• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:31
CEST 07:31
KST 14:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists22[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
RSL Revival: Season 5 - Qualifiers and Main Event8Code S Season 1 (2026) - RO12 Results02026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Code S Season 1 (2026) - RO12 Results Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid
Tourneys
RSL Revival: Season 5 - Qualifiers and Main Event GSL Code S Season 1 (2026) SC2 INu's Battles#15 <BO.9 2Matches> WardiTV Spring Cup SEL Masters #6 - Solar vs Classic (SC: Evo)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
ASL21 General Discussion Why there arent any 256x256 pro maps? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Pros React To: Leta vs Tulbo (ASL S21, Ro.8)
Tourneys
[ASL21] Ro8 Day 2 [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [BSL22] RO16 Group Stage - 02 - 10 May
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread Daigo vs Menard Best of 10 Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
ramps on octagon
StaticNine
Sexual Health Of Gamers
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2214 users

The Terran Help Me Thread - Page 178

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 176 177 178 179 180 460 Next
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
March 14 2012 14:54 GMT
#3541
On March 13 2012 06:19 Cosmology wrote:
Also, how the hell do I push in a TvT, I had 60 to 40 marines and 11 tanks to 5 and I just couldn't figure out a way to push his nat without losing my entire tank force

You don't. You contain, take another base, push up against the side of his main from the low ground, add production, stay up in upgrades, check for hidden expos / go kill expos he has that are undefendable, and try to get viking advantage if you don't have it. Sound like enough to do?
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
March 14 2012 14:55 GMT
#3542
On March 13 2012 14:40 Cosmology wrote:
okay so i still cant get past round 10 of marine split challenge, i gota be doing something wrong

I suck shit at marine split challenge. It's not necessary to split marines in this fashion - you should be using positioning and moving away specific groups of units that have banelings rolling towards them more than actual high speed splitting.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
March 14 2012 14:56 GMT
#3543
On March 14 2012 06:38 Akamu wrote:
hey man doods!

so here's the sitch. My TvZ playstyle is mass marine (dont laugh until i started running into this build i was at a 75% win rate vs zerg). 1 rax expand into 5 rax + reactors and a quick third. I have good splits and all that blah blah blah but now a days it seems every zerg and their grandma is going for this stephano style. aka drone to 40ish. Make a shit ton of lings. take map, take third, get infestors, profit.
We're basically even on upgrades all game, i'm just finding it very very hard to trade cost effectively vs that comp. Clump up = death by fungal. Spread out = death by 10000000000000000 lings.

At kinda high masters (840 points at the time of this post) it just feels like unless their control is terribad that I need to make some serious changes to my play style or find some way to deal with this.

so i come here to you much wiser terran brothers for advice! I could post replays if you want (but im not entirely sure how..)

What should i do?

Mass bio is way better vs stephano style than it is vs ling bane muta. You need marauders, drops, sniping infestors/tech/expos, etc.
Read Naruto and Morrow's advice here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=320203
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
March 14 2012 14:57 GMT
#3544
On March 14 2012 09:23 .ImpacT. wrote:
Hey guys, I'm a diamond protoss looking to switch to terran. What kind of builds/strategies should I look into as starter builds? I used to be #1 Diamond (Back in the beta when there was no master/gm) Toss, but I've recently started playing again and want to switch :D. Thanks a ton.

1rax fe into 3rax / 2gas tvt/tvp
hellion expand into tank push or hellion expand into 3 cc
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
March 14 2012 15:05 GMT
#3545
On March 14 2012 18:51 iAmJeffReY wrote:
Show nested quote +
On March 14 2012 18:18 Blazinghand wrote:
On March 14 2012 08:36 Akamu wrote:
On March 14 2012 06:40 iAmJeffReY wrote:
On March 14 2012 06:38 Akamu wrote:
hey man doods!

so here's the sitch. My TvZ playstyle is mass marine (dont laugh until i started running into this build i was at a 75% win rate vs zerg). 1 rax expand into 5 rax + reactors and a quick third. I have good splits and all that blah blah blah but now a days it seems every zerg and their grandma is going for this stephano style. aka drone to 40ish. Make a shit ton of lings. take map, take third, get infestors, profit.
We're basically even on upgrades all game, i'm just finding it very very hard to trade cost effectively vs that comp. Clump up = death by fungal. Spread out = death by 10000000000000000 lings.

At kinda high masters (840 points at the time of this post) it just feels like unless their control is terribad that I need to make some serious changes to my play style or find some way to deal with this.

so i come here to you much wiser terran brothers for advice! I could post replays if you want (but im not entirely sure how..)

What should i do?

You know the answer, and you don't want to accept it. Tanks. Tanks. Tanks. Fast +1 on them, and just tanks, tanks, tanks. Placement of tanks, tanks, tanks. Keeping upgrades on par, tanks tanks tanks.



gah i know. I just don't want to know. I don't use tanks in any match up! grrrr. When i tried to theory craft it out myself i thought maybe ghosts could make it work... but tanks are probs my best and only option. God that makes me a sad panda.


You don't really need THAT many tanks, but basically TvZ works like this:

Pre Broodlord Tech:
Marines > Everything except Banelings and Infestors
Tanks > Banelings and Infestors

The purpose of the tanks is to fight the units that counter Marines. The rest is up to Marines, so keep up with them on upgrades. You need that quick +1 on tanks to 1-shot zerglings that have any level of carapace upgrades.

In small numbers, marines alone can fight banelings, but honestly without sieged up tanks it's enormously difficult.


I disagree. You have to have tanks against stephano style, and a lot of them. Fast upgraded lings can be at 2/2 by 13 min, and they will clean up marines tank pushes with just lings alone, at times. You need tanks, with +1, and many of them to take down heavy ling numbers.

Most don't even get banes, favoring fast upgrades and just ling infestor.

I prefer pure bio vs infestor play.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Sergio1992
Profile Blog Joined October 2011
Italy522 Posts
March 14 2012 15:31 GMT
#3546
what is the follow up to marine hellion elevator drop(on 1 gas), that I do against terran that are 1 rax fastexpanding?
MaV_gGSC
Profile Blog Joined November 2010
Canada1345 Posts
March 14 2012 15:39 GMT
#3547
On March 15 2012 00:31 Sergio1992 wrote:
what is the follow up to marine hellion elevator drop(on 1 gas), that I do against terran that are 1 rax fastexpanding?


It is dependant on 2 things:
Amount of damage that you do, and what you scout when you're in his base

When you do insane amounts of damage, you can expand and just prepare for a big 2 base push.

If you see 3 rax, RAX add ons and an ebay (no fact), this means that he is going for a bio push. If you see that he is on 3 rax and has a factory already, it is likely that he wants fast medivacs and you must prepare for drops around 9:30-10:00. However fast factory could also mean banshee play so you have to scan at 8:30+
Life's good :D
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
Last Edited: 2012-03-14 16:04:25
March 14 2012 16:03 GMT
#3548
On March 15 2012 00:39 MaV_gGSC wrote:
Show nested quote +
On March 15 2012 00:31 Sergio1992 wrote:
what is the follow up to marine hellion elevator drop(on 1 gas), that I do against terran that are 1 rax fastexpanding?


It is dependant on 2 things:
Amount of damage that you do, and what you scout when you're in his base

When you do insane amounts of damage, you can expand and just prepare for a big 2 base push.

If you see 3 rax, RAX add ons and an ebay (no fact), this means that he is going for a bio push. If you see that he is on 3 rax and has a factory already, it is likely that he wants fast medivacs and you must prepare for drops around 9:30-10:00. However fast factory could also mean banshee play so you have to scan at 8:30+

expo
2nd gas
tech lab on rax
2 more rax
stim
reactor on fac an port
3rd/(4th) gas
double ebay
swap the two reactors to your 2 new rax
then go medi/tanks
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Nemasyst.598
Profile Joined February 2011
United States285 Posts
March 14 2012 16:42 GMT
#3549
How do I engage late game TvP when I have bio? I've been feeling like once we are both at 200/200, I lose even with awesome EMP's / kiting. Do I just need to split his army with double / triple drops and then engage at front? Or mass drop? Or change army comp late game? Halp pleeeez!
We require additional young Masters....
MaV_gGSC
Profile Blog Joined November 2010
Canada1345 Posts
March 14 2012 16:55 GMT
#3550
On August 06 2011 07:36 ilion wrote:
TvP 1 rax gasless FE questions:

How many bunkers at my natural is too much? 4? This is obviously when I've scouted a 3gate robo or 4gate.

Also, how do you deal with blink stalker? As in a rush to blink. I've never actually faced this so I don't know when the timing for a blink rush to finish is, but I still forsee it as being a weakness of a gasless FE.


Remember that these numbers hold if your bunker placement is optimal.

3 gate robo off of 1 base (immortal sentry): It's holdable with 3
4 gate: 2, but 3 is safe

I've seen some pro terrans lift cc back into main and build units up when they scout a blink all in. That would probably be the easiest way to hold
Life's good :D
MaV_gGSC
Profile Blog Joined November 2010
Canada1345 Posts
March 14 2012 16:56 GMT
#3551
On March 15 2012 01:42 Nemasyst.598 wrote:
How do I engage late game TvP when I have bio? I've been feeling like once we are both at 200/200, I lose even with awesome EMP's / kiting. Do I just need to split his army with double / triple drops and then engage at front? Or mass drop? Or change army comp late game? Halp pleeeez!


Preemptive splitting of army makes a HUGE difference
Life's good :D
Nemasyst.598
Profile Joined February 2011
United States285 Posts
March 14 2012 16:58 GMT
#3552
On March 15 2012 01:56 MaV_gGSC wrote:
Show nested quote +
On March 15 2012 01:42 Nemasyst.598 wrote:
How do I engage late game TvP when I have bio? I've been feeling like once we are both at 200/200, I lose even with awesome EMP's / kiting. Do I just need to split his army with double / triple drops and then engage at front? Or mass drop? Or change army comp late game? Halp pleeeez!


Preemptive splitting of army makes a HUGE difference


Like with banelings kind of thing where you split your bio into a bunch of groups before engaging? Or splitting by dropping or 2 prong attacking?
We require additional young Masters....
dotDash
Profile Joined March 2011
Sweden142 Posts
March 14 2012 17:07 GMT
#3553
On March 14 2012 23:52 Pokebunny wrote:
Tanks are useless tvp, don't ever use them other than 1/2base allins.


Strongly disagree. Tanks can wreak complete havoc if used correctly, however using them correctly requires a lot of skill. Imo people should never say that a certain unit shouldnt be built, there's always something you can do with a unit!


Cheers
Dan
Feel free to tune in to my stream! Highmaster T aiming for GM with commentary! http://video.gamecreds.com/1sy1sfohwo31n/channel/dotDash-T-going-for-GM
Inquisitor1323
Profile Joined March 2012
370 Posts
March 14 2012 17:32 GMT
#3554
On March 14 2012 23:52 Pokebunny wrote:
Tanks are useless tvp, don't ever use them other than 1/2base allins.

Hardly, tanks can be very strong situationally. On taldarim altar, for example, they can be used to harass the natural against any race. Also, considering that they are almost never used in TvP, they can be effective purely because the protoss may not know how to respond...
Sea_aeS
Profile Joined November 2011
1025 Posts
March 14 2012 17:40 GMT
#3555
On March 15 2012 02:32 Inquisitor1323 wrote:
On March 14 2012 23:52 Pokebunny wrote:
Tanks are useless tvp, don't ever use them other than 1/2base allins.

Hardly, tanks can be very strong situationally. On taldarim altar, for example, they can be used to harass the natural against any race. Also, considering that they are almost never used in TvP, they can be effective purely because the protoss may not know how to respond...


Chargelots counter it. And as far as i know protoss always makes this unit.
Bojas
Profile Joined December 2010
Netherlands2397 Posts
March 14 2012 17:49 GMT
#3556
In TVP when you do gasless fe into 3 rax, what's the best way to deal with a blink stalker allin? I saw a fast second gas, no robo or gateways. I didn't dare float my cc out so I decided to bunker up my ramp. His push hit at like 7:30 with a ton of b stalkers.

He picked off my tech lab so I coulnd get stim out. He then did blink micro while I was a moving my stuff into his army. He didn't lost much while I did. He proceeded to pick off things and he was able to just kill me after a couple of blink ''harassment''.

So, you do gasless fe into 3 rax and you're wondering what he's up to after not seeing him expand and building a fast second gas. What do you do to possibly scout this with gasless fe and how do you deal with a big b stalk ball? I remember a game between MC and MVP where MVP pulled his workers. Maybe it's something like that?
dotDash
Profile Joined March 2011
Sweden142 Posts
March 14 2012 18:08 GMT
#3557
On March 15 2012 02:40 Sea_aeS wrote:
Show nested quote +
On March 15 2012 02:32 Inquisitor1323 wrote:
On March 14 2012 23:52 Pokebunny wrote:
Tanks are useless tvp, don't ever use them other than 1/2base allins.

Hardly, tanks can be very strong situationally. On taldarim altar, for example, they can be used to harass the natural against any race. Also, considering that they are almost never used in TvP, they can be effective purely because the protoss may not know how to respond...


Chargelots counter it. And as far as i know protoss always makes this unit.


Its not always just what counters what. Sure chargelots are good vs tanks, but what if tanks are used to get your opponent into doing something specific. Im going quite wild here with some thoughts, but lets say I get tanks.. my opponent will think, hey lets go chargelots and less stalkers since stalkers get absolutely owned by tanks. I, as the T player, now have a opportunity to techswitch into air maybe? What Im trying to say is, sometimes its necessery to think outside the box for some things.

Side note: Im working on what I just said in my TvP currently ..works quite well I must say.


Cheers
Dan
Feel free to tune in to my stream! Highmaster T aiming for GM with commentary! http://video.gamecreds.com/1sy1sfohwo31n/channel/dotDash-T-going-for-GM
Recognizable
Profile Blog Joined December 2011
Netherlands1552 Posts
March 14 2012 19:02 GMT
#3558
On March 14 2012 23:54 Pokebunny wrote:
Show nested quote +
On March 13 2012 06:19 Cosmology wrote:
Also, how the hell do I push in a TvT, I had 60 to 40 marines and 11 tanks to 5 and I just couldn't figure out a way to push his nat without losing my entire tank force

You don't. You contain, take another base, push up against the side of his main from the low ground, add production, stay up in upgrades, check for hidden expos / go kill expos he has that are undefendable, and try to get viking advantage if you don't have it. Sound like enough to do?


With the army lead he had, he should've been able to push for the kill on almost any map if the guy wasn't camping his natural with the tanks, if he was. Do what pokebunny says.
TG Manny
Profile Blog Joined September 2011
United States325 Posts
March 14 2012 19:05 GMT
#3559
I have a few questions regarding unit composition changes in a few matchups.

1) When do I start making vikings in TvT when I am playing marine tank? Do I cut vikings if my opponent is going pure mech and just split his vikings to patrol for inevitable drops?
2) When do I add ghosts in TvZ? I know they aren't as powerful and aren't a good reaction to high concentrations of infestors as hive going up because the gas/production is better used in thors/siege tanks/vikings/mauraders.
3) How many ghosts do I add into my bioball vP, as much as gas allows or should I be making some mauraders behind them too? (When templar hit the field I tend to have mass rax with techlab and will produce 4-6 ghosts at a time depending on previous gas bank)
Singularity is at hand...
Inquisitor1323
Profile Joined March 2012
370 Posts
March 14 2012 19:20 GMT
#3560
On March 15 2012 02:32 Inquisitor1323 wrote:
On March 14 2012 23:52 Pokebunny wrote:
Tanks are useless tvp, don't ever use them other than 1/2base allins.

Hardly, tanks can be very strong situationally. On taldarim altar, for example, they can be used to harass the natural against any race. Also, considering that they are almost never used in TvP, they can be
effective purely because the protoss may not know how to respond...


Chargelots counter it. And as far as i know protoss always makes this unit.

For defence though... Say like on the high ground around your base. I could see them being viable.
Prev 1 176 177 178 179 180 460 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSL S1: Ro12 Group B
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 122
StarCraft: Brood War
Icarus 11
NotJumperer 1
Dota 2
NeuroSwarm153
League of Legends
JimRising 725
Super Smash Bros
Mew2King117
Other Games
summit1g6380
WinterStarcraft494
monkeys_forever352
C9.Mang0265
PiGStarcraft155
ViBE58
RuFF_SC242
Organizations
Other Games
gamesdonequick669
Dota 2
PGL Dota 2 - Main Stream76
StarCraft: Brood War
UltimateBattle 38
lovetv 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Sammyuel 40
• practicex 29
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 48
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo2884
Upcoming Events
RSL Revival
4h 29m
herO vs TriGGeR
NightMare vs Solar
uThermal 2v2 Circuit
8h 29m
BSL
13h 29m
IPSL
13h 29m
eOnzErG vs TBD
G5 vs Nesh
Patches Events
18h 29m
Replay Cast
1d 3h
Wardi Open
1d 4h
Afreeca Starleague
1d 4h
Jaedong vs Light
Monday Night Weeklies
1d 10h
Replay Cast
1d 18h
[ Show More ]
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Snow vs Flash
WardiTV Invitational
2 days
GSL
3 days
Classic vs Cure
Maru vs Rogue
GSL
4 days
SHIN vs Zoun
ByuN vs herO
OSC
4 days
OSC
4 days
Replay Cast
4 days
Escore
5 days
The PondCast
5 days
WardiTV Invitational
5 days
Replay Cast
5 days
CranKy Ducklings
6 days
RSL Revival
6 days
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
6 days
BSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W5
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
Acropolis #4
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.