras. Seems totally unfair. Tips?
Hammer Time
CaptainCharisma
Profile Joined February 2011
New Zealand808 Posts
June 22 2012 11:17 GMT
#5414
Hey guys, question on scouting Zerg:

When I block a Zerg's engineering bay and the Z decides not to expand, I usually expect roaches and / or banelings. But I'm not sure when or what exactly and I think I hesitate to move out of my main too much because of this.

Could someone please explain the nuances I should be looking for in Zerg's base that could clue me in on what is going on. I try to see if they stop gas mining at 100 because I know that's just speedling. When should I expect to see a roach warren and / or baneling nest? Is it safe to reac hellion expand and wall the natural against a 1 base zerg?

Thanks
EG.DeMuslim --- EG.ThorZain --- TSL.Polt --- LGIMMvp --- Mill.fOrGG --- EG.Stephano --- EGiNcontroL --- EG.IdrA --- MarineKing.Prime --- SlayerS_MMA --- Liquid'Hero
cabboose
Profile Joined November 2011
New Zealand18 Posts
Last Edited: 2012-06-22 12:00:43
June 22 2012 11:24 GMT
#5415
On June 22 2012 20:11 SgtSlick wrote:
Yes I don't know how to beat this either Snowbear. Mid masters here, last game I had 12 tanks around the high ground between my natural and 3rd, 4 bunkers and nearly a 200/200 army, including some banshees. He had purely baneling ultra pretty much with some lings and infestor sprinkled in and I died so fast it was ridiculous. Frankly I think tanks are just bad vs ultras. Seems totally unfair. Tips?



Basicly banelings and ultras synchronise well because they have the same movement speed (with banes upgraded) the ultras force the banelings to not clump up as much. You need to target fire pockets of banelings with your tanks (I do not mean selecting them all, selecting say half or a third to target fire) , have a lot more of a bio army than mech, why is that? marines in enough numbers carve through ultra's AND especially with 3/3 and marauders make very good meat shields for tanking baneling fire (you can use them to sort of trap banelings so they either explode on the maruaders, or they die to them).

Finally stim is your best friend when it comes to ultra's, that and a little micro like moving your army back.

If you do that the zerg player is forced to engage in a more efficient and logical way, rather than a clumped stream of units.



All of this however does require you to be macroing as a Terran should be, not turtling at your base and letting the zerg drink some tea while macroing and teching up.
Kull of Atlantis
Profile Joined June 2012
Turkey98 Posts
Last Edited: 2012-06-22 11:30:23
June 22 2012 11:29 GMT
#5416
On June 22 2012 09:54 Starshaped wrote:
Thanks @ Jeff.

Does anyone have a replay of 1rax FE into banshee TvZ where Terran doesn't outright die to the upwards of 9 roaches Zerg can send early on? If not a replay, can you at least explain how to hold it >_<?

I've been going fast 2fac siegtech to survive, but I really think fast 1-1-1 is better for pretty much everything else (scouting, creep denial etc.). But first banshee will barely be out by the time roaches hit, and a banshee needs like 6 hits to kill a roach, so all workers just die =S

Hello Starshaped,

Here is a replay of a game close to what you've asked. http://drop.sc/202318

Keep that in mind this is a diamond level replay, so it's a high possibility that me and my opponent had executed our game poorly than a master or a gm player,

Kull
King Kull must die!
dynwar7
Profile Joined May 2011
1983 Posts
Last Edited: 2012-06-22 13:27:28
June 22 2012 13:26 GMT
#5417
Dont worry about it- i think it will come better with experience.

New question, what are the signs of baneling bust? This is 2 base bust im talking about because they always go hatch first (my zerg enemy).

I know they need 100 gas for speedling, and normally, not going baneling bust, do they take drones off gass so they only get 100 ONLY for speed ling?

If that is the case, then if i see them mining gas even after 100 gas, i will know its a baneling bust? Or will they take 2 gas? How many gas are needed for 2 base bling bust?

Some other signs I know are....many zerglings? This means they will baneling bust me, what else are tehre? What signs are there to tell me he is 2 base bling busting me? I think this will improve my play a lot.
Regarding the imbalance, hilarious to see Zergs defending themselves....
terranpacman
Profile Joined June 2012
3 Posts
June 22 2012 13:48 GMT
#5418
On June 22 2012 22:26 dynwar7 wrote:
Dont worry about it- i think it will come better with experience.

New question, what are the signs of baneling bust? This is 2 base bust im talking about because they always go hatch first (my zerg enemy).

I know they need 100 gas for speedling, and normally, not going baneling bust, do they take drones off gass so they only get 100 ONLY for speed ling?

If that is the case, then if i see them mining gas even after 100 gas, i will know its a baneling bust? Or will they take 2 gas? How many gas are needed for 2 base bling bust?

Some other signs I know are....many zerglings? This means they will baneling bust me, what else are tehre? What signs are there to tell me he is 2 base bling busting me? I think this will improve my play a lot.


when scouting there gas goes down at about 3 minutes but this is pritty normal, i scan at 6 minutes, with this i see the banelings nest, but if you are talking about the baneling bust at 8 minutes, i dont know how to stop it.

It hits before tanks and before stim, i usually have about 4 bunkers but it doesnt really matter there are too many lings and banelings and the zerg is able to take his 3rd behind it...

If you can find a way to beat it, post the replay
dynwar7
Profile Joined May 2011
1983 Posts
June 22 2012 15:06 GMT
#5419
Thanks but dont worry about stopping the bust, I am only asking the signs of a baneling bust.

Do their drones keep mining gas even after 100 for speedling?
Will they take 2 gas?
Do they have many many zerglings?

(This is a 2 base bust btw)
Regarding the imbalance, hilarious to see Zergs defending themselves....
Starshaped
Profile Blog Joined December 2009
Sweden575 Posts
June 22 2012 15:09 GMT
#5420
On June 22 2012 13:50 Inquisitor1323 wrote:
I need an optimized post-patch marauder hellion allin BO. I've been trying to improve on it but lately i feel like I can't muster enough units to really take out the zerg. Ive been doing where i pull around 2/3 of my scvs leaving just enough to get a pretty steady stream of reinforcements out but should i just be taking all of them?


http://sc2rep.com/

Check the Polt vs Obsidian series. Polt goes hellion/marauder both games I believe.


On June 22 2012 18:37 13JackaL wrote:
Show nested quote +
On June 22 2012 09:54 Starshaped wrote:
Thanks @ Jeff.

Does anyone have a replay of 1rax FE into banshee TvZ where Terran doesn't outright die to the upwards of 9 roaches Zerg can send early on? If not a replay, can you at least explain how to hold it >_<?

I've been going fast 2fac siegtech to survive, but I really think fast 1-1-1 is better for pretty much everything else (scouting, creep denial etc.). But first banshee will barely be out by the time roaches hit, and a banshee needs like 6 hits to kill a roach, so all workers just die =S


if you're talking about the 7:00~ 10 roach attack you should have a bunker and at least half a wall up already. The bunker should have 2-4 marines depending on your opener, and you should already have out 4 hellions when the roaches arrive. Your hellions should have seen the roaches leaving the zerg camp and come home immediately. From there just pull some scvs to defend.


Yes, and in what reality does 2-4 marines + 4 hellions hold 9 roaches? I feel like the Zerg is guaranteed to come out ahead as he can just target down SCVs for about 5 minutes before the roaches are dead. Meanwhile he took a 3rd and droned up behind it...


On June 22 2012 20:29 Kull of Atlantis wrote:
Show nested quote +
On June 22 2012 09:54 Starshaped wrote:
Thanks @ Jeff.

Does anyone have a replay of 1rax FE into banshee TvZ where Terran doesn't outright die to the upwards of 9 roaches Zerg can send early on? If not a replay, can you at least explain how to hold it >_<?

I've been going fast 2fac siegtech to survive, but I really think fast 1-1-1 is better for pretty much everything else (scouting, creep denial etc.). But first banshee will barely be out by the time roaches hit, and a banshee needs like 6 hits to kill a roach, so all workers just die =S

Hello Starshaped,

Here is a replay of a game close to what you've asked. http://drop.sc/202318

Keep that in mind this is a diamond level replay, so it's a high possibility that me and my opponent had executed our game poorly than a master or a gm player,

Kull


Thanks, but that's not what I was talking about =/
My Starcraft 2, gaming and e-sports-related blog: http://starshapedthoughts.blogspot.com/
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