• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:32
CET 10:32
KST 18:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups A & B Preview0TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation9Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation RSL Season 3 - RO16 Groups A & B Preview Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time?
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle RSL S3 Round of 16 Master Swan Open (Global Bronze-Master 2) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions BW General Discussion Terran 1:35 12 Gas Optimization BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Should offensive tower rushing be viable in RTS games? Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1909 users

The Protoss Help Me Thread - Page 307

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 305 306 307 308 309 432 Next
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action.
playa
Profile Blog Joined December 2010
United States1284 Posts
August 11 2012 17:06 GMT
#6121
On August 12 2012 02:04 Arachne wrote:
@Playa. I have one.

MC's DT expand. 3 DT's hitting at 7 minutes, 12 gas. Hits between the 1st and second banshee, and normally just b4 a scan so you can bust the wall. You can also afford a robo facility, and probably maybe cancel cloak/completely destroy the army, since 3DT's are actually greater DPS than what the terran has. I can't post a replay tho .

http://www.teamliquid.net/forum/viewmessage.php?topic_id=213108 this thread has a similar build.

I use a 11 scout 12 gas 14 gate 17 pylon (hidden) 18/19 cyber, 23/24 2nd gas, 24 pylon (mostly proxy with my scout probe), get twilight once you're pretty sure the scv has left, place two more gates and dark shrine as you can, and the DT's hit at about 7 minutes ideally, and you expand shortly after All CB's on probes.

Use the scout probe to scout for a reactored rax if you suspect 1/1/1, otherwise you can use it to turret scout the front, also send in one DT to check for turrets as well, as you can survive losing 1 DT, not 3. Transitions well into chargelots and double forge as well, and you can afford the robo fac and a few more stalkers if you suspect cloaked banshees.

Block the ramp with the zealots and stalkers if you are scared of hellions, and get an obs once you scout the 1st banshee.

Actually beating a 1/1/1 with gateway units, no, not so much .



Thank you so much. I love dt tech I gave up trying to go dts vs 1/1/1 after kinda feeling like it should be an auto loss against raven builds (which is common enough). I will check this out. I can't remember the last time I won against any variation of 1/1/1.
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
August 11 2012 20:29 GMT
#6122
On August 12 2012 00:58 Vernay wrote:
Show nested quote +
On August 12 2012 00:46 ZeromuS wrote:
On August 12 2012 00:14 Vernay wrote:
Hey guys, really fast question here. iv been playing sc for about 6 days, and after placing bronze, have risen to high gold / low plat.

However, i know that mouse accuracy will always be a massive issue for me ( from experience from training in other games )

as a protoss, i am considering switching to other races that require less spell casting as my positioning and multi tasking / macro is still strong.

so in essence: is it worth me switching race? if so which?


Pick the race you enjoy playing the most. Who cares if you have to learn to be more accurate with the mouse. If thats what it takes thats what it takes



hehe my problem is that protoss is a micro heavy race ;/ i dont want to run into issues later.


Then just get better.

But if your engagements, positioning, macro and multi-tasking are strong consider Zerg.

But Protoss is the best.

GL.
KT best KT ~ 2014
Unicycle
Profile Joined June 2012
Switzerland3 Posts
August 11 2012 22:01 GMT
#6123
Hi forum, I have a few questions about playing against Terran. I recently played a game (I'm in Silver league) where a Terran proxy rax'd marauders and I held. But when it came into the mid/late game I was just devastated by his marauder/hellion/thor/viking/ghost army (I know it's a weird composition). But my question is more aimed towards; how do I tech against a marauder heavy army?
Jawmare
Profile Joined July 2011
Canada85 Posts
August 11 2012 22:59 GMT
#6124
So I've found my interest in sc2 back after 8 months of hiatus. Started to play 2v2 to get my self familiar with the game. I just finished my placement match and got placed in gold, and I find myself struggling with the current meta game. Can someone compile a short list of build order that I should refresh myself with?
Kovaz
Profile Joined October 2010
Canada233 Posts
August 11 2012 23:18 GMT
#6125
On August 12 2012 07:59 Jawmare wrote:
So I've found my interest in sc2 back after 8 months of hiatus. Started to play 2v2 to get my self familiar with the game. I just finished my placement match and got placed in gold, and I find myself struggling with the current meta game. Can someone compile a short list of build order that I should refresh myself with?


PvZ
Learn how to Forge Fast Expand, from there you basically have two choices: 2base allin or try to take a third.
Some of the most popular 2base allins are: Immortal/Sentry, 7gate +2 blink stalker, 8gate, etc.
The most common way to take a third is to go immortal/sentry into third, basically you cut a few gates out of the allin and place a third nexus instead. There are also some cool 2 stargate into third base builds but I'm not too familiar with them.



PvT:
There are a million variants of 1gate expand.
In gold you should learn the MC 1gate expo. It's the safest version, and MC 1gate expo into 3gate robo is the most standard build around. From there you can do a few different things like double forge, fast colossi, even going twilight into high templar can work.

PvP:
This is the toughest one. There really aren't any builds that you can do every game, a lot of it relies on subtle reads of your opponent. I'd say some sort of robo build would be the easiest to learn. You can go for a robo expand or 1base colossus allin most of the time, but warp prism 4gates and certain phoenix builds will give you trouble.
Omnibrad
Profile Joined March 2007
United States29 Posts
August 12 2012 03:55 GMT
#6126
On August 12 2012 07:01 Unicycle wrote:
Hi forum, I have a few questions about playing against Terran. I recently played a game (I'm in Silver league) where a Terran proxy rax'd marauders and I held. But when it came into the mid/late game I was just devastated by his marauder/hellion/thor/viking/ghost army (I know it's a weird composition). But my question is more aimed towards; how do I tech against a marauder heavy army?


You don't have to do anything special against Marauders. Pretty much every one of your units is going to be useful against a Marauder heavy army so long as you have a solid and diverse composition. Mass Chargelots are very strong against Marauders, which is generally why most Terrans opt for heavy Marines over more Marauders because it's a pretty big gas dump. AOE like Storm/Colossus are good, Stalkers help in moderate numbers, and Immortals are pretty solid too.

I love having a few Immortals on the field if my opponent tries to sport Thors. Even with EMP, the Immortals pack quite a punch against armored units like Marauders and Thors.
Unicycle
Profile Joined June 2012
Switzerland3 Posts
August 12 2012 04:07 GMT
#6127
On August 12 2012 12:55 Omnibrad wrote:
Show nested quote +
On August 12 2012 07:01 Unicycle wrote:
Hi forum, I have a few questions about playing against Terran. I recently played a game (I'm in Silver league) where a Terran proxy rax'd marauders and I held. But when it came into the mid/late game I was just devastated by his marauder/hellion/thor/viking/ghost army (I know it's a weird composition). But my question is more aimed towards; how do I tech against a marauder heavy army?


You don't have to do anything special against Marauders. Pretty much every one of your units is going to be useful against a Marauder heavy army so long as you have a solid and diverse composition. Mass Chargelots are very strong against Marauders, which is generally why most Terrans opt for heavy Marines over more Marauders because it's a pretty big gas dump. AOE like Storm/Colossus are good, Stalkers help in moderate numbers, and Immortals are pretty solid too.

I love having a few Immortals on the field if my opponent tries to sport Thors. Even with EMP, the Immortals pack quite a punch against armored units like Marauders and Thors.


When I do tech into HTs should I ALWAYS get storm? Or can I go for more of a colossus, chargelot, archon army?
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
August 12 2012 06:13 GMT
#6128
On August 12 2012 13:07 Unicycle wrote:
Show nested quote +
On August 12 2012 12:55 Omnibrad wrote:
On August 12 2012 07:01 Unicycle wrote:
Hi forum, I have a few questions about playing against Terran. I recently played a game (I'm in Silver league) where a Terran proxy rax'd marauders and I held. But when it came into the mid/late game I was just devastated by his marauder/hellion/thor/viking/ghost army (I know it's a weird composition). But my question is more aimed towards; how do I tech against a marauder heavy army?


You don't have to do anything special against Marauders. Pretty much every one of your units is going to be useful against a Marauder heavy army so long as you have a solid and diverse composition. Mass Chargelots are very strong against Marauders, which is generally why most Terrans opt for heavy Marines over more Marauders because it's a pretty big gas dump. AOE like Storm/Colossus are good, Stalkers help in moderate numbers, and Immortals are pretty solid too.

I love having a few Immortals on the field if my opponent tries to sport Thors. Even with EMP, the Immortals pack quite a punch against armored units like Marauders and Thors.


When I do tech into HTs should I ALWAYS get storm? Or can I go for more of a colossus, chargelot, archon army?


If you want to go collossus chargelot archon you should start with double upgrades as they feed best into a charge archon colossus army.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
ineversmile
Profile Blog Joined December 2010
United States583 Posts
August 12 2012 06:38 GMT
#6129
On August 12 2012 00:58 Vernay wrote:
Show nested quote +
On August 12 2012 00:46 ZeromuS wrote:
On August 12 2012 00:14 Vernay wrote:
Hey guys, really fast question here. iv been playing sc for about 6 days, and after placing bronze, have risen to high gold / low plat.

However, i know that mouse accuracy will always be a massive issue for me ( from experience from training in other games )

as a protoss, i am considering switching to other races that require less spell casting as my positioning and multi tasking / macro is still strong.

so in essence: is it worth me switching race? if so which?


Pick the race you enjoy playing the most. Who cares if you have to learn to be more accurate with the mouse. If thats what it takes thats what it takes



hehe my problem is that protoss is a micro heavy race ;/ i dont want to run into issues later.


Micro is a learnable skill. Over time, your understanding of unit control, your reaction speed, and the tricks you know will increase.
Nostradamus.146@AM, Nostradamus.398@KR, Nostradamus.922@EU http://www.teamliquid.net/blog/ins
monk
Profile Blog Joined May 2009
United States8476 Posts
Last Edited: 2012-08-12 07:09:56
August 12 2012 07:09 GMT
#6130
On August 12 2012 13:07 Unicycle wrote:
Show nested quote +
On August 12 2012 12:55 Omnibrad wrote:
On August 12 2012 07:01 Unicycle wrote:
Hi forum, I have a few questions about playing against Terran. I recently played a game (I'm in Silver league) where a Terran proxy rax'd marauders and I held. But when it came into the mid/late game I was just devastated by his marauder/hellion/thor/viking/ghost army (I know it's a weird composition). But my question is more aimed towards; how do I tech against a marauder heavy army?


You don't have to do anything special against Marauders. Pretty much every one of your units is going to be useful against a Marauder heavy army so long as you have a solid and diverse composition. Mass Chargelots are very strong against Marauders, which is generally why most Terrans opt for heavy Marines over more Marauders because it's a pretty big gas dump. AOE like Storm/Colossus are good, Stalkers help in moderate numbers, and Immortals are pretty solid too.

I love having a few Immortals on the field if my opponent tries to sport Thors. Even with EMP, the Immortals pack quite a punch against armored units like Marauders and Thors.


When I do tech into HTs should I ALWAYS get storm? Or can I go for more of a colossus, chargelot, archon army?

You should always eventually get storm when you tech into HTs. This is because any maxed Protoss army that doesn't have storm will lose to a Terran army with equal upgrades, the perfect unit composition against said Protoss maxed army, and a decent position. You need storm to either equalize or take the advantage.

That being said, you don't always want to rush for storm as soon as your templar archives finishes, usually because you want to hit either an offensive timing or a defensive timing with archons instead of waiting for templar energy or storm to finish researching. An example of a defensive timing is in the Parting opening where you rely on your first archon to stop fast medivac pushes, while you research charge and then storm. Or as you're making the switch from colossi into templar and you know your opponent is definitely going to attack you in the next 30 seconds. An example of an offensive timing if with a double forge build, when you want to hit a 3-3 200 food maxed timing.
Moderator
Ponchmeister
Profile Blog Joined July 2011
United States73 Posts
Last Edited: 2012-08-13 00:40:14
August 13 2012 00:37 GMT
#6131
this is really embarrassing but i was still in like silver-gold when 1-1-1 was really popular and now that im like highish diamond and i only see it once every now and again i was wondering how you are supposed to engage it? I feel like he just has too much shit so i should just stop making probes after i expand when i scout it coming. I always 1 gate expand*
"Son, you're as stupid as a mule and twice as ugly. So if a stranger offers you a ride, I'd say take it." -Abe Simpson
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
August 13 2012 02:18 GMT
#6132
On August 13 2012 09:37 Ponchmeister wrote:
this is really embarrassing but i was still in like silver-gold when 1-1-1 was really popular and now that im like highish diamond and i only see it once every now and again i was wondering how you are supposed to engage it? I feel like he just has too much shit so i should just stop making probes after i expand when i scout it coming. I always 1 gate expand*


http://www.teamliquid.net/forum/viewmessage.php?topic_id=250379

Ideally you want to cut probes at around 32 or 33. You want more than the standard 16 on minerals and 6 on gas in your main but not enough to saturate your nat.

If you make too many workers its really easy to die.

If you see a 3 barracks version of the 1-1-1 and don't supply block yourself, you can cut gas units and get a collossus to help hold the all in as well. I've even been able to get an extra gas at my nat to put in 2 probes and it really helps in getting the collossus. this being said, a single supply block will cripple you and you can not defend the all in if it is executed well by the terran.

Try to attack when they are unsieged

If you can kill the tanks you can resupply with stalkers to help kill the few banshees that might survive the initial engagement.

If you hold and they don't GG, unless you lost probes dont make any. Make a second collossus and more zeal/stalker and try to scout again with another obs to see if they are going for round 2 or if they expanded. I often just attack with my 2nd collossus and win if I held the 1-1-1 convincingly. I havent played against it in a while though so I dont have any replays to offer.

Do what QTIPs guide says though, its good.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
MuffinFTW
Profile Blog Joined August 2010
United States235 Posts
August 13 2012 05:54 GMT
#6133
I haven't played recently, so anyone mind linking me a guide to what people standardly do now for matchups?

PvT
PvZ
PvP

Thanks!
etherealfall
Profile Joined December 2011
Australia476 Posts
August 13 2012 09:17 GMT
#6134
A few posts above will illustrate the current metagame.
rEalGuapo
Profile Joined January 2011
Germany832 Posts
Last Edited: 2012-08-13 09:28:04
August 13 2012 09:25 GMT
#6135
On August 11 2012 04:16 SkaPunk wrote:
I need a proper response vs a 6.7.8 pool. I cant fucking ever beat it, I'm like 1480 points in masters so please dont give me advice unless youre high masters/GM. They just drone so damn hard behind it and get speed so i cant pressure. WTF DO I DO?!


You need to know which one it is.

Against 6 and 7 Pool, you will most likely need to sac your natural aka your forge and pylon there.
Pylon in main, cannon in mineral line. I usually go Stargate+3Gates, Zerg usually dies to this, but I retake my expansion now, 1 VR to fight off Roaches and 1VR+3 Phoenix to harass/kill.

Against 8Pool you can finish your wall-off, just send a Probe to build your Forge THE SECOND you scout it and then wall off with gateways to delay until your Cannon is up, from there you should go for a 2base timing. You can get 4 Zealots to prevent Droning and kill a greedy Zerg who doesn't scout. Either way, if you know it is 8Pool and stay calm and collected in my book it is a freewin.

6 and 7 sadly I haven't found the perfect answer

Every early Pool has one more Drone than when it was build before he stops Droning in order to get Zlings.

6Pool will have 7 Drones, 7Pool 8 etc.
MysteryMeat1
Profile Blog Joined June 2011
United States3292 Posts
August 13 2012 09:26 GMT
#6136
On August 13 2012 09:37 Ponchmeister wrote:
this is really embarrassing but i was still in like silver-gold when 1-1-1 was really popular and now that im like highish diamond and i only see it once every now and again i was wondering how you are supposed to engage it? I feel like he just has too much shit so i should just stop making probes after i expand when i scout it coming. I always 1 gate expand*



Ya read QTIPS guide. The units that you get really depend on what he is using to push you. If its really seige tank heavy then you should get immortals. If he starts getting lots of marines then you must get collosus or u will auto lose. As for gateway units, stick with just zealots and a few sentries. If he extends up the ramp with marines ff and roast with ur collo. for the most part and try to get only enough stalkers to deal with the air. If the push comes later with a raven and tanks then your gonna have to engage in the middle so that he wastes pdd and retreat.
"Cause ya know, Style before victory." -The greatest mafia player alive
ineversmile
Profile Blog Joined December 2010
United States583 Posts
August 13 2012 11:42 GMT
#6137
On August 13 2012 18:25 rEalGuapo wrote:6 and 7 sadly I haven't found the perfect answer


Open 13 gate in base and have autowins against early pools?
Nostradamus.146@AM, Nostradamus.398@KR, Nostradamus.922@EU http://www.teamliquid.net/blog/ins
2sw33t
Profile Joined May 2010
Netherlands23 Posts
Last Edited: 2012-08-13 21:11:42
August 13 2012 13:46 GMT
#6138
Hey everyone, I just had a weird thing happen in a PvP I played. I play the blue Protoss, Cassius. At about 33:30 minutes into the game, I try to use Vortex on his army. I click and cast but it doesn't actually fire. I end up being horribly destroyed.

I uploaded the replay here

I also made a screenshot because it's rather impossible to tell you where I cast the Vortex. I used imba paint skill to give an approximate spot where and when I cast it.

I went into a practisegame afterwards and check the range on Vortex, I shouldve been in range and I had 200 energy. Can anyone tell me why it didn't fire? I'm really at a loss here. After I cast the Vortex, the mamaship just moves towards the location and gets sniped by stalkers
|*| Grubby |*| RotterdaM |*| Ret |*| HerO |*| Leenock |*| TLO |*| ThorZaIN |*| HongUn |*| MC |*| Socke |*| DIMAGA |*| Genius |*| MC |*| TaeJa |*| Alicia |*|
Kentisc
Profile Joined June 2012
Belgium9 Posts
August 13 2012 22:13 GMT
#6139
Hi, I'm a gold toss on EU and since I have been promoted to gold my winrate has only been 40ish %. The last two days my win ratio is 7-17. The amount of cheese in gold league is just sky high, it's very frustrating because I have barely played any normal matches since I have been promoted.
Now the macro games aren't working anymore either, I really don't know what I'm doing wrong.
My strats and BO's for the matchups are:
PvP: 2 Gate Stargate Robo, this worked VERY well in silver so I don't really understand why it doesn't work in gold league
PvT: 1 or 3 Gate expand, since I have been promoted I just get annihilated by stim pushes, it's not even funny
PvZ: I have tried anything here, FFE into stargate, robo, fast third, gateway expands with zealot timings. Nothing seems to work at all.
I'm really lost at the moment and I'm at the point where laddering is not fun anymore because I feel I can't do anything anymore. I'll try to upload some replays from my matchups tomorrow.
If anyone has any general tips or builds I should try, please help!

Thanks in advance
EU Protoss - Gold League
Fredizabeast
Profile Joined August 2012
United States6 Posts
Last Edited: 2012-08-14 00:58:51
August 14 2012 00:54 GMT
#6140
Hey, I'm a gold leaguer and I've been able to make it this far by spamming basic units from gateways, and hitting "timings" on 2-3 bases, but it's effectiveness is slowly dwindling, and I need a more solid game plan to make it further.
In PvT I'm going to MC 1 gate fe into creatorPrime style or go Genius's more greedy 1 gate fe against a 1 rax fe.
PvP I'm going to go 2 gate sase expo into colossi wars.
pvz I'm not sure how to follow up a ffe, and a YuFFe seems way to greedy for my comfort.
If anyone has tips or suggestions for either more standard or solid play styles for Pvt and pvp or any pvz strat that is macro oriented, please link to a resource I could use or tell me yourself. Thanks!
Prev 1 305 306 307 308 309 432 Next
Please log in or register to reply.
Live Events Refresh
Next event in 29m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 106
Crank 37
StarCraft: Brood War
Rain 4286
Sea 1944
Flash 1200
Free 1175
Bisu 655
Leta 257
Soma 250
Rush 171
JulyZerg 55
ToSsGirL 46
[ Show more ]
Pusan 36
NaDa 20
Backho 16
Terrorterran 4
ajuk12(nOOB) 3
Dota 2
BananaSlamJamma208
XcaliburYe171
NeuroSwarm78
League of Legends
JimRising 346
Reynor108
Counter-Strike
fl0m1813
olofmeister451
shoxiejesuss390
zeus152
Other Games
summit1g18176
ceh9511
crisheroes270
Happy232
Organizations
Other Games
gamesdonequick537
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• LUISG 36
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1060
• Stunt805
Upcoming Events
The PondCast
29m
RSL Revival
29m
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
2h 29m
ByuN vs ShoWTimE
Classic vs Cure
Reynor vs TBD
WardiTV Korean Royale
2h 29m
PiGosaur Monday
15h 29m
RSL Revival
1d
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
1d 2h
herO vs TBD
CranKy Ducklings
2 days
RSL Revival
2 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
2 days
[ Show More ]
IPSL
2 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
2 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
3 days
RSL Revival
3 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
BSL 21
3 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
3 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
WardiTV Korean Royale
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.