• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:28
CET 00:28
KST 08:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
BSL Season 223Vitality ends partnership with ONSYDE20Team Liquid Map Contest - Preparation Notice6Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza2Weekly Cups (Feb 16-22): MaxPax doubles0
StarCraft 2
General
GSL CK - new tournament Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza Vitality ends partnership with ONSYDE How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Team Liquid Map Contest - Preparation Notice
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) $5,000 WardiTV Winter Championship 2026 Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
BSL 22 Map Contest — Submissions OPEN to March 10 BGH Auto Balance -> http://bghmmr.eu/ battle.net problems ASL21 General Discussion BSL Season 22
Tourneys
ASL Season 21 Qualifiers March 7-8 [Megathread] Daily Proleagues BWCL Season 64 Announcement [BSL22] Open Qualifier #1 - Sunday 21:00 CET
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread PC Games Sales Thread Path of Exile No Man's Sky (PS4 and PC) Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
ONE GREAT AMERICAN MARINE…
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2012 users

The Protoss Help Me Thread - Page 295

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 293 294 295 296 297 432 Next
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action.
nereme
Profile Joined July 2012
United Kingdom32 Posts
July 27 2012 12:40 GMT
#5881
Cheers for that one

How many more gates should I be adding with each expo? As thats something I have never really known and tend to get to many as I mentioned above?
http://sc2ranks.com/eu/2511690/Nereme
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
July 27 2012 13:29 GMT
#5882
On July 27 2012 21:40 nereme wrote:
Cheers for that one

How many more gates should I be adding with each expo? As thats something I have never really known and tend to get to many as I mentioned above?


The max production of gateway units without upgrades is about 4 gates per base. That being said, players will either 1) go up to 8 gateways after expanding and attack a lot, or 2) go up to 6 gateways after expanding so they can afford upgrades/robo tech.
StrategyAllyssa Grey <3<3
scsequeL
Profile Joined June 2012
47 Posts
July 27 2012 13:45 GMT
#5883
Hey folks. Got demolished by a terran last game. Hope for some tips on when to place robo after holding pressure and any other tips that you can share with me would be great !

*Send out 2 stalked to watch tower and he made hellions in my base from factory, after that i got hit with cloak banshees which I never expected due to the 1 rax pressure with marauders.

http://drop.sc/229252
go go go
TheExodus
Profile Joined November 2011
293 Posts
July 27 2012 14:47 GMT
#5884
On July 27 2012 21:40 nereme wrote:
Cheers for that one

How many more gates should I be adding with each expo? As thats something I have never really known and tend to get to many as I mentioned above?


Well, with continous production each base can support 4, but you want some resources for expansions and upgrades aswell, which is why you only get 3 before expanding Once you've maxed out just add a boatload so you can remax quickly.
nereme
Profile Joined July 2012
United Kingdom32 Posts
July 27 2012 14:50 GMT
#5885
Ok will go for 3 per base as i expand then add more when i push and get close to max.

With the upgrades im guessing get as much as I can from the forges before maxing so if i can get +2/+2 then i should
http://sc2ranks.com/eu/2511690/Nereme
TheExodus
Profile Joined November 2011
293 Posts
July 27 2012 15:36 GMT
#5886
On July 27 2012 23:50 nereme wrote:
Ok will go for 3 per base as i expand then add more when i push and get close to max.

With the upgrades im guessing get as much as I can from the forges before maxing so if i can get +2/+2 then i should


Get 3 for the first base, then 4 per expansion. And yes, as many upgrades as possible, which will lead to twilight council ofc, so you may want to pick up blink when you're at it
MikeyH
Profile Blog Joined March 2012
United States44 Posts
July 27 2012 23:07 GMT
#5887
On July 28 2012 00:36 TheExodus wrote:
Show nested quote +
On July 27 2012 23:50 nereme wrote:
Ok will go for 3 per base as i expand then add more when i push and get close to max.

With the upgrades im guessing get as much as I can from the forges before maxing so if i can get +2/+2 then i should


Get 3 for the first base, then 4 per expansion. And yes, as many upgrades as possible, which will lead to twilight council ofc, so you may want to pick up blink when you're at it


Holy crap, this is exactly what I've been looking for too. I keep trying to get a nice safe build to practice with but I've been wanting something more straightforward. Thanks for this!
Tell your friends about The Weekly All In!
GriNn
Profile Joined September 2010
United States243 Posts
July 27 2012 23:46 GMT
#5888
Are there any general guides to play protoss with builds and info that is somewhat current? Or at least matchup guides? I haven't played in a year and have no idea where to start back up again with what builds/playstyles are popular and all that. any help would be greatly appreciated.
Liquid`Tyler: I only needed one probe to take down idra. I had to upgrade to a zealot for strelok.
whistle
Profile Joined April 2010
United States141 Posts
Last Edited: 2012-07-28 07:55:02
July 28 2012 07:53 GMT
#5889
I made this post a few weeks ago in response to a similar question, hopefully it helps. In PvZ apparently gasless gateway expansions are the hipster thing to do now after Naniwa v DRG but personally I think it's still very unexplored territory.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=251528&currentpage=282#5637

In terms of matchup guides written by people who actually know what they're talking about, I guess the PvZ macro guide in that link is the main one I can think of. Here is a PvP observing guide; not much on execution but good if you have no idea what you're doing anymore http://www.teamliquid.net/forum/viewmessage.php?topic_id=329091. Can't really think of any recent PvT guides apart from http://www.teamliquid.net/forum/viewmessage.php?topic_id=292549, but that's not what I'd consider "standard" PvT even though it's common.
nereme
Profile Joined July 2012
United Kingdom32 Posts
July 28 2012 08:18 GMT
#5890
On July 27 2012 21:23 TheExodus wrote:

To win a lot of games in bronze while practicing macro, just do this:

Get three gates and two assimilators, constantly probes and warp in stalkers. When you have 16 probes on minerals (2 lines when selected), expand. Take 2 assimilators on the expansion, get 4 more gates and 2 forges. Do double upgrades while building probes and stalkers and upgrading and expanding when you reach saturation. When you hit 200/200 attack. You'll win most games as long as you always build probes, don't miss warp cycles and get upgrades.



I have tried this out in a few games on the ladder today and every time i hit 200/200 I push them usually I also have 3/3 by this point. The porblem I have is I hit in and do what seems like alot of damage to them but they just recover kill off my stalkers and I can't rebuild fast enough compared to them.

I have 2 replays here from those matches where when i started to attack I felt good about my push but soon it stopped going well and I just end up losing badly.

I know my macro slips at times but if you can point out where that would be great. the other thing is when i am building up stalkers I cant always do a full warp in cycle is this hurting me or should i warp in as many as i can when i can then warp more when i can afford it?

http://drop.sc/229609
http://drop.sc/229610

Nereme
http://sc2ranks.com/eu/2511690/Nereme
TheExodus
Profile Joined November 2011
293 Posts
July 28 2012 09:23 GMT
#5891
On July 28 2012 17:18 nereme wrote:
Show nested quote +
On July 27 2012 21:23 TheExodus wrote:

To win a lot of games in bronze while practicing macro, just do this:

Get three gates and two assimilators, constantly probes and warp in stalkers. When you have 16 probes on minerals (2 lines when selected), expand. Take 2 assimilators on the expansion, get 4 more gates and 2 forges. Do double upgrades while building probes and stalkers and upgrading and expanding when you reach saturation. When you hit 200/200 attack. You'll win most games as long as you always build probes, don't miss warp cycles and get upgrades.



I have tried this out in a few games on the ladder today and every time i hit 200/200 I push them usually I also have 3/3 by this point. The porblem I have is I hit in and do what seems like alot of damage to them but they just recover kill off my stalkers and I can't rebuild fast enough compared to them.

I have 2 replays here from those matches where when i started to attack I felt good about my push but soon it stopped going well and I just end up losing badly.

I know my macro slips at times but if you can point out where that would be great. the other thing is when i am building up stalkers I cant always do a full warp in cycle is this hurting me or should i warp in as many as i can when i can then warp more when i can afford it?

http://drop.sc/229609
http://drop.sc/229610

Nereme


I'll try and look at the replays a bit later (workers at the house atm, have to keep an eye on them), but if you've already hit 3/3 at the time you max out your macro is most likely slipping. Do you spend all your chrono on probes?
TheExodus
Profile Joined November 2011
293 Posts
Last Edited: 2012-07-28 10:30:46
July 28 2012 09:38 GMT
#5892
On July 28 2012 17:18 nereme wrote:
Show nested quote +
On July 27 2012 21:23 TheExodus wrote:

To win a lot of games in bronze while practicing macro, just do this:

Get three gates and two assimilators, constantly probes and warp in stalkers. When you have 16 probes on minerals (2 lines when selected), expand. Take 2 assimilators on the expansion, get 4 more gates and 2 forges. Do double upgrades while building probes and stalkers and upgrading and expanding when you reach saturation. When you hit 200/200 attack. You'll win most games as long as you always build probes, don't miss warp cycles and get upgrades.



I have tried this out in a few games on the ladder today and every time i hit 200/200 I push them usually I also have 3/3 by this point. The porblem I have is I hit in and do what seems like alot of damage to them but they just recover kill off my stalkers and I can't rebuild fast enough compared to them.

I have 2 replays here from those matches where when i started to attack I felt good about my push but soon it stopped going well and I just end up losing badly.

I know my macro slips at times but if you can point out where that would be great. the other thing is when i am building up stalkers I cant always do a full warp in cycle is this hurting me or should i warp in as many as i can when i can then warp more when i can afford it?

http://drop.sc/229609
http://drop.sc/229610


Nereme


I actually had a look right now. You're missing quite a few workers, you miss chrono on probes, gateways are idle, the timing of your natural is great but the third is too late and the fourth WAAAAAY too late. Atleast in the first game, didn't look specifically at it in the second, you waited far too long with adding gateways after taking your natural.

Also, once you hit 200/200, add BOATLOADS of gates so you can instantly reinforce.

tl;dr - Your macro was slipping so much your attack was severely delayed, so you opponents were on 1-3 more bases than you. Keep practicing that macro

Edit: I just tried doing this build (haven't used it in a long time) and I got pylon blocked a lot, but at 10 minutes I still had 20 workers more than you did in that first game. If I hadn't been pylon blocked that would probably have been 30 more workers, atleast. Also notice how you're way ahead on workers at about 5.40-5 mins, but as soon as your natural is established he catches up and comes out ahead.

20-30 workers more would've powered all your gates without any problems at all, and allowed you to sink a large trust fund into more gates when maxed
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2012-07-28 19:39:18
July 28 2012 10:19 GMT
#5893
I had a quick look at the second game. First off, your probe production early on was decent, I thought, and you seemed to be trying to follow "The Exodus'" gameplan pretty well. I liked the timing of your TC too, so that you had it completed soon after +1/+1 was completed from the double forge. However, your 3rd timing was again way too late as was your 4th base, and your gates were idle a good amount of time. Until you reach 200/200, I don't think you need more than 3-4 gates/base (4 would be good as not many are actually able to keep perfect track of WG cooldowns but not more than that, I think, and flood when you reach 200/200 and start amassing a resource bank). As you are aiming for macro games, I also suggest a target for your 3rd - say before 12 minutes? That is, more or less, standard. (And the 4th, if necessary, going down by 16 minutes.)

The main reason you lost that second game was because you let your opponent expand all over the map. He had 4 bases as you were establishing your 3rd. The other main reason was that you you lost your army twice to DTs when you let your observer die (to cannons, I think). It isn't easy to do, but look after your observers. Furthermore, your army was split at crucial points of the game. You had bits of army at your natural and another bit outside your natural. Both of these could have been with your main army (ideally with a spare observer). Also, Stalkers are not that strong against cannons. So, don't attack blindly into entrenched cannons. You have blink, so try and go around them.

Finally, SC2 can be damn frustrating. You may do a lot of things right, but still lose due to a silly mistake, a poor decision, a misread, bad luck, or your opponent perhaps doing the good things you do better than you. Either way, don't rage quit. It can be real tough sometimes, but take a deep breath and remember to say "gg'.

Good luck.
KT best KT ~ 2014
nereme
Profile Joined July 2012
United Kingdom32 Posts
Last Edited: 2012-07-28 12:29:04
July 28 2012 12:10 GMT
#5894
Cheers for the advice guys will get some more practice in tonight against an easy PC just so i can get the practice of doing it all with no chance of being attacked.

Exodus: what game time were you getting maxed out with this build?

EDIT exodus any chance you could upload a replay of you doing the build and strat so i can look at the timings, chrono use and stuff like that please?

And I need to remember to chrono more throughout the game and will focus it on probes and will endevour to take an earlier 3rd and 4th base to help me race to max quickly.

and zealot your saying that if im on 3 bases i should have 12 gates and 16 gates on 4 bases? before i max it

http://sc2ranks.com/eu/2511690/Nereme
YesEvil
Profile Blog Joined October 2011
Australia44 Posts
July 28 2012 15:03 GMT
#5895
Hey all,

Desperately need help in PvZ. I am plat on NA but Diamond on SEA, all I ever see Zerg doing is going mass Muta. Its ridiculous because no matter what I do I can't defend all my bases at once, i try stalker archon --> not enough gas. I try pure archon --> slow and they just dance around bases. Even if i split my archons up they will get to a critical mass. I have tried hitting right on their spire, but on 2 base I struggle to get a force up before they get 3 base muta tech. Early aggro fails against the spines they put up, and some cheap unit defense.

What am I supposed to do? Every single time, they go mutas, and I try blink stalker, archons and both and it doesn't work. No point going pheonixes when they can out produce you by sooo much, even with the range buff they will just go for eco.

plz help.
medic_ro
Profile Joined July 2011
Romania105 Posts
July 28 2012 15:08 GMT
#5896
--- Nuked ---
PeggyHill
Profile Joined February 2011
1494 Posts
July 28 2012 15:09 GMT
#5897
On July 29 2012 00:03 YesEvil wrote:
Hey all,

Desperately need help in PvZ. I am plat on NA but Diamond on SEA, all I ever see Zerg doing is going mass Muta. Its ridiculous because no matter what I do I can't defend all my bases at once, i try stalker archon --> not enough gas. I try pure archon --> slow and they just dance around bases. Even if i split my archons up they will get to a critical mass. I have tried hitting right on their spire, but on 2 base I struggle to get a force up before they get 3 base muta tech. Early aggro fails against the spines they put up, and some cheap unit defense.

What am I supposed to do? Every single time, they go mutas, and I try blink stalker, archons and both and it doesn't work. No point going pheonixes when they can out produce you by sooo much, even with the range buff they will just go for eco.

plz help.


Storm.

Stalker will fend off small amounts of muta, but as your are experiencing once they get to a critical mass stalkers dont cut it.

Storm is the only way to deal with huge amounts of muta.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
July 28 2012 15:09 GMT
#5898
http://www.teamliquid.net/forum/viewmessage.php?topic_id=287788

If you opened stargate, you can also restart phoenix production to about 10 while getting phoenix range and +1. Once range finishes you should outmicro every muta on the field easily.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
TheExodus
Profile Joined November 2011
293 Posts
July 28 2012 16:00 GMT
#5899
On July 28 2012 21:10 nereme wrote:
Cheers for the advice guys will get some more practice in tonight against an easy PC just so i can get the practice of doing it all with no chance of being attacked.

Exodus: what game time were you getting maxed out with this build?

EDIT exodus any chance you could upload a replay of you doing the build and strat so i can look at the timings, chrono use and stuff like that please?

And I need to remember to chrono more throughout the game and will focus it on probes and will endevour to take an earlier 3rd and 4th base to help me race to max quickly.

and zealot your saying that if im on 3 bases i should have 12 gates and 16 gates on 4 bases? before i max it



I just played for 10 minutes to get some benchmarks. I can try running through until max later tonight, practice against AI in the meantime
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
July 28 2012 16:17 GMT
#5900
On July 29 2012 00:03 YesEvil wrote:
Hey all,

Desperately need help in PvZ. I am plat on NA but Diamond on SEA, all I ever see Zerg doing is going mass Muta. Its ridiculous because no matter what I do I can't defend all my bases at once, i try stalker archon --> not enough gas. I try pure archon --> slow and they just dance around bases. Even if i split my archons up they will get to a critical mass. I have tried hitting right on their spire, but on 2 base I struggle to get a force up before they get 3 base muta tech. Early aggro fails against the spines they put up, and some cheap unit defense.

What am I supposed to do? Every single time, they go mutas, and I try blink stalker, archons and both and it doesn't work. No point going pheonixes when they can out produce you by sooo much, even with the range buff they will just go for eco.

plz help.



Yeah, just get an early storm. Storm will actually make you fairly invincible to muta/ling, you just have to defend until then. Think of it like a rubber band effect; you'll be stuck defending defending defending, then all of a sudden your tech will catch up (+2 attack, storm, blink).

At that point, you can actually move out on the map with a small group of stalkers/HT/sentries while doing warp-in shenanigans elsewhere for a bunch of multipronged attacks. Check up on Day9 Daily 415: Day9 #415
StrategyAllyssa Grey <3<3
Prev 1 293 294 295 296 297 432 Next
Please log in or register to reply.
Live Events Refresh
Next event in 32m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 280
SteadfastSC 144
ProTech138
CosmosSc2 27
StarCraft: Brood War
Artosis 556
ggaemo 89
LancerX 17
Dota 2
monkeys_forever419
Counter-Strike
byalli510
Super Smash Bros
AZ_Axe80
PPMD45
Other Games
gofns58272
tarik_tv19382
summit1g10428
Grubby3601
shahzam312
ToD202
C9.Mang0145
Maynarde90
Organizations
Other Games
gamesdonequick2194
BasetradeTV134
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 79
• musti20045 41
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Eskiya23 20
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1483
Other Games
• imaqtpie1439
Upcoming Events
OSC
32m
Wardi Open
12h 32m
PiGosaur Monday
1d
WardiTV Team League
1d 12h
Replay Cast
2 days
The PondCast
2 days
WardiTV Team League
2 days
Replay Cast
3 days
Replay Cast
4 days
CranKy Ducklings
4 days
[ Show More ]
WardiTV Team League
4 days
uThermal 2v2 Circuit
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
WardiTV Team League
5 days
Replay Cast
6 days
Replay Cast
6 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

ASL Season 21: Qualifier #2
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
BSL Season 22
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
NationLESS Cup
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.