• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:47
CEST 20:47
KST 03:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall9HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Flash Announces Hiatus From ASL63Weekly Cups (June 23-29): Reynor in world title form?13FEL Cracov 2025 (July 27) - $8000 live event22Esports World Cup 2025 - Final Player Roster16Weekly Cups (June 16-22): Clem strikes back1
StarCraft 2
General
Program: SC2 / XSplit / OBS Scene Switcher The SCII GOAT: A statistical Evaluation Statistics for vetoed/disliked maps Weekly Cups (June 23-29): Reynor in world title form? PiG Sty Festival #5: Playoffs Preview + Groups Recap
Tourneys
FEL Cracov 2025 (July 27) - $8000 live event RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays Korean Starcraft League Week 77
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady
Brood War
General
Flash Announces Hiatus From ASL BW General Discussion Player “Jedi” cheat on CSL SC uni coach streams logging into betting site Practice Partners (Official)
Tourneys
The Casual Games of the Week Thread CSL Xiamen International Invitational [BSL20] Grand Finals - Sunday 20:00 CET [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Summer Games Done Quick 2025! Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion 2024 - 2025 Football Thread NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Blogs
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
Blog #2
tankgirl
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 581 users

The Protoss Help Me Thread - Page 120

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 118 119 120 121 122 432 Next
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action.
Jericho34
Profile Joined March 2011
United States6 Posts
Last Edited: 2011-11-27 20:32:04
November 27 2011 20:30 GMT
#2381
Need help with some mid-game decision making and maybe some early game builds in PvT.I am a low masters and he is a high diamond.Thought process in spoiler.

[url blocked]

+ Show Spoiler +
Scouted far positions so got second gas for a macro game.
Saw rines at ramp so i figured tech or expand.Should i have waited and built second gas now?
Saw first marauder so i figured bio play and no banshee or heavy tech.Maybe wait til i scout more before i throw down second gas?
Should i have skipped immortals and went for a fast colossus?
Should i have tried to fight and not cancel the nexus since it put me so far behind?In the end i just figured i was to far behind and just went all-in
Ron Paul 2012!
RodrigoX
Profile Joined November 2009
United States645 Posts
Last Edited: 2011-11-27 21:30:09
November 27 2011 21:28 GMT
#2382
On November 28 2011 05:30 Jericho34 wrote:
Need help with some mid-game decision making and maybe some early game builds in PvT.I am a low masters and he is a high diamond.Thought process in spoiler.

[url blocked]

+ Show Spoiler +
Scouted far positions so got second gas for a macro game.
Saw rines at ramp so i figured tech or expand.Should i have waited and built second gas now?
Saw first marauder so i figured bio play and no banshee or heavy tech.Maybe wait til i scout more before i throw down second gas?
Should i have skipped immortals and went for a fast colossus?
Should i have tried to fight and not cancel the nexus since it put me so far behind?In the end i just figured i was to far behind and just went all-in


First off, you probably should never get your second gas based on the position of your opponent. You just are not that good. In your build, you should either get a second gas and do something with it, or dont get it and do something with that. Its really not a "if my opponent is far away then I get my second gas" kind of question. Its a "Do i want my second gas for the strategy I want to open with". And besides, getting your second gas for "macro" isnt entirely consistent. You would get a second gas to tech, or put on some kind of sentry pressure.

Its extremely good you poked and saw the marines, thats great intel, but in your post, you make the wrong read (in game you do fine). You saw a marauder, and THAT many marines. Its a 2 or 3 rax no doubt. But if you just saw the rines, Like, 350 minerals (or 400 I think you killed a rine) is way to much to invest if the T is expoing or teching. To make a read of an expo on a ramp, 2, 3 or 4 MAX. If it is tech, there will ALWAYS be a bunker. If there isnt and he still is getting a banshee, its something crazy and you should be worried. And the question of your second gas, should not be made on a "what is my opponent doing" basis right now at your skill level. Just get it when YOU want.

Either immortals or Collossus are fine choices. I like immortal better, because you can expand easier off that, and you still have that extra power. With colossus, you are teching further, and putting yourself behind time wise. I like the immortals, good decision.

And to be honest, you needed to cancel. Maybe let him attack it a bit and then cancel but it is good what you did. You wernt really behind actually. You just expand, add a few more sentries (3) and put on some pressure. You did not need to go all in AT ALL. Like if you had 3 more FF with that attack you put on and not tried to kill kill kill, you could have done some decent damage to his army and backed off. And really, with him investing that much in units, his economy was not fantastic. Or to a point where he has a huge lead.

So basically, you wernt behind really. Or you wernt behind to where your only chance was all in. Just expand again, get 6 to 8 sentries, and with all those immos and stalkers just put on pressure and you end up even if not ahead. Also, make probes. Like I didnt really look at it, but you were a little more behind than you should of been. If you were making probes the ENTIRE time all that was happening. You are more than fine.
We were all raised on televion that made us believe we'd all be Millionairs, Movie gods, and Rockstars..... But we won't.... We are slowly learning that fact. And we are very, very pissed off.
Jericho34
Profile Joined March 2011
United States6 Posts
November 27 2011 22:13 GMT
#2383
Thank you very much RodrigoX.
Ron Paul 2012!
LambtrOn
Profile Blog Joined September 2010
United States671 Posts
November 27 2011 22:40 GMT
#2384
I switched to toss at the beginning of season 4 and I'm in diamond improving pretty quickly but pvp is really holding me back. I have no idea what to do. Nothing feels safe. Can anyone please recommend a safe build for me to focus on?
ChoDing
Profile Joined November 2009
United States740 Posts
November 27 2011 22:50 GMT
#2385
On November 28 2011 07:40 LambtrOn wrote:
I switched to toss at the beginning of season 4 and I'm in diamond improving pretty quickly but pvp is really holding me back. I have no idea what to do. Nothing feels safe. Can anyone please recommend a safe build for me to focus on?


3 gate blink stalkers. While researching blink or making twlight council, make robo and 1 ob. When Blink is done, ob should be out as well.
very safe...if you see them taking expo, go kill them. Make sure to blink stalkers on engagement and focus fire immortals or colossus.
If they turtle inside their base, contain and make your own expo.

I think this is the new trend in pvp ---> Blink stalkers...at least in pro games...

But do try 4 gates sometime on no ramp maps ^___^. It can be pretty fun hehe
관광 since 2008. Master of Cheese. God of Heartbreak Ridge.
Kluey
Profile Joined April 2011
Canada1197 Posts
November 27 2011 23:01 GMT
#2386
How do you scout early game? Terran has scan, zerg has overlords. What can protoss do? Cyber core is needed for wg, robo is way too early.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
November 27 2011 23:02 GMT
#2387
On November 28 2011 07:40 LambtrOn wrote:
I switched to toss at the beginning of season 4 and I'm in diamond improving pretty quickly but pvp is really holding me back. I have no idea what to do. Nothing feels safe. Can anyone please recommend a safe build for me to focus on?


http://www.teamliquid.net/forum/viewmessage.php?topic_id=249772

Hard build to master, but it's hands down the best build for pvp at the moment, since it has answers for anything your opponent can throw at you.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
InvXXVII
Profile Joined March 2011
Canada242 Posts
November 28 2011 00:33 GMT
#2388
On November 28 2011 07:40 LambtrOn wrote:
I switched to toss at the beginning of season 4 and I'm in diamond improving pretty quickly but pvp is really holding me back. I have no idea what to do. Nothing feels safe. Can anyone please recommend a safe build for me to focus on?


The blink observer build (mentioned above) is hard to learn, but I find that it is a lot more fun to do than any other build. It's not the build that gives me my highest win-rate in PvP (prolly cuz it takes so much refining), but I recommend it because it allows you to be a way more active player (than say a colossus build), and allows you to practice your decision making, your multitasking, and your micro.
A good loser is still a loser.
Xanatoss
Profile Joined May 2010
Germany539 Posts
Last Edited: 2011-11-28 01:01:24
November 28 2011 00:59 GMT
#2389
On November 28 2011 08:01 Kluey wrote:
How do you scout early game? Terran has scan, zerg has overlords. What can protoss do? Cyber core is needed for wg, robo is way too early.


Active Probescout, looking for proxies, identifying Gas Timing and then continously poking his front to count Units. The other part is, that your Opening has to be robust enough to either deal with early Biopressure blindly or flexible enough to react to it.
If you Fast Expanded its generally a good idea to increase your Gateway count (~6) after 2 Rax Timing by actually not producing out of them until its needed. That way you are safe against most fast pushes even without knowledge about the exact Build. Eventual Observer tells you everything you need to know afterwards.
Other approach is to FE and immediately get aggressive to force your opponent to show his hand.
Either way, you should FE every time imho, that way you are equal or ahead no matter what T does.
The chair slowly turns around. You see his face, but it can't be. He's not supposed to be here. Not him. Not a Protoss. Not THAT Protoss. MC says, "Hi Greg, long time no see." You back slowly out of the booth. But you can't. It's already forcefielded.
Kluey
Profile Joined April 2011
Canada1197 Posts
November 28 2011 04:07 GMT
#2390
On November 28 2011 09:59 Xanatoss wrote:
Show nested quote +
On November 28 2011 08:01 Kluey wrote:
How do you scout early game? Terran has scan, zerg has overlords. What can protoss do? Cyber core is needed for wg, robo is way too early.


Active Probescout, looking for proxies, identifying Gas Timing and then continously poking his front to count Units. The other part is, that your Opening has to be robust enough to either deal with early Biopressure blindly or flexible enough to react to it.
If you Fast Expanded its generally a good idea to increase your Gateway count (~6) after 2 Rax Timing by actually not producing out of them until its needed. That way you are safe against most fast pushes even without knowledge about the exact Build. Eventual Observer tells you everything you need to know afterwards.
Other approach is to FE and immediately get aggressive to force your opponent to show his hand.
Either way, you should FE every time imho, that way you are equal or ahead no matter what T does.


Probe scout is denied by speedling or a marine patrolling on the ramp.
KitKat
Profile Joined June 2011
Mexico23 Posts
November 28 2011 04:08 GMT
#2391
What are some good cheese builds vs greedy builds? Other than the cannon rush.
Me: "I smell cheese!" Cheddar: "I play a straight game."
mizU
Profile Blog Joined April 2010
United States12125 Posts
Last Edited: 2011-11-28 04:25:38
November 28 2011 04:25 GMT
#2392
On November 28 2011 13:08 KitKat wrote:
What are some good cheese builds vs greedy builds? Other than the cannon rush.


Depends on the greedy build. 15 hatch, nothing except cannon rushing and 2 gating really.

Command center first can be easily punished with a chronod 2 zeals or stalker zealot. Instead of cheesing, you should just take a fast nexus when you scout it.

On November 28 2011 13:07 Kluey wrote:
Show nested quote +
On November 28 2011 09:59 Xanatoss wrote:
On November 28 2011 08:01 Kluey wrote:
How do you scout early game? Terran has scan, zerg has overlords. What can protoss do? Cyber core is needed for wg, robo is way too early.


Active Probescout, looking for proxies, identifying Gas Timing and then continously poking his front to count Units. The other part is, that your Opening has to be robust enough to either deal with early Biopressure blindly or flexible enough to react to it.
If you Fast Expanded its generally a good idea to increase your Gateway count (~6) after 2 Rax Timing by actually not producing out of them until its needed. That way you are safe against most fast pushes even without knowledge about the exact Build. Eventual Observer tells you everything you need to know afterwards.
Other approach is to FE and immediately get aggressive to force your opponent to show his hand.
Either way, you should FE every time imho, that way you are equal or ahead no matter what T does.


Probe scout is denied by speedling or a marine patrolling on the ramp.


You have to poke with units. Protoss has beefier units than the other races' early T1. Poke with stalkers against terran and zealots against zerg.
if happy ever afters did exist <3 @watamizu_
MooSlapper
Profile Joined November 2011
United States113 Posts
November 28 2011 04:34 GMT
#2393
On November 28 2011 02:55 FluXen wrote:
What are good ways on harassing the zerg after a FFE, i always feel as if i am miles behind because all my harass can be stop so easily making me more behind



I tend to do as follows--- scout with a probe and see if they are on 1, 2 or 3 bases. If on 1 or 2 bases, no need to harass really. Chrono probes and you should be ahead, and likely you'll need to drop 2 more cannons (4-5 total) and chrono out qiuck sentries/stalkers to defend a roach bust.

If they are on three bases, build some proxy pylons near the 3rd base. Once you get warpgate up, send in a small army to poke at his natural and simultaniosuly warp in a round of zealots to attack his 3rd. You can also just warp in zealots/stalkers from that pylon to shoot at his probes, take out his queen, etc. If you do stalkers, do NOT lose any of them--- you must be very careful with your gas units if you want to stay ahead.

Sometimes simpily marching around the map with your army, past watchtowers, is all you have to do--- hel'l think you are attackign and build troops. You do not need to feel pressured to lose troops by sending in small armies when you can't afford too. If he has troops guarding, than you don't need to pressure him--- simply macro your way until you have an army capable of defeating his army. Many Toss players feel they need to pressure pressure pressure but it is only the case if Zerg is just sitting around droning.
MooSlap OP
mizU
Profile Blog Joined April 2010
United States12125 Posts
November 28 2011 04:44 GMT
#2394
On November 28 2011 13:34 MooSlapper wrote:
Show nested quote +
On November 28 2011 02:55 FluXen wrote:
What are good ways on harassing the zerg after a FFE, i always feel as if i am miles behind because all my harass can be stop so easily making me more behind



I tend to do as follows--- scout with a probe and see if they are on 1, 2 or 3 bases. If on 1 or 2 bases, no need to harass really. Chrono probes and you should be ahead, and likely you'll need to drop 2 more cannons (4-5 total) and chrono out qiuck sentries/stalkers to defend a roach bust.

If they are on three bases, build some proxy pylons near the 3rd base. Once you get warpgate up, send in a small army to poke at his natural and simultaniosuly warp in a round of zealots to attack his 3rd. You can also just warp in zealots/stalkers from that pylon to shoot at his probes, take out his queen, etc. If you do stalkers, do NOT lose any of them--- you must be very careful with your gas units if you want to stay ahead.

Sometimes simpily marching around the map with your army, past watchtowers, is all you have to do--- hel'l think you are attackign and build troops. You do not need to feel pressured to lose troops by sending in small armies when you can't afford too. If he has troops guarding, than you don't need to pressure him--- simply macro your way until you have an army capable of defeating his army. Many Toss players feel they need to pressure pressure pressure but it is only the case if Zerg is just sitting around droning.


Does that mean you usually have 2 cannons before you scout?
if happy ever afters did exist <3 @watamizu_
MooSlapper
Profile Joined November 2011
United States113 Posts
Last Edited: 2011-11-28 05:01:18
November 28 2011 04:53 GMT
#2395
On November 28 2011 13:44 mizU wrote:
Does that mean you usually have 2 cannons before you scout?


Well--- I scout at 9 food after my first pylon as an initial scout, but am referring to future scouts after thae. Once my FFE is setup (forge, gateway, possible cyb cor blocking choke, nexus built at natural), I have 2 cannons up to defend the FFE while teching.

You need to continue scouting how many bases Zerg has--- if he has 1 base or 2 base, he is likely going to all in you so you need to drop additional cannons. If Zerg is droning on 2 bases and not preparing an all-in, he likely does not know how to playu well as you will sky rocket ahead and can simply tech and win. IF he is prepping an allin, however, then get additinoal cannons up-- total of 4-5 and make sure you have a complete seal. You will be far ahead at the end of the push as he will have few drones and only 2 bases. --

Most early thirds go down sometime between 6-8 minutes (I believe) so while you are building your extra gateways, and whatever tech you are building, try to have a probe running around scouting and hiding a couple pylons around the map. It can be hard if Zerg goes for speedlings & is aggressive with them, though, as he may find your pylons & deny scouting. If this is the case, either tech to hallucination & get sentries charging energy or get a robo for observers. Since I often go for blink stalkers, I tend to delay my robo a little bit, because if they are going Muta/Ling you don't necessarily need a robo right away. Robo is amazing vs Roach/Hydra and for observers, but wont help you much if it's a Mtua/Ling mass but blink stalkers help no matter what, so I tend to start with them. Others will disgaree though
MooSlap OP
mizU
Profile Blog Joined April 2010
United States12125 Posts
November 28 2011 06:11 GMT
#2396
On November 28 2011 13:53 MooSlapper wrote:
Show nested quote +
On November 28 2011 13:44 mizU wrote:
Does that mean you usually have 2 cannons before you scout?


Well--- I scout at 9 food after my first pylon as an initial scout, but am referring to future scouts after thae. Once my FFE is setup (forge, gateway, possible cyb cor blocking choke, nexus built at natural), I have 2 cannons up to defend the FFE while teching.

You need to continue scouting how many bases Zerg has--- if he has 1 base or 2 base, he is likely going to all in you so you need to drop additional cannons. If Zerg is droning on 2 bases and not preparing an all-in, he likely does not know how to playu well as you will sky rocket ahead and can simply tech and win. IF he is prepping an allin, however, then get additinoal cannons up-- total of 4-5 and make sure you have a complete seal. You will be far ahead at the end of the push as he will have few drones and only 2 bases. --

Most early thirds go down sometime between 6-8 minutes (I believe) so while you are building your extra gateways, and whatever tech you are building, try to have a probe running around scouting and hiding a couple pylons around the map. It can be hard if Zerg goes for speedlings & is aggressive with them, though, as he may find your pylons & deny scouting. If this is the case, either tech to hallucination & get sentries charging energy or get a robo for observers. Since I often go for blink stalkers, I tend to delay my robo a little bit, because if they are going Muta/Ling you don't necessarily need a robo right away. Robo is amazing vs Roach/Hydra and for observers, but wont help you much if it's a Mtua/Ling mass but blink stalkers help no matter what, so I tend to start with them. Others will disgaree though


You don't need more than one cannon unless you scout an all-in coming. It's harder to judge because they can cancel their hatchery, but gas timings and zealot scout can confirm really easily. The third can be down as early as 4 minutes.
if happy ever afters did exist <3 @watamizu_
mizU
Profile Blog Joined April 2010
United States12125 Posts
November 28 2011 09:46 GMT
#2397
Fellow Brotoss:

1-gate stargate on maps where you can't FFE is AWESOME!~
if happy ever afters did exist <3 @watamizu_
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
November 28 2011 10:37 GMT
#2398
On November 28 2011 18:46 mizU wrote:
Fellow Brotoss:

1-gate stargate on maps where you can't FFE is AWESOME!~


God yes, I just want to elaborate in this thought.

If you can't FFE on a map against Zerg, you already have quite a disadvantage if he is going for a hatch first, but that advantage is solidified when the Zerg gets a third.

Now not only does a quick Voidray deny that fast third, it takes out scouting overlords and defends against Roach all ins like no other. I won't say you should commit to air, but I think the single Voidray patrolling the map and the edges of your base is amazing when you are opening Gateway first.

You might actually scare the Zerg into making whinedralisks, and I think you all like Zergs that go for 2 base Hydra armies.

Just whatever you do, DON'T LOSE THE VOIDRAY under ANY circumstances.
mizU
Profile Blog Joined April 2010
United States12125 Posts
November 28 2011 10:47 GMT
#2399
On November 28 2011 19:37 Chaosvuistje wrote:
Show nested quote +
On November 28 2011 18:46 mizU wrote:
Fellow Brotoss:

1-gate stargate on maps where you can't FFE is AWESOME!~


God yes, I just want to elaborate in this thought.

If you can't FFE on a map against Zerg, you already have quite a disadvantage if he is going for a hatch first, but that advantage is solidified when the Zerg gets a third.

Now not only does a quick Voidray deny that fast third, it takes out scouting overlords and defends against Roach all ins like no other. I won't say you should commit to air, but I think the single Voidray patrolling the map and the edges of your base is amazing when you are opening Gateway first.

You might actually scare the Zerg into making whinedralisks, and I think you all like Zergs that go for 2 base Hydra armies.

Just whatever you do, DON'T LOSE THE VOIDRAY under ANY circumstances.


Make sure you get a phoenix too and keep it alive to poke in, in case Zerggie decides to do a muta switch.
if happy ever afters did exist <3 @watamizu_
rEalGuapo
Profile Joined January 2011
Germany832 Posts
Last Edited: 2011-11-28 11:30:03
November 28 2011 11:25 GMT
#2400
On November 28 2011 07:40 LambtrOn wrote:
I switched to toss at the beginning of season 4 and I'm in diamond improving pretty quickly but pvp is really holding me back. I have no idea what to do. Nothing feels safe. Can anyone please recommend a safe build for me to focus on?


Although everyone says Blink Stalker is the way to go because a couple of koreans do it I think that's totally wrong.

IMO there are two builds right now that are stable and safe in PvP:

3 Gate Robo
+ Show Spoiler +
1 Gate - Robo + 2 Gates, Chrono out an Observer asap, scout your opponents base directly. This way you should see his buildings shortly before the first Immortal would pop out.
Then you can react perfectly to what you see:
1 - Blink Stalker all-in: Just Chrono Immortals get some Zeals and Stalkers
2 - Blink Stalker FE: You will scout the FE relatively fast, you can throw down you own FE and chrono out immortals, get only a few Gateway units, rather add on Gates to pump out when he moves agressively, this way you have the maximum amount of Immortals (once you have 3 Immos or more Blink Stalker is just a freewin for you)
3 - 3 Gate Robo: Tough one, you can get either WP and 2 Immortals to harras, or attack with a (yes ONE) chronoed Colossus
4 - DTs: Enjoy your freewin
5 - Phoenix play: Cancel Immortal, add Stalkers, add twilight!




3 Gate Stargate into Immortals
+ Show Spoiler +

again, 1 Gate - Stargate +3 Gates after you started your first phoenix, get robotics
Scout with your first Phoenix to see what he's up to.
1 - Blink Stalker all-in: The hardest build you will run into. Chrono the hell out of those Immortals, only kill a few (like one or two) Gas Probes, no more! You will need the energy to lift probes that want to build forward pylons and kill units. In fights it is sometimes a good Idea to lift with every single Phoenix you have, to minimize opponents DPS. Don't have more than 4 Phoenix at a tim
2 - Blink Stalker FE: You will scout this in time, again Chrono out Immortals, get only 4 Phoenix and add on Zeals/Stalkers, shortly after his FE is done you should get your 4th Immortal and kill him.
3 - 3 Gate Robo If he transitions into Blink Stalkers see above. If he doesn't Harras as much as possible, get up to 7 Phoenix, expand. try to kill sentries and Zealots over anything else (they die so fast) in fights, focus on Zealots with your Phoenix. Babysit the shit out of your Phoenix' they are sooo valuable in fights.
4 - DTs: Enjoy your freewin
5 - Phoenix play: TRICKYYY. get a few cannons to protect main and natural, Chargelot Archon is generally the way to go. If he gets Colossi, add another base and go colossi off of 2 Robos, harras with phoenix (he should have a lot less) and try to keep him in his base for as long as possible, add +1 dmg.


I personally think that Phoenix play has more potential but is way harder to pull off, since you constantly have to look at them and still macro like a Böss. If you aim for perfection, go Phoenix. If you aim for anything less than that, go Robo!
Prev 1 118 119 120 121 122 432 Next
Please log in or register to reply.
Live Events Refresh
BSL: ProLeague
18:00
Grand Finals - bo9
Dewalt vs Bonyth
ZZZero.O285
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 727
BRAT_OK 126
MindelVK 42
StarCraft: Brood War
Bisu 753
EffOrt 433
Mini 322
ZZZero.O 305
Soma 182
Hyuk 167
TY 110
Terrorterran 27
LuMiX 6
Stormgate
BeoMulf167
NightEnD10
Dota 2
qojqva3279
League of Legends
Grubby3411
Dendi1875
Counter-Strike
fl0m1717
Super Smash Bros
Mew2King142
Chillindude50
Westballz33
Heroes of the Storm
Khaldor767
Liquid`Hasu531
Other Games
Gorgc3065
FrodaN2893
B2W.Neo797
mouzStarbuck290
KnowMe128
elazer97
Sick40
Organizations
Other Games
gamesdonequick41723
EGCTV1723
StarCraft 2
angryscii 23
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• HeavenSC 39
• Adnapsc2 25
• maralekos11
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Ler158
League of Legends
• masondota2610
Other Games
• imaqtpie1997
• Shiphtur655
• WagamamaTV364
Upcoming Events
Wardi Open
16h 13m
Monday Night Weeklies
21h 13m
Replay Cast
1d 5h
Sparkling Tuna Cup
1d 15h
WardiTV European League
1d 21h
MaNa vs sebesdes
Mixu vs Fjant
ByuN vs HeRoMaRinE
ShoWTimE vs goblin
Gerald vs Babymarine
Krystianer vs YoungYakov
PiGosaur Monday
2 days
The PondCast
2 days
WardiTV European League
2 days
Jumy vs NightPhoenix
Percival vs Nicoract
ArT vs HiGhDrA
MaxPax vs Harstem
Scarlett vs Shameless
SKillous vs uThermal
Replay Cast
3 days
RSL Revival
3 days
ByuN vs SHIN
Clem vs Reynor
[ Show More ]
Replay Cast
4 days
RSL Revival
4 days
Classic vs Cure
FEL
4 days
RSL Revival
5 days
FEL
5 days
FEL
5 days
Sparkling Tuna Cup
6 days
RSL Revival
6 days
FEL
6 days
Liquipedia Results

Completed

BSL 2v2 Season 3
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025

Upcoming

2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
CSL Xiamen Invitational
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.